Re: Pipes and tools u can't live without
Am 18.01.2013 09:16, schrieb Thomas Volkmann: I agree, a workgroup/Dropbox solution is really not an option...somehow I was believing that mankind is good and no one would ever place malicious stuff or break things, not even by accident. But reality is cruel of course. @Gene: please go for it. Start a kickstarter project. I'll drop some bucks for sure. Rray.de inside netview, with one-click-install, update notifications, a rating system, comment section, and Editors-choice collections . BM! http://www.youtube.com/watch?v=l2hqzEKbaIQ rray.de/xsi inside Netview already works. Open local backup, dd an xsiaddon into a viewport. Nice! Some problems, though: - some addons are zipped or rared, so the poor site admin would have to go through the whole bunch and unzip them. - the search field seems not to be working... not good. - does anyone else get some strange script error popup opening the backup link in Netview? I have to click continue script execution, then it works nonetheless. - when dd-ing an addon, it always gets installed into xx:\Users\xxx\Autodesk\Softimage_xxx\Addons. There ain't no way to re-route this to a workgroup, is there? I'd say the last version of the xsiaddon could reside directly on the blog entry, for convenience. So basically rray.de might be the place to go, since it's the most complete addon collection out there, right? Maybe the usual suspect plugin writers can get access to the blog to post their stuff themselves, so the admin has less work? /Thomas Jason S jasonsta...@gmail.com hat am 18. Januar 2013 um 06:47 geschrieben: yep :) On 18/01/2013 12:46 AM, Andy Moorer wrote: Why not keep things simple, we're all busy people, just share out whatever you want to share, however you want, as a workgroup, snippets of code, whatever. If you have a suggested combination of tools or addons, share what's yours and just list out the rest, or just ask the author if they mind you including their tool in your bundle. Over time the best few bundles will float to the popularity top naturally, internet style. (Shrug) We work hard enough supporting ourselves, sharing with the community will only work if its something we can fit into already busy lives. If you have good stuff you think will help others, please share it out if you're comfortable doing so knowing that that effort will help this community grow. If you're busy, make cool stuff and try not to sleep in the studio. :) On Jan 18, 2013, at 12:08 AM, Xavier Lapointe xl.mailingl...@gmail.com mailto:xl.mailingl...@gmail.com wrote: Eric is probably not in front of his computer because he would have answer right away :p Wasn't XSI database and all the other sites likehttp://ray.de meant to be something similar? Bunch of people do their stuff on their side, but nothing seems to be fitting everyone. Kinda like the sublime package control approach though to just have a github based system. Auto-updates, catalog, etc.
Re: Multiple extrude (on Strands)
and remember this one? https://vimeo.com/21307553 not same effect but still - great stuff and it reminds me of the one you showed :) cheers Rob On 18 January 2013 12:34, Rob Chapman tekano@gmail.com wrote: Hi Olivier, fairly certain you can achieve same effect - including using polygon islands with Eric's tools. eg - take a look here https://vimeo.com/50751483 On 18 January 2013 12:17, olivier jeannel olivier.jean...@noos.fr wrote: Hey there, Just doodeling around, nothing serious here, but : I was wondering if something similar could be done within Ice. https://vimeo.com/45190657 litlle C4D tutorial here https://vimeo.com/57580561 I was thinking using the CreateExtrusionAlong Strands Compound, but it doesn't work with polygonIsland (as base shape). I think the effect is just great, if someone has an idea ...
Re: Multiple extrude (on Strands)
Hey rob, thank you ! For what I see in the demo, it seems in the ViDisconnect there is a direction parametter but it looks more like an integer. I don't know if it is possible to drive with strands, or at least to simply per polygonIsland bend the extrusion direction. Le 18/01/2013 13:34, Rob Chapman a écrit : Hi Olivier, fairly certain you can achieve same effect - including using polygon islands with Eric's tools. eg - take a look here https://vimeo.com/50751483 On 18 January 2013 12:17, olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr wrote: Hey there, Just doodeling around, nothing serious here, but : I was wondering if something similar could be done within Ice. https://vimeo.com/45190657 litlle C4D tutorial here https://vimeo.com/57580561 I was thinking using the CreateExtrusionAlong Strands Compound, but it doesn't work with polygonIsland (as base shape). I think the effect is just great, if someone has an idea ...
