Re: [Savannah-hackers] Re: submission of Voyeur - Linux game hacking tool - savannah.nongnu.org

2003-09-27 Thread Rudy Gevaert
On Fri, Sep 26, 2003 at 10:32:02PM -0400, Richard Stallman wrote:

 Meanwhile, another relevant point is that it is useful
 only for running non-free software.

How did you conclude that?  I can't find anything mentioning non-free
software in the discription.


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Re: [Savannah-hackers] Re: submission of Voyeur - Linux game hacking tool - savannah.nongnu.org

2003-09-27 Thread Rudy Gevaert
On Fri, Sep 26, 2003 at 10:31:58PM -0400, Richard Stallman wrote:
 I cannot accept that view.  We must not say that we refuse to judge
 the job that software does.  If the purpose or the main use of a
 program is antisocial, we will not support its development.  

I think we are walking on a very thin line here.  But maybe it is
the time to set everything straight as Savannah is getting bigger and
bigger.  We will surely reoccur such problems in the future.

If we refuse this project for anti social reasons, then we should
update the requirements on the Savannah pages.

Current requirements (please add if I forgot some)
- must be free software
- must use a gpl compatible license
- must run on a free OS
- must only make use of gpl compatible software

And what about the P2P clients we are hosting?  They are in the first
place used to share non-free software and to share music.

That is antisocial to the free software community too if you consider
the antisocial requirement.  If you start using the anti social
requirement, the maintainers of the P2P clients we not be very happy
because the have used our services extensively.

What do you think?

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[Savannah-hackers] Re: email address in the list

2003-09-27 Thread Mathieu Roy
J-P Theberge [EMAIL PROTECTED] said:

 Hi,
 
 I'm not sure it this should be pointed out here, to the namazu team or
 to the Mailman team.  But I start here in the hope wou'll guide me.
 
 This list take good care of obfuscating the emails addresses, replacing
 them with bogus.example.com.  However it you search the list (using
 the savannah interface powered by namazu) the results list the emails
 address in clear.

Hum, which interface powered by namazu?



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  Not a native english speaker: 
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Re: [Savannah-hackers] submission of Narya Forum and Project Incubator - savannah.nongnu.org

2003-09-27 Thread Rudy Gevaert
On Fri, Sep 26, 2003 at 08:58:30PM -0500, Terry Hancock wrote:
 
 Only because you think that words are more important than actions.

Different word convey different ideas.

 Remember you are rejecting what I do because of what I CALL
 it.  Not what it is. What it is is what is important to me.  And I find
 your terminology obstructive to the success of the substance of
 the matter.

This is not true.  I do not reject what you do.  I reject your project
because it doesn't comply with the Savannah policy.

If having success means giving up on my ideals I feel fine without
success.

Read the following text
http://www.gnu.org/philosophy/free-software-for-freedom.html
if you want

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[Savannah-hackers] Re: submission of Voyeur - Linux game hacking tool - savannah.nongnu.org

2003-09-27 Thread Mathieu Roy
Rudy Gevaert [EMAIL PROTECTED] said:

 On Fri, Sep 26, 2003 at 12:12:11PM +0200, Mathieu Roy wrote:
  Rudy Gevaert [EMAIL PROTECTED] said:
   To me, your analogy isn't correct.  Being able to isn't the same as
   having the freedom to.
  
  Hum, in fact my sentence was not clear. The following is more
  redundant but more accurate:
  
  Having the freedom to rape any women in the street could be seen as a
  freedom (indeed!)
  
  Or 
  
  Being legally able to rape any women in the street could be seen as a
  freedom
 
 But this person isn't cheating in the first place.  
 Also if a player wants to cheat, it is his problem.   
 
 I agree it can be very inconvinient for other players.  On the other
 hand it is not up to us to say: you can't cheat in games.

It up to us to say: we will not help you to cheat in games against
real human players.


  When someone harm other persons, it's surely up to him. But I do
  not want to provide the tool specifically dedicated to harm each
  other.
 
 Hmm.  Cheating in games doensn't harm anybody.

