Re: The Maya Chronicles - or how retarded that software is...

2018-03-30 Thread Fabricio Chamon
Ok I have to agree with you Andy, I also had many crashes with SI.. no dcc
is 100% reliable, that is the nature of software. For me the big difference
is: I knew where to expect a crash in softmage.. like “move operators up
and down the stack=danger.. have a boolean going on? Danger times
1”..But in maya it happens out of the blue sometimes.. also the
hypershade have its own thing and hangs for good 5-10 seconds before
opening, even without shader thumbnails.

In the meantime houdini is working beautifully here, and handles the most
absurd node combinations I make when mistyping node names... only thing
that crashes houdini is the polydoctor sop

Em sex, 30 de mar de 2018 às 18:10, Andy Chlupka (Goehler) <
lists.andy.goeh...@gmail.com> escreveu:

> To be totally honest, that’s how I had to deal with Softimage/Arnold. I
> would sometimes only open a scene and have it crash for no reason. I could
> never say Softimage had been a robust experience. After moving to Houdini,
> it took almost two years to get rid of my fear to click the wrong thing to
> provoke a crash. That’s how unstable Soft was for me. Luckily I have found
> peace in Houdini.
>
> Dont bash to hard on crashes, I’ve felt them and they left deep scars.
>
> Andy
>
>
>
> On Mar 30, 2018, at 3:19 PM, Fabricio Chamon  wrote:
>
> Protip: have 2 maya sessions opened -> Begin working on one of them ->
> wait for the crash -> kill on task manager -> fire up another session ->
> continue work on already opened session while new one loads -> no wait 3
> minutes for maya to start -> happyness (?)
>
> This is how I work in maya EVERYTIME.
>
> I’m lucky enough to be almost 100% houdini these days. =)
>
> Em sex, 30 de mar de 2018 às 09:15, Mirko Jankovic <
> mirkoj.anima...@gmail.com> escreveu:
>
> How do you know when someone is working with maya?
>>
>> He have his task manager opened non stop for killing the process when it
>> becomes non responsive...again.. and again..
>>
>> 
>>
>>
>> On Fri, Mar 30, 2018 at 1:09 PM, Laurence Dodd 
>> wrote:
>>
>>> Ive spent the last month or so lighting and rendering in Maya; I was
>>> thinking there would be something in there that made me go "oh yeah!, thats
>>> really good", but no not once.
>>> It felt I was fighting the software the whole time, fighting and
>>> waiting. It's just so slow to do anything, why click once when you can
>>> click five times seems to be the thinking.
>>> I think the thing I was most surprised about was the lack of feedback
>>> from the program, with Soft and Houdini you get a clue what they expect you
>>> to click on to complete a task, but you get nothing, it's do it then undo
>>> and try the other way around.
>>>
>>> Pushing on with my learning of Houdini it is then, just sometimes need
>>> to take work to pay bills.
>>>
>>> On 30 March 2018 at 11:59, Mirko Jankovic 
>>> wrote:
>>>
 - select, obj in the scene, move it, crash maya. repeat

 - try to got o time in timeline, wait a bit... crash.. repeat

 - press F, view port goes completely black. try on couple scenes and
 even blank scene with cube.. same thing. see online that there are others
 with same issue and you need ot reset all preferences.. do that and hope
 same crap won;t happen again for who knows what reason.

 - waste half day waiting for relatively simple scene to even load...
 move project to SSD... loading time identical as from NAS over network.. go
 back to waiting and wasting time...

 - waste a week on stupid retarded errors in rendering, props
 disappearing and appearing randomly in frames, render done but frames not
 written out.,.. at the end reinstall maya from 2018.2 back to 2018. sort
 out some of those things.. get back others ...

 I will never understand how people manage to complete anything in
 normal time frame with this piece of crap.
 Actually I do understand.. they never complete in time...

 On Thu, Mar 29, 2018 at 9:15 PM, Sven Constable <
 sixsi_l...@imagefront.de> wrote:

> Ok, no teeths but decent knowledge of marketing. That guy is so spot
> on, it's kinda terrifiyng. lol
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Anto Matkovic
> *Sent:* Thursday, March 29, 2018 10:47 AM
> *To:* Official Softimage Users Mailing List.
> https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=yY77-K6a4lds9hMl_JeC7FTDv8y6VNcTPdTKLM8uQq0=lhVj2Ec0m7SLl3Bbn5NQgMb6aHfmwbv4q-pvdBKfXn8=
> 

Re: The Maya Chronicles - or how retarded that software is...

2018-03-30 Thread Andy Chlupka (Goehler)
To be totally honest, that’s how I had to deal with Softimage/Arnold. I would 
sometimes only open a scene and have it crash for no reason. I could never say 
Softimage had been a robust experience. After moving to Houdini, it took almost 
two years to get rid of my fear to click the wrong thing to provoke a crash. 
That’s how unstable Soft was for me. Luckily I have found peace in Houdini.

Dont bash to hard on crashes, I’ve felt them and they left deep scars.

