Re: Clusters
Damn i was close. I also thought that maybe its a C++ API problem and i should try to get Geometry via CComAPIHandler. But i guess i try it the wrong way. The JS script you provide printout all polygons right. Thank you Matt, you are xsi wizard ) -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
RE: Can the Softimage/Maya from SP2 to SP6
I was just referring to regular service packs, that were updates to the their specific version. I have no idea what is a 'critical' update. -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jason S Sent: Friday, September 22, 2017 1:52 AM To: Official Softimage Users Mailing List. https://groups.google.com/forum/#!forum/xsi_list Subject: Re: Can the Softimage/Maya from SP2 to SP6 On 09/21/17 17:15, Sven Constable wrote: > AFAIK any version always included any updates within its version. It's > not an upgrade, its an update. Aren't you now entitled to only 'critical' updates? was that the case then? -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm. -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
Re: Can the Softimage/Maya from SP2 to SP6
I was able to update to SP6 by downloading it first from the Autodesk website. Also updated Mental Ray. On 9/21/2017 7:51 PM, Jason S wrote: > On 09/21/17 17:15, Sven Constable wrote: >> AFAIK any version always included any updates within its version. It's not >> an upgrade, its an update. > Aren't you now entitled to only 'critical' updates? was that the case then? > > > -- > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with > "unsubscribe" in the subject, and reply to confirm. > > -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
Re: Can the Softimage/Maya from SP2 to SP6
On 09/21/17 17:15, Sven Constable wrote: > AFAIK any version always included any updates within its version. It's not > an upgrade, its an update. Aren't you now entitled to only 'critical' updates? was that the case then? -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
Re: Clusters
When you get a reference to the geometry object, you're getting a snapshot at a specific moment in time independent of the source object. If you make modifications to the geometry after you obtain your reference, results may be invalid. Therefore, make sure you get the Geometry after you apply the last extrusion. Alternately, try the CGeometryAccessor class. While intended for use in exporters, it may be of use in your case. You may want to pass the construction history mode as an argument to GetGeometry(). This ensures you're getting the correct snapshot of the geometry. Also doesn't hurt to specify the frame on the timeline which to get that snapshot. Not required, but the more inputs you define, the more narrow the expected results should be making troubleshooting a little quicker and easier. For comparison, try the following JScript code to see if you get the same behavior: var oObject = Selection(0); var oGeometry = oObject.ActivePrimitive.Geometry; var oPolygons = oGeometry.Polygons; LogMessage( "Polygons[" + oPolygons.Count + "]: " + ( oPolygons.IndexArray ).toArray(), siComment ); If the script code works but C++ fails, then consider using COM/OLE in C++ to dig into the same methods as used by the scripting engine. Remember, the pure C++ API you are currently using was not part of the original XSI design spec. It was bolted on later. There are areas where the implementation is incomplete and/or different than what you experience going through the scripting engine. The COM/OLE interface is the original C++ interface of XSI, but when XSI 1.0 was released, there was a lot of complaints from customers that it was not compatible with Linux and other operating systems. So Softimage put effort into developing a pure C++ API and pretty much played catch-up the rest of the product's history. COM/OLE is more of a burden to code with, but will give you the exact same results as returned through the scripting engine - because it is the scripting engine. One area you are forced to use COM/OLE is dealing with SubComponents as the pure C++ API doesn't implement the SubComponent class. So start there for your tutorial. I believe the C++ reference has such a tutorial in the beginning of the SDK docs. Matt Date: Thu, 21 Sep 2017 21:34:50 +0300 From: Andrew ProstrelovSubject: Re: Clusters To: "Official Softimage Users Mailing List. Clusters again i guess. I have an object. It have 2 edge Clusters and a some Operators applied. When i try to get all object polygons like so: PolygonMesh curMesh(save_obj.GetActivePrimitive().GetGeometry()); CPolygonFaceRefArray all_polys = curMesh.GetPolygons(); I don't have all of them. I don't have last extruded polygons. But if i delete edge clusters. The same code above bring back all polygons of this object. Is there any workaround about this problem other than freez it all ? -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
Re: Can the Softimage/Maya from SP2 to SP6
Thanks for the clarification, it did give my an error when I tried to update via the Maya interface. On 9/21/2017 5:15 PM, Sven Constable wrote: > AFAIK any version always included any updates within its version. It's not > an upgrade, its an update. > > -Original Message- > From: softimage-boun...@listproc.autodesk.com > [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Leoung O'Young > Sent: Thursday, September 21, 2017 11:09 PM > To: xsi > Subject: Can the Softimage/Maya from SP2 to SP6 > > Can Maya 2015 SP2 be upgraded to SP6 without no subscription? > > The version we received when Autodesk EOL Soft. > > Thanks, > > Leoung > > -- > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with > "unsubscribe" in the subject, and reply to confirm. > > -- > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with > "unsubscribe" in the subject, and reply to confirm. > > -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
RE: Can the Softimage/Maya from SP2 to SP6
AFAIK any version always included any updates within its version. It's not an upgrade, its an update. -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Leoung O'Young Sent: Thursday, September 21, 2017 11:09 PM To: xsi Subject: Can the Softimage/Maya from SP2 to SP6 Can Maya 2015 SP2 be upgraded to SP6 without no subscription? The version we received when Autodesk EOL Soft. Thanks, Leoung -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm. -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
Can the Softimage/Maya from SP2 to SP6
Can Maya 2015 SP2 be upgraded to SP6 without no subscription? The version we received when Autodesk EOL Soft. Thanks, Leoung -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
Re: Clusters
Clusters again i guess. I have an object. It have 2 edge Clusters and a some Operators applied. When i try to get all object polygons like so: PolygonMesh curMesh(save_obj.GetActivePrimitive().GetGeometry()); CPolygonFaceRefArray all_polys = curMesh.GetPolygons(); I don't have all of them. I don't have last extruded polygons. But if i delete edge clusters. The same code above bring back all polygons of this object. Is there any workaround about this problem other than freez it all ? -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.