It does. It destroy the fairplay spirit and that is a harm. Not a
major harm, sure, but it does not contribute to make our world
something we enjoy living in.


 I think that in a game community that respect itselves the members
 don't cheat on each other and the cheating members are refused to
 participate.

Unless cheating members find out software like the one proposed,
probably not really detectable by others players.


   The program can also be used to fix holes in Free game software.
  
  No, it cannot. Read the description of the program.
 
 It does not say anything about it, that is true.  But it doesn't say
 it can't be used for that.  So for me it can be used for it with or
 without modification to the code.

When the author explicitely give a purpose for his software, and this
purpose is unfair, we, sure, can maybe find another purpose. But there
isno evidence that at some point the author will try to make his
software useful for this other purpose.


-- 
Mathieu Roy
 
  Homepage:
http://yeupou.coleumes.org
  Not a native english speaker: 
http://stock.coleumes.org/doc.php?i=/misc-files/flawed-english


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[Savannah-hackers] Re: submission of Voyeur - Linux game hacking tool - savannah.nongnu.org

2003-09-27 Thread Mathieu Roy
Rudy Gevaert [EMAIL PROTECTED] said:

 On Fri, Sep 26, 2003 at 10:31:58PM -0400, Richard Stallman wrote:
  I cannot accept that view.  We must not say that we refuse to judge
  the job that software does.  If the purpose or the main use of a
  program is antisocial, we will not support its development.  
 
 I think we are walking on a very thin line here.  But maybe it is
 the time to set everything straight as Savannah is getting bigger and
 bigger.  We will surely reoccur such problems in the future.
 
 If we refuse this project for anti social reasons, then we should
 update the requirements on the Savannah pages.
 
 Current requirements (please add if I forgot some)
 - must be free software
 - must use a gpl compatible license
 - must run on a free OS
 - must only make use of gpl compatible software
 
 And what about the P2P clients we are hosting?  They are in the first
 place used to share non-free software and to share music.
 
 That is antisocial to the free software community too if you consider
 the antisocial requirement.

Why?

Nobody told me when I duplicated an old tape for friend that I was
an antisocial.

A contrario, sharing seems a very social attitude to me. 

While cheating is clearly a dishonnest social attitude, say antisocial.



-- 
Mathieu Roy
 
  Homepage:
http://yeupou.coleumes.org
  Not a native english speaker: 
http://stock.coleumes.org/doc.php?i=/misc-files/flawed-english


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[Savannah-hackers] Cron root@subversions make -s -C /subversions/savannah/dumps all

2003-09-27 Thread Cron Daemon
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unable to parse savannah.xml


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Re: [Savannah-hackers] Re: submission of Voyeur - Linux game hacking tool - savannah.nongnu.org

2003-09-27 Thread Rudy Gevaert
On Sat, Sep 27, 2003 at 12:10:16PM +0200, Mathieu Roy wrote:
  That is antisocial to the free software community too if you consider
  the antisocial requirement.
 
 Why?

With those p2p clients you can share non-free software.  



-- 
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Web pagehttp://www.webworm.org
GNU/Linux for schools   http://www.nongnu.org/glms
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[Savannah-hackers] Re: submission of Voyeur - Linux game hacking tool - savannah.nongnu.org

2003-09-27 Thread Mathieu Roy
Rudy Gevaert [EMAIL PROTECTED] said:

 On Sat, Sep 27, 2003 at 12:10:16PM +0200, Mathieu Roy wrote:
   That is antisocial to the free software community too if you consider
   the antisocial requirement.
  
  Why?
 
 With those p2p clients you can share non-free software.

These p2p clients permits to share. 

They are not designed to specifically share non-free software.

And even if it was the case, what would be antisocial to me is the
fact that sharing proprietary software is illegal. Sharing proprietary
software in itself is currently illegal but I do not consider it is
antisocial.   