Andy



> On Mar 30, 2018, at 3:19 PM, Fabricio Chamon  wrote:
> 
> Protip: have 2 maya sessions opened -> Begin working on one of them -> wait 
> for the crash -> kill on task manager -> fire up another session -> continue 
> work on already opened session while new one loads -> no wait 3 minutes for 
> maya to start -> happyness (?)
> 
> This is how I work in maya EVERYTIME.
> 
> I’m lucky enough to be almost 100% houdini these days. =)
> 
> Em sex, 30 de mar de 2018 às 09:15, Mirko Jankovic  > escreveu:
> How do you know when someone is working with maya?
> 
> He have his task manager opened non stop for killing the process when it 
> becomes non responsive...again.. and again..
> 
> 
> 
> 
> On Fri, Mar 30, 2018 at 1:09 PM, Laurence Dodd  > wrote:
> Ive spent the last month or so lighting and rendering in Maya; I was thinking 
> there would be something in there that made me go "oh yeah!, thats really 
> good", but no not once.
> It felt I was fighting the software the whole time, fighting and waiting. 
> It's just so slow to do anything, why click once when you can click five 
> times seems to be the thinking. 
> I think the thing I was most surprised about was the lack of feedback from 
> the program, with Soft and Houdini you get a clue what they expect you to 
> click on to complete a task, but you get nothing, it's do it then undo and 
> try the other way around.
> 
> Pushing on with my learning of Houdini it is then, just sometimes need to 
> take work to pay bills.
> 
> On 30 March 2018 at 11:59, Mirko Jankovic  > wrote:
> - select, obj in the scene, move it, crash maya. repeat
> 
> - try to got o time in timeline, wait a bit... crash.. repeat
> 
> - press F, view port goes completely black. try on couple scenes and even 
> blank scene with cube.. same thing. see online that there are others with 
> same issue and you need ot reset all preferences.. do that and hope same crap 
> won;t happen again for who knows what reason. 
> 
> - waste half day waiting for relatively simple scene to even load... move 
> project to SSD... loading time identical as from NAS over network.. go back 
> to waiting and wasting time...
> 
> - waste a week on stupid retarded errors in rendering, props disappearing and 
> appearing randomly in frames, render done but frames not written out.,.. at 
> the end reinstall maya from 2018.2 back to 2018. sort out some of those 
> things.. get back others ... 
> 
> I will never understand how people manage to complete anything in normal time 
> frame with this piece of crap. 
> Actually I do understand.. they never complete in time...
> 
> On Thu, Mar 29, 2018 at 9:15 PM, Sven Constable  > wrote:
> Ok, no teeths but decent knowledge of marketing. That guy is so spot on, it's 
> kinda terrifiyng. lol
> 
>   <>
> From: softimage-boun...@listproc.autodesk.com 
>  
> [mailto:softimage-boun...@listproc.autodesk.com 
> ] On Behalf Of Anto Matkovic
> Sent: Thursday, March 29, 2018 10:47 AM
> To: Official Softimage Users Mailing List. 
> https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=m0vCGveF9apo6EFIS1tFVbTP2f17PuDLiJRiz-1NbyI=LuQK919KKwbWXl7jyMrzkivLE9h85lgcXYO0F_v3DRE=
>  
> 
> Subject: Re: The Maya Chronicles - or how retarded that software is...
> 
>  
> 
> It always been like that. I think my first responsibility in 3d world could 
> be described as ''hypershade boy'' :), it was a Maya class where I had to 
> start earlier, to launch Mayas and Hypershade windows, so other students 
> would be able to use them before end of class (or something like that). More 
> or less, that 'position' is possible today.
> 
>  
> 
> Anyway I heard great news, there is a new principal developer in Maya team, 
> who already have experiences all over industry. While we 

Re: The Maya Chronicles - or how retarded that software is...

2018-03-30 Thread Pierre Schiller
Mirko and Fabricio are nailing it with Maya. Can't wait to get access to
the blog and start posting.
I still can't believe how on all of these years speedy service packs do
nothing but unstabilize other libraries for render.

This happened way back when SI2014 came out and a year later they eol. Then
Maya mentioned MR will be no more, and I didn't read the *warning sign:
install at your own risk* Well it happened that I installed maya 2016
version with no Mental Ray and the little brat went on so far as to corrupt
SI mental ray library. I was in shock because I had to cross product
renders at the time and now I had a 30 day trial that messed my MR
libraries and SI will not respond to render anymore. Had to delete
everything AD related even from the regedit entrances. Then reinstall SI
only. I had to run MA on a virtual machine. That was the only way to cage
that beast...

