Re: mib_illum_hair_x?
@Luc-Eric Rousseau - Thanks. The fact that the only mentions I can find of the shader in the Maya docs are in conjunction with XGen might account for my own little tests that seem to indicate that the shader doesn't seem to do much in Softimage. Or am I mistaken? Greetz Leendert -- Leendert A. Hartog AKA Hirazi Blue Administrator NOT the owner of si-community.com
Re: mib_illum_hair_x?
Addendum: not knowing exactly what the different parameters should achieve due to lack of documentation doesn't help assessing the shader, obviously... Greetz Leendert -- Leendert A. Hartog AKA Hirazi Blue Administrator NOT the owner of si-community.com
Re: MILA shaders in Softimage
I don't know if this might help any, but early 2013 when the mila stuff was rather new, there was an extensive thread on this topic over at the si-community - http://waa.ai/4M5q If it doesn't help, it might still be a fun read. ;) Greetz Leendert -- Leendert A. Hartog AKA Hirazi Blue Administrator NOT the owner of si-community.com
Re: Fabric update - Rigging Toolbox
Well as far as I know Fabric Engine protects there custormers by giving them the complete code in certain cases like: -) FE gets bought by someone -- sourcecode is avaible to client -) FE stops developement -- sourcecode is avaible to client You don't have to have any trust, FE will give you a signed agreement that you will have access to the code if something gamechanging happens to there company. If that wouldn't be the case customers like MPC wouldn't have bought it and wouldn't build there tools with it. Actually I don't really get the discussion about this. And I am 100% sure that if a company would seriously think about building a DCC on fabric, Paul and his guys would figure a way out to make this reasonable. 2014-12-13 0:10 GMT+01:00 Eugene Flormata eug...@flormata.com: *- *we are open to creating a consortium and finding ways to open-source work done there. Obviously there are hooks into Fabric and the concern will be around vendor dependency – however, a lot of that can be addressed in the design of a particular project. We have done deals that give source code access to customers after a certain number of years, and we will work with studios to give that kind of security. http://fabricengine.com/2014/03/fabric-engine-softimage-and-the-vfx-industry/ looks like they have done source code access guy, On Fri, Dec 12, 2014 at 1:18 PM, Guy Rabiller guy.rabil...@radfac.com wrote: Then why do I have to provoke you in order to get an answer after having said you are not going to go into this topic any further ? A classic. It's painful to have a discussion with someone who presses his finger where it hurts, I admit that. But frankly I don't care much about how my comments are perceived, or what peoples think about me for that matter, as I'm dead serious about what I wrote and I know I am dead right. Ask around, re-read this mailing-list archives, I was dead right about the Softimage future when Autodesk bought it - and even before - while most peoples were smiling and naively swallowing Autodesk, Marc Petit and Marc Stevens statements and reinsurance. Today, I know I'm dead right about the future of Fabric Engine if its business model stays that way, despite it is my business or not, despite you like my comments or not, despite you like me or not, despite it is painful to hear it or not. I hope to be proven wrong this time though. RDV here in a few years. Good Luck. Cheers, Guy. -- guy rabiller | radfac founder | raa.tel
Re: Fabric update - Rigging Toolbox
I'm just gonna stay on the original subject. Great tool release guys! Edy
Re: AD subscription
I tried Firefox, Chrome and Explorer. Chrome and Firefox give me blank page after I sign in to Subscription Center, and Explorer gives me a 404 Not Found error . -Ronald On 12/12/2014 16:50, Jill Ramsay (Contractor) wrote: Hi there, Have you tried a different browser? Which browser are you using? Jill From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Toonafish Sent: December-12-14 8:09 AM To: softimage@listproc.autodesk.com Subject: Re: AD subscription Ah, great that worked ! Thanks Stephen. Weird Leendert, I still get either an error or a blank page -Ronald
Re: AD subscription
A long shot admittedly: might a clearing of the internet cache help? Greetz Leendert -- Leendert A. Hartog AKA Hirazi Blue Administrator NOT the owner of si-community.com
Re: AD subscription
By which I meant internet cache cookies. Greetz Leendert -- Leendert A. Hartog AKA Hirazi Blue Administrator NOT the owner of si-community.com
Re: mib_illum_hair_x?
According to pictures from this link http://blog.mentalray.com/2014/11/06/xgen-hair-and-custom-shaders/, more or less the same as Muh Hair or pHairTK. That is, single scatter Marschner model.Perhaps one of the best short explanations, what it trying to do, belongs to docs of Muh Hair. From: Leendert A. Hartog hirazib...@live.nl To: softimage@listproc.autodesk.com Sent: Saturday, December 13, 2014 11:07 AM Subject: Re: mib_illum_hair_x? Addendum: not knowing exactly what the different parameters should achieve due to lack of documentation doesn't help assessing the shader, obviously... Greetz Leendert -- Leendert A. Hartog AKA Hirazi Blue Administrator NOT the owner of si-community.com
RE: MILA shaders in Softimage
Got it to work. I had to set the weight and weigt tint in the mila layer node to 1. Makes sense. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jason S Sent: Saturday, December 13, 2014 4:21 AM To: softimage@listproc.autodesk.com Subject: Re: MILA shaders in Softimage On 12/12/14 20:49, Sven Constable wrote: They should just work with the standanrd mental ray. Indeed they should...
Re: AD subscription
Meh, just tried it on my laptop which I never ever used to sign in. And same story on my desktop at home, blank page in Firefox after signing in But thanks Leendert. - Ronald On 12/13/2014 17:31, Leendert A. Hartog wrote: By which I meant internet cache cookies. Greetz Leendert
Re: MILA shaders in Softimage
Cool! Then perhaps the defaults could have been better? Though it's good to know they are working, Thanks for test-driving them! 8) On 12/13/14 14:29, Sven Constable wrote: Got it to work. I had to set the weight and weigt tint in the mila layer node to 1. Makes sense. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jason S Sent: Saturday, December 13, 2014 4:21 AM To: softimage@listproc.autodesk.com Subject: Re: MILA shaders in Softimage On 12/12/14 20:49, Sven Constable wrote: They should just work with the standanrd mental ray. Indeed they should...