-- 
Mathieu Roy
 
  Homepage:
http://yeupou.coleumes.org
  Not a native english speaker: 
http://stock.coleumes.org/doc.php?i=/misc-files/flawed-english


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[Savannah-hackers] submission of Habitat 3D Game Engine - savannah.nongnu.org

2003-09-27 Thread pixellent

A package was submitted to savannah.nongnu.org
This mail was sent to [EMAIL PROTECTED], [EMAIL PROTECTED]


Mike Stoddart [EMAIL PROTECTED] described the package as follows:
License: lgpl
Other License: 
Package: Habitat 3D Game Engine
System name: habitat
Type: non-GNU

Description:
Habitat is my experiment at making a simple OpenGL based 3D game engine. I'm more 
concerned with learning how the various parts of a game engine work together than 
becoming an OpenGL expert. My main goal is to create a flexible engine that can be 
used for many types of games.



The Habitat Game Engine consists of several components:



- Core Engine

- Audio Engine

- Input Engine

- Render/GUI Engine

- Game Engine

- Network Engine

- SDL Engine

- Win32 Engine

- Console Engine

- Test Applications



Individual projects may only need certain components. For example, a server 
application might use the Core, Network and Game engines.



The Habitat Game Engine uses the following libraries:



- FMod for audio support.

- Lua/ToLua for scripting.

- SDL for OpenGL, window and input support.

- TinyXML for some data files.



The following keys are available in this demo.



tab- toggle the console.

F1 - toggle the about GUI.

F2 - toggle the test GUI.

escape - exit the application.

wasd   - move the camera.

down arrow - scroll the console/text areas down a single line.

up arrow   - scroll the console/text areas up a single line.

page down  - scroll the console/text areas down a page.

page up- scroll the console/text areas up a page.

home   - jump to the beginning of the console/text areas.

end- jump to the end of the console/text areas.

ctrl+home  - jump to the beginning of the text field.

ctrl+end   - jump to the end of the text field.



The in-game console can be used enter Lua scripts. Note that not all keyboard symbols 
are supported yet. Errors resulting from script compilation are displayed in the 
console and in the log file. To quit the demo, type Quit() into the console and press 
enter. Note that Lua is case-sensitive.



The current GUI components are very basic, and look poor when rendered. I may switch 
from rendering OpenGL quads to drawing bitmaps for components such as frames, text 
fields and text areas. This will allow some sort of theme system to be implemented 
and will allow for much nicer looking interfaces. So for now, please don't comment on 
the ugliness of the interface.



Source code and demos are available from:



http://prodigy.openglforums.com/downloads/HabitatLinuxDemo.tar.gz

http://prodigy.openglforums.com/downloads/HabitatWindowsDemo.zip

http://prodigy.openglforums.com/downloads/HabitatSDK.zip



Other Software Required:
SDL, TinyXML, FMOD (not completely free, but can be replaced with something like 
SDL_Mixer), SDL_Image

Other Comments:



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[Savannah-hackers] password change - savannah.gnu.org

2003-09-27 Thread nobody
Someone attempted to change a password via email verification
on savannah.gnu.org

Someone is maybe trying to steal a user account.

The user concerned is x-files

The request comes from x-files.lv (IP: 217.199.113.101 port: 2385) with Mozilla/4.0 
(compatible; MSIE 6.0; Windows NT 5.1; MyIE2; .NET CLR 1.1.4322)

RFC 822 (updated by RFC 1123) date:
Sat, 27 Sep 2003 17:43:18 GMT


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[Savannah-hackers] [support #102434] User docs (FAQ) bug

2003-09-27 Thread nobody


Support Request #102434, was updated on Sat 09/13/03 at 21:41
You can respond by visiting: 
http://savannah.gnu.org/support/?func=detailsupportsupport_id=102434group_id=11

Category: Web
Status: Open
Priority: 1
Summary: User docs (FAQ) bug

By: simon
Date: Sun 09/14/03 at 12:13
Logged In: YES 
user_id=7213
Browser: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.4) Gecko/20030908 Galeon/1.3.8

Thanks!