On Fri, Mar 30, 2018, 09:46 Artur W  wrote:

> Please, that's the first thing you do with maya. DOH!.
>
> Artur
>
> ;)
>
> 2018-03-30 15:19 GMT+02:00 Fabricio Chamon :
>
>> Protip: have 2 maya sessions opened -> Begin working on one of them ->
>> wait for the crash -> kill on task manager -> fire up another session ->
>> continue work on already opened session while new one loads -> no wait 3
>> minutes for maya to start -> happyness (?)
>>
>> This is how I work in maya EVERYTIME.
>>
>> I’m lucky enough to be almost 100% houdini these days. =)
>>
>> Em sex, 30 de mar de 2018 às 09:15, Mirko Jankovic <
>> mirkoj.anima...@gmail.com> escreveu:
>>
>>> How do you know when someone is working with maya?
>>>
>>> He have his task manager opened non stop for killing the process when it
>>> becomes non responsive...again.. and again..
>>>
>>>
>>>
>>>
>>> On Fri, Mar 30, 2018 at 1:09 PM, Laurence Dodd 
>>> wrote:
>>>
 Ive spent the last month or so lighting and rendering in Maya; I was
 thinking there would be something in there that made me go "oh yeah!, thats
 really good", but no not once.
 It felt I was fighting the software the whole time, fighting and
 waiting. It's just so slow to do anything, why click once when you can
 click five times seems to be the thinking.
 I think the thing I was most surprised about was the lack of feedback
 from the program, with Soft and Houdini you get a clue what they expect you
 to click on to complete a task, but you get nothing, it's do it then undo
 and try the other way around.

 Pushing on with my learning of Houdini it is then, just sometimes need
 to take work to pay bills.

 On 30 March 2018 at 11:59, Mirko Jankovic 
 wrote:

> - select, obj in the scene, move it, crash maya. repeat
>
> - try to got o time in timeline, wait a bit... crash.. repeat
>
> - press F, view port goes completely black. try on couple scenes and
> even blank scene with cube.. same thing. see online that there are others
> with same issue and you need ot reset all preferences.. do that and hope
> same crap won;t happen again for who knows what reason.
>
> - waste half day waiting for relatively simple scene to even load...
> move project to SSD... loading time identical as from NAS over network.. 
> go
> back to waiting and wasting time...
>
> - waste a week on stupid retarded errors in rendering, props
> disappearing and appearing randomly in frames, render done but frames not
> written out.,.. at the end reinstall maya from 2018.2 back to 2018. sort
> out some of those things.. get back others ...
>
> I will never understand how people manage to complete anything in
> normal time frame with this piece of crap.
> Actually I do understand.. they never complete in time...
>
> On Thu, Mar 29, 2018 at 9:15 PM, Sven Constable <
> sixsi_l...@imagefront.de> wrote:
>
>> Ok, no teeths but decent knowledge of marketing. That guy is so spot
>> on, it's kinda terrifiyng. lol
>>
>>
>>
>> *From:* softimage-boun...@listproc.autodesk.com [mailto:
>> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Anto Matkovic
>> *Sent:* Thursday, March 29, 2018 10:47 AM
>> *To:* Official Softimage Users Mailing List.
>> https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=xGT15IFPdspGjyP37s2J0HBZsyYDEbxEGxpOpAPfhcI=cOTTwf_EKQYWRR82R65fTvRbNcgSsC3qh8zdF4z3V6w=
>> 
>> *Subject:* Re: The Maya Chronicles - or how retarded that 

Re: The Maya Chronicles - or how retarded that software is...

2018-03-30 Thread Artur W
Please, that's the first thing you do with maya. DOH!.

Artur

;)

2018-03-30 15:19 GMT+02:00 Fabricio Chamon :

> Protip: have 2 maya sessions opened -> Begin working on one of them ->
> wait for the crash -> kill on task manager -> fire up another session ->
> continue work on already opened session while new one loads -> no wait 3
> minutes for maya to start -> happyness (?)
>
> This is how I work in maya EVERYTIME.
>
> I’m lucky enough to be almost 100% houdini these days. =)
>
> Em sex, 30 de mar de 2018 às 09:15, Mirko Jankovic <
> mirkoj.anima...@gmail.com> escreveu:
>
>> How do you know when someone is working with maya?
>>
>> He have his task manager opened non stop for killing the process when it
>> becomes non responsive...again.. and again..
>>
>>
>>
>>
>> On Fri, Mar 30, 2018 at 1:09 PM, Laurence Dodd 
>> wrote:
>>
>>> Ive spent the last month or so lighting and rendering in Maya; I was
>>> thinking there would be something in there that made me go "oh yeah!, thats
>>> really good", but no not once.
>>> It felt I was fighting the software the whole time, fighting and
>>> waiting. It's just so slow to do anything, why click once when you can
>>> click five times seems to be the thinking.
>>> I think the thing I was most surprised about was the lack of feedback
>>> from the program, with Soft and Houdini you get a clue what they expect you
>>> to click on to complete a task, but you get nothing, it's do it then undo
>>> and try the other way around.
>>>
>>> Pushing on with my learning of Houdini it is then, just sometimes need
>>> to take work to pay bills.
>>>
>>> On 30 March 2018 at 11:59, Mirko Jankovic 
>>> wrote:
>>>
 - select, obj in the scene, move it, crash maya. repeat

 - try to got o time in timeline, wait a bit... crash.. repeat

 - press F, view port goes completely black. try on couple scenes and
 even blank scene with cube.. same thing. see online that there are others
 with same issue and you need ot reset all preferences.. do that and hope
 same crap won;t happen again for who knows what reason.

 - waste half day waiting for relatively simple scene to even load...
 move project to SSD... loading time identical as from NAS over network.. go
 back to waiting and wasting time...

