Re: POLY | Manipulating polygons

2016-02-19 Thread Cristobal Infante
awesome work dude!

On 19 February 2016 at 12:50, Olivier Jeannel <facialdel...@gmail.com>
wrote:

> For what it's worth, here's an attempt to port this on Houdini
> https://vimeo.com/155960784
>
> On Mon, Jan 4, 2016 at 5:19 PM, Olivier Jeannel <facialdel...@gmail.com>
> wrote:
>
>> Hey there :)
>> I had a lot of positive answers here and on vimeo. This is the first time
>> I share some compounds. If anyone tried it or just did something with it,
>> don't hesitate to post some feedback here.
>> I'm just curious to know if it works for other people than me :/
>>
>> On Sun, Jan 3, 2016 at 10:28 PM, pedro santos <probi...@gmail.com> wrote:
>>
>>> Late to the party. Well done Olivier. These sort of things are always a
>>> lot of fun :)
>>>
>>> On Thu, Dec 10, 2015 at 5:51 AM, Andruha Prostrelov <
>>> prostre...@gmail.com> wrote:
>>>
>>>> looking really awesome !
>>>> And demo video is very effective.
>>>> Thank you Santa )))
>>>>
>>>> 2015-12-09 20:22 GMT+03:00 Rares Halmagean <ra...@rarebrush.com>:
>>>>
>>>>> Brilliant work Olivier! Very generous of you to share.
>>>>>
>>>>> On 12/8/2015 5:23 AM, Chris Marshall wrote:
>>>>>
>>>>> Super cool!! Well done and thanks for sharing!
>>>>>
>>>>>
>>>>> On 7 December 2015 at 16:02, Pierre Schiller <
>>>>> activemotionpictu...@gmail.com> wrote:
>>>>>
>>>>>> Ultra Thanks!!! This is superb!!! So handy!!! Love all the nodes!
>>>>>>
>>>>>> On Mon, Dec 7, 2015 at 10:22 AM, Juan Brockhaus <
>>>>>> <juanxsil...@gmail.com>juanxsil...@gmail.com> wrote:
>>>>>>
>>>>>>> Great stuff!
>>>>>>> thanks for sharing!
>>>>>>>
>>>>>>> Juan
>>>>>>>
>>>>>>>
>>>>>>> On Mon, Dec 7, 2015 at 3:23 PM, < <pete...@skynet.be>
>>>>>>> pete...@skynet.be> wrote:
>>>>>>>
>>>>>>>>
>>>>>>>> Just adding to the noise – this is looking great Olivier. (and
>>>>>>>> Christian and Cesar)
>>>>>>>>
>>>>>>>> Exactly the kind of stuff I’ve hoped to see and do when first I
>>>>>>>> heard of Moondust aka ICE.
>>>>>>>> It didn’t turn out so easy though.
>>>>>>>> Boy, it seems you guys really nailed this stuff – kudos!
>>>>>>>>
>>>>>>>> P.
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> *From:* Olivier Jeannel <facialdel...@gmail.com>
>>>>>>>> *Sent:* Friday, December 04, 2015 11:25 PM
>>>>>>>> *To:* <softimage@listproc.autodesk.com>
>>>>>>>> softimage@listproc.autodesk.com
>>>>>>>> *Subject:* POLY | Manipulating polygons
>>>>>>>>
>>>>>>>> Hi there,
>>>>>>>> Lately I "developped" for a recent job a set of ICE nodes to easily
>>>>>>>> and fastly manipulate polygons.
>>>>>>>> A lot of this techology is taken from Christian Godzinger and Cesar
>>>>>>>> Saez. I just rewired together and compounded to ergonomic- easy to use
>>>>>>>> purpose.
>>>>>>>> It is really faster than the usual Particle to Island.
>>>>>>>> If someone is interested, I'll happily share the compounds and some
>>>>>>>> demo scenes, just drop a line in the comments.
>>>>>>>>
>>>>>>>> I put together a demo here :
>>>>>>>>
>>>>>>>> <https://vimeo.com/147899293>https://vimeo.com/147899293
>>>>>>>>
>>>>>>>> If you have the courage to scroll to the end of the video, there
>>>>>>>> are same cheesy mixture of points manipulated around edges and around
>>>>>>>> polygon center which are not so common (I believe).
>>>>>>>>
>>>>>>>> Thank you.
>>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>
>>>>>>
>>>>>> --
>>>>>> Portfolio 2013 <http://be.net/3dcinetv>
>>>>>> Cinema & TV production
>>>>>> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>>>>>>
>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> Chris Marshall
>>>>> Mint Motion Limited
>>>>> 029 20 37 27 57
>>>>> 07730 533 115
>>>>> www.mintmotion.co.uk
>>>>> www.dot3d.com
>>>>>
>>>>>
>>>>>
>>>>> --
>>>>>
>>>>>
>>>>> *Rares Halmagean ___ *visual
>>>>> development and 3d character & content creation.
>>>>> *rarebrush.com* <http://rarebrush.com/>
>>>>>
>>>>
>>>>
>>>
>>>
>>> --
>>>
>>>
>>>
>>> *--[image:
>>> http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif]Pedro
>>> Alpiarça dos Santos >>  http://probiner.xyz/ <http://probiner.xyz/>
>>> <http://probiner.x10.mx/>*
>>>
>>
>>
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
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Re: POLY | Manipulating polygons

2016-02-19 Thread Olivier Jeannel
For what it's worth, here's an attempt to port this on Houdini
https://vimeo.com/155960784

On Mon, Jan 4, 2016 at 5:19 PM, Olivier Jeannel <facialdel...@gmail.com>
wrote:

> Hey there :)
> I had a lot of positive answers here and on vimeo. This is the first time
> I share some compounds. If anyone tried it or just did something with it,
> don't hesitate to post some feedback here.
> I'm just curious to know if it works for other people than me :/
>
> On Sun, Jan 3, 2016 at 10:28 PM, pedro santos <probi...@gmail.com> wrote:
>
>> Late to the party. Well done Olivier. These sort of things are always a
>> lot of fun :)
>>
>> On Thu, Dec 10, 2015 at 5:51 AM, Andruha Prostrelov <prostre...@gmail.com
>> > wrote:
>>
>>> looking really awesome !
>>> And demo video is very effective.
>>> Thank you Santa )))
>>>
>>> 2015-12-09 20:22 GMT+03:00 Rares Halmagean <ra...@rarebrush.com>:
>>>
>>>> Brilliant work Olivier! Very generous of you to share.
>>>>
>>>> On 12/8/2015 5:23 AM, Chris Marshall wrote:
>>>>
>>>> Super cool!! Well done and thanks for sharing!
>>>>
>>>>
>>>> On 7 December 2015 at 16:02, Pierre Schiller <
>>>> activemotionpictu...@gmail.com> wrote:
>>>>
>>>>> Ultra Thanks!!! This is superb!!! So handy!!! Love all the nodes!
>>>>>
>>>>> On Mon, Dec 7, 2015 at 10:22 AM, Juan Brockhaus <
>>>>> <juanxsil...@gmail.com>juanxsil...@gmail.com> wrote:
>>>>>
>>>>>> Great stuff!
>>>>>> thanks for sharing!
>>>>>>
>>>>>> Juan
>>>>>>
>>>>>>
>>>>>> On Mon, Dec 7, 2015 at 3:23 PM, < <pete...@skynet.be>
>>>>>> pete...@skynet.be> wrote:
>>>>>>
>>>>>>>
>>>>>>> Just adding to the noise – this is looking great Olivier. (and
>>>>>>> Christian and Cesar)
>>>>>>>
>>>>>>> Exactly the kind of stuff I’ve hoped to see and do when first I
>>>>>>> heard of Moondust aka ICE.
>>>>>>> It didn’t turn out so easy though.
>>>>>>> Boy, it seems you guys really nailed this stuff – kudos!
>>>>>>>
>>>>>>> P.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> *From:* Olivier Jeannel <facialdel...@gmail.com>
>>>>>>> *Sent:* Friday, December 04, 2015 11:25 PM
>>>>>>> *To:* <softimage@listproc.autodesk.com>
>>>>>>> softimage@listproc.autodesk.com
>>>>>>> *Subject:* POLY | Manipulating polygons
>>>>>>>
>>>>>>> Hi there,
>>>>>>> Lately I "developped" for a recent job a set of ICE nodes to easily
>>>>>>> and fastly manipulate polygons.
>>>>>>> A lot of this techology is taken from Christian Godzinger and Cesar
>>>>>>> Saez. I just rewired together and compounded to ergonomic- easy to use
>>>>>>> purpose.
>>>>>>> It is really faster than the usual Particle to Island.
>>>>>>> If someone is interested, I'll happily share the compounds and some
>>>>>>> demo scenes, just drop a line in the comments.
>>>>>>>
>>>>>>> I put together a demo here :
>>>>>>>
>>>>>>> <https://vimeo.com/147899293>https://vimeo.com/147899293
>>>>>>>
>>>>>>> If you have the courage to scroll to the end of the video, there are
>>>>>>> same cheesy mixture of points manipulated around edges and around 
>>>>>>> polygon
>>>>>>> center which are not so common (I believe).
>>>>>>>
>>>>>>> Thank you.
>>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> Portfolio 2013 <http://be.net/3dcinetv>
>>>>> Cinema & TV production
>>>>> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>>>>>
>>>>
>>>>
>>>>
>>>> --
>>>> Chris Marshall
>>>> Mint Motion Limited
>>>> 029 20 37 27 57
>>>> 07730 533 115
>>>> www.mintmotion.co.uk
>>>> www.dot3d.com
>>>>
>>>>
>>>>
>>>> --
>>>>
>>>>
>>>> *Rares Halmagean ___ *visual
>>>> development and 3d character & content creation.
>>>> *rarebrush.com* <http://rarebrush.com/>
>>>>
>>>
>>>
>>
>>
>> --
>>
>>
>>
>> *--[image:
>> http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif]Pedro
>> Alpiarça dos Santos >>  http://probiner.xyz/ <http://probiner.xyz/>
>> <http://probiner.x10.mx/>*
>>
>
>
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: POLY | Manipulating polygons

2016-01-04 Thread Olivier Jeannel
Hey there :)
I had a lot of positive answers here and on vimeo. This is the first time I
share some compounds. If anyone tried it or just did something with it,
don't hesitate to post some feedback here.
I'm just curious to know if it works for other people than me :/

On Sun, Jan 3, 2016 at 10:28 PM, pedro santos <probi...@gmail.com> wrote:

> Late to the party. Well done Olivier. These sort of things are always a
> lot of fun :)
>
> On Thu, Dec 10, 2015 at 5:51 AM, Andruha Prostrelov <prostre...@gmail.com>
> wrote:
>
>> looking really awesome !
>> And demo video is very effective.
>> Thank you Santa )))
>>
>> 2015-12-09 20:22 GMT+03:00 Rares Halmagean <ra...@rarebrush.com>:
>>
>>> Brilliant work Olivier! Very generous of you to share.
>>>
>>> On 12/8/2015 5:23 AM, Chris Marshall wrote:
>>>
>>> Super cool!! Well done and thanks for sharing!
>>>
>>>
>>> On 7 December 2015 at 16:02, Pierre Schiller <
>>> activemotionpictu...@gmail.com> wrote:
>>>
>>>> Ultra Thanks!!! This is superb!!! So handy!!! Love all the nodes!
>>>>
>>>> On Mon, Dec 7, 2015 at 10:22 AM, Juan Brockhaus <
>>>> <juanxsil...@gmail.com>juanxsil...@gmail.com> wrote:
>>>>
>>>>> Great stuff!
>>>>> thanks for sharing!
>>>>>
>>>>> Juan
>>>>>
>>>>>
>>>>> On Mon, Dec 7, 2015 at 3:23 PM, < <pete...@skynet.be>pete...@skynet.be
>>>>> > wrote:
>>>>>
>>>>>>
>>>>>> Just adding to the noise – this is looking great Olivier. (and
>>>>>> Christian and Cesar)
>>>>>>
>>>>>> Exactly the kind of stuff I’ve hoped to see and do when first I heard
>>>>>> of Moondust aka ICE.
>>>>>> It didn’t turn out so easy though.
>>>>>> Boy, it seems you guys really nailed this stuff – kudos!
>>>>>>
>>>>>> P.
>>>>>>
>>>>>>
>>>>>>
>>>>>> *From:* Olivier Jeannel <facialdel...@gmail.com>
>>>>>> *Sent:* Friday, December 04, 2015 11:25 PM
>>>>>> *To:* <softimage@listproc.autodesk.com>
>>>>>> softimage@listproc.autodesk.com
>>>>>> *Subject:* POLY | Manipulating polygons
>>>>>>
>>>>>> Hi there,
>>>>>> Lately I "developped" for a recent job a set of ICE nodes to easily
>>>>>> and fastly manipulate polygons.
>>>>>> A lot of this techology is taken from Christian Godzinger and Cesar
>>>>>> Saez. I just rewired together and compounded to ergonomic- easy to use
>>>>>> purpose.
>>>>>> It is really faster than the usual Particle to Island.
>>>>>> If someone is interested, I'll happily share the compounds and some
>>>>>> demo scenes, just drop a line in the comments.
>>>>>>
>>>>>> I put together a demo here :
>>>>>>
>>>>>> <https://vimeo.com/147899293>https://vimeo.com/147899293
>>>>>>
>>>>>> If you have the courage to scroll to the end of the video, there are
>>>>>> same cheesy mixture of points manipulated around edges and around polygon
>>>>>> center which are not so common (I believe).
>>>>>>
>>>>>> Thank you.
>>>>>>
>>>>>
>>>>>
>>>>
>>>>
>>>> --
>>>> Portfolio 2013 <http://be.net/3dcinetv>
>>>> Cinema & TV production
>>>> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>>>>
>>>
>>>
>>>
>>> --
>>> Chris Marshall
>>> Mint Motion Limited
>>> 029 20 37 27 57
>>> 07730 533 115
>>> www.mintmotion.co.uk
>>> www.dot3d.com
>>>
>>>
>>>
>>> --
>>>
>>>
>>> *Rares Halmagean ___ *visual
>>> development and 3d character & content creation.
>>> *rarebrush.com* <http://rarebrush.com/>
>>>
>>
>>
>
>
> --
>
>
>
> *--[image:
> http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif]Pedro
> Alpiarça dos Santos >>  http://probiner.xyz/ <http://probiner.xyz/>
> <http://probiner.x10.mx/>*
>


Re: POLY | Manipulating polygons

2016-01-03 Thread pedro santos
Late to the party. Well done Olivier. These sort of things are always a lot
of fun :)

On Thu, Dec 10, 2015 at 5:51 AM, Andruha Prostrelov <prostre...@gmail.com>
wrote:

> looking really awesome !
> And demo video is very effective.
> Thank you Santa )))
>
> 2015-12-09 20:22 GMT+03:00 Rares Halmagean <ra...@rarebrush.com>:
>
>> Brilliant work Olivier! Very generous of you to share.
>>
>> On 12/8/2015 5:23 AM, Chris Marshall wrote:
>>
>> Super cool!! Well done and thanks for sharing!
>>
>>
>> On 7 December 2015 at 16:02, Pierre Schiller <
>> activemotionpictu...@gmail.com> wrote:
>>
>>> Ultra Thanks!!! This is superb!!! So handy!!! Love all the nodes!
>>>
>>> On Mon, Dec 7, 2015 at 10:22 AM, Juan Brockhaus <
>>> <juanxsil...@gmail.com>juanxsil...@gmail.com> wrote:
>>>
>>>> Great stuff!
>>>> thanks for sharing!
>>>>
>>>> Juan
>>>>
>>>>
>>>> On Mon, Dec 7, 2015 at 3:23 PM, < <pete...@skynet.be>pete...@skynet.be>
>>>> wrote:
>>>>
>>>>>
>>>>> Just adding to the noise – this is looking great Olivier. (and
>>>>> Christian and Cesar)
>>>>>
>>>>> Exactly the kind of stuff I’ve hoped to see and do when first I heard
>>>>> of Moondust aka ICE.
>>>>> It didn’t turn out so easy though.
>>>>> Boy, it seems you guys really nailed this stuff – kudos!
>>>>>
>>>>> P.
>>>>>
>>>>>
>>>>>
>>>>> *From:* Olivier Jeannel <facialdel...@gmail.com>
>>>>> *Sent:* Friday, December 04, 2015 11:25 PM
>>>>> *To:* <softimage@listproc.autodesk.com>softimage@listproc.autodesk.com
>>>>> *Subject:* POLY | Manipulating polygons
>>>>>
>>>>> Hi there,
>>>>> Lately I "developped" for a recent job a set of ICE nodes to easily
>>>>> and fastly manipulate polygons.
>>>>> A lot of this techology is taken from Christian Godzinger and Cesar
>>>>> Saez. I just rewired together and compounded to ergonomic- easy to use
>>>>> purpose.
>>>>> It is really faster than the usual Particle to Island.
>>>>> If someone is interested, I'll happily share the compounds and some
>>>>> demo scenes, just drop a line in the comments.
>>>>>
>>>>> I put together a demo here :
>>>>>
>>>>> <https://vimeo.com/147899293>https://vimeo.com/147899293
>>>>>
>>>>> If you have the courage to scroll to the end of the video, there are
>>>>> same cheesy mixture of points manipulated around edges and around polygon
>>>>> center which are not so common (I believe).
>>>>>
>>>>> Thank you.
>>>>>
>>>>
>>>>
>>>
>>>
>>> --
>>> Portfolio 2013 <http://be.net/3dcinetv>
>>> Cinema & TV production
>>> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>>>
>>
>>
>>
>> --
>> Chris Marshall
>> Mint Motion Limited
>> 029 20 37 27 57
>> 07730 533 115
>> www.mintmotion.co.uk
>> www.dot3d.com
>>
>>
>>
>> --
>>
>>
>> *Rares Halmagean ___ *visual development
>> and 3d character & content creation.
>> *rarebrush.com* <http://rarebrush.com/>
>>
>
>


-- 



*--[image:
http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif]Pedro
Alpiarça dos Santos >>  http://probiner.xyz/ <http://probiner.xyz/>
<http://probiner.x10.mx/>*


Re: POLY | Manipulating polygons

2015-12-08 Thread Chris Marshall
Super cool!! Well done and thanks for sharing!