--

By: yeupou
Date: Sun 09/14/03 at 11:39
Logged In: YES 
user_id=1896
Browser: Mozilla/5.0 (compatible; Konqueror/3; Linux 2.4.18-27.7.x.cern; i686)

These scripts are now in 
http://savannah.gnu.org/cgi-bin/viewcvs/savannah/savannah/backend/gnu-specific/ 

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Re: [Savannah-hackers] submission of Habitat 3D Game Engine - savannah.nongnu.org

2003-09-27 Thread Rudy Gevaert
Hi,

I'm evaluating the project you submitted for approval in Savannah.


On Sat, Sep 27, 2003 at 10:30:45AM -0400, [EMAIL PROTECTED] wrote:
 
 A package was submitted to savannah.nongnu.org
 This mail was sent to [EMAIL PROTECTED], [EMAIL PROTECTED]
 
 
 Mike Stoddart [EMAIL PROTECTED] described the package as follows:
 License: lgpl
 Other License: 
 Package: Habitat 3D Game Engine
 System name: habitat
 Type: non-GNU
 
 Description:
 Habitat is my experiment at making a simple OpenGL based 3D game engine. I'm more 
 concerned with learning how the various parts of a game engine work together than 
 becoming an OpenGL expert. My main goal is to create a flexible engine that can be 
 used for many types of games.
 
 
 
 The Habitat Game Engine consists of several components:
 
 
 
 - Core Engine
 
 - Audio Engine
 
 - Input Engine
 
 - Render/GUI Engine
 
 - Game Engine
 
 - Network Engine
 
 - SDL Engine
 
 - Win32 Engine
 
 - Console Engine
 
 - Test Applications
 
 
 
 Individual projects may only need certain components. For example, a server 
 application might use the Core, Network and Game engines.
 
 
 
 The Habitat Game Engine uses the following libraries:
 
 
 
 - FMod for audio support.
 
 - Lua/ToLua for scripting.
 
 - SDL for OpenGL, window and input support.
 
 - TinyXML for some data files.
 
 
 
 The following keys are available in this demo.
 
 
 
 tab- toggle the console.
 
 F1 - toggle the about GUI.
 
 F2 - toggle the test GUI.
 
 escape - exit the application.
 
 wasd   - move the camera.
 
 down arrow - scroll the console/text areas down a single line.
 
 up arrow   - scroll the console/text areas up a single line.
 
 page down  - scroll the console/text areas down a page.
 
 page up- scroll the console/text areas up a page.
 
 home   - jump to the beginning of the console/text areas.
 
 end- jump to the end of the console/text areas.
 
 ctrl+home  - jump to the beginning of the text field.
 
 ctrl+end   - jump to the end of the text field.
 
 
 
 The in-game console can be used enter Lua scripts. Note that not all keyboard 
 symbols are supported yet. Errors resulting from script compilation are displayed in 
 the console and in the log file. To quit the demo, type Quit() into the console and 
 press enter. Note that Lua is case-sensitive.
 
 
 
 The current GUI components are very basic, and look poor when rendered. I may switch 
 from rendering OpenGL quads to drawing bitmaps for components such as frames, text 
 fields and text areas. This will allow some sort of theme system to be implemented 
 and will allow for much nicer looking interfaces. So for now, please don't comment 
 on the ugliness of the interface.
 
 
 
 Source code and demos are available from:
 
 
 
 http://prodigy.openglforums.com/downloads/HabitatLinuxDemo.tar.gz
 
 http://prodigy.openglforums.com/downloads/HabitatWindowsDemo.zip
 
 http://prodigy.openglforums.com/downloads/HabitatSDK.zip
 
 
 
 Other Software Required:
 SDL, TinyXML, FMOD (not completely free, but can be replaced with something like 
 SDL_Mixer), SDL_Image


Your project requires proprietary software and cannot be
hosted on Savannah for this reason.

Savannah is willing to provide resources and time to developers
writing Free Software that can be used without the need to ask
permission from proprietary software vendor.

You are welcome to resubmit your project when you replaced FMOD with
e.g. SDL_Mixer.