 - waste a week on stupid retarded errors in rendering, props
 disappearing and appearing randomly in frames, render done but frames not
 written out.,.. at the end reinstall maya from 2018.2 back to 2018. sort
 out some of those things.. get back others ...

 I will never understand how people manage to complete anything in
 normal time frame with this piece of crap.
 Actually I do understand.. they never complete in time...

 On Thu, Mar 29, 2018 at 9:15 PM, Sven Constable <
 sixsi_l...@imagefront.de> wrote:

> Ok, no teeths but decent knowledge of marketing. That guy is so spot
> on, it's kinda terrifiyng. lol
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Anto Matkovic
> *Sent:* Thursday, March 29, 2018 10:47 AM
> *To:* Official Softimage Users Mailing List.
> https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=xZZ3CiDVWROndKL3dABdwPFTMofXyDJFukc2lhHglhM=1fLkBWT8KIKzypEFHPDIrMYVlNlJvS2cgMlW_o1tfhw=
> 
> *Subject:* Re: The Maya Chronicles - or how retarded that software
> is...
>
>
>
> It always been like that. I think my first responsibility in 3d world
> could be described as ''hypershade boy'' :), it was a Maya class where I
> had to start earlier, to launch Mayas and Hypershade windows, so other
> students would be able to use them before end of class (or something like
> that). More or less, that 'position' is possible today.
>
>
>
> Anyway I heard great news, there is a new principal developer in Maya
> team, who already have experiences all over industry. While we don't know
> for details of his actual engagement, here's what he did for Microsoft and
> Valve:
>
>
>
> https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3DKHG6fXEba0A=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=xZZ3CiDVWROndKL3dABdwPFTMofXyDJFukc2lhHglhM=_gJrMRdDnic3GYddAPY9TSNXC__zPqSPfu6DSZKqQ9Y=
> 

Re: The Maya Chronicles - or how retarded that software is...

2018-03-30 Thread Artur W
What I gathered about Maya so far is that every function in one way or
another leads to a hotkey Alt+F4 (the fast option).
Also, when it crashes, I noticed it is faster to kill the process then wait
for all the notifiers to appear (your maya crashed window x 9000). A tip
for you'all.

Artur

2018-03-30 15:26 GMT+02:00 Mirko Jankovic :

> hahah that is exactly what I did!! having two maya running :))
> damn...
>
>
> On Fri, Mar 30, 2018 at 3:19 PM, Fabricio Chamon 
> wrote:
>
>> Protip: have 2 maya sessions opened -> Begin working on one of them ->
>> wait for the crash -> kill on task manager -> fire up another session ->
>> continue work on already opened session while new one loads -> no wait 3
>> minutes for maya to start -> happyness (?)
>>
>> This is how I work in maya EVERYTIME.
>>
>> I’m lucky enough to be almost 100% houdini these days. =)
>>
>> Em sex, 30 de mar de 2018 às 09:15, Mirko Jankovic <
>> mirkoj.anima...@gmail.com> escreveu:
>>
>>> How do you know when someone is working with maya?
>>>
>>> He have his task manager opened non stop for killing the process when it
>>> becomes non responsive...again.. and again..
>>>
>>>
>>>
>>>
>>> On Fri, Mar 30, 2018 at 1:09 PM, Laurence Dodd 
>>> wrote:
>>>
 Ive spent the last month or so lighting and rendering in Maya; I was
 thinking there would be something in there that made me go "oh yeah!, thats
 really good", but no not once.
 It felt I was fighting the software the whole time, fighting and
 waiting. It's just so slow to do anything, why click once when you can
 click five times seems to be the thinking.
 I think the thing I was most surprised about was the lack of feedback
 from the program, with Soft and Houdini you get a clue what they expect you
 to click on to complete a task, but you get nothing, it's do it then undo
 and try the other way around.

 Pushing on with my learning of Houdini it is then, just sometimes need
 to take work to pay bills.

 On 30 March 2018 at 11:59, Mirko Jankovic 
 wrote:

> - select, obj in the scene, move it, crash maya. repeat
>
> - try to got o time in timeline, wait a bit... crash.. repeat
>
> - press F, view port goes completely black. try on couple scenes and
> even blank scene with cube.. same thing. see online that there are others
> with same issue and you need ot reset all preferences.. do that and hope
> same crap won;t happen again for who knows what reason.
>
> - waste half day waiting for relatively simple scene to even load...
> move project to SSD... loading time identical as from NAS over network.. 
> go
> back to waiting and wasting time...
>
> - waste a week on stupid retarded errors in rendering, props
> disappearing and appearing randomly in frames, render done but frames not
> written out.,.. at the end reinstall maya from 2018.2 back to 2018. sort
> out some of those things.. get back others ...
>
> I will never understand how people manage to complete anything in
> normal time frame with this piece of crap.
> Actually I do understand.. they never complete in time...
>
> On Thu, Mar 29, 2018 at 9:15 PM, Sven Constable <
> sixsi_l...@imagefront.de> wrote:
>
>> Ok, no teeths but decent knowledge of marketing. That guy is so spot
>> on, it's kinda terrifiyng. lol
>>
>>
>>
>> *From:* softimage-boun...@listproc.autodesk.com [mailto:
>> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Anto Matkovic
>> *Sent:* Thursday, March 29, 2018 10:47 AM
>> *To:* Official Softimage Users Mailing List.
>> https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=3ceovWN6_Xf19ClECMSkFuEPbTapfvyOa7weYNXiqkM=aXrs12Fn3Tu40T28Vw-GXVCzdnCALmCUabfeXBD9dVY=
>> 
>> *Subject:* Re: The Maya Chronicles - or how retarded that software
>> is...
>>
>>
>>
>> It always been like that. I think my first responsibility in 3d world
>> could be described as ''hypershade boy'' :), it was a Maya class where I
>> had to start earlier, to launch Mayas and Hypershade windows, so other
>> students would be able to use them before end of class (or something like
>> that). More or less, that 'position' is possible today.
>>
>>
>>
>> Anyway I heard great news, there is a new principal developer in Maya
>> team, who already have experiences all over 

