Re: Software company Autodesk creates synthetic virus
I love science, but stuff like that scares the shit it of me. Just because something is not explicitely forbidden doesnt automatically mean it is/should be allowed and done. Written with my thumbs... On Jun 6, 2014, at 1:51, Sebastien Sterling sebastien.sterl...@gmail.com wrote: Turns out old boys maya's a piece of shit as a DCC but it does have the odd side effect of curing E.coli :P On 6 June 2014 00:08, Perry Harovas perryharo...@gmail.com wrote: Autodesk doesn't just make synthetic virus's. They ARE an synthetic virus. OK, this is just too easy... So, the company that can't figure out, or afford, to keep a small niche software app like Softimage going, and who also can't be trusted to continue to develop a superior product even after they said they would as recently as 18 months prior to the EOL, is now a company we should trust and believe are going to safely develop a synthetic virus and keep it out of the hands of those who wish to cause us all harm? If this wasn't so freaking scary, I would laugh at my own jokes. On Thu, Jun 5, 2014 at 6:58 PM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: Tomorrow’s biotech companies could look more like nimble and innovative software companies rather than big, risk-averse big pharma giants. you know incompetent and unscrupulous with a total disregard for the user ? the future- Remember that xsi82 nano strand keeping the blood pumping through your heart? yea well we are canceling it, no, we feel like moving in a different direction and the violent deaths of millions is just a acceptable collateral :P unless you want to use this new strand that will keep you alive, but your legs will stop working and you will go intermittently blind :P If ME is a puppy, i wouldn't trust AD with cucumbers and Vaseline On 5 June 2014 22:51, Paulo César Duarte paulocdua...@gmail.com wrote: These kind of research scare me. 2014-06-05 18:30 GMT-03:00 Serch Mucino sergio.muc...@gmail.com: Hehehehe. Horribly possible (Monstanto it's already trying to get that model working... with Nestle behind them) Sergio Mucino On Thu, Jun 5, 2014 at 4:48 PM, Francois Lord flordli...@gmail.com wrote: Soon, you'll need to pay your subscription just to stay alive! On 05-Jun-14 16:42, Marc-Andre Carbonneau wrote: Okay… https://www.seriouswonder.com/software-company-autodesk-creates-synthetic-virus/ -- www.pauloduarte.ws -- Perry Harovas Animation and Visual Effects http://www.TheAfterImage.com -25 Years Experience -Member of the Visual Effects Society (VES)
Re: Software company Autodesk creates synthetic virus
AutoVir360 – design your own virus, on the cloud, in the knowledge that you are safe at all times*. When things run out of control, don’t worry! All cloud servers and manufacture tanks are installed in our underground facility in Singapore, right next to the vaults where we keep discontinued 3D software and AI experiments – never to see the light of day again. I see a merger coming up: https://www.ucwrg.com/ WorldWarAD ftw! *: airborne components only available to registered clients with valid subscription From: Stefan Kubicek Sent: Friday, June 06, 2014 10:18 AM To: softimage@listproc.autodesk.com Subject: Re: Software company Autodesk creates synthetic virus I love science, but stuff like that scares the shit it of me. Just because something is not explicitely forbidden doesnt automatically mean it is/should be allowed and done. Written with my thumbs... On Jun 6, 2014, at 1:51, Sebastien Sterling sebastien.sterl...@gmail.com wrote: Turns out old boys maya's a piece of shit as a DCC but it does have the odd side effect of curing E.coli :P On 6 June 2014 00:08, Perry Harovas perryharo...@gmail.com wrote: Autodesk doesn't just make synthetic virus's. They ARE an synthetic virus. OK, this is just too easy... So, the company that can't figure out, or afford, to keep a small niche software app like Softimage going, and who also can't be trusted to continue to develop a superior product even after they said they would as recently as 18 months prior to the EOL, is now a company we should trust and believe are going to safely develop a synthetic virus and keep it out of the hands of those who wish to cause us all harm? If this wasn't so freaking scary, I would laugh at my own jokes. On Thu, Jun 5, 2014 at 6:58 PM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: Tomorrow’s biotech companies could look more like nimble and innovative software companies rather than big, risk-averse big pharma giants. you know incompetent and unscrupulous with a total disregard for the user ? the future- Remember that xsi82 nano strand keeping the blood pumping through your heart? yea well we are canceling it, no, we feel like moving in a different direction and the violent deaths of millions is just a acceptable collateral :P unless you want to use this new strand that will keep you alive, but your legs will stop working and you will go intermittently blind :P If ME is a puppy, i wouldn't trust AD with cucumbers and Vaseline On 5 June 2014 22:51, Paulo César Duarte paulocdua...@gmail.com wrote: These kind of research scare me. 2014-06-05 18:30 GMT-03:00 Serch Mucino sergio.muc...@gmail.com: Hehehehe. Horribly possible (Monstanto it's already trying to get that model working... with Nestle behind them) Sergio Mucino On Thu, Jun 5, 2014 at 4:48 PM, Francois Lord flordli...@gmail.com wrote: Soon, you'll need to pay your subscription just to stay alive! On 05-Jun-14 16:42, Marc-Andre Carbonneau wrote: Okay… https://www.seriouswonder.com/software-company-autodesk-creates-synthetic-virus/ -- www.pauloduarte.ws -- Perry Harovas Animation and Visual Effects http://www.TheAfterImage.com -25 Years Experience -Member of the Visual Effects Society (VES)
Re: Software company Autodesk creates synthetic virus
Francois Lord schreef op 5-6-2014 22:48: Soon, you'll need to pay your subscription just to stay alive! The way Autodesk thinks, you'll probably have to be on subscription to get it in the first place... :D Seems a fitting conclusion to Project Skyline. And yes, seriously: quite scary. But this kind of stuff is scary no matter what company is involved IMHO. Greetz Leendert -- Leendert A. Hartog AKA Hirazi Blue Administrator NOT the owner of si-community.com
Re: Shameless plug
Another question : how did the artists react to the use of XSI? Did they love it or were they bitching because they couldn't use Max anymore ( a situation I knew too often)? On 2014-06-05 21:09, Matt Lind wrote: I don't know all the details myself, but when I joined Carbine in 2007 we had a total head count of about 45. Today we're roughly 300.
