RE: New Game - Dave Invaders

2012-01-30 Thread Adrian Brown
I think im probably picking up my pension then ;)  I have got several
things I need to sort out on the Sam.  Maybe ill play around with it a
bit more soon

Adrian

-Original Message-
From: owner-sam-us...@nvg.ntnu.no [mailto:owner-sam-us...@nvg.ntnu.no]
On Behalf Of Chris Pile
Sent: 29 January 2012 18:46
To: sam-users@nvg.ntnu.no
Subject: Re: New Game - Dave Invaders

 I'm not really sure exactly where the age divide falls on this issue 
 and I'm willing to bet none of us is classically young, but yeah!

I can categorically state that I fall into Old Git territory!

 I keep meaning to do some Sam work again, but getting started always 
 feels like a huge effort...

Me too.  Finding both the time and, more importantly, the enthusiasm to
do anything on the SAM is pretty much impossible.  Which is why it's
refreshing to see new games and new developers such as Andrew and Rob
still willing to put the effort in.  Starting and (crucially) finishing
any project on the SAM can be nothing more than a labour of love these
days.
 
Chris...





Re: New Game - Dave Invaders

2012-01-30 Thread Leszek Chmielewski
I wanted to note that Boriel want to expand his ZX BASIC Cross-Compiler 
to support SAM Coupé in future too:

http://www.boriel.com/wiki/en/index.php/Other_architectures
But he will surely need help to finish it. His ZX BASIC is already great 
for coding games on Spectrum because he expanded the Spectrum syntax a 
lot and allow to use InLine Assembly, and I miss a good BASIC Compiler 
for SAM Coupé, with support of Strings and similar stuff. This would 
surely allow more people to write new Software for this machine.

Anyone of assembly wizards willing to help him in this task?

LCD

Am 29.01.2012 19:45, schrieb Chris Pile:

I'm not really sure exactly where the age divide falls on this issue
and I'm willing to bet none of us is classically young, but yeah!


I can categorically state that I fall into Old Git territory!


I keep meaning to do some Sam work again, but getting started always
feels like a huge effort...


Me too.  Finding both the time and, more importantly, the enthusiasm 
to do
anything on the SAM is pretty much impossible.  Which is why it's 
refreshing

to see new games and new developers such as Andrew and Rob still willing
to put the effort in.  Starting and (crucially) finishing any project 
on the SAM

can be nothing more than a labour of love these days.

Chris...