Re: [Rosegarden-user] Encouragement
Perhaps some more encouragement, I did the music for the iPhone video game Star Rangers back in 2009 using Rosegarden for everything until the mastering stage. My orchestral SoundFonts at the time were pretty awful, but it was my first time doing a game soundtrack, and my first project using only open-source software. You can hear the music at this page http://www.schristiancollins.com/compositions.php, and you will need to scroll down to Film and Game Scores to see it. -~Chris On 01/26/2013 12:11 PM, Abrolag wrote: For Michael and the other long-suffering devs. I've just completed a project that uses Rosegarden to drive two instances of Yoshimi at a total of 32 different instruments for 8 minutes. It is intended to be a demo of Yoshimi's capabilities, but I thought you'd like to know about it as it's also a demo of Rosegarden at the same time. The entire project was built up relying mostly on melodic parts played in real time with some editing later. Arps and chord stabs were also recorded live, but unfortunately I had to quantise some of these as my playing wasn't regular enough - particularly on the longer sections where these old fingers are getting a little stiff :( The only fly in the ointment is a problem in the matrix editor when using the controller 7 window. Occasionally it would place the 'dots' oddly, then the next editing attempt would crash Rosegarden completely. Otherwise, it survived heavy editing and copying with multiple part windows open and me rapidly going backwards and forwards. If you're interested the completed track is:- http://www.musically.me.uk/music/Ride_With_Yoshimi.ogg If anyone is *really* interested I can let you have the complete project files (there are only four :) -- Master Visual Studio, SharePoint, SQL, ASP.NET, C# 2012, HTML5, CSS, MVC, Windows 8 Apps, JavaScript and much more. Keep your skills current with LearnDevNow - 3,200 step-by-step video tutorials by Microsoft MVPs and experts. ON SALE this month only -- learn more at: http://p.sf.net/sfu/learnnow-d2d___ Rosegarden-user mailing list Rosegarden-user@lists.sourceforge.net - use the link below to unsubscribe https://lists.sourceforge.net/lists/listinfo/rosegarden-user
Re: [Rosegarden-user] Encouragement
On 26/01/13 19:35, Holger Marzen wrote: On Sat, 26 Jan 2013, Abrolag wrote: [...] I encounter that's made with Rosegarden or other Open Source Software avoids instruments that need exact timings. Sure it's so general? Isn't this doable by setting JACK latency low? I thinking of Rosegarden doing only midi and hooking instruments (e.g. fluidsynth) through alsa-midi etc. I tried a very quick experiment, not at all my usual music, but just the kind which, maybe, wants exact timing and fast attacks and it seems more than decent, and everything seemed to work ok. Lorenzo. PS. I can share the experiment if anyone is interested, but it's really cheesy stuff... I don't know if it's caused by lacking/faulty latency compensation. But it's an important thing, at least for me. It's easy to imagine that many musicians tried Open Source software and ran away when they noticed that it doesn't sound as exact and doesn't get the groove as in commercial sowftare. That's bad. Unfortunately I can't do C++ and doesn't understand the internal concepts of Rosegarden. But I think it's damn important that - we get the off-by-one latency compensation bug in subgroups fixed - we get the missing audio tracks don't get latency compensated at all feature added - we get a positive/negative time offset in milliseconds per track added or at least a milliseconds entry field, so I could delay every track by 100 ms and use e.g. 90 ms as a substitue for -10 ms. That would Rosegarden make an outstanding DAW. Its track concept and its matrix and drum editors are already very good. It's (for me) much more important to get these bugs fixed than to add LV2 plugin capability or audio automation. -- Master Visual Studio, SharePoint, SQL, ASP.NET, C# 2012, HTML5, CSS, MVC, Windows 8 Apps, JavaScript and much more. Keep your skills current with LearnDevNow - 3,200 step-by-step video tutorials by Microsoft