How many ?
Ok, it's sunday and I'm borred finishing that animatic Since Softimage is going to EOL someday day, I was wondering how many productions that marvellous software has helped to accomplish. I mean, not the complete or big or honorable production, I mean _any_ productions. Any 3d thing in which XSI helped. Must be what ? millions ? yeah well ok, I feel nostalgic...
Re: How many ?
say a thousand places were using it for about ten years doing 10 productions per year. that’s 100.000 From: olivier jeannel Sent: Sunday, July 27, 2014 12:09 PM To: softimage@listproc.autodesk.com Subject: How many ? Ok, it's sunday and I'm borred finishing that animatic Since Softimage is going to EOL someday day, I was wondering how many productions that marvellous software has helped to accomplish. I mean, not the complete or big or honorable production, I mean any productions. Any 3d thing in which XSI helped. Must be what ? millions ? yeah well ok, I feel nostalgic...
Re: How many ?
I was thinking more like all the little things (added to the big things) : The vector tests you made years ago just to check some theory, the 3d postcard for your grand mother, the scene tutorial you made, etc... All those little bits of memory... I'm into K. Dick these days, with a little bit of Hall 9000... :/ Le 27/07/2014 15:14, pete...@skynet.be a écrit : say a thousand places were using it for about ten years doing 10 productions per year. that’s 100.000 *From:* olivier jeannel mailto:olivier.jean...@noos.fr *Sent:* Sunday, July 27, 2014 12:09 PM *To:* softimage@listproc.autodesk.com mailto:softimage@listproc.autodesk.com *Subject:* How many ? Ok, it's sunday and I'm borred finishing that animatic Since Softimage is going to EOL someday day, I was wondering how many productions that marvellous software has helped to accomplish. I mean, not the complete or big or honorable production, I mean _any_ productions. Any 3d thing in which XSI helped. Must be what ? millions ? yeah well ok, I feel nostalgic...
Re: How many ?
how many studios who did not promote it enough as a tool :P On 27 July 2014 18:00, olivier jeannel olivier.jean...@noos.fr wrote: I was thinking more like all the little things (added to the big things) : The vector tests you made years ago just to check some theory, the 3d postcard for your grand mother, the scene tutorial you made, etc... All those little bits of memory... I'm into K. Dick these days, with a little bit of Hall 9000... :/ Le 27/07/2014 15:14, pete...@skynet.be a écrit : say a thousand places were using it for about ten years doing 10 productions per year. that’s 100.000 *From:* olivier jeannel olivier.jean...@noos.fr *Sent:* Sunday, July 27, 2014 12:09 PM *To:* softimage@listproc.autodesk.com *Subject:* How many ? Ok, it's sunday and I'm borred finishing that animatic Since Softimage is going to EOL someday day, I was wondering how many productions that marvellous software has helped to accomplish. I mean, not the complete or big or honorable production, I mean *any* productions. Any 3d thing in which XSI helped. Must be what ? millions ? yeah well ok, I feel nostalgic...
Re: How many ?
I hope to release wips of the grand project of the part two years prepro soon. Done mostly in softimage. I agree, word of mouth was very limited concerning si.. --- Original Message --- From: Sebastien Sterling sebastien.sterl...@gmail.com Sent: July 27, 2014 12:06 PM To: softimage@listproc.autodesk.com Subject: Re: How many ? how many studios who did not promote it enough as a tool :P On 27 July 2014 18:00, olivier jeannel olivier.jean...@noos.fr wrote: I was thinking more like all the little things (added to the big things) : The vector tests you made years ago just to check some theory, the 3d postcard for your grand mother, the scene tutorial you made, etc... All those little bits of memory... I'm into K. Dick these days, with a little bit of Hall 9000... :/ Le 27/07/2014 15:14, pete...@skynet.be a écrit : say a thousand places were using it for about ten years doing 10 productions per year. that’s 100.000 *From:* olivier jeannel olivier.jean...@noos.fr *Sent:* Sunday, July 27, 2014 12:09 PM *To:* softimage@listproc.autodesk.com *Subject:* How many ? Ok, it's sunday and I'm borred finishing that animatic Since Softimage is going to EOL someday day, I was wondering how many productions that marvellous software has helped to accomplish. I mean, not the complete or big or honorable production, I mean *any* productions. Any 3d thing in which XSI helped. Must be what ? millions ? yeah well ok, I feel nostalgic...
Re: How many ?
well guys with SI kept working in it not much time for word of mouth.. while others had too much time between crashes or waiting apps to do something or just trying to talk them self into belief how their app is best out there.. ;) On Sun, Jul 27, 2014 at 8:04 PM, Personal drais...@outlook.com wrote: I hope to release wips of the grand project of the part two years prepro soon. Done mostly in softimage. I agree, word of mouth was very limited concerning si.. --- Original Message --- From: Sebastien Sterling sebastien.sterl...@gmail.com Sent: July 27, 2014 12:06 PM To: softimage@listproc.autodesk.com Subject: Re: How many ? how many studios who did not promote it enough as a tool :P On 27 July 2014 18:00, olivier jeannel olivier.jean...@noos.fr wrote: I was thinking more like all the little things (added to the big things) : The vector tests you made years ago just to check some theory, the 3d postcard for your grand mother, the scene tutorial you made, etc... All those little bits of memory... I'm into K. Dick these days, with a little bit of Hall 9000... :/ Le 27/07/2014 15:14, pete...@skynet.be a écrit : say a thousand places were using it for about ten years doing 10 productions per year. that’s 100.000 *From:* olivier jeannel olivier.jean...@noos.fr *Sent:* Sunday, July 27, 2014 12:09 PM *To:* softimage@listproc.autodesk.com *Subject:* How many ? Ok, it's sunday and I'm borred finishing that animatic Since Softimage is going to EOL someday day, I was wondering how many productions that marvellous software has helped to accomplish. I mean, not the complete or big or honorable production, I mean *any* productions. Any 3d thing in which XSI helped. Must be what ? millions ? yeah well ok, I feel nostalgic...