Re: Multiple extrude (on Strands)
Haha yes, they are cousins in some ways ;) Le 18/01/2013 13:42, Rob Chapman a écrit : and remember this one? https://vimeo.com/21307553 not same effect but still - great stuff and it reminds me of the one you showed :) cheers Rob On 18 January 2013 12:34, Rob Chapman tekano@gmail.com mailto:tekano@gmail.com wrote: Hi Olivier, fairly certain you can achieve same effect - including using polygon islands with Eric's tools. eg - take a look here https://vimeo.com/50751483 On 18 January 2013 12:17, olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr wrote: Hey there, Just doodeling around, nothing serious here, but : I was wondering if something similar could be done within Ice. https://vimeo.com/45190657 litlle C4D tutorial here https://vimeo.com/57580561 I was thinking using the CreateExtrusionAlong Strands Compound, but it doesn't work with polygonIsland (as base shape). I think the effect is just great, if someone has an idea ...
Re: Pipes and tools u can't live without
I like the idea, before I read your reply I was thinking something akin to a ninite.com for Softimage plugins/scripts? Checkbox select your desired plugins from a list, hit go, and download a workgroup ready to connected, with all the requested plugins/scripts in the right folders ready to be invoked. It wouldn't need a single central repository for all tools, it could draw them any reliable hosts, as long as the tools themselves are somehow documented and categorized well enough to be auto-installed in the right place in the workgroup Ah, blue sky thinking :) On Thu, Jan 17, 2013 at 4:40 PM, Gene Crucean emailgeneonthel...@gmail.comwrote: Yeah count me *out* of any dropbox solution. 3 main reasons... 1: I would go freaking MAD if anyone could add, remove or change versions of addon's from my working setup. 2000% deal breaker. 2: Space is limited with the free accounts and I don't want just anyone being able to use my space however they feel is necessary. 3: A lot of studios don't allow you to install 3rd party software, but * especially* things like dropbox that tunnel through firewalls and generally disregard network safety. @Thomas: If descriptions are the main reason that you prefer rray, then why not make a small text file a requirement for submitting? Same level as addon/plugin/script that contains a short description. Also it does have advantages. First of all it's instant availability for everyone, don't forget, the second you upload something, it's available to all. Also don't forget that *you* have read/write access to it. Here's another idea which has been one that I've been tinkering around with the concept for a while now. I've had this idea to create a full blown package manager for Soft for a long time now. Think of a full GUI that lets you browse all available packages (addon's, plugins, scripts) and their versions and also prompts you to update your local copy when a new version gets published. It would be crowd sourced, meaning everyone would have read/write access. If I had extra time... hah, I could create a whole user account system where users create accounts to manager their own packages, but only have read access to everyone else's. Another advantage is that anything uploaded would also be available via http: http://www.genecrucean.com/softimageRepo/Rendering/GeneCrucean/AddonName/v001/TestAddon.zip I also have a small utility I built that lets me recursively create xml files that describe the folder contents and structure: http://www.genecrucean.com/softimageRepo/Rendering/GeneCrucean/contents.xml-- this file could exist in every level of the directory. It's parseable ;) Or if someone that knows PHP and has more time than I do wants to write a proper api endpoint, well then things get really cool. Until then, xml it is. -- Gene Crucean - Emmy winning - Oscar nominated VFX Supervisor / iOS-OSX Developer / Filmmaker / Photographer ** *Freelance for hire* ** www.genecrucean.com ~~ Please use my website's contact form on www.genecrucean.com for any personal emails. Thanks. I may not get them at this address. ~~ -- Technical Pretty Picture Making Person Kettle http://www.kettlestudio.co.uk/
Re: Pipes and tools u can't live without
It would be handy if we could also be able to zoom-out, Since it's IE based I would have thought that it could but it can't.. pity. On 18/01/2013 3:48 AM, Eugen Sares wrote: rray.de/xsi inside Netview already works. Open local backup, dd an xsiaddon into a viewport. Nice! Some problems, though: - some addons are zipped or rared, so the poor site admin would have to go through the whole bunch and unzip them. - the search field seems not to be working... not good. - does anyone else get some strange script error popup opening the backup link in Netview? I have to click continue script execution, then it works nonetheless. - when dd-ing an addon, it always gets installed into xx:\Users\xxx\Autodesk\Softimage_xxx\Addons. There ain't no way to re-route this to a workgroup, is there? I'd say the last version of the xsiaddon could reside directly on the blog entry, for convenience. So basically rray.de might be the place to go, since it's the most complete addon collection out there, right? Maybe the usual suspect plugin writers can get access to the blog to post their stuff themselves, so the admin has less work?
