Re: Pointcloud Point Lights

2014-01-22 Thread Adam Sale
nice!


On Wed, Jan 22, 2014 at 10:38 AM, Grahame Fuller <
grahame.ful...@autodesk.com> wrote:

> Pshaw, I say.
>
> [cid:image001.png@01CF1777.3263C4A0]
>
> gray
>
> (resending, original was too big)
>
> From: softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] On Behalf Of Ed Manning
> Sent: Wednesday, January 22, 2014 1:28 PM
> To: softimage@listproc.autodesk.com
> Subject: Re: Pointcloud Point Lights
>
> no luck for Mental Ray huh?
>
>


Re: Pointcloud Point Lights

2014-01-22 Thread Eric Lampi
A long time ago, I used a object 2 pointcloud script to put a bunch of
point lights onto a simulation, that was pre ICE, but I can't imagine that
it wouldn't still be possible, there has to be some tools kicking around
that will let you do that.

Eric

Freelance 3D and VFX animator

http://vimeopro.com/user7979713/3d-work


On Wed, Jan 22, 2014 at 11:10 AM, gareth bell wrote:

> ah nuts.
>
>
> --
> From: alan.fregt...@gmail.com
> Date: Wed, 22 Jan 2014 11:09:28 -0500
> Subject: Re: Pointcloud Point Lights
> To: softimage@listproc.autodesk.com
>
> As far as I know... nope.
>
>
>
> On Wed, Jan 22, 2014 at 11:02 AM, gareth bell wrote:
>
> Hey guys,
>
> I've got a pointcloud that shape instances a point light. Is it possible
> to drive the light intensity of each instance based on (for example) the
> particle size. If so - how do I go about it?
>
> Cheers
>
> G
>
>
>


Re: Pointcloud Point Lights

2014-01-22 Thread Ed Manning
I *think* you can do this using a kludge I used to get ICE color info into
Redshift (but without the Redshift part of course!).

Basically:

   - instead of creating one instance master point light, you make, say, 11
   of them, one at 0 intensity, one at 0.1, one at 0.2, up to the last at 1.0.
(you could increase the "bit depth " of your range by scripting this to
   make, say, 256 different lights. I wouldn't recommend trying to do 16-bit
   lighting)
   - select the lights in order of intensity (this is important) and make
   them an instance group. Now their order of instance group index matches
   their order of intensity.
   - in your particle cloud, use rescale and a scalar-to-integer node to
   get your intensity range into the corresponding integer index range (in my
   example, this is 0-10).
   - Set your shape instancer to use the integer range to set the group
   index.

So now, when you instance the lights, all particles having an variable
value of 0 get the light instance with 0 intensity, the ones from .001 to
.1 get mapped to .1, and so forth.

Like I said, it's a kludge.  But it works, and with scripting, you could
have a fair amount of intensity resolution.  You can also do this with RGB
color by using 3 lights per instance.


On Wed, Jan 22, 2014 at 11:10 AM, gareth bell wrote:

> ah nuts.
>
>
> --
> From: alan.fregt...@gmail.com
> Date: Wed, 22 Jan 2014 11:09:28 -0500
> Subject: Re: Pointcloud Point Lights
> To: softimage@listproc.autodesk.com
>
>
> As far as I know... nope.
>
>
>
> On Wed, Jan 22, 2014 at 11:02 AM, gareth bell wrote:
>
> Hey guys,
>
> I've got a pointcloud that shape instances a point light. Is it possible
> to drive the light intensity of each instance based on (for example) the
> particle size. If so - how do I go about it?
>
> Cheers
>
> G
>
>
>


RE: Pointcloud Point Lights

2014-01-22 Thread gareth bell
ah nuts.

From: alan.fregt...@gmail.com
Date: Wed, 22 Jan 2014 11:09:28 -0500
Subject: Re: Pointcloud Point Lights
To: softimage@listproc.autodesk.com

As far as I know... nope.


On Wed, Jan 22, 2014 at 11:02 AM, gareth bell  wrote:





Hey guys,

I've got a pointcloud that shape instances a point light. Is it possible to 
drive the light intensity of each instance based on (for example) the particle 
size. If so - how do I go about it?



Cheers

G
  

  

Re: Pointcloud Point Lights

2014-01-22 Thread Alan Fregtman
As far as I know... nope.



On Wed, Jan 22, 2014 at 11:02 AM, gareth bell wrote:

> Hey guys,
>
> I've got a pointcloud that shape instances a point light. Is it possible
> to drive the light intensity of each instance based on (for example) the
> particle size. If so - how do I go about it?
>
> Cheers
>
> G
>


Pointcloud Point Lights

2014-01-22 Thread gareth bell
Hey guys,

I've got a pointcloud that shape instances a point light. Is it possible to 
drive the light intensity of each instance based on (for example) the particle 
size. If so - how do I go about it?

Cheers

G