Re: [Simh] SIMH and physical hardware (Zachary Kline)
On 2/10/16 9:52 AM, Bob Supnik wrote: The Computer History Museum in Menlo Park Mountain View ___ Simh mailing list Simh@trailing-edge.com http://mailman.trailing-edge.com/mailman/listinfo/simh
Re: [Simh] SIMH and physical hardware
On 2/9/16 11:41 PM, Zachary Kline wrote: > This is around 50% humorous, but it’s still a thing I’ve been thinking about > lately. From a newbie’s perspective, all SIMH machines are very similar. The > worst thing about emulation is that the “feel,” of the original hardware > doesn’t seem to be there. Simh can emulate tons of hardware from different > manufacturers, but none of that will tell me what it was like to actually use > the devices in a physical sense. > As a blind user, I’m doubly interested in this kind of physicality because I > experience the world through touch and sound. I have little conception of the > shape or size of many of these notional machines, and they are all reduced to > various abstractions at a console prompt. It’s hard to imagine a thing I was > far too young to experience. > I was reminded of an Apple II emulator I saw once, sadly not accessible, > which made the appropriate disk drive noises in use. Its kind of useless from > a practical standpoint, but a lot of my interest in these machines isn’t > practical to begin with. I want to explore an earlier kind of computing, but > don’t expect to get a job with it or have anything beyond some entertainment. > I really don’t know what, if anything, can be done to bridge this weird > disconnect. Actual hardware is probably gradually fading out, and in any case > probably wouldn’t be accessible from my perspective anyway. > > Any thoughts? Apologies for the disjointed post, it’s rather late. ;) Others have mentioned the familiar sound of disk drives and other devices. In the world of SIMH, if the emulated system is running at a higher speed than the original hardware, the access times of such devices is also reduced (possibly quite significantly). So what might have once been the slow clack-clack sound of floppy drive heads being stepped into position or recalibrated back to track zero, now becomes a much faster, higher-pitched sound. Unless the simulated I/O device response timing matches that of the original hardware it emulates, attempting to play back recordings from physical hardware based on when and how SIMH access that device would be impossible to achieve, or be completely unsynchronized, or would need to be sped up, resulting in a "Vintage Computing meets the Chipmunks" sound ! PS: I always remember the sounds of an RD54 disk buzzing to life during the boot sequence of our trusty MicroVAX 2000, and the TK50 tape leader being picked up by the drive mechanism when first loaded. Just my $0.02 worth Jason ___ Simh mailing list Simh@trailing-edge.com http://mailman.trailing-edge.com/mailman/listinfo/simh
Re: [Simh] SIMH and physical hardware
On 2/9/16 11:41 PM, Zachary Kline wrote: This is around 50% humorous, but it’s still a thing I’ve been thinking about lately. From a newbie’s perspective, all SIMH machines are very similar. The worst thing about emulation is that the “feel,” of the original hardware doesn’t seem to be there. Simh can emulate tons of hardware from different manufacturers, but none of that will tell me what it was like to actually use the devices in a physical sense. As a blind user, I’m doubly interested in this kind of physicality because I experience the world through touch and sound. I have little conception of the shape or size of many of these notional machines, and they are all reduced to various abstractions at a console prompt. It’s hard to imagine a thing I was far too young to experience. I was reminded of an Apple II emulator I saw once, sadly not accessible, which made the appropriate disk drive noises in use. Its kind of useless from a practical standpoint, but a lot of my interest in these machines isn’t practical to begin with. I want to explore an earlier kind of computing, but don’t expect to get a job with it or have anything beyond some entertainment. I really don’t know what, if anything, can be done to bridge this weird disconnect. Actual hardware is probably gradually fading out, and in any case probably wouldn’t be accessible from my perspective anyway. Any thoughts? Apologies for the disjointed post, it’s rather late. ;) ___ Simh mailing list Simh@trailing-edge.com http://mailman.trailing-edge.com/mailman/listinfo/simh Zach, I feel much the same way. I'm old enough to potentially have worked with these computers. But, I didn't and for about the first 6 months or so, I had a heck of a time imagining what an RK05, or an ASR33 were and this was incredible frustrating, really. I thought an RK05 was something like a cd changer, with disks and an ASR33 was