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RE: needing help with writing a custom display callbacks
Hello, Maybe in the RegisterViewPortCallBack you can set the siDisplayCallback to siPreEndFrame or siEndFrame so it is drawn after all other elements in the scene Hope it helps ben From: angel...@oneanimation.com Date: Fri, 12 Apr 2013 10:21:32 +0800 Subject: Re: needing help with writing a custom display callbacks To: softimage@listproc.autodesk.com Thanks Nicolas for the prompt reply. I tried disabling depth testing, lighting and cull face but it still draws behind the 3D object. I know swapping buffers is not allowed since Softimage closes itself after that. --Angeline TanJunior TD One Animation On 12 April 2013 00:35, Nicolas Burtnyk wrote: Hi Angeline, You can try disabling depth testing before drawing your 2d stuff, using glDisable(GL_DEPTH_TEST). -Nicolas On Thu, Apr 11, 2013 at 3:16 AM, Angeline wrote: Hi everyone, I've been working on display callbacks and am having some trouble. I am trying to display some information for the animators at One Animation. >From my understanding of opengl render sequence, 3D objects are render before >2D displays: // drawing 3D world push GL_PROJECTIONloadIdentityset ortho push GL_MODELVIEWloadIdentity clear color and depth buffer // draw 2D information pop GL_MODELVIEW pop GL_PROJECTION I placed my 2D drawing codes in the function below based off the Sample Display Callback example from the Softimage SDK. void MyClearScreenBuffer_Execute ( XSI::CRef, LPVOID * ); The problem I'm facing is that the 2D information is drawing behind the 3D objects. Thanks Angeline Junior TD One Animation -- Angeline Tan Junior TDOne Animation
RE: point position from group
Beside the different point order you get there is an other issue: If your geometries have different point counts, you can only get the Nth point position on each geo, N corresponding to lowest NbPoints of the geometries in that group. ie: you have a geo with 8 points, an other with 16 and the last with 32, you can only access the first 8 points on each geometries ben
Re: Raafal
Hey Guy, I did it with 2 intentions: to see what other people think about your initiative and obviously to see some people interested and join the adventure... For now, I can not help/participate so much but I will try anyway No offense, do it! Keep the hard work!! Sincerely, Ben
Re: Raafal
I love those buttons and the way it grows... I have tested most all of 3D softwares available(professional ones) and XSI is in my opinion the best interfaced. But one thing bother me, as Jo said, about the Core / Architecture I understand that a scripting language can centralize all the external libs as well as pass datas between those lib and the ui but I don't see how to have an unified framework and nowadays performance without a core C/C++ architecture Do you think we could use a core as FabricEngine under the hood? ben
RE: MS Visual C++ 2010 problem
héhé, I should have check the doc before sending message.. sorry for the noise... Date: Wed, 25 Apr 2012 16:05:07 +0200 Subject: MS Visual C++ 2010 problem From: ahmidou@gmail.com To: softimage@listproc.autodesk.com Hi List I'm trying to intall MS Visual C++ 2010 on a machine that had previously the 2008 version (uninstalled now), unfortunatly I constantly have this error: TRACKER : error TRK0005: Failed to locate: "CL.exe". what I understand is that MSVC++ is searching CL.exe at the wrong place: C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC instead of C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC \bin I really don't know how to fix this, and google didn't help that much. Any idea? Thanks -- Ahmidou Lyazidi Director | TD | CG artist http://vimeo.com/ahmidou/videos
RE: MS Visual C++ 2010 problem
Hello Ahmidou, I suggest you to stick with vs2008 vs2010 isn't supported by softimage so when redistributing you have to install "Microsoft 2010 C++ Redistributable" on each machine At least in Softimage 2012... Have a nice day, ben > To: softimage@listproc.autodesk.com > Subject: Re: MS Visual C++ 2010 problem > Date: Wed, 25 Apr 2012 16:10:31 +0200 > From: s...@tidbit-images.com > > We had the very same issue yesterday, but could not find a solution yet :-( > We reverted back to VS2008 SP1 for the time being... > > > > Hi List > > I'm trying to intall MS Visual C++ 2010 on a machine that had previously > > the 2008 version (uninstalled now), > > unfortunatly I constantly have this error: > > TRACKER : error TRK0005: Failed to locate: "CL.exe". > > > > what I understand is that MSVC++ is searching CL.exe at the wrong place: > > > > C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC > > instead of > > C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC \bin > > > > I really don't know how to fix this, and google didn't help that much. > > Any idea? > > > > Thanks > > > -- > --- > Stefan Kubicek Co-founder > --- >keyvis digital imagery > Wehrgasse 9 - Grüner Hof > 1050 Vienna Austria > Phone:+43/699/12614231 > --- www.keyvis.at ste...@keyvis.at --- > -- This email and its attachments are > --confidential and for the recipient only-- >