Re: Pipes and tools u can't live without
In Linux, it's the Internet Explorer 5 engine. Making anything modern work on that is borderline masochistic. Any kind soul wanna build a Chromium netview? :p On Fri, Jan 18, 2013 at 10:00 AM, Jason S jasonsta...@gmail.com wrote: It would be handy if we could also be able to zoom-out, Since it's IE based I would have thought that it could but it can't.. pity. On 18/01/2013 3:48 AM, Eugen Sares wrote: rray.de/xsi inside Netview already works. Open local backup, dd an xsiaddon into a viewport. Nice! Some problems, though: - some addons are zipped or rared, so the poor site admin would have to go through the whole bunch and unzip them. - the search field seems not to be working... not good. - does anyone else get some strange script error popup opening the backup link in Netview? I have to click continue script execution, then it works nonetheless. - when dd-ing an addon, it always gets installed into xx:\Users\xxx\Autodesk\**Softimage_xxx\Addons. There ain't no way to re-route this to a workgroup, is there? I'd say the last version of the xsiaddon could reside directly on the blog entry, for convenience. So basically rray.de might be the place to go, since it's the most complete addon collection out there, right? Maybe the usual suspect plugin writers can get access to the blog to post their stuff themselves, so the admin has less work?
Re: Creation trees + Softimage/ICE + Arnold
Clap clap clap (Sound of applause) ! :D Le 18/01/2013 18:16, Paul Doyle a écrit : https://vimeo.com/groups/fabric/videos/57690501 Hi guys – we thought you’d enjoy a look at a customer project we’re working on at the moment. It’s a good example of what’s possible with CP – procedural tree generation, patch editing, simulation, integration into ICE for forces and Arnold integration. We're pretty happy with the performance we're getting here, and it's cool to see it running in Soft :) Cheers, Paul
Re: Creation trees + Softimage/ICE + Arnold
Very nice! I like the idea of saving small data on disk and recreating it at render time. And of course very nice workflow presentation. Great times ahead ! Cheers! Alok. Sent from my iPhone On 2013-01-18, at 10:46 PM, Paul Doyle technove...@gmail.com wrote: https://vimeo.com/groups/fabric/videos/57690501 Hi guys – we thought you’d enjoy a look at a customer project we’re working on at the moment. It’s a good example of what’s possible with CP – procedural tree generation, patch editing, simulation, integration into ICE for forces and Arnold integration. We're pretty happy with the performance we're getting here, and it's cool to see it running in Soft :) Cheers, Paul
Re: Creation trees + Softimage/ICE + Arnold
I love the way how fast it simulates the movement of the trees :-) What's next? Seamless branching? https://vimeo.com/groups/fabric/videos/57690501 Hi guys – we thought you’d enjoy a look at a customer project we’re working on at the moment. It’s a good example of what’s possible with CP – procedural tree generation, patch editing, simulation, integration into ICE for forces and Arnold integration. We're pretty happy with the performance we're getting here, and it's cool to see it running in Soft :) Cheers, Paul -- --- Stefan Kubicek Co-founder --- keyvis digital imagery Wehrgasse 9 - Grüner Hof 1050 Vienna Austria Phone:+43/699/12614231 --- www.keyvis.at ste...@keyvis.at --- -- This email and its attachments are --confidential and for the recipient only--
How to reset the view manager in C++ ?