like an IBM selectric typewriter. Neither conception was that far off, but after I saw and heard them in action, my imaginings became a whole lot more accurate and useful for my current exploration with the simulator. Even so, you talk about hearing these in operation. Again, what I imagined failed to match reality. I though, wow, wouldn't it be neat to find a PDP-11/40 or something and put it in my office with my imac and such. Uh, bad, bad idea. If you think a dell sounds like an airplane engine, a PDP-11 and it's peripherals in operation sound like a freight train. Here's a link for your listening pleasure (it's a youtube video, but really, it's the sound track that's awesome). It is entitled "PDP-11/40 Computer and ASR-33 Teletype": https://www.youtube.com/watch?v=E4IztV7M3jI Maybe at some point, someone could add a really low threshold audio loop to the simulator (sort of like a whitenoise generator) that is reminiscent of the machine(s) in operation as an assistive technology enhancement? Regards, Will ___ Simh mailing list Simh@trailing-edge.com http://mailman.trailing-edge.com/mailman/listinfo/simh
Re: [Simh] SIMH and physical hardware (Zachary Kline)
The original article on restoration vs simulation (http://www.hpl.hp.com/hpjournal/dtj/vol8num3/vol8num3art2.pdf) still provides good insights into what's achievable by restoring old systems vs simulating them. Co-author Max Burnet's collection of working DEC gear provides a far better aural, and tactile recreation of using old DEC systems than SimH. Unfortunately, it's a lot more difficult to access. The Living Computer Museum in Seattle has many working systems (PDP-7, KI/KL/KS-10, VAX 785, Sigma 9) and is renovating more. The Computer History Museum in Menlo Park has some working exhibits (PDP-1, IBM 1401, IBM RAMAC) too. There are quite a few working minicomputers and microcomputers in private hands as well. /Bob Supnik ___ Simh mailing list Simh@trailing-edge.com http://mailman.trailing-edge.com/mailman/listinfo/simh
Re: [Simh] SIMH and physical hardware (Zachary Kline)
I didn’t realize the LCM was in Seattle. THat’s pretty close to me, I’ll have to try and get over there when I can rope in an interested sighted friend. Thanks for the insights and video links, all. I have to admit searching Youtube hadn’t occurred to me. Best, Zack. > On Feb 10, 2016, at 9:52 AM, Bob Supnikwrote: > > The original article on restoration vs simulation > (http://www.hpl.hp.com/hpjournal/dtj/vol8num3/vol8num3art2.pdf) still > provides good insights into what's achievable by restoring old systems vs > simulating them. Co-author Max Burnet's collection of working DEC gear > provides a far better aural, and tactile recreation of using old DEC systems > than SimH. Unfortunately, it's a lot more difficult to access. > > The Living Computer Museum in Seattle has many working systems (PDP-7, > KI/KL/KS-10, VAX 785, Sigma 9) and is renovating more. The Computer History > Museum in Menlo Park has some working exhibits (PDP-1, IBM 1401, IBM RAMAC) > too. There are quite a few working minicomputers and microcomputers in > private hands as well. > > /Bob Supnik ___ Simh mailing list Simh@trailing-edge.com http://mailman.trailing-edge.com/mailman/listinfo/simh
Re: [Simh] SIMH and physical hardware
On Wed, Feb 10, 2016 at 08:32:25AM +0100, Pontus Pihlgren wrote: > > Anyway, I think the best thing you can do is go to see a real machine, > perhaps at the LCM. It aught to give you a sense of the size, noise and > smell of old gear. > The other place I know of is vintage computer festivals. The local one to me largest machine is likely to be a couple rack PDP with mostly small computers. http://www.vintagecomputerfederation.org/ I let people touch my machine at the VCF. Emulator could match sound but no way to match feel of typing on a teletype. Also need the smell-o-vision for the warm oil smell they give off. ___ Simh mailing list Simh@trailing-edge.com http://mailman.trailing-edge.com/mailman/listinfo/simh
Re: [Simh] SIMH and physical hardware
On Tuesday, February 9, 2016 at 21:41, Zachary Kline wrote: > The worst thing about emulation is that the "feel," of the original > hardware doesn´t seem to be there. Simh can emulate tons of hardware > from different manufacturers, but none of that will tell me what it was > like to actually use the devices in a physical sense. As a blind user, > I´m doubly interested in this kind of physicality because I experience > the world through touch and sound. The HP 9810, 9820, and 9830 simulators here: http://sourceforge.net/projects/hp9800e/ ...are interesting in that user interaction is performed by clicking on the buttons, knobs, and switches in photographs of the actual hardware, and the accompanying sounds (e.g., a cassette tape door opening and closing), recorded from the hardware, are keyed to the actions. The cooling fans provide the background noise. I used an HP 9830 some forty years ago, and I found the simulator's sounds, in particular, to be strikingly evocative. -- Dave ___ Simh mailing list Simh@trailing-edge.com http://mailman.trailing-edge.com/mailman/listinfo/simh