MVPs and experts. ON SALE this month only -- learn more at: http://p.sf.net/sfu/learnnow-d2d ___ Rosegarden-user mailing list Rosegarden-user@lists.sourceforge.net - use the link below to unsubscribe https://lists.sourceforge.net/lists/listinfo/rosegarden-user -- Master Visual Studio, SharePoint, SQL, ASP.NET, C# 2012, HTML5, CSS, MVC, Windows 8 Apps, JavaScript and much more. Keep your skills current with LearnDevNow - 3,200 step-by-step video tutorials by Microsoft MVPs and experts. ON SALE this month only -- learn more at: http://p.sf.net/sfu/learnnow-d2d ___ Rosegarden-user mailing list Rosegarden-user@lists.sourceforge.net - use the link below to unsubscribe https://lists.sourceforge.net/lists/listinfo/rosegarden-user
Re: [Rosegarden-user] Encouragement
On Sun, 27 Jan 2013, Lorenzo Sutton wrote: On 26/01/13 19:35, Holger Marzen wrote: On Sat, 26 Jan 2013, Abrolag wrote: [...] I encounter that's made with Rosegarden or other Open Source Software avoids instruments that need exact timings. Sure it's so general? Isn't this doable by setting JACK latency low? I thinking of Rosegarden doing only midi and hooking instruments (e.g. fluidsynth) through alsa-midi etc. It's noticable when using effect plugins. -- Master Visual Studio, SharePoint, SQL, ASP.NET, C# 2012, HTML5, CSS, MVC, Windows 8 Apps, JavaScript and much more. Keep your skills current with LearnDevNow - 3,200 step-by-step video tutorials by Microsoft MVPs and experts. ON SALE this month only -- learn more at: http://p.sf.net/sfu/learnnow-d2d ___ Rosegarden-user mailing list Rosegarden-user@lists.sourceforge.net - use the link below to unsubscribe https://lists.sourceforge.net/lists/listinfo/rosegarden-user
Re: [Rosegarden-user] Encouragement
On Sat, 26 Jan 2013, Abrolag wrote: For Michael and the other long-suffering devs. I've just completed a project that uses Rosegarden to drive two instances of Yoshimi at a total of 32 different instruments for 8 minutes. It is intended to be a demo of Yoshimi's capabilities, but I thought you'd like to know about it as it's also a demo of Rosegarden at the same time. The entire project was built up relying mostly on melodic parts played in real time with some editing later. Arps and chord stabs were also recorded live, but unfortunately I had to quantise some of these as my playing wasn't regular enough - particularly on the longer sections where these old fingers are getting a little stiff :( I like it an think of a children's dream :) But there's something I must say because I hear some latency issues. Most music I encounter that's made with Rosegarden or other Open Source Software avoids instruments that need exact timings. I don't know if it's caused by lacking/faulty latency compensation. But it's an important thing, at least for me. It's easy to imagine that many musicians tried Open Source software and ran away when they noticed that it doesn't sound as exact and doesn't get the groove as in commercial sowftare. That's bad. Unfortunately I can't do C++ and doesn't understand the internal concepts of Rosegarden. But I think it's damn important that - we get the off-by-one latency compensation bug in subgroups fixed - we get the missing audio tracks don't get latency compensated at all feature added - we get a positive/negative time offset in milliseconds per track added or at least a milliseconds entry field, so I could delay every track by 100 ms and use e.g. 90 ms as a substitue for -10 ms. That would Rosegarden make an outstanding DAW. Its track concept and its matrix and drum editors are already very good. It's (for me) much more important to get these bugs fixed than to add LV2 plugin capability or audio automation. -- Master Visual Studio, SharePoint, SQL, ASP.NET, C# 2012, HTML5, CSS, MVC, Windows 8 Apps, JavaScript and much more. Keep your skills current with LearnDevNow - 3,200 step-by-step video tutorials by Microsoft MVPs and experts. ON SALE this month only -- learn more at: http://p.sf.net/sfu/learnnow-d2d ___ Rosegarden-user mailing list Rosegarden-user@lists.sourceforge.net - use the link below to unsubscribe https://lists.sourceforge.net/lists/listinfo/rosegarden-user