Hi guys, I've got a small UI related question. I need to rest the four views of the Softimage View Manager. How do you do that in C++ ?: I tried it like that but it does nothing: Desktop desktop = Application().GetDesktop(); Layout activeLayout = desktop.GetActiveLayout(); View vm = activeLayout.FindView(LView Manager); vm.PutAttributeValue(Llayout, Lreset); Any idea ? Thanks, Guillaume
Re: How to reset the view manager in C++ ?
Well, in Python that doesn't work either. I think you are mixing up name and type... l = Application.Desktop.ActiveLayout vm = l.FindView( View Manager ) print vm vm = l.FindView( vm ) print vm.Name print vm.Type # None # vm # View Manager Here's how the UI button does it, in VBScript set vw = Desktop.ActiveLayout.Views.Find( View Manager ) vw.setattributevalue suspenddrawing,true vw.setattributevalue layout,reset vw.setattributevalue suspenddrawing,false On 18/01/2013 2:03 PM, Guillaume Laforge wrote: Desktop desktop = Application().GetDesktop(); Layout activeLayout = desktop.GetActiveLayout(); View vm = activeLayout.FindView(LView Manager); vm.PutAttributeValue(Llayout, Lreset);
Re: How to reset the view manager in C++ ?
Did you try FindView(Lvm) ? thx On 18/01/2013 2:31 PM, Guillaume Laforge wrote: View vm = activeLayout.FindView(LView Manager);
Re: How to reset the view manager in C++ ?
Careful using names with the view manager as users often create custom layouts and name it differently. Should use the type instead. Eric Thivierge http://www.ethivierge.com On Fri, Jan 18, 2013 at 2:33 PM, Stephen Blair stephenrbl...@gmail.comwrote: Did you try FindView(Lvm) ? thx On 18/01/2013 2:31 PM, Guillaume Laforge wrote: View vm = activeLayout.FindView(LView Manager);
Re: Creation trees + Softimage/ICE + Arnold
We need to get Eric Mootz excited about this so he integrates a nice mesher. :) *hint hint* :) On 1/18/2013 8:02 PM, Stefan Kubicek wrote: I love the way how fast it simulates the movement of the trees :-) What's next? Seamless branching? https://vimeo.com/groups/fabric/videos/57690501 Hi guys – we thought you’d enjoy a look at a customer project we’re working on at the moment. It’s a good example of what’s possible with CP – procedural tree generation, patch editing, simulation, integration into ICE for forces and Arnold integration. We're pretty happy with the performance we're getting here, and it's cool to see it running in Soft :) Cheers, Paul
Re: How to reset the view manager in C++ ?
l = Application.Desktop.ActiveLayout # Find by type vm = l.Views.Find( View Manager ) print vm.Name print vm.Type # Find by name vm = l.FindView( vm ) print vm.Name print vm.Type On 18/01/2013 2:35 PM, Eric Thivierge wrote: Careful using names with the view manager as users often create custom layouts and name it differently. Should use the type instead. Eric Thivierge http://www.ethivierge.com On Fri, Jan 18, 2013 at 2:33 PM, Stephen Blair stephenrbl...@gmail.com mailto:stephenrbl...@gmail.com wrote: Did you try FindView(Lvm) ? thx On 18/01/2013 2:31 PM, Guillaume Laforge wrote: View vm = activeLayout.FindView(LView Manager);
Re: PyQt Softimage Linux?