[Simh] SIMH and physical hardware
This is around 50% humorous, but it’s still a thing I’ve been thinking about lately. From a newbie’s perspective, all SIMH machines are very similar. The worst thing about emulation is that the “feel,” of the original hardware doesn’t seem to be there. Simh can emulate tons of hardware from different manufacturers, but none of that will tell me what it was like to actually use the devices in a physical sense. As a blind user, I’m doubly interested in this kind of physicality because I experience the world through touch and sound. I have little conception of the shape or size of many of these notional machines, and they are all reduced to various abstractions at a console prompt. It’s hard to imagine a thing I was far too young to experience. I was reminded of an Apple II emulator I saw once, sadly not accessible, which made the appropriate disk drive noises in use. Its kind of useless from a practical standpoint, but a lot of my interest in these machines isn’t practical to begin with. I want to explore an earlier kind of computing, but don’t expect to get a job with it or have anything beyond some entertainment. I really don’t know what, if anything, can be done to bridge this weird disconnect. Actual hardware is probably gradually fading out, and in any case probably wouldn’t be accessible from my perspective anyway. Any thoughts? Apologies for the disjointed post, it’s rather late. ;) ___ Simh mailing list Simh@trailing-edge.com http://mailman.trailing-edge.com/mailman/listinfo/simh
Re: [Simh] SIMH and physical hardware
Zack, On Feb 9, 2016, at 9:41 PM, Zachary Kline <zkl...@speedpost.net> wrote: > Message: 6 > Date: Tue, 9 Feb 2016 21:41:03 -0800 > From: Zachary Kline <zkl...@speedpost.net> > To: Simh <simh@trailing-edge.com> > Subject: [Simh] SIMH and physical hardware > Message-ID: <74262973-d9d8-4eea-98c7-7bb3763e8...@speedpost.net> > Content-Type: text/plain; charset=utf-8 > > This is around 50% humorous, but it’s still a thing I’ve been thinking about > lately. From a newbie’s perspective, all SIMH machines are very similar. The > worst thing about emulation is that the “feel,” of the original hardware > doesn’t seem to be there. Simh can emulate tons of hardware from different > manufacturers, but none of that will tell me what it was like to actually use > the devices in a physical sense. > As a blind user, I’m doubly interested in this kind of physicality because I > experience the world through touch and sound. I have little conception of the > shape or size of many of these notional machines, and they are all reduced to > various abstractions at a console prompt. It’s hard to imagine a thing I was > far too young to experience. > I was reminded of an Apple II emulator I saw once, sadly not accessible, > which made the appropriate disk drive noises in use. This reminds me of my early days using PDP-11/34s and RSX-11M. One sat in the same room as the rack with the computer and the disk drives. RK05s: a 2.4 MB 14 inch single platter inside a cartridge. When you went through the edit-compile-link steps over and over and over, you could always tell when the link step was getting close to finishing by the high pitch chattering of the disk drive. Thanks for the memory. > Its kind of useless from a practical standpoint, but a lot of my interest in > these machines isn’t practical to begin with. I want to explore an earlier > kind of computing, but don’t expect to get a job with it or have anything > beyond some entertainment. > I really don’t know what, if anything, can be done to bridge this weird > disconnect. Actual hardware is probably gradually fading out, and in any case > probably wouldn’t be accessible from my perspective anyway. > > Any thoughts? Apologies for the disjointed post, it’s rather late. ;) Larry Baker US Geological Survey 650-329-5608 ba...@usgs.gov ___ Simh mailing list Simh@trailing-edge.com http://mailman.trailing-edge.com/mailman/listinfo/simh
Re: [Simh] SIMH and physical hardware