Re: Software company Autodesk creates synthetic virus
What a good use of AD's resources. So developing diseases is more important than developing XSI? Please send Anthony Robbins to AD's headquarters. David On 2014-06-05 22:42, Marc-Andre Carbonneau wrote: Okay... https://www.seriouswonder.com/software-company-autodesk-creates-synthetic-virus/
Re: Software company Autodesk creates synthetic virus
Tomorrow’s biotech companies could look more like nimble and innovative software companies rather than big, risk-averse big pharma giants. I'd be happier to see today's Autodesk looking like a nimble and innovative software company rather than a big, risk-averse big software giant. On 6 June 2014 10:20, Ognjen Vukovic ognj...@gmail.com wrote: Its all clear now. They have Dr.Evil sitting on the board. On Fri, Jun 6, 2014 at 11:12 AM, David Saber davidsa...@sfr.fr wrote: What a good use of AD's resources. So developing diseases is more important than developing XSI? Please send Anthony Robbins to AD's headquarters. David On 2014-06-05 22:42, Marc-Andre Carbonneau wrote: Okay… https://www.seriouswonder.com/software-company-autodesk-creates-synthetic-virus/ -- Brandt Animation www.brandtanim.co.uk 020 7734 0196
Friday Flashback #175
Friday Flashback #175 Old SOFTIMAGE|3D screenshot from 1998 http://wp.me/powV4-32P
RE: Friday Flashback #175
What version of Softimage was that – 3.7? Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Stephen Blair Sent: Friday, June 06, 2014 11:01 AM To: softimage@listproc.autodesk.com Subject: Friday Flashback #175 Friday Flashback #175 Old SOFTIMAGE|3D screenshot from 1998 http://wp.me/powV4-32P
Re: Friday Flashback #175
Oh, man... For some reason, I enjoyed that UI so much... :-) Sergio Muciño. Sent from my iPad. On Jun 6, 2014, at 2:08 PM, Matt Lind ml...@carbinestudios.com wrote: What version of Softimage was that – 3.7? Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Stephen Blair Sent: Friday, June 06, 2014 11:01 AM To: softimage@listproc.autodesk.com Subject: Friday Flashback #175 Friday Flashback #175 Old SOFTIMAGE|3D screenshot from 1998 http://wp.me/powV4-32P
Re: Shameless plug
Matt, your description of the work involved was satisfyingly dizzying! I really do not know of another application that could have done all that with the relative ease which it sounds like many things were done. I am positive you had your problems with SOftimage, it would be impossible not to have had problems with ANY software, but the end results speak for themselves. The movies on the website are fun, and I really like the aesthetic in the game. I also love the old west old British feel of many of the characters and the voices. So many games feel like the voice actors only work on games. These clips really feel like the voice actors are all-around good actors, It certainly helps that the character animation is so good, too. Thanks for taking the time to write up such a detailed description of the making of the game,. I know I am not alone in digging those kinds of details. Congratulations! Perry On Fri, Jun 6, 2014 at 5:03 AM, David Saber davidsa...@sfr.fr wrote: Another question : how did the artists react to the use of XSI? Did they love it or were they bitching because they couldn't use Max anymore ( a situation I knew too often)? On 2014-06-05 21:09, Matt Lind wrote: I don't know all the details myself, but when I joined Carbine in 2007 we had a total head count of about 45. Today we're roughly 300. -- Perry Harovas Animation and Visual Effects http://www.TheAfterImage.com http://www.theafterimage.com/ -25 Years Experience -Member of the Visual Effects Society (VES)