Re: The Maya Chronicles - or how retarded that software is...

2018-03-30 Thread Mirko Jankovic
hahah that is exactly what I did!! having two maya running :))
damn...


On Fri, Mar 30, 2018 at 3:19 PM, Fabricio Chamon  wrote:

> Protip: have 2 maya sessions opened -> Begin working on one of them ->
> wait for the crash -> kill on task manager -> fire up another session ->
> continue work on already opened session while new one loads -> no wait 3
> minutes for maya to start -> happyness (?)
>
> This is how I work in maya EVERYTIME.
>
> I’m lucky enough to be almost 100% houdini these days. =)
>
> Em sex, 30 de mar de 2018 às 09:15, Mirko Jankovic <
> mirkoj.anima...@gmail.com> escreveu:
>
>> How do you know when someone is working with maya?
>>
>> He have his task manager opened non stop for killing the process when it
>> becomes non responsive...again.. and again..
>>
>>
>>
>>
>> On Fri, Mar 30, 2018 at 1:09 PM, Laurence Dodd 
>> wrote:
>>
>>> Ive spent the last month or so lighting and rendering in Maya; I was
>>> thinking there would be something in there that made me go "oh yeah!, thats
>>> really good", but no not once.
>>> It felt I was fighting the software the whole time, fighting and
>>> waiting. It's just so slow to do anything, why click once when you can
>>> click five times seems to be the thinking.
>>> I think the thing I was most surprised about was the lack of feedback
>>> from the program, with Soft and Houdini you get a clue what they expect you
>>> to click on to complete a task, but you get nothing, it's do it then undo
>>> and try the other way around.
>>>
>>> Pushing on with my learning of Houdini it is then, just sometimes need
>>> to take work to pay bills.
>>>
>>> On 30 March 2018 at 11:59, Mirko Jankovic 
>>> wrote:
>>>
 - select, obj in the scene, move it, crash maya. repeat

 - try to got o time in timeline, wait a bit... crash.. repeat

 - press F, view port goes completely black. try on couple scenes and
 even blank scene with cube.. same thing. see online that there are others
 with same issue and you need ot reset all preferences.. do that and hope
 same crap won;t happen again for who knows what reason.

 - waste half day waiting for relatively simple scene to even load...
 move project to SSD... loading time identical as from NAS over network.. go
 back to waiting and wasting time...

 - waste a week on stupid retarded errors in rendering, props
 disappearing and appearing randomly in frames, render done but frames not
 written out.,.. at the end reinstall maya from 2018.2 back to 2018. sort
 out some of those things.. get back others ...

 I will never understand how people manage to complete anything in
 normal time frame with this piece of crap.
 Actually I do understand.. they never complete in time...

 On Thu, Mar 29, 2018 at 9:15 PM, Sven Constable <
 sixsi_l...@imagefront.de> wrote:

> Ok, no teeths but decent knowledge of marketing. That guy is so spot
> on, it's kinda terrifiyng. lol
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Anto Matkovic
> *Sent:* Thursday, March 29, 2018 10:47 AM
> *To:* Official Softimage Users Mailing List.
> https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=T8Enyx68h8k0Vb7jY6YjSO7aOu-Kk0Q_GX5uIjK3bKM=u9sB5DZu_7yJ94AeWW25adzYVT0OqpO9k1PtxXZF4rg=
> 
> *Subject:* Re: The Maya Chronicles - or how retarded that software
> is...
>
>
>
> It always been like that. I think my first responsibility in 3d world
> could be described as ''hypershade boy'' :), it was a Maya class where I
> had to start earlier, to launch Mayas and Hypershade windows, so other
> students would be able to use them before end of class (or something like
> that). More or less, that 'position' is possible today.
>
>
>
> Anyway I heard great news, there is a new principal developer in Maya
> team, who already have experiences all over industry. While we don't know
> for details of his actual engagement, here's what he did for Microsoft and
> Valve:
>
>
>
> https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3DKHG6fXEba0A=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=T8Enyx68h8k0Vb7jY6YjSO7aOu-Kk0Q_GX5uIjK3bKM=DgA8FA8vTJYyeq8onfef0YvVemvtHj2oW_UXAQWupJ0=
> 

Re: The Maya Chronicles - or how retarded that software is...