Thank you for your understanding.
Regards,



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Re: [Savannah-hackers] submission of Sprite32 - savannah.nongnu.org

2003-09-27 Thread Rudy Gevaert
Hi,

I'm evaluating the project you submitted for approval in Savannah.

The address of the FSF has changed, and is now:

  59 Temple Place, Suite 330
  Boston, MA  02111-1307
  USA

Please update your COPYING file before uploading.

I have approved your project.  You will receive an automated e-mail
containing detailled information about the approval.

Regards,

Rudy


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Re: [Savannah-hackers] submission of Sambalizer - savannah.nongnu.org

2003-09-27 Thread Rudy Gevaert
Hi,

I'm evaluating the project you submitted for approval in Savannah.

On Fri, Sep 26, 2003 at 07:46:40PM -0400, [EMAIL PROTECTED] wrote:
 
 A package was submitted to savannah.nongnu.org
 This mail was sent to [EMAIL PROTECTED], [EMAIL PROTECTED]
 
 
 Jason Dixon [EMAIL PROTECTED] described the package as follows:
 License: gpl
 Other License: 
 Package: Sambalizer
 System name: sambalizer
 Type: non-GNU
 
 Description:
 The Sambalizer project aims to release a log sorting and presentation utility 
 allowing administrators to review the usage of their Samba server shares and 
 resources.  Sambalizer aims to be similar in scope and concept to the Webalizer log 
 parser, but written from scratch and optimized for Samba logfiles *only*.  
 Additional focus will be placed on writing self-documenting, clean and secure code.
 
 
 
 Sambalizer will be released under the GPL and developed using only non-free tools 
 (Linux, vim and Perl/CPAN).  I have no code to show at this time, but hope to have 
 an initial developer's release (and CVS import) sometime this weekend.

Please register your project again and include an (temporary) URL
pointing to the source code.  The description you gave when
registering will not be read by the general public. If you are still
concerned with privacy, however, you can forward the code to me by
email.

We wish to review your source code, even if it is not functional, to
catch potential legal issues early.  

For example, to release your program properly under the GPL you must
include a copyright notice and permission-to-copy statements at the 
beginning of every file of source code.  This is explained in
http://www.gnu.org/licenses/gpl-howto.html.  Our review would help
catch potential omissions such as these.

Please register your project once more with the changes
mentioned above.  

We cannot track projects that have been answered but not approved, so
we must ask you to register the project whenever you change the
registration. Make sure to apply all changes so you need to reregister
only once.

The re-registration URL found in our acknowledgement of your earlier
registration will direct you to the proper location.

Regards,

Rudy

 
 Other Software Required:
 None
 
 Other Comments:
 
 
 
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Re: [Savannah-hackers] submission of Channelflow: a fluid-flow simulator - savannah.nongnu.org

2003-09-27 Thread Rudy Gevaert
Hi,

I have approved your project.  You will receive an automated e-mail
containing detailled information about the approval.

Regards,


Rudy
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Re: [Savannah-hackers] submission of TkDVD - savannah.nongnu.org

2003-09-27 Thread Rudy Gevaert
Hi,

I have approved your project.  You will receive an automated e-mail
containing detailled information about the approval.

Regards,



-- 
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Re: [Savannah-hackers] submission of ePyCycle - savannah.nongnu.org

2003-09-27 Thread Rudy Gevaert
Hi,

I have approved your project.  You will receive an automated e-mail
containing detailled information about the approval.

Regards,



-- 
Rudy Gevaert[EMAIL PROTECTED]   
Web pagehttp://www.webworm.org
GNU/Linux for schools   http://www.nongnu.org/glms
Savannah hacker http://savannah.gnu.org



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Re: [Savannah-hackers] submission of Emacs Thumbs - savannah.gnu.org

2003-09-27 Thread Rudy Gevaert
I have also forwarded your request to be included into the GNU
project.
When you get approved we wille change your project's section to GNU.

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Re: [Savannah-hackers] submission of vserver-base-tools - savannah.nongnu.org

2003-09-27 Thread Rudy Gevaert
Hi,

I have approved your project.  You will receive an automated e-mail
containing detailled information about the approval.