thanks for your feedback michal. i did a bit of research... have you tried the way jo did the parenting of the window in PyQtForSoftimage plugin with this function? http://tronche.com/gui/x/xlib/window-and-session-manager/XReparentWindow.html i also found these discussions... http://lists.trolltech.com/qt-interest/2000-07/thread00492-0.html http://www.qtforum.org/article/27551/native-x-application-qt-widget-integration.html s On Fri, Jan 18, 2013 at 1:59 AM, Michal Doniec doni...@gmail.com wrote: Yes, we use it extensively at The Mill. It runs on timer (every 20 ms QT even loop is updated). Basically timer event updates QT even loop using processEvents. Global QT application is created first and used for everything else. There is a couple of things to keep in mind. If you want to show non modal dialogs (using show) you need to prevent them from being garbage collected, one of the methods (very hacky one) is to stuff window handles into one of PyQt4 modules, like QtGui, (Like this: QtGui.your_dialog = a_dialog.show() ). QT windows will not be attached to XSI window by default. The best way would be to attach them using XSI Xwindow handle as a parent, but I didn't manage to figure out how to do it yet. It was easy on windows. The workaround is to make QT windows to always stay on top, which works really well unless you minimize XSI while some QT windows are open. They will not minimize with XSI. Other than that it runs pretty stable, we have quite UI intensive system here running on it and I didn't notice many crashes. Hope that helps. On 18 January 2013 08:36, Stefan Andersson sander...@gmail.com wrote: On Thu, Jan 17, 2013 at 11:49 PM, Xavier Lapointe xl.mailingl...@gmail.com wrote: there is also Aloys' method with a timer event, which for some reason no one seems to be trying. The other issue is also to compile PyQt for Softimage using python 2.5 ( until they update on linux (: ), but meh. Meant to give it a shot, and finally ended up working in the same shop as Aloys so it became useless q: Given the big popularity of Qt I wonder why no one at Autodesk has given this any priority? It's been talked about on this list for quite some time now. It seems that they should have the resources to do it, and not to mention the source code for Softimage so that they know HOW to implement it. Or did they fire all those that could do that?? And while I'm complaining, how many times haven't I requested that Python should be upgraded so that it matches the Maya version? And Softimage is STILL missing essential python libs. I can sort the python libs out myself, but it's pretty lame from Autodesk to not supply those. From a commercial package as Softimage I actually demand more than what I do from a OpenSource package. I thought the whole point of buying something was so that you didn't have to build it yourself (don't get me started on Maya, that's even worse...). Softimage is a great program, but has some really nasty flaws which it seems to never getting fixed. Or for some reason being stubbornly ignored. regards Stefan Grumpy Morning Andersson -- *Stefan Andersson | Digital Janitor* blog http://sanders3d.wordpress.com | showreelhttp://vimeo.com/sanders3d| twitter http://twitter.com/sanders3d | LinkedInhttp://www.linkedin.com/in/sanders3d| cell: +46-73-6268850 | skype:sanders3d -- -- Michal http://uk.linkedin.com/in/mdoniec
Re: PyQt Softimage Linux?
That's really interesting Steven, I'll definitely have a look at these as soon as I can. Thank you! On 18 January 2013 19:46, Steven Caron car...@gmail.com wrote: thanks for your feedback michal. i did a bit of research... have you tried the way jo did the parenting of the window in PyQtForSoftimage plugin with this function? http://tronche.com/gui/x/xlib/window-and-session-manager/XReparentWindow.html i also found these discussions... http://lists.trolltech.com/qt-interest/2000-07/thread00492-0.html http://www.qtforum.org/article/27551/native-x-application-qt-widget-integration.html s On Fri, Jan 18, 2013 at 1:59 AM, Michal Doniec doni...@gmail.com wrote: Yes, we use it extensively at The Mill. It runs on timer (every 20 ms QT even loop is updated). Basically timer event updates QT even loop using processEvents. Global QT application is created first and used for everything else. There is a couple of things to keep in mind. If you want to show non modal dialogs (using show) you need to prevent them from being garbage collected, one of the methods (very hacky one) is to stuff window handles into one of PyQt4 modules, like QtGui, (Like this: QtGui.your_dialog = a_dialog.show() ). QT windows will not be attached to XSI window by default. The best way would be to attach them using XSI Xwindow handle as a parent, but I didn't manage to figure out how to do it yet. It was easy on windows. The workaround is to make QT windows to always stay on top, which works really well unless you minimize XSI while some QT windows are open. They will not minimize with XSI. Other than that it runs pretty stable, we have quite UI intensive system here running on it and I didn't notice many crashes. Hope that helps. On 18 January 2013 08:36, Stefan Andersson sander...