On 7 December 2015 at 16:02, Pierre Schiller <activemotionpictu...@gmail.com
> wrote:

> Ultra Thanks!!! This is superb!!! So handy!!! Love all the nodes!
>
> On Mon, Dec 7, 2015 at 10:22 AM, Juan Brockhaus <juanxsil...@gmail.com>
> wrote:
>
>> Great stuff!
>> thanks for sharing!
>>
>> Juan
>>
>>
>> On Mon, Dec 7, 2015 at 3:23 PM, <pete...@skynet.be> wrote:
>>
>>>
>>> Just adding to the noise – this is looking great Olivier. (and Christian
>>> and Cesar)
>>>
>>> Exactly the kind of stuff I’ve hoped to see and do when first I heard of
>>> Moondust aka ICE.
>>> It didn’t turn out so easy though.
>>> Boy, it seems you guys really nailed this stuff – kudos!
>>>
>>> P.
>>>
>>>
>>>
>>> *From:* Olivier Jeannel <facialdel...@gmail.com>
>>> *Sent:* Friday, December 04, 2015 11:25 PM
>>> *To:* softimage@listproc.autodesk.com
>>> *Subject:* POLY | Manipulating polygons
>>>
>>> Hi there,
>>> Lately I "developped" for a recent job a set of ICE nodes to easily and
>>> fastly manipulate polygons.
>>> A lot of this techology is taken from Christian Godzinger and Cesar
>>> Saez. I just rewired together and compounded to ergonomic- easy to use
>>> purpose.
>>> It is really faster than the usual Particle to Island.
>>> If someone is interested, I'll happily share the compounds and some demo
>>> scenes, just drop a line in the comments.
>>>
>>> I put together a demo here :
>>>
>>> https://vimeo.com/147899293
>>>
>>> If you have the courage to scroll to the end of the video, there are
>>> same cheesy mixture of points manipulated around edges and around polygon
>>> center which are not so common (I believe).
>>>
>>> Thank you.
>>>
>>
>>
>
>
> --
> Portfolio 2013 <http://be.net/3dcinetv>
> Cinema & TV production
> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>



-- 
Chris Marshall
Mint Motion Limited
029 20 37 27 57
07730 533 115
www.mintmotion.co.uk
www.dot3d.com


Re: POLY | Manipulating polygons

2015-12-07 Thread Olivier Jeannel
@morten
The compounds should work, not the scenes made with 2015.
But in the compounds there is one called "explode me" which is a macro
compounds containing a sample of how things should be connected. (It has
the connections for "Poly Manipulate around Edges", but it's mostly the
same for "Poly Manipulate Local")

On Mon, Dec 7, 2015 at 2:29 PM, Royston Michaels 
wrote:

> Thanks Olivier (Christian and Cesar) for sharing christmas has come
> early
>
> On 7 December 2015 at 15:25, Morten Bartholdy  wrote:
>
>> Awesome stuff Olivier! Thanks for sharing. One question - I am stuck on
>> 2013 SP1 atm - I know the demo scenes are 2015 - is there stuff in the
>> compounds that doesn't work for 2013 SP1?
>>
>>
>>
>> Morten
>>
>>
>>
>>
>> Den 4. december 2015 kl. 23:25 skrev Olivier Jeannel <
>> facialdel...@gmail.com>:
>>
>> Hi there,
>> Lately I "developped" for a recent job a set of ICE nodes to easily and
>> fastly manipulate polygons.
>> A lot of this techology is taken from Christian Godzinger and Cesar Saez.
>> I just rewired together and compounded to ergonomic- easy to use purpose.
>> It is really faster than the usual Particle to Island.
>> If someone is interested, I'll happily share the compounds and some demo
>> scenes, just drop a line in the comments.
>>
>> I put together a demo here :
>>
>> https://vimeo.com/147899293
>>
>> If you have the courage to scroll to the end of the video, there are same
>> cheesy mixture of points manipulated around edges and around polygon center
>> which are not so common (I believe).
>>
>> Thank you.
>>
>>
>>
>>
>
>


Re: POLY | Manipulating polygons

2015-12-07 Thread Royston Michaels
Thanks Olivier (Christian and Cesar) for sharing christmas has come
early

On 7 December 2015 at 15:25, Morten Bartholdy  wrote:

> Awesome stuff Olivier! Thanks for sharing. One question - I am stuck on
> 2013 SP1 atm - I know the demo scenes are 2015 - is there stuff in the
> compounds that doesn't work for 2013 SP1?
>
>
>
> Morten
>
>
>
>
> Den 4. december 2015 kl. 23:25 skrev Olivier Jeannel <
> facialdel...@gmail.com>:
>
> Hi there,
> Lately I "developped" for a recent job a set of ICE nodes to easily and
> fastly manipulate polygons.
> A lot of this techology is taken from Christian Godzinger and Cesar Saez.
> I just rewired together and compounded to ergonomic- easy to use purpose.
> It is really faster than the usual Particle to Island.
> If someone is interested, I'll happily share the compounds and some demo
> scenes, just drop a line in the comments.
>
> I put together a demo here :
>
> https://vimeo.com/147899293
>
> If you have the courage to scroll to the end of the video, there are same
> cheesy mixture of points manipulated around edges and around polygon center
> which are not so common (I believe).
>
> Thank you.
>
>
>
>


Re: POLY | Manipulating polygons

2015-12-07 Thread Morten Bartholdy
Awesome stuff Olivier! Thanks for sharing. One question - I am stuck on
2013 SP1 atm - I know the demo scenes are 2015 - is there stuff in the
compounds that doesn't work for 2013 SP1?