Regards,



-- 
Rudy Gevaert[EMAIL PROTECTED]   
Web pagehttp://www.webworm.org
GNU/Linux for schools   http://www.nongnu.org/glms
Savannah hacker http://savannah.gnu.org



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Re: [Savannah-hackers] submission of generic portable makefiles - savannah.nongnu.org

2003-09-27 Thread Rudy Gevaert
Hi,

I have approved your project.  You will receive an automated e-mail
containing detailled information about the approval.

Regards,



-- 
Rudy Gevaert[EMAIL PROTECTED]   
Web pagehttp://www.webworm.org
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Savannah hacker http://savannah.gnu.org



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[Savannah-hackers] password change - savannah.gnu.org

2003-09-27 Thread nobody
Someone attempted to change a password via email verification
on savannah.gnu.org

Someone is maybe trying to steal a user account.

The user concerned is atimpo

The request comes from adsl-068-209-128-246.sip.jax.bellsouth.net (IP: 68.209.128.246 
port: 32820) with Mozilla/4.0 (compatible; MSIE 6.0; Windows 98)

RFC 822 (updated by RFC 1123) date:
Sat, 27 Sep 2003 20:33:08 GMT


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[Savannah-hackers] submission of mytunes - an mp3 player. - savannah.nongnu.org

2003-09-27 Thread b00tle99a

A package was submitted to savannah.nongnu.org
This mail was sent to [EMAIL PROTECTED], [EMAIL PROTECTED]


William Cahill [EMAIL PROTECTED] described the package as follows:
License: gpl
Other License: 
Package: mytunes - an mp3 player.
System name: mytunes
Type: non-GNU

Description:
mytunes is going to be a wonderful new mp3 player.  I had searched the web, including 
the savannah sites, for mp3 players, and couldn't find any ones to my liking, 
particularly any made for NeXT/Open/GNUstep.  So I started my own.  The current 
(almost ready?) source code can be found at 
http://thuhfreak.isa-geek.com/~bill/mytunes.tar.gz (theres also a bz2'd version).  I 
say almost ready because I still have to work out some gui issues, fix audio, but 
generally everything I want for the first release is there.  I had originally intended 
it to be an xmms-frontend (so you may notice references to xmms throughout the 
code/gui), but I decided to switch gears and go without xmms.  The main advantage (I 
hope) that mytunes will have over other, players (like xmms) is reasonable playlist 
support.  I have recently switched from osx to gnu/linux, and I had loved iTunes and 
how it handled all that.  So I wanted to mimic iTunes smart playlists, and interface a 
bit.  I, of course, won't refer to that program directly in the public description.  I 
tried to keep pretty strict to myself about GPL issues.  I made sure to have a notice 
at the top of every page, and to have the COPYING file at the root.  And, about the 
files that came up before (this is my second registration attempt): I had been trying 
several different id3 libraries (GPL'd or similar), and had intended to link with 
them, but in testing I had their source mixed with mine (sorry).  I think I got rid of 
all of them from the source directory.

Other Software Required:
mytunes depends on GNUstep, Open/NeXTstep, or Mac OS X, or similar system (foundation 
and appkit libraries).  I made it on GNUstep, but hopefully I avoided any GNU-specific 
extensions for portability's sake.  It also uses libmad for mpeg-pcm conversion, and 
libid3tag for reading (and eventually writing) id3 tags.

Other Comments:
I would also be interested, if I meet the requirements, for mytunes to be a part of 
the GNU project.


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[Savannah-hackers] Re: Urgent!

2003-09-27 Thread Hugo Gayosso
-BEGIN PGP SIGNED MESSAGE-
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 I took a ticket on this.  When you go the site it displays the
 following:
[...]
 I have sent this to [EMAIL PROTECTED], I have sent it to
 Paul.  When I try to check out the software/evaluation, I am told
 that it doesn't exist as a module.  I have no idea what else to do
 having only email and cvs access at my disposal.

