Re: [Slackbuilds-users] "Go back and enter a valid email address"
On 2017-05-22 21:59, Robby Workman wrote: On Mon, 22 May 2017 12:33:44 -0700 Doogsterwrote: I just tried to submit an update to the vulksansdk SlackBuild. SlackBuilds.org rejected it with the following message: "Can not connect to E-Mail server (gmail.com). Go back and enter a valid E-Mail address." I did enter my email address (this one) correctly. Try again; problem fixed, I think. In case this hits more maintainers As the ip has changed, i had to whitelist 208.94.237.149 to not get greylisted by my mta, to get my submission accepted. Johannes ___ SlackBuilds-users mailing list SlackBuilds-users@slackbuilds.org http://lists.slackbuilds.org/mailman/listinfo/slackbuilds-users Archives - https://lists.slackbuilds.org/pipermail/slackbuilds-users/ FAQ - https://slackbuilds.org/faq/
Re: [Slackbuilds-users] "Go back and enter a valid email address"
On Mon, 22 May 2017 12:33:44 -0700 Doogsterwrote: > I just tried to submit an update to the vulksansdk SlackBuild. > SlackBuilds.org rejected it with the following message: > > "Can not connect to E-Mail server (gmail.com). > Go back and enter a valid E-Mail address." > > I did enter my email address (this one) correctly. Try again; problem fixed, I think. -RW pgpgd6M_xZHYP.pgp Description: OpenPGP digital signature ___ SlackBuilds-users mailing list SlackBuilds-users@slackbuilds.org http://lists.slackbuilds.org/mailman/listinfo/slackbuilds-users Archives - https://lists.slackbuilds.org/pipermail/slackbuilds-users/ FAQ - https://slackbuilds.org/faq/
[Slackbuilds-users] "Go back and enter a valid email address"
I just tried to submit an update to the vulksansdk SlackBuild. SlackBuilds.org rejected it with the following message: "Can not connect to E-Mail server (gmail.com). Go back and enter a valid E-Mail address." I did enter my email address (this one) correctly. ___ SlackBuilds-users mailing list SlackBuilds-users@slackbuilds.org http://lists.slackbuilds.org/mailman/listinfo/slackbuilds-users Archives - https://lists.slackbuilds.org/pipermail/slackbuilds-users/ FAQ - https://slackbuilds.org/faq/
Re: [Slackbuilds-users] re-package a java program?
22 Μαΐ 2017, 8:55 πμ, ο/η Fernando Lopezέγραψε: > Any guidelines on how to repackage a java program? Any existing buildscript > examples? Josm is helpful? > or anyone willing to do it for me... I'll maintain it afterwards. > > this is the intended victim: > http://www.st.com/en/embedded-software/stsw-link007.html > > -- > > > Regards, > Fernando Lopez Jr. > ___ > SlackBuilds-users mailing list > SlackBuilds-users@slackbuilds.org > http://lists.slackbuilds.org/mailman/listinfo/slackbuilds-users > Archives - https://lists.slackbuilds.org/pipermail/slackbuilds-users/ > FAQ - https://slackbuilds.org/faq/ > ___ SlackBuilds-users mailing list SlackBuilds-users@slackbuilds.org http://lists.slackbuilds.org/mailman/listinfo/slackbuilds-users Archives - https://lists.slackbuilds.org/pipermail/slackbuilds-users/ FAQ - https://slackbuilds.org/faq/
Re: [Slackbuilds-users] Spamassassin from SBo - broken DNS RBL filtering?