Morten



Den 4. december 2015 kl. 23:25 skrev Olivier Jeannel
:

> Hi there,
> Lately I "developped" for a recent job a set of ICE nodes to easily and
> fastly manipulate polygons.
> A lot of this techology is taken from Christian Godzinger and Cesar Saez. I
> just rewired together and compounded to ergonomic- easy to use purpose.
> It is really faster than the usual Particle to Island.
> If someone is interested, I'll happily share the compounds and some demo
> scenes, just drop a line in the comments.
> 
> I put together a demo here :
> 
> https://vimeo.com/147899293 
> 
> If you have the courage to scroll to the end of the video, there are same
> cheesy mixture of points manipulated around edges and around polygon center
> which are not so common (I believe).
> 
> Thank you.


Re: POLY | Manipulating polygons

2015-12-07 Thread Juan Brockhaus
Great stuff!
thanks for sharing!

Juan


On Mon, Dec 7, 2015 at 3:23 PM, <pete...@skynet.be> wrote:

>
> Just adding to the noise – this is looking great Olivier. (and Christian
> and Cesar)
>
> Exactly the kind of stuff I’ve hoped to see and do when first I heard of
> Moondust aka ICE.
> It didn’t turn out so easy though.
> Boy, it seems you guys really nailed this stuff – kudos!
>
> P.
>
>
>
> *From:* Olivier Jeannel <facialdel...@gmail.com>
> *Sent:* Friday, December 04, 2015 11:25 PM
> *To:* softimage@listproc.autodesk.com
> *Subject:* POLY | Manipulating polygons
>
> Hi there,
> Lately I "developped" for a recent job a set of ICE nodes to easily and
> fastly manipulate polygons.
> A lot of this techology is taken from Christian Godzinger and Cesar Saez.
> I just rewired together and compounded to ergonomic- easy to use purpose.
> It is really faster than the usual Particle to Island.
> If someone is interested, I'll happily share the compounds and some demo
> scenes, just drop a line in the comments.
>
> I put together a demo here :
>
> https://vimeo.com/147899293
>
> If you have the courage to scroll to the end of the video, there are same
> cheesy mixture of points manipulated around edges and around polygon center
> which are not so common (I believe).
>
> Thank you.
>


Re: POLY | Manipulating polygons

2015-12-07 Thread Olivier Jeannel
Yeah, well thank you very much for all the kind words.
I just hope it'll work fine for everybody. It's the first time I share
something, I'm not sure this is bullet proof.

On Mon, Dec 7, 2015 at 3:07 PM, Marc-Andre Carbonneau <
marc-andre.carbonn...@ubisoft.com> wrote:

> Is this stuff we’ll see in the next Captain America / Avengers/ Iron Man
> etc? ;)
>
>
>
> Great great work Olivier. The manipulations seem very versatile and
> powerful.
>
>
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Olivier Jeannel
> *Sent:* December-04-15 5:26 PM
> *To:* softimage@listproc.autodesk.com
> *Subject:* POLY | Manipulating polygons
>
>
>
> Hi there,
>
> Lately I "developped" for a recent job a set of ICE nodes to easily and
> fastly manipulate polygons.
>
> A lot of this techology is taken from Christian Godzinger and Cesar Saez.
> I just rewired together and compounded to ergonomic- easy to use purpose.
>
> It is really faster than the usual Particle to Island.
>
> If someone is interested, I'll happily share the compounds and some demo
> scenes, just drop a line in the comments.
>
>
>
> I put together a demo here :
>
>
>
> https://vimeo.com/147899293
>
>
>
> If you have the courage to scroll to the end of the video, there are same
> cheesy mixture of points manipulated around edges and around polygon center
> which are not so common (I believe).
>
>
>
> Thank you.
>


Re: POLY | Manipulating polygons

2015-12-07 Thread peter_b

Just adding to the noise – this is looking great Olivier. (and Christian and 
Cesar)

Exactly the kind of stuff I’ve hoped to see and do when first I heard of 
Moondust aka ICE.
It didn’t turn out so easy though.
Boy, it seems you guys really nailed this stuff – kudos!

P.



From: Olivier Jeannel 
Sent: Friday, December 04, 2015 11:25 PM
To: softimage@listproc.autodesk.com 
Subject: POLY | Manipulating polygons

Hi there, 
Lately I "developped" for a recent job a set of ICE nodes to easily and fastly 
manipulate polygons.
A lot of this techology is taken from Christian Godzinger and Cesar Saez. I 
just rewired together and compounded to ergonomic- easy to use purpose.
It is really faster than the usual Particle to Island.
If someone is interested, I'll happily share the compounds and some demo 
scenes, just drop a line in the comments.

I put together a demo here :

https://vimeo.com/147899293


If you have the courage to scroll to the end of the video, there are same 
cheesy mixture of points manipulated around edges and around polygon center 
which are not so common (I believe).

Thank you.

RE: POLY | Manipulating polygons

2015-12-07 Thread Marc-Andre Carbonneau
Is this stuff we’ll see in the next Captain America / Avengers/ Iron Man etc? ;)

Great great work Olivier. The manipulations seem very versatile and powerful.


From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Olivier Jeannel
Sent: December-04-15 5:26 PM
To: softimage@listproc.autodesk.com
Subject: POLY | Manipulating polygons

Hi there,
Lately I "developped" for a recent job a set of ICE nodes to easily and fastly 
manipulate polygons.
A lot of this techology is taken from Christian Godzinger and Cesar Saez. I 
just rewired together and compounded to ergonomic- easy to use purpose.
It is really faster than the usual Particle to Island.
If someone is interested, I'll happily share the compounds and some demo 
scenes, just drop a line in the comments.

I put together a demo here :

https://vimeo.com/147899293

If you have the courage to scroll to the end of the video, there are same 
cheesy mixture of points manipulated around edges and around polygon center 
which are not so common (I believe).

Thank you.


