Re: Friday Flashback #246

2015-10-25 Thread Tom Kleinenberg
Valve appear to be more Maya friendly. DotA 2's free-to-play economy runs
on user generated content and the released rigs are Maya (
http://www.polycount.com/forum/showthread.php?t=125736). I think Derek's
probably right in saying there's still Softimage somewhere though.

On 24 October 2015 at 00:37, Derek Jenson  wrote:

> I was an onsite freelancer for the HL2 project. I'm still freelancing
> today, but not at Valve. It was pretty much XSI across the board when I was
> there. I think they have a very mixed pipeline now, using all kinds of
> tools. I'm sure they still have some departments using Softimage in some
> capacity. I don't think they ever "switched", they just grew. And in that
> growth new people with specializations came onboard with the software they
> were familiar with. It's pretty loose there, if you can talk other people
> in your department into a tool and wedge it into the pipeline, no one stops
> you.
>
> --
> Date: Fri, 23 Oct 2015 15:24:08 -0700
> Subject: Re: Friday Flashback #246
> From: eug...@flormata.com
> To: softimage@listproc.autodesk.com
>
>
> Cool! Are you still at valve? When did they start switching to Maya or
> whatever they use now?
>
> On Friday, 23 October 2015, Derek Jenson  wrote:
>
> I rigged that Strider for HL2!
>
> --
> Date: Fri, 23 Oct 2015 14:29:48 -0400
> Subject: Friday Flashback #246
> From: stephenrbl...@gmail.com
> To: softimage@listproc.autodesk.c
>
>


Re: OT "add edge" tool in houdini?

2015-10-25 Thread Gerbrand Nel

Didn't go too well. I have no idea how its suppose to work.
I found this link, but it's not the same as adding edges
https://vimeo.com/103820306
I used the new topo tools, but they were less than ideal.
I just want to draw some edges to get my topology the way I want it.
Exporting to softimage was the fastest solution at the end.
Thanks for the input
G
On 19/10/2015 17:17, Cristobal Infante wrote:

have a look at polyknit.

It was a bit buggy when I used it first, but hopefully it has been 
improved for H14/15


Let us know how it goes!

C

On 19 October 2015 at 15:04, Gerbrand Nel > wrote:


Hey guys.
Just a quick question.
Is there tool in houdini similar to the "add edge " tool in softimage?
Thanks
G