Re: [Qgis-developer] Re: [Qgis-user] Announcing Qgis-mapper project
Hi Public access to source repository is not available, but we will try to release some useful parts of the project during the development - PostGIS manager plugin is an example. There's Trac running for our project, those interested can take a look at the progress: http://urtax.ms.mff.cuni.cz/qgis-mapper/ This sounds quite useful and ambitious. I look forward to seeing the fruits of your efforts. Me too! If you are developing in your own, what are your plans in terms of integration into QGIS trunk? I guess you need to modify core to some degree and then plan to put the rest of functionality out into python plugin space? I would welcome better renderer implementation (ideally that supports SLD spec). Regards Tim John -- Tim Sutton - QGIS Project Steering Committee Member (Release Manager) == Visit http://linfiniti.com to find out about: * QGIS programming services * Mapserver and PostGIS based hosting plans * FOSS Consulting Support Services Skype: timlinux Irc: timlinux on #qgis at freenode.net == signature.asc Description: This is a digitally signed message part ___ Qgis-user mailing list Qgis-user@lists.osgeo.org http://lists.osgeo.org/mailman/listinfo/qgis-user
Re: [Qgis-developer] Re: [Qgis-user] Announcing Qgis-mapper project
On Mon, Nov 17, 2008 at 8:30 PM, Tim Sutton [EMAIL PROTECTED] wrote: Me too! If you are developing in your own, what are your plans in terms of integration into QGIS trunk? I guess you need to modify core to some degree and then plan to put the rest of functionality out into python plugin space? I would welcome better renderer implementation (ideally that supports SLD spec). We'd like to integrate as much as possible directly into QGIS trunk. There will be quite some changes for core library. As there should be stable API for 1.x releases, we will have to integrate new features with care. Some things will be maybe shifted to 2.0 release if it won't be possible to integrate them to 1.x branch. Briefly what's planned for new renderer implementation: - multi-layer symbols (the greatest change) - more symbol layer types - e.g. simple line, marker line ... - rendering with special order (to allow drawing good-looking roads with outline) - rendering is done directly in renderer, not in vector layer - catalog of symbology I don't know whether it will be compatible with SLD specification, I'm not very familiar with it... How far from SLD is QGIS now? Martin ___ Qgis-user mailing list Qgis-user@lists.osgeo.org http://lists.osgeo.org/mailman/listinfo/qgis-user