Re: POLY | Manipulating polygons

2015-12-07 Thread Pierre Schiller
Ultra Thanks!!! This is superb!!! So handy!!! Love all the nodes!

On Mon, Dec 7, 2015 at 10:22 AM, Juan Brockhaus <juanxsil...@gmail.com>
wrote:

> Great stuff!
> thanks for sharing!
>
> Juan
>
>
> On Mon, Dec 7, 2015 at 3:23 PM, <pete...@skynet.be> wrote:
>
>>
>> Just adding to the noise – this is looking great Olivier. (and Christian
>> and Cesar)
>>
>> Exactly the kind of stuff I’ve hoped to see and do when first I heard of
>> Moondust aka ICE.
>> It didn’t turn out so easy though.
>> Boy, it seems you guys really nailed this stuff – kudos!
>>
>> P.
>>
>>
>>
>> *From:* Olivier Jeannel <facialdel...@gmail.com>
>> *Sent:* Friday, December 04, 2015 11:25 PM
>> *To:* softimage@listproc.autodesk.com
>> *Subject:* POLY | Manipulating polygons
>>
>> Hi there,
>> Lately I "developped" for a recent job a set of ICE nodes to easily and
>> fastly manipulate polygons.
>> A lot of this techology is taken from Christian Godzinger and Cesar Saez.
>> I just rewired together and compounded to ergonomic- easy to use purpose.
>> It is really faster than the usual Particle to Island.
>> If someone is interested, I'll happily share the compounds and some demo
>> scenes, just drop a line in the comments.
>>
>> I put together a demo here :
>>
>> https://vimeo.com/147899293
>>
>> If you have the courage to scroll to the end of the video, there are same
>> cheesy mixture of points manipulated around edges and around polygon center
>> which are not so common (I believe).
>>
>> Thank you.
>>
>
>


-- 
Portfolio 2013 <http://be.net/3dcinetv>
Cinema & TV production
Video Reel <https://vimeo.com/3dcinetv/reel2012>


Re: POLY | Manipulating polygons

2015-12-07 Thread Manu Allasia
Excellent !

Tank you very much !

++

2015-12-05 2:44 GMT+01:00 Jason S :

>
> On 12/04/15 18:55, Michael Amasio wrote:
>
> Great stuff.  Thanks for your work in putting this together.
>
>
> Indeed!
>
>
>
> On 12/04/15 18:55, Michael Amasio wrote:
>
> Great stuff.  Thanks for your work in putting this together.
>
> On Fri, Dec 4, 2015 at 3:39 PM, Leonard Koch 
> wrote:
>
>> Great work, Olivier!
>>
>> On Sat, Dec 5, 2015 at 12:26 AM, Olivier Jeannel 
>> wrote:
>>
>>> Hi guys !
>>> Thank you for your interest :)
>>> It's 00h25 here, still at work and preparing to leave ;)
>>>
>>> Here's a link
>>>
>>> https://drive.google.com/folderview?id=0B1QqhXD7Y15qVTNXcGNyWXZDcVU=sharing
>>>
>>> You have the compounds and all my 2015 scenes. Just dig inside, some
>>> scenes might not be super clean though.
>>>
>>> Let me know if that help or simply if it works for you.
>>>
>>> Cheers
>>>
>>> On Sat, Dec 5, 2015 at 12:19 AM, Toonafish  wrote:
>>>
 Wow, brilliant !  I'd be very interested to play with your compounds,
 if you're willing to share them ;-)

 - Ronald



 On 12/4/2015 23:25, Olivier Jeannel wrote:

> Hi there,
> Lately I "developped" for a recent job a set of ICE nodes to easily
> and fastly manipulate polygons.
> A lot of this techology is taken from Christian Godzinger and Cesar
> Saez. I just rewired together and compounded to ergonomic- easy to use
> purpose.
> It is really faster than the usual Particle to Island.
> If someone is interested, I'll happily share the compounds and some
> demo scenes, just drop a line in the comments.
>
> I put together a demo here :
>
> https://vimeo.com/147899293
>
> If you have the courage to scroll to the end of the video, there are
> same cheesy mixture of points manipulated around edges and around polygon
> center which are not so common (I believe).
>
> Thank you.
>



>>>
>>
>
>


-- 
Emmanuel Allasia - R
3D MatchMovers  | Gobi Studio

+33 663 713 381 / +33 491 088 916


Re: POLY | Manipulating polygons

2015-12-07 Thread Andy Nicholas

Thanks for sharing! Great work.

On 04/12/2015 22:25, Olivier Jeannel wrote:

Hi there,
Lately I "developped" for a recent job a set of ICE nodes to easily 
and fastly manipulate polygons.
A lot of this techology is taken from Christian Godzinger and Cesar 
Saez. I just rewired together and compounded to ergonomic- easy to use 
purpose.

It is really faster than the usual Particle to Island.
If someone is interested, I'll happily share the compounds and some 
demo scenes, just drop a line in the comments.


I put together a demo here :

https://vimeo.com/147899293

If you have the courage to scroll to the end of the video, there are 
same cheesy mixture of points manipulated around edges and around 
polygon center which are not so common (I believe).


Thank you.




Re: POLY | Manipulating polygons

2015-12-07 Thread Oscar Gonzalez Diez
This is great stuff, thanks so much for sharing!



On Mon, Dec 7, 2015 at 12:47 PM, Andy Nicholas 
wrote:

> Thanks for sharing! Great work.
>
>
> On 04/12/2015 22:25, Olivier Jeannel wrote:
>
>> Hi there,
>> Lately I "developped" for a recent job a set of ICE nodes to easily and
>> fastly manipulate polygons.
>> A lot of this techology is taken from Christian Godzinger and Cesar Saez.
>> I just rewired together and compounded to ergonomic- easy to use purpose.
>> It is really faster than the usual Particle to Island.
>> If someone is interested, I'll happily share the compounds and some demo
>> scenes, just drop a line in the comments.
>>
>> I put together a demo here :
>>
>> https://vimeo.com/147899293
>>
>> If you have the courage to scroll to the end of the video, there are same
>> cheesy mixture of points manipulated around edges and around polygon center
>> which are not so common (I believe).
>>
>> Thank you.
>>
>
>


-- 
Oscar González Diez
oscargonzalez.tv
wall.oscargonzalez.tv
vimeo.com/oscargonzalez


Re: POLY | Manipulating polygons

2015-12-07 Thread Dan Yargici
Looks great Olivier!  Thanks!