Hi, I felt a twinge of sorrow reading your post but I am glad you posted it. There are certainly many people on this list who do or did own actual hardware but you have to remember many people who used these machines back in the day never saw the machine or came near it. In most universities and businesses the machines were kept in what today would be called a server room, along with air conditioning and cabling either on the floor or under it (raised floor). The vast majority of users and programmers sat in terminal rooms or at their desks in cubes or offices and were connected to the machine by physical cabling. You typically never saw the blinkinlights or heard the machine or felt the disk drives shaking the floor or the heat coming off the CPU cabinet. One of the things I remember most is how loud an IBM 1403 printer is with the hood raised. It's almost to the point of being unbearable because of how shrill and loud it was. Again, I'm not saying many people didn't have that experience or that it isn't important on many levels. I'm just saying the majority of programmers and end users didn't have that experience so you didn't miss anything except the comeraderie of being in a terminal room with a bunch of your friends when the system crashed and hearing everybody groan at the same time. Or being there in the middle of something when the power failed in the whole building and losing your work (maybe or maybe not, depending on what machine you were using). A lot of PDP gear was in small labs where most students didn't go. At least that's the way it was in the universities and schools I visited. The same was true in big companies that used mainframes. The programmers typically were not allowed in the machine room. The doors had combination locks and only authorized personnel like operators and IBM's support staff were allowed in there. Slipping into the machine room with an operator buddy was grounds for dismissal in some of the places I have worked. Some data centers in universities and business did have glass walls onto the floor. But most did not. The main way that we get the sense today of "wow this is great" is seeing the terminal displays with the same layouts and prompts as we did in the old days. For that I am truly sorry you don't have a way you can relate to it. Imagining what that must be like is painful. On the other hand since you said you were not around in those days it isn't as bad as it could be. Bottom line these emulators are keeping old systems and software alive far past the time that most people can longer use them. You still get a chance to use old OS, software, and tools and "see" how things worked from that point of view. You get to use some great quality code the likes of which we haven't seen in a long time. Thanks for your post and best regards. Happy vintage computing! On Tue, 9 Feb 2016 21:41:03 -0800 Zachary Klinewrote: > This is around 50% humorous, but it’s still a thing I’ve been thinking > about lately. From a newbie’s perspective, all SIMH machines are very > similar. The worst thing about emulation is that the “feel,” of the > original hardware doesn’t seem to be there. Simh can emulate tons of > hardware from different manufacturers, but none of that will tell me what > it was like to actually use the devices in a physical sense. As a blind > user, I’m doubly interested in this kind of physicality because I > experience the world through touch and sound. I have little conception of > the shape or size of many of these notional machines, and they are all > reduced to various abstractions at a console prompt. It’s hard to imagine > a thing I was far too young to experience. I was reminded of an Apple II > emulator I saw once, sadly not accessible, which made the appropriate > disk drive noises in use. Its kind of useless from a practical > standpoint, but a lot of my interest in these machines isn’t practical to > begin with. I want to explore an earlier kind of computing, but don’t > expect to get a job with it or have anything beyond some entertainment. I > really don’t know what, if anything, can be done to bridge this weird > disconnect. Actual hardware is probably gradually fading out, and in any > case probably wouldn’t be accessible from my perspective anyway. > > Any thoughts? Apologies for the disjointed post, it’s rather late. ;) > ___ > Simh mailing list > Simh@trailing-edge.com > http://mailman.trailing-edge.com/mailman/listinfo/simh ___ Simh mailing list Simh@trailing-edge.com http://mailman.trailing-edge.com/mailman/listinfo/simh
Re: [Simh] SIMH and physical hardware
On Tue, Feb 09, 2016 at 09:41:03PM -0800, Zachary Kline wrote: > > Any thoughts? Apologies for the disjointed post, it’s rather late. ;) To some it is very important. I have a gadget that replaces the floppy drive for my Commodore 64. It has an audio jack that plays the sound of a real floppy drive! I don't use it, but it shows the effort put in to get the right "feeling". It also emulates the original loading speed if you want :-) Anyway, I think the best thing you can do is go to see a real machine, perhaps at the LCM. It aught to give you a sense of the size, noise and smell of old gear. Keeping a hand on a big old disk when it spins up is a rather nice thing :) /P ___ Simh mailing list Simh@trailing-edge.com http://mailman.trailing-edge.com/mailman/listinfo/simh