2018-03-30 Thread Fabricio Chamon
Protip: have 2 maya sessions opened -> Begin working on one of them -> wait
for the crash -> kill on task manager -> fire up another session ->
continue work on already opened session while new one loads -> no wait 3
minutes for maya to start -> happyness (?)

This is how I work in maya EVERYTIME.

I’m lucky enough to be almost 100% houdini these days. =)

Em sex, 30 de mar de 2018 às 09:15, Mirko Jankovic <
mirkoj.anima...@gmail.com> escreveu:

> How do you know when someone is working with maya?
>
> He have his task manager opened non stop for killing the process when it
> becomes non responsive...again.. and again..
>
>
>
>
> On Fri, Mar 30, 2018 at 1:09 PM, Laurence Dodd 
> wrote:
>
>> Ive spent the last month or so lighting and rendering in Maya; I was
>> thinking there would be something in there that made me go "oh yeah!, thats
>> really good", but no not once.
>> It felt I was fighting the software the whole time, fighting and waiting.
>> It's just so slow to do anything, why click once when you can click five
>> times seems to be the thinking.
>> I think the thing I was most surprised about was the lack of feedback
>> from the program, with Soft and Houdini you get a clue what they expect you
>> to click on to complete a task, but you get nothing, it's do it then undo
>> and try the other way around.
>>
>> Pushing on with my learning of Houdini it is then, just sometimes need to
>> take work to pay bills.
>>
>> On 30 March 2018 at 11:59, Mirko Jankovic 
>> wrote:
>>
>>> - select, obj in the scene, move it, crash maya. repeat
>>>
>>> - try to got o time in timeline, wait a bit... crash.. repeat
>>>
>>> - press F, view port goes completely black. try on couple scenes and
>>> even blank scene with cube.. same thing. see online that there are others
>>> with same issue and you need ot reset all preferences.. do that and hope
>>> same crap won;t happen again for who knows what reason.
>>>
>>> - waste half day waiting for relatively simple scene to even load...
>>> move project to SSD... loading time identical as from NAS over network.. go
>>> back to waiting and wasting time...
>>>
>>> - waste a week on stupid retarded errors in rendering, props
>>> disappearing and appearing randomly in frames, render done but frames not
>>> written out.,.. at the end reinstall maya from 2018.2 back to 2018. sort
>>> out some of those things.. get back others ...
>>>
>>> I will never understand how people manage to complete anything in normal
>>> time frame with this piece of crap.
>>> Actually I do understand.. they never complete in time...
>>>
>>> On Thu, Mar 29, 2018 at 9:15 PM, Sven Constable <
>>> sixsi_l...@imagefront.de> wrote:
>>>
 Ok, no teeths but decent knowledge of marketing. That guy is so spot
 on, it's kinda terrifiyng. lol



 *From:* softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] *On Behalf Of *Anto Matkovic
 *Sent:* Thursday, March 29, 2018 10:47 AM
 *To:* Official Softimage Users Mailing List.
 https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=JTr-cpBV47I3AaD-lW9zUGdeZye_oG6lfzc4EQZE2ZI=8mWuOGH-e_6ydZZN2BYQ3uk2A-L-2uIszvPHZR-Wsvk=
 
 *Subject:* Re: The Maya Chronicles - or how retarded that software
 is...



 It always been like that. I think my first responsibility in 3d world
 could be described as ''hypershade boy'' :), it was a Maya class where I
 had to start earlier, to launch Mayas and Hypershade windows, so other
 students would be able to use them before end of class (or something like
 that). More or less, that 'position' is possible today.



 Anyway I heard great news, there is a new principal developer in Maya
 team, who already have experiences all over industry. While we don't know
 for details of his actual engagement, here's what he did for Microsoft and
 Valve:



 https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3DKHG6fXEba0A=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=JTr-cpBV47I3AaD-lW9zUGdeZye_oG6lfzc4EQZE2ZI=voKSK4fDPuurUaLtOa_cLKpB4JAlY567VfZNzGiv5uc=
 

 

Re: The Maya Chronicles - or how retarded that software is...

2018-03-30 Thread Mirko Jankovic
How do you know when someone is working with maya?

He have his task manager opened non stop for killing the process when it
becomes non responsive...again.. and again..




On Fri, Mar 30, 2018 at 1:09 PM, Laurence Dodd  wrote:

> Ive spent the last month or so lighting and rendering in Maya; I was
> thinking there would be something in there that made me go "oh yeah!, thats
> really good", but no not once.
> It felt I was fighting the software the whole time, fighting and waiting.
> It's just so slow to do anything, why click once when you can click five
> times seems to be the thinking.
> I think the thing I was most surprised about was the lack of feedback from
> the program, with Soft and Houdini you get a clue what they expect you to
> click on to complete a task, but you get nothing, it's do it then undo and
> try the other way around.
>
> Pushing on with my learning of Houdini it is then, just sometimes need to
> take work to pay bills.
>
> On 30 March 2018 at 11:59, Mirko Jankovic 
> wrote:
>
>> - select, obj in the scene, move it, crash maya. repeat
>>
>> - try to got o time in timeline, wait a bit... crash.. repeat
>>
>> - press F, view port goes completely black. try on couple scenes and even
>> blank scene with cube.. same thing. see online that there are others with
>> same issue and you need ot reset all preferences.. do that and hope same
>> crap won;t happen again for who knows what reason.
>>
>> - waste half day waiting for relatively simple scene to even load... move
>> project to SSD... loading time identical as from NAS over network.. go back
>> to waiting and wasting time...
>>
>> - waste a week on stupid retarded errors in rendering, props disappearing
>> and appearing randomly in frames, render done but frames not written
>> out.,.. at the end reinstall maya from 2018.2 back to 2018. sort out some
>> of those things.. get back others ...
>>
>> I will never understand how people manage to complete anything in normal
>> time frame with this piece of crap.
>> Actually I do understand.. they never complete in time...
>>
>> On Thu, Mar 29, 2018 at 9:15 PM, Sven Constable > > wrote:
>>
>>> Ok, no teeths but decent knowledge of marketing. That guy is so spot on,
>>> it's kinda terrifiyng. lol
>>>
>>>
>>>
>>> *From:* softimage-boun...@listproc.autodesk.com [mailto:
>>> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Anto Matkovic
>>> *Sent:* Thursday, March 29, 2018 10:47 AM
>>> *To:* Official Softimage Users Mailing List.
>>> https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=OLjUGh43mYUkx7IZL6iScu-77V8_7NT0DKFozL9UKIg=reUjhdl_cGCGInf34cy2Q7ZseYfazf-OyRc3yVB5hmE=
>>> 
>>> *Subject:* Re: The Maya Chronicles - or how retarded that software is...
>>>
>>>
>>>
>>> It always been like that. I think my first responsibility in 3d world
>>> could be described as ''hypershade boy'' :), it was a Maya class where I
>>> had to start earlier, to launch Mayas and Hypershade windows, so other
>>> students would be able to use them before end of class (or something like
>>> that). More or less, that 'position' is possible today.
>>>
>>>
>>>
>>> Anyway I heard great news, there is a new principal developer in Maya
>>> team, who already have experiences all over industry. While we don't know
>>> for details of his actual engagement, here's what he did for Microsoft and
>>> Valve:
>>>
>>>
>>>
>>> https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3DKHG6fXEba0A=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=OLjUGh43mYUkx7IZL6iScu-77V8_7NT0DKFozL9UKIg=y4xIjSskO8iSnpBksyoQy2w79m3E3PFZ43tHEpPM-TI=
>>> 
>>>
>>> https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3DeDyXIXyAZq0=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=OLjUGh43mYUkx7IZL6iScu-77V8_7NT0DKFozL9UKIg=RlfN5GibUvj0sgt91-LSYftuvqEfVDuSDpBA8eADgss=
>>> 
>>>

Re: The Maya Chronicles - or how retarded that software is...

2018-03-30 Thread Laurence Dodd
Ive spent the last month or so lighting and rendering in Maya; I was
thinking there would be something in there that made me go "oh yeah!, thats
really good", but no not once.
It felt I was fighting the software the whole time, fighting and waiting.
It's just so slow to do anything, why click once when you can click five
times seems to be the thinking.
I think the thing I was most surprised about was the lack of feedback from
the program, with Soft and Houdini you get a clue what they expect you to
click on to complete a task, but you get nothing, it's do it then undo and
try the other way around.

Pushing on with my learning of Houdini it is then, just sometimes need to
take work to pay bills.

On 30 March 2018 at 11:59, Mirko Jankovic  wrote:

> - select, obj in the scene, move it, crash maya. repeat
>
> - try to got o time in timeline, wait a bit... crash.. repeat
>
> - press F, view port goes completely black. try on couple scenes and even
> blank scene with cube.. same thing. see online that there are others with
> same issue and you need ot reset all preferences.. do that and hope same
> crap won;t happen again for who knows what reason.
>
> - waste half day waiting for relatively simple scene to even load... move
> project to SSD... loading time identical as from NAS over network.. go back
> to waiting and wasting time...
>
> - waste a week on stupid retarded errors in rendering, props disappearing
> and appearing randomly in frames, render done but frames not written
> out.,.. at the end reinstall maya from 2018.2 back to 2018. sort out some
> of those things.. get back others ...
>
> I will never understand how people manage to complete anything in normal
> time frame with this piece of crap.
> Actually I do understand.. they never complete in time...
>
> On Thu, Mar 29, 2018 at 9:15 PM, Sven Constable 
> wrote:
>
>> Ok, no teeths but decent knowledge of marketing. That guy is so spot on,
>> it's kinda terrifiyng. lol
>>
>>
>>
>> *From:* softimage-boun...@listproc.autodesk.com [mailto:
>> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Anto Matkovic
>> *Sent:* Thursday, March 29, 2018 10:47 AM
>> *To:* Official Softimage Users Mailing List.
>> https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=eaWwfdbeJobyRx51JOa_yHf75DBGmEhWp_FBwvbQbsE=_PprZN4IQODqc564I8BophUPl3-UGnT6wvcCiQF7VbY=
>> 
>> *Subject:* Re: The Maya Chronicles - or how retarded that software is...
>>
>>
>>
>> It always been like that. I think my first responsibility in 3d world
>> could be described as ''hypershade boy'' :), it was a Maya class where I
>> had to start earlier, to launch Mayas and Hypershade windows, so other
>> students would be able to use them before end of class (or something like
>> that). More or less, that 'position' is possible today.
>>
>>
>>
>> Anyway I heard great news, there is a new principal developer in Maya
>> team, who already have experiences all over industry. While we don't know
>> for details of his actual engagement, here's what he did for Microsoft and
>> Valve:
>>
>>
>>
>> https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3DKHG6fXEba0A=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=eaWwfdbeJobyRx51JOa_yHf75DBGmEhWp_FBwvbQbsE=Ix_0CIwXRIe3wWKup7kTjJLazU5FP33v7iMShQRVeZQ=
>> 
>>
>> https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3DeDyXIXyAZq0=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=eaWwfdbeJobyRx51JOa_yHf75DBGmEhWp_FBwvbQbsE=X7x99dozUvRLj6ukSr9j_MSYjGtbIPB_BYn5AppzIdw=
>> 
>>
>>
>>
>>
>>
>>
>> --
>>
>> *From:* Morten Bartholdy 
>> *To:* "Userlist, Softimage" 
>> *Sent:* Monday, March 26, 2018 1:25 PM
>> *Subject:* The Maya Chronicles - or how retarded that software is...
>>
>>
>>
>>
>>
>> The Hypershade is slow to update A: when 

