Re: OT -- 3d on webpage

2017-07-14 Thread Pierre Schiller
VR principle #1: Navigation POV (point of view). The less "floaty" things
around, the better.
User already interacts with "new environment" and having "uncontrolled" and
"disordered" floating
things, is not really make a point for your VR.
On the contrary: Single event (or passive touch points) should be
emphasized by directing the
view on a stimulus (a sound or a recent "this is how you interact" briefly
with ..."cube") should be a plus.

Too many VR principles of design to list them here...

Kind of reminds me just when anyone on the TV market had to read psychology
of masses before 1950



On Fri, Jul 14, 2017 at 11:31 AM, Nicole Beeckmans-Jacqmain <
arc.ann...@gmail.com> wrote:

>
>
>
> Hello List.
> I am seeking to present my softimage movies, and my still digital images
> (about 50) ,
> on a website i want to build this summer.
>
> I will be working with the graphist which helped for the book I talked you
> about earlier.
>
> To present my still images (done with Painter & Softimage), I wish i could
> use
> a kind of vmrl , each of the 50 images would go on a cube (3d object,
> primitive mesh) with a cubic projection, same image repeated six times on
> each faces of cube as texture. The 50 cubes would float 'freely', like 'out
> of gravity' kind of slightly moving. The user of the website would access
> to the digital images, would view each in full definition, by CLICKING on
> the cube of election with the cursor.
>
> The question is i don't know if that's really often done yet.
> https://sourceforge.net/projects/freewrl/ offers a free VRML browser as
> example of what used to be vrml, it was more fashionable in the 90ies i
> guess.
>
> The problem with VRML is that the images-cubes do not float 'by
> themselves' : which is my first goal, the user arriving and viewing the 50
> cubes floating, then understanding she can 'interact' with the cubes, and
> selects for herself a full def-visualisation. by CLICKing, which i think
> VRML does not support.
>
> We also want to be able to enable the "play" of an animation, instead than
> the visualization of one of the stills.
>
> §
>
> My graphist was the one talking about "webdocumentaire" also in relation
> with augmented reality.
>
> If you have any idea how simple or complex this extraordinary presentation
> of my work, would be, could become possible, technologically? How? Do you
> have an idea?
>
> I could discuss hire services of scripting if those were found needed,
> after discussion.
>
> Thankyou,
> Nicol.
>
>
>
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>



-- 
Portfolio 2013 
Cinema & TV production
Video Reel 
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OT: 13inch laptop for occasional noodling in Houdini...

2017-07-14 Thread Dan Yargici
Hello Softimage peoples.

I've been waiting for the new HP Envy range of 13inch laptops to arrive
since the announcement in May so I can finally replace my current, ancient,
(2006 - eeek!) machine.

The new Envy range seemed to have all the boxes ticked for my needs, with
modern ports (no Thunderbolt 3 though), dedicated graphics (the new Nvidia
MX150 with 2gb of vram), fingerprint reader, webcam in the correct place
(looking at you, Dell) etc.  However, since it's release I've been told to
my amazement that HP have no plans for a 16gb model, only 8gb.

Now, the machine will mostly be for casual use, but I may want to
occasionally do some noodling in Houdini at home so I just thought I'd do a
quick poll here to gauge people's opinions.  Obviously the kind of Houdini
work I'd be doing would be pretty lightweight geometry experiments and
simple sims due to the obvious constraints also thrown up by using a mobile
CPU.

So what do you think?  I'm not going to be able to wait for the inevitable
follow up version and like I say it's got pretty much every other box
ticked.  Aside from the RAM issue, for this price no other machine comes
close in the 13inch segment imo.

Here are the specs:

http://store.hp.com/UKStore/Merch/Product.aspx?id=2GE75EA&opt=ABU&sel=NTB

Thanks.

Dan.

(Also posted to the Houdini list.)
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OT -- 3d on webpage

2017-07-14 Thread Nicole Beeckmans-Jacqmain
Hello List.
I am seeking to present my softimage movies, and my still digital images
(about 50) ,
on a website i want to build this summer.

I will be working with the graphist which helped for the book I talked you
about earlier.

To present my still images (done with Painter & Softimage), I wish i could
use
a kind of vmrl , each of the 50 images would go on a cube (3d object,
primitive mesh) with a cubic projection, same image repeated six times on
each faces of cube as texture. The 50 cubes would float 'freely', like 'out
of gravity' kind of slightly moving. The user of the website would access
to the digital images, would view each in full definition, by CLICKING on
the cube of election with the cursor.

The question is i don't know if that's really often done yet.
https://sourceforge.net/projects/freewrl/ offers a free VRML browser as
example of what used to be vrml, it was more fashionable in the 90ies i
guess.

The problem with VRML is that the images-cubes do not float 'by themselves'
: which is my first goal, the user arriving and viewing the 50 cubes
floating, then understanding she can 'interact' with the cubes, and selects
for herself a full def-visualisation. by CLICKing, which i think VRML does
not support.

We also want to be able to enable the "play" of an animation, instead than
the visualization of one of the stills.

§

My graphist was the one talking about "webdocumentaire" also in relation
with augmented reality.

If you have any idea how simple or complex this extraordinary presentation
of my work, would be, could become possible, technologically? How? Do you
have an idea?

I could discuss hire services of scripting if those were found needed,
after discussion.

Thankyou,
Nicol.
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To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
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