DAN

On Mon, Dec 7, 2015 at 12:54 PM, Oscar Gonzalez Diez  wrote:

> This is great stuff, thanks so much for sharing!
>
>
>
> On Mon, Dec 7, 2015 at 12:47 PM, Andy Nicholas 
> wrote:
>
>> Thanks for sharing! Great work.
>>
>>
>> On 04/12/2015 22:25, Olivier Jeannel wrote:
>>
>>> Hi there,
>>> Lately I "developped" for a recent job a set of ICE nodes to easily and
>>> fastly manipulate polygons.
>>> A lot of this techology is taken from Christian Godzinger and Cesar
>>> Saez. I just rewired together and compounded to ergonomic- easy to use
>>> purpose.
>>> It is really faster than the usual Particle to Island.
>>> If someone is interested, I'll happily share the compounds and some demo
>>> scenes, just drop a line in the comments.
>>>
>>> I put together a demo here :
>>>
>>> https://vimeo.com/147899293
>>>
>>> If you have the courage to scroll to the end of the video, there are
>>> same cheesy mixture of points manipulated around edges and around polygon
>>> center which are not so common (I believe).
>>>
>>> Thank you.
>>>
>>
>>
>
>
> --
> Oscar González Diez
> oscargonzalez.tv
> wall.oscargonzalez.tv
> vimeo.com/oscargonzalez
>


RE: POLY | Manipulating polygons

2015-12-07 Thread adrian wyer
really cool!! thanks

 

a

 

  _  

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Dan Yargici
Sent: 07 December 2015 12:59
To: softimage@listproc.autodesk.com
Subject: Re: POLY | Manipulating polygons

 

Looks great Olivier!  Thanks!

 

DAN

 

On Mon, Dec 7, 2015 at 12:54 PM, Oscar Gonzalez Diez
<oscar.g.d...@gmail.com> wrote:

This is great stuff, thanks so much for sharing! 

 

 

 

On Mon, Dec 7, 2015 at 12:47 PM, Andy Nicholas <a...@andynicholas.com>
wrote:

Thanks for sharing! Great work.



On 04/12/2015 22:25, Olivier Jeannel wrote:

Hi there,
Lately I "developped" for a recent job a set of ICE nodes to easily and
fastly manipulate polygons.
A lot of this techology is taken from Christian Godzinger and Cesar Saez. I
just rewired together and compounded to ergonomic- easy to use purpose.
It is really faster than the usual Particle to Island.
If someone is interested, I'll happily share the compounds and some demo
scenes, just drop a line in the comments.

I put together a demo here :

https://vimeo.com/147899293

If you have the courage to scroll to the end of the video, there are same
cheesy mixture of points manipulated around edges and around polygon center
which are not so common (I believe).

Thank you.

 





 

-- 

Oscar González Diez

oscargonzalez.tv <http://oscargonzalez.tv/> 
wall.oscargonzalez.tv

vimeo.com/oscargonzalez

 



POLY | Manipulating polygons

2015-12-04 Thread Olivier Jeannel
Hi there,
Lately I "developped" for a recent job a set of ICE nodes to easily and
fastly manipulate polygons.
A lot of this techology is taken from Christian Godzinger and Cesar Saez. I
just rewired together and compounded to ergonomic- easy to use purpose.
It is really faster than the usual Particle to Island.
If someone is interested, I'll happily share the compounds and some demo
scenes, just drop a line in the comments.

I put together a demo here :

https://vimeo.com/147899293

If you have the courage to scroll to the end of the video, there are same
cheesy mixture of points manipulated around edges and around polygon center
which are not so common (I believe).

Thank you.


Re: POLY | Manipulating polygons

2015-12-04 Thread Toonafish
Wow, brilliant !  I'd be very interested to play with your compounds, if 
you're willing to share them ;-)


- Ronald


On 12/4/2015 23:25, Olivier Jeannel wrote:

Hi there,
Lately I "developped" for a recent job a set of ICE nodes to easily 
and fastly manipulate polygons.
A lot of this techology is taken from Christian Godzinger and Cesar 
Saez. I just rewired together and compounded to ergonomic- easy to use 
purpose.

It is really faster than the usual Particle to Island.
If someone is interested, I'll happily share the compounds and some 
demo scenes, just drop a line in the comments.


I put together a demo here :

https://vimeo.com/147899293

If you have the courage to scroll to the end of the video, there are 
same cheesy mixture of points manipulated around edges and around 
polygon center which are not so common (I believe).


Thank you.





Re: POLY | Manipulating polygons

2015-12-04 Thread Olivier Jeannel
Hi guys !
Thank you for your interest :)
It's 00h25 here, still at work and preparing to leave ;)

Here's a link
https://drive.google.com/folderview?id=0B1QqhXD7Y15qVTNXcGNyWXZDcVU=sharing

You have the compounds and all my 2015 scenes. Just dig inside, some scenes
might not be super clean though.

Let me know if that help or simply if it works for you.

Cheers

On Sat, Dec 5, 2015 at 12:19 AM, Toonafish  wrote:

> Wow, brilliant !  I'd be very interested to play with your compounds, if
> you're willing to share them ;-)
>
> - Ronald
>
>
>
> On 12/4/2015 23:25, Olivier Jeannel wrote:
>
>> Hi there,
>> Lately I "developped" for a recent job a set of ICE nodes to easily and
>> fastly manipulate polygons.
>> A lot of this techology is taken from Christian Godzinger and Cesar Saez.
>> I just rewired together and compounded to ergonomic- easy to use purpose.
>> It is really faster than the usual Particle to Island.
>> If someone is interested, I'll happily share the compounds and some demo
>> scenes, just drop a line in the comments.
>>
>> I put together a demo here :
>>
>> https://vimeo.com/147899293
>>
>> If you have the courage to scroll to the end of the video, there are same
>> cheesy mixture of points manipulated around edges and around polygon center
>> which are not so common (I believe).
>>
>> Thank you.
>>
>
>
>


Re: POLY | Manipulating polygons

2015-12-04 Thread Leonard Koch
Great work, Olivier!

