String freeze ask

2007-11-14 Thread Johann Ollivier Lapeyre
Hi,

On kdegames many changes was done on apps for KDE4.0, and some of our guys
worked very hard to have up to date docbook.  Unfortunatly, wasn't done at
time for the string freeze.
We have the 2 last games dockbook and many fix done by Burkhard (i18n
translator) to commit. We are thinking it could be sad to have well
translated unusual doc, so i'm asking if we can bypass the freeze in this
case :/

Can we commit them asap??

Thanks a lot
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To help the release management

2007-10-01 Thread Johann Ollivier Lapeyre
Hi,

To see what need to be done, communicate our work and see our own
objectives, we are currently using buzilla (which is hard to use), and many
wiki page, which are often becoming out to date...

On kdegames, we'd like to fix that (in fact, we WANT to fix that). And we
are thinking using a more modern management projet tool like Trac, to have
an much easier to use tool, communicate, to help each developper to see what
task it must do, and especially to have a common and up to date "release
view" (example from the Videolan project):

https://trac.videolan.org/vlc/roadmap

I just saw there are maybe a plan to which KDE to bugzilla 3, but bugzilla 3
doesn't seems to improve these criticals points...
Could we think on a better KDE-wise tool and organisation? Should we
(kdegames) build up your own tool to manage the module?
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Re: Proposed Changes to the Release Plan

2007-06-19 Thread Johann Ollivier Lapeyre

I agree to the proposal.



agree too
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special case

2007-05-29 Thread Johann Ollivier Lapeyre

Hi,

We said the 8th may, every apps should go in kdereview to be in their module
the 1st June. I've a special case in kdegame i'd like to submit you:

Kjumpingcube was moved the 3d May (if i remember well) to playground. But
since this time, one of our developper (who didn't know about our release
plan) took it, and worked on it, to make it ready for 4.0.

Now, he want to put it back to kdegames,  so without the kdereview stage. I
didn't reviewed his lastest changes (i did it few days ago), but in case
this app is ok for me for 4.0, is it allowed to me, the release maintainer,
to allow this unusual move?

Cheers
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Re: 10 Days Until Next Milestone

2007-05-22 Thread Johann Ollivier Lapeyre

For KDEgames, we are now in time, and i like to focus now on quality now,
for example harmonize usability between games...

But i'm not against a delay, because as aaron said,  some KDE part still
need work and time to mature or be ready (i'm thinking to plasma that seems
starting to work, but need to mature more before to be freezed (aaron, fix
me if i'm wrong),  kcontrol  that doesn't seems to  do anything, kicker?
...). Because if we are keep actual date, with our current status, we risk
to disappoint our users and be flamed. Even worse, put a
regression/useless/buggy image on KDE 4.x, because it is hard to communicate
that 4.0 and 4.x is not the same thing.

Other point, it was said that the agressive 4.0 release schedule was also to
allow devs to developp and port applications for 4.x. What is the purpose
without kdevelop and win/osx port?

I propose a 25 July feature freeze for the sub-module which *really* need
it, and keep the 1june for others, like kdegames, to focus on quality
(usability, artwork...). At least, some KDE4.0 parts could give a polished
image to 4.0, and some frozen dev could even help the latecomer sub-modules
to be good enought.
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Re: General Application Cleanup

2007-05-02 Thread Johann Ollivier Lapeyre

Hi,

Yesterday, we did the kdegames review. We succeeded in having a common point
of view about it, how hard it can be. Here the result:

Improved KDE3 games keept for KDE4.0:
- knetwalk
- kgoldrunner
- kolf
- katomic
- konquest
- kpat
- kspaceduel
- lskat
- kbattleship
- ksquares
- kblackbox
- klines
- kreversi
- kbounce
- kmahjongg
- ksame
- kmines
- kshisen
- kwin4

New in kdegames:

- kiriki
   succeded in kdereview
- ksudoku
   move to kdereview
- bovo
   we have to contact the autor to see if he want to move on kdereview

Still unknown:

- ktuberling
   Candidate to be removed, but this is a really needed game. We are
looking to see if it can be saved
- ksirtet (tetris clone)
   keep libksirtet and ksirtet but we'll remove them if ksirtet will not
progress before the 1st june
- kbackgammon
   a candidate for removal if the maintainer does not work on it before the
beta.

Not ready for KDE4.0 (must mature to be in 4.1)
- kollision
- ksirk

Moved to playground:
This is too soon for the blackhole (all this game compile, are using
cmake...) and can be resurected:
- atlantik
- kfouleggs
- klickety
- kpoker
- kenolaba
- kasteroids
- ksnake
- ksokoban
- kjumpingcube
- ktron

Cheers
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Re: [V2.0] KDE4.0.0 Release Roadmap

2007-03-12 Thread Johann Ollivier Lapeyre

This is the most strategic stuff for KDE, IMHO.

he said " 4.0" not "kde4".



Of course. But we could loose the marketing impact of the KDE's lunch.
Couldn't the OSX/Win32 port ready enough to release at least KDElib as a
"technology preview", bundled with 1 or 2 tested application? So we could
start to communicate about this, and get input/ideas/developpers.
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Re: [V2.0] KDE4.0.0 Release Roadmap

2007-03-12 Thread Johann Ollivier Lapeyre



But imho this should not stop anything from being released - win32 port is
not really important for kde 4.0.



I think your job job is much more important than that. With a solid win32
and OSX port, and a good installer, we can promote a mature and very
powerfull Win/Linux/OSX developpement technology for both 3part editor  and
opensource  devs... A good java/.Net competitor. And if we promote that
well, we are talking about more apps on linux/BSD, and integred with KDE.

This is the most strategic stuff for KDE, IMHO.
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