@gmail.com wrote: On Thu, Jan 17, 2013 at 11:49 PM, Xavier Lapointe xl.mailingl...@gmail.com wrote: there is also Aloys' method with a timer event, which for some reason no one seems to be trying. The other issue is also to compile PyQt for Softimage using python 2.5 ( until they update on linux (: ), but meh. Meant to give it a shot, and finally ended up working in the same shop as Aloys so it became useless q: Given the big popularity of Qt I wonder why no one at Autodesk has given this any priority? It's been talked about on this list for quite some time now. It seems that they should have the resources to do it, and not to mention the source code for Softimage so that they know HOW to implement it. Or did they fire all those that could do that?? And while I'm complaining, how many times haven't I requested that Python should be upgraded so that it matches the Maya version? And Softimage is STILL missing essential python libs. I can sort the python libs out myself, but it's pretty lame from Autodesk to not supply those. From a commercial package as Softimage I actually demand more than what I do from a OpenSource package. I thought the whole point of buying something was so that you didn't have to build it yourself (don't get me started on Maya, that's even worse...). Softimage is a great program, but has some really nasty flaws which it seems to never getting fixed. Or for some reason being stubbornly ignored. regards Stefan Grumpy Morning Andersson -- *Stefan Andersson | Digital Janitor* blog http://sanders3d.wordpress.com | showreelhttp://vimeo.com/sanders3d| twitter http://twitter.com/sanders3d | LinkedInhttp://www.linkedin.com/in/sanders3d| cell: +46-73-6268850 | skype:sanders3d -- -- Michal http://uk.linkedin.com/in/mdoniec -- -- Michal http://uk.linkedin.com/in/mdoniec
Re: Pipes and tools u can't live without
i am thinking more like a pyqt app which is a portal to rray.de/xsi (or any other database of content) rather than a generic web browser. just dreaming ;) On Fri, Jan 18, 2013 at 7:10 AM, Alan Fregtman alan.fregt...@gmail.comwrote: Any kind soul wanna build a Chromium netview? :p
Re: PyQt Softimage Linux?
i would take a look myself but i dont have access to a linux machine and a development environment setup on it. so i can only make suggestions, but i would like to help as much as i can. let me know what you find out. On Fri, Jan 18, 2013 at 12:55 PM, Michal Doniec doni...@gmail.com wrote: That's really interesting Steven, I'll definitely have a look at these as soon as I can. Thank you!
Re: PyQt Softimage Linux?
Our pipeline guy Ran Sariel wants to get in to this thread but he just joined the list and needs an email from this thread to get started. So ignore this... apparently the google group is just an archive and can't be used for replies. On Fri, Jan 18, 2013 at 1:55 PM, Steven Caron car...@gmail.com wrote: i would take a look myself but i dont have access to a linux machine and a development environment setup on it. so i can only make suggestions, but i would like to help as much as i can. let me know what you find out. On Fri, Jan 18, 2013 at 12:55 PM, Michal Doniec doni...@gmail.com wrote: That's really interesting Steven, I'll definitely have a look at these as soon as I can. Thank you!
Re: PyQt Softimage Linux?
great to hear simon! we (whiskytree) will probably need this one in the future so i hope we can sort this out together. On Fri, Jan 18, 2013 at 3:55 PM, Simon van de Lagemaat si...@theembassyvfx.com wrote: Our pipeline guy Ran Sariel wants to get in to this thread
Re: PyQt Softimage Linux?
Hi Steven finally in the mailing list... I've looked at your plugin a while back and resorted to implement a python only approach for pyqt in softimage, basically as was mentioned by others making sure the qt application is global, I never had any issues with signals from the Gui beeing blocked.. the only problem is that I can't run dialogs in a non modal way, not a big deal for save/open dialogs and such, but trying to have more interaction, it is limiting. If I remember correctly someone suggested that there's a way to get the softimage xwindow, and just parent my dialogs to it, but I couldn't find a way to get soft to return the top window handle from python, did anyone else manage to do it without resorting to compiled plugin? Cheers Ran On Fri, Jan 18, 2013 at 4:15 PM, Steven Caron car...@gmail.com wrote: great to hear simon! we (whiskytree) will probably need this one in the future so i hope we can sort this out together. On Fri, Jan 18, 2013 at 3:55 PM, Simon van de Lagemaat si...@theembassyvfx.com wrote: Our pipeline guy Ran Sariel wants to get in to this thread