On 22/05/17 00:27, Gerardo Zamudio wrote: On 05/20/2017 11:34 PM, Sebastian Arcus wrote: Thank you! It would be really interesting if others could check their machines and report here if they are seeing the same issue at their end. To test, I just passed a mail message with a known spammy URL (detected as a spammy URL on a good machine) through spamc - and if the spam report didn't mention anything about any dns rbl test, I knew Spamassassin wasn't working correctly. I use Amavis as an interface between SpamAssassin and Postfix. No issues here slack:~ # tail /var/log/maillog May 21 17:54:06 mail postfix/smtpd[15930]: NOQUEUE: reject: RCPT from static-IP_ADDRESS.bstnma.fios.verizon.net[IP_ADDRESS]: 554 5.7.1 Service unavailable; Client host [IP_ADDRESS] blocked using sbl.spamhaus.org; https://www.spamhaus.org/sbl/query/SBLCSS; from=to= proto=ESMTP helo= I found that dns rbl's didn't work correctly in relation to spam URl's found inside emails. Above it seems the rejection is based on the originating host, unless I'm misreading the log? ___ SlackBuilds-users mailing list SlackBuilds-users@slackbuilds.org http://lists.slackbuilds.org/mailman/listinfo/slackbuilds-users Archives - https://lists.slackbuilds.org/pipermail/slackbuilds-users/ FAQ - https://slackbuilds.org/faq/
[Slackbuilds-users] questions for my larn SlackBuild update, game security, SlackBuild licensing
I maintain the larn (and some other) roguelike game package and recently submitted a new version I accidentally uploaded an old revision, so must redo (actually I do have a working version, but there are more issues now.) However, I switched from an unofficial port ( https://github.com/Nebula-Mechanica/larn-linux/ ) to the official source code ( https://github.com/atsb/RL_M .) The unofficial version has a poorly-installed wrapper script (they don't link it to /usr/games/larn... the user just has to find and run larn.sh, not larn binary, though they can do that too) which I no longer use, so we may no longer need the larn-fixups.patch someone on SBo team wrote and added, or it will be different, in ways I don't know yet. The official code doesn't even 'make install,' and has a data directory, but no wrapper script linked to in /usr/games to go from there to that directory. I wrote my own wrapper script (maybe not that great either) for the official code, but it seems the earlier, unofficial one uses some environment variables that may make things easier. So, could some people more experienced with make, wrapper scripts, running & patching games with all these environment variables, etc., take a look at the unofficial and/or official, and my new version, and suggest what to do next for a wrapper and/or update larn-fixups.patch (if even needed now)? My new version is http://davidchmelik.com/homepage/math/slackbuilds/games/larn.tar.gz , which builds & runs fine for me, and if anyone at SBo is willing to any of that with my new update, for an official update in SBo, that's fine with me (just preferably let me know so I download any changes.) I'm just not sure what to do changing from the unofficial to official version, both of which seem to have some advantages and disadvantages I'm not used to dealing with. Also, should I set gid:uid games:games in all my game configure scripts (and maybe similar for graphics/academic/library software) for security? Also, what do people think of that guy who submits scripts to SBo (meikamp?) but says that, with the addition of GPL not having to be included, their scripts are (optionally) under GPL? Then they're shorter, but I'm not sure it really works with GPL, though I'd probably prefer to do it this way. D http://www.cwu.edu/~melikd/ ___ SlackBuilds-users mailing list SlackBuilds-users@slackbuilds.org http://lists.slackbuilds.org/mailman/listinfo/slackbuilds-users Archives - https://lists.slackbuilds.org/pipermail/slackbuilds-users/ FAQ - https://slackbuilds.org/faq/
Re: [Slackbuilds-users] re-package a java program?
oh shit, yeah... i forgot about registration... can it be hosted somewhere else? here you go: https://www.dropbox.com/s/zsg9akksjk29dc7/en.stsw-link007.zip?dl=0 On Mon, May 22, 2017 at 12:09 AM, Robby Workmanwrote: > On Sun, 21 May 2017 23:55:17 -0600 > Fernando Lopez wrote: > > > Any guidelines on how to repackage a java program? Any existing > > buildscript examples? > > or anyone willing to do it for me... I'll maintain it afterwards. > > > > this is the intended victim: > > http://www.st.com/en/embedded-software/stsw-link007.html > > > Well, I was going to take a shot at it but then it wanted > me to register, so nope. > > That said, the best way to it will likely be to package it > in /opt, e.g. /opt/stsw/ or some such. > > -RW > > ___ > SlackBuilds-users mailing list > SlackBuilds-users@slackbuilds.org > http://lists.slackbuilds.org/mailman/listinfo/slackbuilds-users > Archives - https://lists.slackbuilds.org/pipermail/slackbuilds-users/ > FAQ - https://slackbuilds.org/faq/ > > > -- Regards, Fernando Lopez Jr. ___ SlackBuilds-users mailing list SlackBuilds-users@slackbuilds.org http://lists.slackbuilds.org/mailman/listinfo/slackbuilds-users Archives - https://lists.slackbuilds.org/pipermail/slackbuilds-users/ FAQ - https://slackbuilds.org/faq/
Re: [Slackbuilds-users] re-package a java program?
On Sun, 21 May 2017 23:55:17 -0600 Fernando Lopezwrote: > Any guidelines on how to repackage a java program? Any existing > buildscript examples? > or anyone willing to do it for me... I'll maintain it afterwards. > > this is the intended victim: > http://www.st.com/en/embedded-software/stsw-link007.html Well, I was going to take a shot at it but then it wanted me to register, so nope. That said, the best way to it will likely be to package it in /opt, e.g. /opt/stsw/ or some such. -RW pgpdobvLgcCIN.pgp Description: OpenPGP digital signature ___ SlackBuilds-users mailing list SlackBuilds-users@slackbuilds.org http://lists.slackbuilds.org/mailman/listinfo/slackbuilds-users Archives - https://lists.slackbuilds.org/pipermail/slackbuilds-users/ FAQ - https://slackbuilds.org/faq/