RE: Softimage crash when loading a 2gb scene

2012-11-26 Thread Chris Chia
Hi Guys,
Is it possible to send us a 2gb scene? Make it available at dropbox or 
something...
We are doing some investigation to see what we can do to this defect.
Keep the files coming...  Many thanks


Regards,
Chris

-Original Message-
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Mathieu Dufresne
Sent: Friday, October 19, 2012 12:09 AM
To: softimage@listproc.autodesk.com
Subject: RE: Softimage crash when loading a 2gb scene

Yes we did have this problem.

The only workaround we found was to split the scene into smaller parts.

MatDuf

-Original Message-
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jean-Sebastien 
Guillemette
Sent: 18 octobre 2012 12:06
To: softimage@listproc.autodesk.com
Subject: Softimage crash when loading a 2gb scene

Hey guys,

I have an heavy scene with alot of objects. The scene opens fine up until a 
point where I load one more object and once saved the file goes above 2gb in 
size (at 1.9gb it was openning fine).  It doesn't seems to be the object itself 
since I made some test with different props.  It always happen when the file 
size is above 2gb. When it does, it just doesn't load, Softimage crash while 
loading. I'll keep doing more test to make sure it's not one of my objects 
that's causing the problem..but well...

Anyone else had this problem?


attachment: winmail.dat

RE: Softimage crash when loading a 2gb scene

2012-11-26 Thread Chris Chia
Forgot to mention that it would be better to give us a working file (before it 
hits the 2gb data) which can be opened and tell us what steps you did to make 
it not working when you tried to reopen again...

Just provide the link to your dropbox here :D

Chris

-Original Message-
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Chris Chia
Sent: Monday, November 26, 2012 5:58 PM
To: softimage@listproc.autodesk.com
Subject: RE: Softimage crash when loading a 2gb scene

Hi Guys,
Is it possible to send us a 2gb scene? Make it available at dropbox or 
something...
We are doing some investigation to see what we can do to this defect.
Keep the files coming...  Many thanks


Regards,
Chris

-Original Message-
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Mathieu Dufresne
Sent: Friday, October 19, 2012 12:09 AM
To: softimage@listproc.autodesk.com
Subject: RE: Softimage crash when loading a 2gb scene

Yes we did have this problem.

The only workaround we found was to split the scene into smaller parts.

MatDuf

-Original Message-
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jean-Sebastien 
Guillemette
Sent: 18 octobre 2012 12:06
To: softimage@listproc.autodesk.com
Subject: Softimage crash when loading a 2gb scene

Hey guys,

I have an heavy scene with alot of objects. The scene opens fine up until a 
point where I load one more object and once saved the file goes above 2gb in 
size (at 1.9gb it was openning fine).  It doesn't seems to be the object itself 
since I made some test with different props.  It always happen when the file 
size is above 2gb. When it does, it just doesn't load, Softimage crash while 
loading. I'll keep doing more test to make sure it's not one of my objects 
that's causing the problem..but well...

Anyone else had this problem?



attachment: winmail.dat

External Python not working on some machines

2012-11-26 Thread Jules Stevenson
Hey List, we're having some issues where attempting to use external python
on *some* machines means soft crashes on startup. What's wierd is all
machines are the same hardware, and the same python install. Python install
is 2.7.4, pywin32-217.

Anyone got any ideas what could be causing the crash - I'm getting nothing
from soft as it crashes on startup.

Many thanks,

Jules


Re: Softimage Picker

2012-11-26 Thread David Gallagher


Thanks Jo! We will do that if the speed is a problem. Thanks!
Dave G
On 11/22/2012 4:19 PM, jo benayoun wrote:

hey david,
you shouldn't need to update your widgets every time the user has 
changed its selection (completely behind steve on that one) but 
everytime focus has changedback to your widget.
overload QWidget::enterEvent or QWidget::focusInEvent and update your 
highlight buttons when the widget is under the cursor.
your developer could also have a look to the tool sdk, both are 
compatible and you could end up with something nice (custom 
manipulater + synoptic).

