RE: Gear IK chain seems to be scaled

2013-07-05 Thread Szabolcs Matefy
OK, now it seems to be an issue with the chain itself. In a brand new scene I 
created a chain with 3 guide elements. I unhide the deformers group to see the 
deformers, and when I play with IK/FK blend value, the deformer seems to move 
along its local X axis. At blending of 1 the deformer is double the distance 
from its parent than originally

 

Anyone could make me a test?

 

Cheers

 

 

Szabolcs

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Szabolcs Matefy
Sent: Friday, July 05, 2013 10:40 AM
To: softimage@listproc.autodesk.com; gee...@hotmail.com
Subject: Gear IK chain seems to be scaled

 

I'm creating a rig with Gear, but when I use Chain (simple), the compiled rig 
has a strange IK behavior. It looks like that the IK chain is scaled compared 
to the FK. It is visible when I switch the blending to IK and the deformers 
start to offset from their original position...

 

 

Cheers

 

 

Szabolcs

___
This message contains confidential information and is intended only for the 
individual named. If you are not the named addressee you should not 
disseminate, distribute or copy this e-mail. Please notify the sender 
immediately by e-mail if you have received this e-mail by mistake and delete 
this e-mail from your system. E-mail transmission cannot be guaranteed to be 
secure or error-free as information could be intercepted, corrupted, lost, 
destroyed, arrive late or incomplete, or contain viruses. The sender therefore 
does not accept liability for any errors or omissions in the contents of this 
message, which arise as a result of e-mail transmission. If verification is 
required please request a hard-copy version. Crytek GmbH - 
http://www.crytek.com - Grüneburgweg 16-18, 60322 Frankfurt - HRB77322 
Amtsgericht Frankfurt a. Main- UST IdentNr.: DE20432461 - Geschaeftsfuehrer: 
Avni Yerli, Cevat Yerli, Faruk Yerli



RE: Gear IK chain seems to be scaled

2013-07-05 Thread Szabolcs Matefy
Anyone uses Gear here?

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Szabolcs Matefy
Sent: Friday, July 05, 2013 11:22 AM
To: softimage@listproc.autodesk.com
Subject: RE: Gear IK chain seems to be scaled

 

OK, now it seems to be an issue with the chain itself. In a brand new scene I 
created a chain with 3 guide elements. I unhide the deformers group to see the 
deformers, and when I play with IK/FK blend value, the deformer seems to move 
along its local X axis. At blending of 1 the deformer is double the distance 
from its parent than originally

 

Anyone could make me a test?

 

Cheers

 

 

Szabolcs

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Szabolcs Matefy
Sent: Friday, July 05, 2013 10:40 AM
To: softimage@listproc.autodesk.com; gee...@hotmail.com
Subject: Gear IK chain seems to be scaled

 

I'm creating a rig with Gear, but when I use Chain (simple), the compiled rig 
has a strange IK behavior. It looks like that the IK chain is scaled compared 
to the FK. It is visible when I switch the blending to IK and the deformers 
start to offset from their original position...

 

 

Cheers

 

 

Szabolcs

___
This message contains confidential information and is intended only for the 
individual named. If you are not the named addressee you should not 
disseminate, distribute or copy this e-mail. Please notify the sender 
immediately by e-mail if you have received this e-mail by mistake and delete 
this e-mail from your system. E-mail transmission cannot be guaranteed to be 
secure or error-free as information could be intercepted, corrupted, lost, 
destroyed, arrive late or incomplete, or contain viruses. The sender therefore 
does not accept liability for any errors or omissions in the contents of this 
message, which arise as a result of e-mail transmission. If verification is 
required please request a hard-copy version. Crytek GmbH - 
http://www.crytek.com - Grüneburgweg 16-18, 60322 Frankfurt - HRB77322 
Amtsgericht Frankfurt a. Main- UST IdentNr.: DE20432461 - Geschaeftsfuehrer: 
Avni Yerli, Cevat Yerli, Faruk Yerli



Re: Gear IK chain seems to be scaled

2013-07-05 Thread Edy Susanto

Hi,

Having a quick look at this, and I manage to repro it here.
What causes the deformer to move when doing fk-ik blend is the 
expression that is driving the position of (chain_C0_1_loc etc.. 
assuming that the bone will translate) is blending between the local 
position of ik bone that has no neutral pose againts the FK chain 
controller position that has neutral pose.


To fix this, you could try to set neutral translation on the bones of 
the IK chain. (chain_C0_chain_0_bone  etc.. when name is default) 
considering the deformer parent also has the same neutral pose on it.
The other thing that worth mentioning is that the FK chain doesn't seems 
to align to the IK chain by default,  but you should be able to match 
the rotation easily.


Cheers,
edy

On 05-Jul-13 8:51 PM, Szabolcs Matefy wrote:

Anyone uses Gear here?

*From:*softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] *On Behalf Of *Szabolcs
Matefy
*Sent:* Friday, July 05, 2013 11:22 AM
*To:* softimage@listproc.autodesk.com
*Subject:* RE: Gear IK chain seems to be scaled

OK, now it seems to be an issue with the chain itself. In a brand new
scene I created a chain with 3 guide elements. I unhide the deformers
group to see the deformers, and when I play with IK/FK blend value, the
deformer seems to move along its local X axis. At blending of 1 the
deformer is double the distance from its parent than originally

Anyone could make me a test?

Cheers

Szabolcs

*From:*softimage-boun...@listproc.autodesk.com
mailto:softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com]
mailto:[mailto:softimage-boun...@listproc.autodesk.com] *On Behalf Of
*Szabolcs Matefy
*Sent:* Friday, July 05, 2013 10:40 AM
*To:* softimage@listproc.autodesk.com
mailto:softimage@listproc.autodesk.com; gee...@hotmail.com
mailto:gee...@hotmail.com
*Subject:* Gear IK chain seems to be scaled

I’m creating a rig with Gear, but when I use Chain (simple), the
compiled rig has a strange IK behavior. It looks like that the IK chain
is scaled compared to the FK. It is visible when I switch the blending
to IK and the deformers start to offset from their original position…

Cheers

Szabolcs

___
This message contains confidential information and is intended only for
the individual named. If you are not the named addressee you should not
disseminate, distribute or copy this e-mail. Please notify the sender
immediately by e-mail if you have received this e-mail by mistake and
delete this e-mail from your system. E-mail transmission cannot be
guaranteed to be secure or error-free as information could be
intercepted, corrupted, lost, destroyed, arrive late or incomplete, or
contain viruses. The sender therefore does not accept liability for any
errors or omissions in the contents of this message, which arise as a
result of e-mail transmission. If verification is required please
request a hard-copy version. Crytek GmbH - http://www.crytek.com -
Grüneburgweg 16-18, 60322 Frankfurt - HRB77322 Amtsgericht Frankfurt a.
Main- UST IdentNr.: DE20432461 - Geschaeftsfuehrer: Avni Yerli, Cevat
Yerli, Faruk Yerli