'gnueval' is not a public project, it is and has been since the
beginning a private project (as other internal FSF projects), so the
fact that you can't see it through ViewCVS is normal, and it has been
that way also since the beginning.  It is the desired behaviour.

Nonetheless, the fact that the web server is not updated on commit is
something new.

 It may be as simple as a directory with permissions that are too
 restrictive, and are therefore unable to be copied to gnu.org.

Is there a log file for the script that tries to do the sync on the
web server?

Is it possible that somebody with shell access to www.gnu.org tries to
run this script by hand and see what is the output?

If this can't be fixed, maybe I should open another Savannah project
called wwwgnueval or something like that?


Thank you everybody trying to help.
- -- 
Hugo Gayosso
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+q3mh/jqn/eIMfkqV5fuHl4=
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Re: [Savannah-hackers] Re: submission of Voyeur - Linux game hacking tool - savannah.nongnu.org

2003-09-27 Thread Hugo Gayosso
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Rudy Gevaert [EMAIL PROTECTED] writes:

 And what about the P2P clients we are hosting?  They are in the
 first place used to share non-free software and to share music.

They are probably USED for that, but the software is DESIGNED to be an
effective method to distribute software which does not have any moral
or immoral attributes.

I don't see any problem in hosting P2P clients.

Analogies:

  A knife was DESIGNED to cut, but when a person USES it to kill a
  human, it is the USE not the DESIGN what can be judged.

  The FTP protocol was DESIGNED to transfer data, it is up to the USER
  to decide if the data transferred is legal or illegal.

Note that I am capitalizing the key concepts: DESIGN and USE.

Stretching a little the analogies:

  A war bomb is designed to harm people, explosives are designed to
  blow up things.  So, hosting bombs would be a problem for
  Savannah, but hosting explosives not.

  You can use explosives to build a tunnel to join communities, while
  you cannot use a war bomb to anything else than harming people.
  (note: if you modify the bomb to help you build a tunnel, it loses
  its war attribute and it becomes an explosive).


Rudy, check one of your previous responses, in which you basically
agreed to the same reasoning.

- -- 
Hugo Gayosso
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[Savannah-hackers] submission of Geek Awnuts - savannah.nongnu.org

2003-09-27 Thread ataliba

A package was submitted to savannah.nongnu.org
This mail was sent to [EMAIL PROTECTED], [EMAIL PROTECTED]


ataliba teixeira [EMAIL PROTECTED] described the package as follows:
License: other
Other License: Copyright (c) 2003 by Ataliba Teixeira  [EMAIL PROTECTED] . All 
rights reserved.



AWNUTS was developed by Mind Booster Noori ([EMAIL PROTECTED]).



GAWNUTS was developed by Ataliba Teixeira ( [EMAIL PROTECTED] )



All advertising materials mentioning features or use of this software must display the 
following acknowledgement: This product includes software developed by SAMNUTS, Alpha 
Server and NUTS developers.



Redistribution and use in source and binary forms, with or without modification, are 
permitted provided that the following conditions are met:



1. Redistributions of source code must retain the above copyright notice, this list of 
conditions and the following disclaimer.

2. Redistributions in binary form must reproduce the above copyright notice, this list 
of conditions and the following disclaimer in the documentation and/or other materials 
provided with the distribution.

3. All advertising materials mentioning features or use of this software must display 
this license as is.

4. The .version can be modified but all its info must be there, and the command 
avaliable.

5. You can't sell GAWNUTS. This INCLUDES modified source.

6. If wish to sell something don't include ANY of this code in whatever it is unless 
you ask permission to GAWNUTS staff and that is granted.



THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND ANY EXPRESS OR 
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL 
THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, 
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE
Package: Geek Awnuts
System name: gawnuts
Type: non-GNU

Description:
Gawnuts is a fork of the project awnuts ( http://awnuts.sf.net ). This is a talker 
base designed to be more security than other talker bases. This talker base running 
interacting with a php site running in a web server. The user, in this case, is the 
center of the developing of the talker ... 

Other Software Required:


Other Comments:



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