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2013-09-01 Thread benjamin malartre

  

RE: needing help with writing a custom display callbacks

2013-04-12 Thread benjamin malartre
Hello,
Maybe in the RegisterViewPortCallBack
you can set the siDisplayCallback to siPreEndFrame  or siEndFrame so it is 
drawn after all other elements in the scene

Hope it helps

ben

From: angel...@oneanimation.com
Date: Fri, 12 Apr 2013 10:21:32 +0800
Subject: Re: needing help with writing a custom display callbacks
To: softimage@listproc.autodesk.com

Thanks Nicolas for the prompt reply.
I tried disabling depth testing, lighting and cull face but it still draws 
behind the 3D object. I know swapping buffers is not allowed since Softimage 
closes itself after that.



--Angeline TanJunior TD
One Animation

On 12 April 2013 00:35, Nicolas Burtnyk  wrote:



Hi Angeline,
You can try disabling depth testing before drawing your 2d stuff, using 
glDisable(GL_DEPTH_TEST).



-Nicolas



On Thu, Apr 11, 2013 at 3:16 AM, Angeline  wrote:




Hi everyone, 
I've been working on display callbacks and am having some trouble. I am trying 
to display some information for the animators at One Animation. 






>From my understanding of opengl render sequence, 3D objects are render before 
>2D displays:
// drawing 3D world

push GL_PROJECTIONloadIdentityset ortho






push GL_MODELVIEWloadIdentity



clear color and depth buffer






// draw 2D information
pop GL_MODELVIEW





pop GL_PROJECTION 
I placed my 2D drawing codes in the function below based off the Sample Display 
Callback example from the Softimage SDK.





void   MyClearScreenBuffer_Execute ( XSI::CRef, LPVOID * );
The problem I'm facing is that the 2D information is drawing behind the 3D 
objects.







Thanks

Angeline
Junior TD 
One Animation







-- 
Angeline Tan
Junior TDOne Animation
  

RE: point position from group

2013-01-24 Thread benjamin malartre

Beside the different point order you get there is an other issue:

If your geometries have different point counts, you can only get the Nth point 
position on each geo,
N corresponding to lowest NbPoints of the geometries in that group.

ie: you have a geo with 8 points, an other with 16 and the last with 32, you 
can only access the first 8 points on each geometries

ben
  

Re: Raafal

2012-10-11 Thread benjamin malartre

Hey Guy, I did it with 2 intentions:
to see what other people think about your initiative
and obviously to see some people interested and join the adventure...
For now, I can not help/participate so much but I will try anyway

No offense, do it!
Keep the hard work!!

Sincerely,  Ben
  

Re: Raafal

2012-10-11 Thread benjamin malartre

I love those buttons and the way it grows...
I have tested most all of 3D softwares available(professional ones) and XSI is 
in my opinion
the best interfaced.

But one thing bother me, as Jo said, about the Core / Architecture
I understand that a scripting language can centralize all the external libs as 
well as pass datas between those lib and the ui
but I don't see how to have an unified framework and nowadays performance 
without a core C/C++ architecture

Do you think we could use a core as FabricEngine under the hood?

ben

  

RE: MS Visual C++ 2010 problem

2012-04-25 Thread benjamin malartre

héhé, I should have check the doc before sending message..
sorry for the noise...

Date: Wed, 25 Apr 2012 16:05:07 +0200
Subject: MS Visual C++ 2010 problem
From: ahmidou@gmail.com
To: softimage@listproc.autodesk.com

Hi List
I'm trying to intall MS Visual C++ 2010 on a machine that had previously the 
2008 version (uninstalled now),
unfortunatly I constantly have this error:
TRACKER : error TRK0005: Failed to locate: "CL.exe".


what I understand is that MSVC++ is searching CL.exe at the wrong place:

C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC 
instead of 
C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC \bin


I really don't know how to fix this, and google didn't help that much.
Any idea?

Thanks
-- 
Ahmidou Lyazidi 
Director | TD | CG artist
http://vimeo.com/ahmidou/videos


  

RE: MS Visual C++ 2010 problem

2012-04-25 Thread benjamin malartre

Hello Ahmidou,
I suggest you to stick with vs2008
vs2010 isn't supported by softimage so when redistributing you have to install 
"Microsoft 2010 C++ Redistributable" on each machine

At least in Softimage 2012...

Have a nice day,
ben



> To: softimage@listproc.autodesk.com
> Subject: Re: MS Visual C++ 2010 problem
> Date: Wed, 25 Apr 2012 16:10:31 +0200
> From: s...@tidbit-images.com
> 
> We had the very same issue yesterday, but could not find a solution yet :-(
> We reverted back to VS2008 SP1 for the time being...
> 
> 
> > Hi List
> > I'm trying to intall MS Visual C++ 2010 on a machine that had previously
> > the 2008 version (uninstalled now),
> > unfortunatly I constantly have this error:
> > TRACKER : error TRK0005: Failed to locate: "CL.exe".
> >
> > what I understand is that MSVC++ is searching CL.exe at the wrong place:
> >
> > C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC
> > instead of
> > C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC \bin
> >
> > I really don't know how to fix this, and google didn't help that much.
> > Any idea?
> >
> > Thanks
> 
> 
> -- 
> ---
> Stefan Kubicek   Co-founder
> ---
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