Tundra world building (Re: [realXtend] Taiga world building?)

2011-02-17 Thread Toni Alatalo
On Feb 17, 2011, at 8:36 AM, Edgar Santos wrote:

 Hello!

Hi, (i corrected the subject where i think you had a typo :)

 I guess I understand the Tundra concept. However, the only way to
 build a scene is through txml definition?

No, it supports dotscene import, like Taiga. So we've made our scenes in e.g. 
Blender.

You can just dragdrop one to the 3d view or scenestruct window.

Also dragdrop of invidual .mesh files works. And 'enable manipulation' gives 
the same editing gizmo which is used against Taiga too, it's missing a gui 
still but you can use ctrl-tab to chose between move/rotate/scale.

You can use scenestruct and eceditor to then add things like lights and audio 
and web pages etc, and use scenestruct right click menu to save the txml you 
created.

 but I can't use them properly. For instance, the Avatar scene, I run
 it on the server, then I login as a Client and I should be able to
 control an avatar right? I just get the same view of the sever with
 the freelook camera as usual. The same for the chat, etc...

To use the local files as assets, you must start the viewer so that it finds 
the assets.

Simplest is to right-click on the xml you clicked to start the server, and 
choose 'open tundra viewer in this directory' as shown in the screenshot in 
http://www.realxtend.org/doxygen/tundradocumentfiles.html . I hope this works 
in the 1.0.0 which was made in a new way, we had trouble with that viewer 
launch thing in a test installer.

If that 'open viewer here' thing does show in the menu, you have to resort to 
commandline:
viewer.exe --storage scenes\Avatar

With http references you don't have to do this, but for local files is 
basically the only way the app can know where to find files like the avatar xml 
etc.

Cheers,
~Toni

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Re: [realXtend] Re: Back up options

2011-02-17 Thread Toni Alatalo

10.2.2011 16:52, CecilBergwin kirjoitti:

Small update for those who maybe have eyes on this thread and also
looking at backing up from your Taiga Servers like us.


A little update here again: I got the opensim scene backup tool to work 
by simplyfying some UI code related to how to 'save for http' button is 
showed in the backup tool.


With that it saved all beatifully, wrote that semi-txml and folders for 
meshes, materials and textures. Automatically for the whole scene (given 
you are a region owner / can get god rights).


I made a new conversion script based on the previous one, so there's a 
simple bastard2txml.py next to the previous dotscene creating one in 
tools/ dir in tundra branch in naali repo.


With these two tools can save a rex scene from Taiga, and load it to 
Tundra. Is a bit incomplete still, must put quaternion - euler 
conversion in place for rotations.  Put a w.i.p. conversion of the 
infamous ugly sandbox on world.realxtend.org:9000 to 
https://github.com/realXtend/naali/blob/tundra/bin/scenes/TaigaExport/wro9000.txml 
and was talking with Jonne N. who has saved Beneath the Waves earlier 
with the tool that we could put that as a txml there too, with http 
assets (like that wro export is too).


I need to travel now to teach rex programming tomorrow, but if Cecil 
can't build self (i pushed the tweak to github) we can provide a 
quickfix dll for woldbuildmodule soon enough I think. And have to tool 
working again in future releases.


~Toni

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Re: [realXtend] Re: Back up options

2011-02-17 Thread Peter Steinlechner
Awsome to hear that Toni, just started to play around with the new tundra
and its fascinating :-)

On Thu, Feb 17, 2011 at 3:28 PM, Toni Alatalo t...@playsign.net wrote:

 10.2.2011 16:52, CecilBergwin kirjoitti:

  Small update for those who maybe have eyes on this thread and also
 looking at backing up from your Taiga Servers like us.


 A little update here again: I got the opensim scene backup tool to work by
 simplyfying some UI code related to how to 'save for http' button is showed
 in the backup tool.

 With that it saved all beatifully, wrote that semi-txml and folders for
 meshes, materials and textures. Automatically for the whole scene (given you
 are a region owner / can get god rights).

 I made a new conversion script based on the previous one, so there's a
 simple bastard2txml.py next to the previous dotscene creating one in tools/
 dir in tundra branch in naali repo.

 With these two tools can save a rex scene from Taiga, and load it to
 Tundra. Is a bit incomplete still, must put quaternion - euler conversion
 in place for rotations.  Put a w.i.p. conversion of the infamous ugly
 sandbox on world.realxtend.org:9000 to
 https://github.com/realXtend/naali/blob/tundra/bin/scenes/TaigaExport/wro9000.txmland
  was talking with Jonne N. who has saved Beneath the Waves earlier with
 the tool that we could put that as a txml there too, with http assets (like
 that wro export is too).

 I need to travel now to teach rex programming tomorrow, but if Cecil can't
 build self (i pushed the tweak to github) we can provide a quickfix dll for
 woldbuildmodule soon enough I think. And have to tool working again in
 future releases.

 ~Toni


 --
 http://groups.google.com/group/realxtend
 http://www.realxtend.org


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[realXtend] Re: Back up options

2011-02-17 Thread CecilBergwin
Hello Toni,

Well, what can I say but thank you very much indeed, as you say Is a
bit incomplete still but we still managed to get our scene from
TaigaBackupPythonScriptTundra in the method you said wohoo :).
The strangest thing for myself was I actually managed to get the
Source to compile, can you believe it.

...quick image from Naali (never seen this before)
http://perf.bpmstudios.com/Compiled_atlast.gif
...secondly an image of how Tundra imported our scene, 99% of our
textures were there, I think most of our meshes were there, however
position scale rotations were all over the place for objects but
surely thats down to what you mentioned above in regards to Is a bit
incomplete still.

Much appreciate your input here Tony, this will surely help many
others when its finally completed 100%

Cheers... will check back soon (weekend off thankfully)

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[realXtend] Re: Back up options

2011-02-17 Thread CecilBergwin
For the above post (no edit) - http://perf.bpmstudios.com/Tundra_Import.gif

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