On Sat, Dec 5, 2015 at 12:26 AM, Olivier Jeannel 
wrote:

> Hi guys !
> Thank you for your interest :)
> It's 00h25 here, still at work and preparing to leave ;)
>
> Here's a link
>
> https://drive.google.com/folderview?id=0B1QqhXD7Y15qVTNXcGNyWXZDcVU=sharing
>
> You have the compounds and all my 2015 scenes. Just dig inside, some
> scenes might not be super clean though.
>
> Let me know if that help or simply if it works for you.
>
> Cheers
>
> On Sat, Dec 5, 2015 at 12:19 AM, Toonafish  wrote:
>
>> Wow, brilliant !  I'd be very interested to play with your compounds, if
>> you're willing to share them ;-)
>>
>> - Ronald
>>
>>
>>
>> On 12/4/2015 23:25, Olivier Jeannel wrote:
>>
>>> Hi there,
>>> Lately I "developped" for a recent job a set of ICE nodes to easily and
>>> fastly manipulate polygons.
>>> A lot of this techology is taken from Christian Godzinger and Cesar
>>> Saez. I just rewired together and compounded to ergonomic- easy to use
>>> purpose.
>>> It is really faster than the usual Particle to Island.
>>> If someone is interested, I'll happily share the compounds and some demo
>>> scenes, just drop a line in the comments.
>>>
>>> I put together a demo here :
>>>
>>> https://vimeo.com/147899293
>>>
>>> If you have the courage to scroll to the end of the video, there are
>>> same cheesy mixture of points manipulated around edges and around polygon
>>> center which are not so common (I believe).
>>>
>>> Thank you.
>>>
>>
>>
>>
>


Re: POLY | Manipulating polygons

2015-12-04 Thread Michael Amasio
Great stuff.  Thanks for your work in putting this together.

On Fri, Dec 4, 2015 at 3:39 PM, Leonard Koch 
wrote:

> Great work, Olivier!
>
> On Sat, Dec 5, 2015 at 12:26 AM, Olivier Jeannel 
> wrote:
>
>> Hi guys !
>> Thank you for your interest :)
>> It's 00h25 here, still at work and preparing to leave ;)
>>
>> Here's a link
>>
>> https://drive.google.com/folderview?id=0B1QqhXD7Y15qVTNXcGNyWXZDcVU=sharing
>>
>> You have the compounds and all my 2015 scenes. Just dig inside, some
>> scenes might not be super clean though.
>>
>> Let me know if that help or simply if it works for you.
>>
>> Cheers
>>
>> On Sat, Dec 5, 2015 at 12:19 AM, Toonafish  wrote:
>>
>>> Wow, brilliant !  I'd be very interested to play with your compounds, if
>>> you're willing to share them ;-)
>>>
>>> - Ronald
>>>
>>>
>>>
>>> On 12/4/2015 23:25, Olivier Jeannel wrote:
>>>
 Hi there,
 Lately I "developped" for a recent job a set of ICE nodes to easily and
 fastly manipulate polygons.
 A lot of this techology is taken from Christian Godzinger and Cesar
 Saez. I just rewired together and compounded to ergonomic- easy to use
 purpose.
 It is really faster than the usual Particle to Island.
 If someone is interested, I'll happily share the compounds and some
 demo scenes, just drop a line in the comments.

 I put together a demo here :

 https://vimeo.com/147899293

 If you have the courage to scroll to the end of the video, there are
 same cheesy mixture of points manipulated around edges and around polygon
 center which are not so common (I believe).

 Thank you.

>>>
>>>
>>>
>>
>


Re: POLY | Manipulating polygons

2015-12-04 Thread Jason S

  
  

On 12/04/15 18:55, Michael Amasio wrote:
  
   
Great stuff.  Thanks for
your work in putting this together.
  
  
  Indeed!
  
  
  On 12/04/15 18:55, Michael Amasio wrote:


  Great stuff.  Thanks for your work in putting this
together.
  
On Fri, Dec 4, 2015 at 3:39 PM, Leonard
  Koch 
  wrote:
  
Great work, Olivier!

  

  On Sat, Dec 5, 2015 at 12:26
AM, Olivier Jeannel 
wrote:

  Hi guys ! 
Thank you for your interest :) 
It's 00h25 here, still at work and
  preparing to leave ;)


Here's a link 
https://drive.google.com/folderview?id=0B1QqhXD7Y15qVTNXcGNyWXZDcVU=sharing



You have the compounds and all my 2015
  scenes. Just dig inside, some scenes might not
  be super clean though.


Let me know if that help or simply if it
  works for you.


Cheers
  
  

  
On Sat, Dec 5, 2015
  at 12:19 AM, Toonafish 
  wrote:
  Wow,
brilliant !  I'd be very interested to
play with your compounds, if you're
willing to share them ;-)

- Ronald

  


On 12/4/2015 23:25, Olivier Jeannel
wrote:

  Hi there,
  Lately I "developped" for a recent
  job a set of ICE nodes to easily
  and fastly manipulate polygons.
  A lot of this techology is taken
  from Christian Godzinger and Cesar
  Saez. I just rewired together and
  compounded to ergonomic- easy to
  use purpose.
  It is really faster than the usual
  Particle to Island.
  If someone is interested, I'll
  happily share the compounds and
  some demo scenes, just drop a line
  in the comments.
  
  I put together a demo here :
  
  https://vimeo.com/147899293
  
  If you have the courage to scroll
  to the end of the video, there are
  same cheesy mixture of points
  manipulated around edges and
  around polygon center which are
  not so common (I believe).
  
  Thank you.