RE: point clouds from soft to Max?

2014-02-10 Thread Grahame Fuller
Did you use Send to 3ds Max, or export to nCache manually? Send To seems to 
work fine. If you export nCache manually, then remember that Max is Z-up.

gray

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Chris Johnson
Sent: Monday, February 10, 2014 5:10 PM
To: softimage@listproc.autodesk.com
Subject: point clouds from soft to Max?

I'm sure this has been covered a dozen timesI'll have to go dig through the 
google groups. Thought I'd ask though. I have a point cloud/particle system I'm 
liking in Softimage and now want to bring it too max and apply Geo instances to 
the point cloud in Max. I can get Alembic over fine but can't access it in 
p-flow. Importing an nCache doesn't look right...points are not doing the same 
thing they were in Softimage?

Is there a set in stone work flow out there for this?
<>

Re: point clouds from soft to Max?

2014-02-10 Thread Bruno-Pierre Jobin
I had this problem three months ago and I used the realflow plugins in order to 
get my point from xsi to Max. You can export (cache) your point cloud in bin 
format and import it back in max using the plugin that's available in pflow. 
Remember to set the padding correctly when reading in Max though otherwise 
particles won't show up. 

You can download them for free on the nextlimit website. 

Hope this helps
--
Bruno-Pierre Jobin

> On Feb 10, 2014, at 5:09 PM, Chris Johnson  wrote:
> 
> I'm sure this has been covered a dozen timesI'll have to go dig through 
> the google groups. Thought I'd ask though. I have a point cloud/particle 
> system I'm liking in Softimage and now want to bring it too max and apply Geo 
> instances to the point cloud in Max. I can get Alembic over fine but can't 
> access it in p-flow. Importing an nCache doesn't look right...points are not 
> doing the same thing they were in Softimage?
> 
> Is there a set in stone work flow out there for this?



Re: point clouds from soft to Max?

2014-02-10 Thread Chris Johnson
Thanks guystried the send too max but it didn't work...kept getting an
error. I'll simplify the scene and try again. Real flow is an option as I
have a license...I'll give that a try too. Cheers.
On Feb 10, 2014 6:06 PM, "Bruno-Pierre Jobin"  wrote:

> I had this problem three months ago and I used the realflow plugins in
> order to get my point from xsi to Max. You can export (cache) your point
> cloud in bin format and import it back in max using the plugin that's
> available in pflow. Remember to set the padding correctly when reading in
> Max though otherwise particles won't show up.
>
> You can download them for free on the nextlimit website.
>
> Hope this helps
> --
> Bruno-Pierre Jobin
>
> > On Feb 10, 2014, at 5:09 PM, Chris Johnson  wrote:
> >
> > I'm sure this has been covered a dozen timesI'll have to go dig
> through the google groups. Thought I'd ask though. I have a point
> cloud/particle system I'm liking in Softimage and now want to bring it too
> max and apply Geo instances to the point cloud in Max. I can get Alembic
> over fine but can't access it in p-flow. Importing an nCache doesn't look
> right...points are not doing the same thing they were in Softimage?
> >
> > Is there a set in stone work flow out there for this?
>
>


Re: point clouds from soft to Max?

2014-02-11 Thread Chris Johnson
Got the clouds in just fine through the send to function. Found it worked
better when I started the sofware conversation from Max.

Any body know how to send over the rotations? Seems they're currently just
points in space...can you even send rotations?



On Mon, Feb 10, 2014 at 7:24 PM, Chris Johnson  wrote:

> Thanks guystried the send too max but it didn't work...kept getting an
> error. I'll simplify the scene and try again. Real flow is an option as I
> have a license...I'll give that a try too. Cheers.
> On Feb 10, 2014 6:06 PM, "Bruno-Pierre Jobin"  wrote:
>
>> I had this problem three months ago and I used the realflow plugins in
>> order to get my point from xsi to Max. You can export (cache) your point
>> cloud in bin format and import it back in max using the plugin that's
>> available in pflow. Remember to set the padding correctly when reading in
>> Max though otherwise particles won't show up.
>>
>> You can download them for free on the nextlimit website.
>>
>> Hope this helps
>> --
>> Bruno-Pierre Jobin
>>
>> > On Feb 10, 2014, at 5:09 PM, Chris Johnson  wrote:
>> >
>> > I'm sure this has been covered a dozen timesI'll have to go dig
>> through the google groups. Thought I'd ask though. I have a point
>> cloud/particle system I'm liking in Softimage and now want to bring it too
>> max and apply Geo instances to the point cloud in Max. I can get Alembic
>> over fine but can't access it in p-flow. Importing an nCache doesn't look
>> right...points are not doing the same thing they were in Softimage?
>> >
>> > Is there a set in stone work flow out there for this?
>>
>>


Re: point clouds from soft to Max?