-- jo





2012/11/21 Steven Caron car...@gmail.com mailto:car...@gmail.com

this is a good example. combined with a few other good reasons i
would probably implement an event, but if this were the only good
reason i would still avoid doing it with an event. as i said in my
email to david, if performance were to be an issue, i would
highlight the controls in the gui once the cursor enters the
application.

there are a few things in softimage that make me paranoid and
selection events is one of them. i remember a plugin that was
installed at blur a long time ago that did an on selection change
script that was the culprit for some serious lag for the animators.

i also imagine one might want to keep open multiple character guis
and i can see this getting out of hand. but its still worth some
investigation.

s


On Wed, Nov 21, 2012 at 3:56 PM, Raffaele Fragapane
raffsxsil...@googlemail.com mailto:raffsxsil...@googlemail.com
wrote:

Bi-Directionality is actually quite important.
A lot of people want to do part of a selection in the viewport
quickly, and then add a few missing, or easier to retrieve,
bits clicking around in the character pane.

Doing it with events isn't a huge drag, it only kicks in at
selection time in the viewport, and it's most likely done with
a monitor job in Maya, which tends to have comparable lag, so
if people find it ok in one they will most likely be fine with
the other's.


On Thu, Nov 22, 2012 at 9:52 AM, Steven Caron
car...@gmail.com mailto:car...@gmail.com wrote:

ya, it might be slow.

i dont see an advantage to the bi-directionality feature,
anyone care to give me a good example?

s







Re: Softimage crash when loading a 2gb scene

2012-11-26 Thread Raffaele Fragapane
Last I tried to repro that, but it was a while ago, just duplicating
geometry ad nauseam until the scene file inflated enough was hit and miss.
Making a deep hierarchy of nulls, duplicating it, and daisy chain
constraining it a few times (dozens) and having the geo under that though
would always mess things up bang on at the file size limit mark.

You can give that a shot, maybe it still works, or rather, doesn't :)

On Mon, Nov 26, 2012 at 9:01 PM, Chris Chia chris.c...@autodesk.com wrote:

 Forgot to mention that it would be better to give us a working file
 (before it hits the 2gb data) which can be opened and tell us what steps
 you did to make it not working when you tried to reopen again...

 Just provide the link to your dropbox here :D

 Chris

 -Original Message-
 From: softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] On Behalf Of Chris Chia
 Sent: Monday, November 26, 2012 5:58 PM
 To: softimage@listproc.autodesk.com
 Subject: RE: Softimage crash when loading a 2gb scene

 Hi Guys,
 Is it possible to send us a 2gb scene? Make it available at dropbox or
 something...
 We are doing some investigation to see what we can do to this defect.
 Keep the files coming...  Many thanks


 Regards,
 Chris

 -Original Message-
 From: softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] On Behalf Of Mathieu Dufresne
 Sent: Friday, October 19, 2012 12:09 AM
 To: softimage@listproc.autodesk.com
 Subject: RE: Softimage crash when loading a 2gb scene

 Yes we did have this problem.

 The only workaround we found was to split the scene into smaller parts.

 MatDuf

 -Original Message-
 From: softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] On Behalf Of Jean-Sebastien
 Guillemette
 Sent: 18 octobre 2012 12:06
 To: softimage@listproc.autodesk.com
 Subject: Softimage crash when loading a 2gb scene

 Hey guys,

 I have an heavy scene with alot of objects. The scene opens fine up until
 a point where I load one more object and once saved the file goes above 2gb
 in size (at 1.9gb it was openning fine).  It doesn't seems to be the object
 itself since I made some test with different props.  It always happen when
 the file size is above 2gb. When it does, it just doesn't load, Softimage
 crash while loading. I'll keep doing more test to make sure it's not one of
 my objects that's causing the problem..but well...

 Anyone else had this problem?






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