Re: The Maya Chronicles - or how retarded that software is...

2018-03-30 Thread Mirko Jankovic
- select, obj in the scene, move it, crash maya. repeat

- try to got o time in timeline, wait a bit... crash.. repeat

- press F, view port goes completely black. try on couple scenes and even
blank scene with cube.. same thing. see online that there are others with
same issue and you need ot reset all preferences.. do that and hope same
crap won;t happen again for who knows what reason.

- waste half day waiting for relatively simple scene to even load... move
project to SSD... loading time identical as from NAS over network.. go back
to waiting and wasting time...

- waste a week on stupid retarded errors in rendering, props disappearing
and appearing randomly in frames, render done but frames not written
out.,.. at the end reinstall maya from 2018.2 back to 2018. sort out some
of those things.. get back others ...

I will never understand how people manage to complete anything in normal
time frame with this piece of crap.
Actually I do understand.. they never complete in time...

On Thu, Mar 29, 2018 at 9:15 PM, Sven Constable 
wrote:

> Ok, no teeths but decent knowledge of marketing. That guy is so spot on,
> it's kinda terrifiyng. lol
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:softimage-bounces@
> listproc.autodesk.com] *On Behalf Of *Anto Matkovic
> *Sent:* Thursday, March 29, 2018 10:47 AM
> *To:* Official Softimage Users Mailing List. 
> https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=gR2IkJtTpLf5-jkktYSnclJNLlPFHZw2KG0aRMSbdgo=zjeu-vf0EKyZalp_1J1sTST6XOfLoeBsV4pYHwIs_Rk=
> forum/#!forum/xsi_list
> *Subject:* Re: The Maya Chronicles - or how retarded that software is...
>
>
>
> It always been like that. I think my first responsibility in 3d world
> could be described as ''hypershade boy'' :), it was a Maya class where I
> had to start earlier, to launch Mayas and Hypershade windows, so other
> students would be able to use them before end of class (or something like
> that). More or less, that 'position' is possible today.
>
>
>
> Anyway I heard great news, there is a new principal developer in Maya
> team, who already have experiences all over industry. While we don't know
> for details of his actual engagement, here's what he did for Microsoft and
> Valve:
>
>
>
> https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3DKHG6fXEba0A=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=gR2IkJtTpLf5-jkktYSnclJNLlPFHZw2KG0aRMSbdgo=SBxgSJsPjUD033ND7DqUnCCN9k5mxbdi-_R178U4nCk=
> 
>
> https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3DeDyXIXyAZq0=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=gR2IkJtTpLf5-jkktYSnclJNLlPFHZw2KG0aRMSbdgo=X96cSG1e223-Z8K7uZ3LT31XK_sGISZ7mLXmXH1suoI=
> 
>
>
>
>
>
>
> --
>
> *From:* Morten Bartholdy 
> *To:* "Userlist, Softimage" 
> *Sent:* Monday, March 26, 2018 1:25 PM
> *Subject:* The Maya Chronicles - or how retarded that software is...
>
>
>
>
>
> The Hypershade is slow to update A: when there are many materials (I guess
> updating shaderballs) and even slower when the selected object has many
> polygons. Horrible waste of the users time. WWTT??? (which is short for
> "What Were They Thinking")
>
>
>
> 
> -
>
>
>
>
>
> Softimage Mailing List.
>
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>
>
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>



-- 
Mirko Jankovic
*https://urldefense.proofpoint.com/v2/url?u=http-3A__www.cgfolio.com_mirko-2Djankovic=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=gR2IkJtTpLf5-jkktYSnclJNLlPFHZw2KG0aRMSbdgo=NBIxOjjL3ARjZDUsBMGq4nHvcHBfhBX5Iqfc3euhZtg=