2014-02-18 Thread Ben Houston
Hi Chris,

We do sent rotations back and forth via Alembic between Maya,
Softimage and 3DS Max.  You can not access Alembic in TP at this time,
you can only render the resulting particle systems as standard
particle systems.

Best regards,
-ben

On Tue, Feb 11, 2014 at 2:37 PM, Chris Johnson  wrote:
> Got the clouds in just fine through the send to function. Found it worked
> better when I started the sofware conversation from Max.
>
> Any body know how to send over the rotations? Seems they're currently just
> points in space...can you even send rotations?
>
>
>
> On Mon, Feb 10, 2014 at 7:24 PM, Chris Johnson  wrote:
>>
>> Thanks guystried the send too max but it didn't work...kept getting an
>> error. I'll simplify the scene and try again. Real flow is an option as I
>> have a license...I'll give that a try too. Cheers.
>>
>> On Feb 10, 2014 6:06 PM, "Bruno-Pierre Jobin"  wrote:
>>>
>>> I had this problem three months ago and I used the realflow plugins in
>>> order to get my point from xsi to Max. You can export (cache) your point
>>> cloud in bin format and import it back in max using the plugin that's
>>> available in pflow. Remember to set the padding correctly when reading in
>>> Max though otherwise particles won't show up.
>>>
>>> You can download them for free on the nextlimit website.
>>>
>>> Hope this helps
>>> --
>>> Bruno-Pierre Jobin
>>>
>>> > On Feb 10, 2014, at 5:09 PM, Chris Johnson  wrote:
>>> >
>>> > I'm sure this has been covered a dozen timesI'll have to go dig
>>> > through the google groups. Thought I'd ask though. I have a point
>>> > cloud/particle system I'm liking in Softimage and now want to bring it too
>>> > max and apply Geo instances to the point cloud in Max. I can get Alembic
>>> > over fine but can't access it in p-flow. Importing an nCache doesn't look
>>> > right...points are not doing the same thing they were in Softimage?
>>> >
>>> > Is there a set in stone work flow out there for this?
>>>
>



-- 
Best regards,
Ben Houston
Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom
http://Clara.io - Professional-Grade WebGL-based 3D Content Creation


Re: point clouds from soft to Max?

2014-02-18 Thread Chris Johnson
Cheers..thanks Ben


On Tue, Feb 18, 2014 at 3:09 PM, Ben Houston  wrote:

> Hi Chris,
>
> We do sent rotations back and forth via Alembic between Maya,
> Softimage and 3DS Max.  You can not access Alembic in TP at this time,
> you can only render the resulting particle systems as standard
> particle systems.
>
> Best regards,
> -ben
>
> On Tue, Feb 11, 2014 at 2:37 PM, Chris Johnson  wrote:
> > Got the clouds in just fine through the send to function. Found it worked
> > better when I started the sofware conversation from Max.
> >
> > Any body know how to send over the rotations? Seems they're currently
> just
> > points in space...can you even send rotations?
> >
> >
> >
> > On Mon, Feb 10, 2014 at 7:24 PM, Chris Johnson 
> wrote:
> >>
> >> Thanks guystried the send too max but it didn't work...kept getting
> an
> >> error. I'll simplify the scene and try again. Real flow is an option as
> I
> >> have a license...I'll give that a try too. Cheers.
> >>
> >> On Feb 10, 2014 6:06 PM, "Bruno-Pierre Jobin" 
> wrote:
> >>>
> >>> I had this problem three months ago and I used the realflow plugins in
> >>> order to get my point from xsi to Max. You can export (cache) your
> point
> >>> cloud in bin format and import it back in max using the plugin that's
> >>> available in pflow. Remember to set the padding correctly when reading
> in
> >>> Max though otherwise particles won't show up.
> >>>
> >>> You can download them for free on the nextlimit website.
> >>>
> >>> Hope this helps
> >>> --
> >>> Bruno-Pierre Jobin
> >>>
> >>> > On Feb 10, 2014, at 5:09 PM, Chris Johnson 
> wrote:
> >>> >
> >>> > I'm sure this has been covered a dozen timesI'll have to go dig
> >>> > through the google groups. Thought I'd ask though. I have a point
> >>> > cloud/particle system I'm liking in Softimage and now want to bring
> it too
> >>> > max and apply Geo instances to the point cloud in Max. I can get
> Alembic
> >>> > over fine but can't access it in p-flow. Importing an nCache doesn't
> look
> >>> > right...points are not doing the same thing they were in Softimage?
> >>> >
> >>> > Is there a set in stone work flow out there for this?
> >>>
> >
>
>
>
> --
> Best regards,
> Ben Houston
> Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom
> http://Clara.io - Professional-Grade WebGL-based 3D Content Creation
>