Re: Default Pedestrian Rig
MOTOR? Tag the rig and load some MOTOR files? On Tue, May 14, 2013 at 2:09 PM, Byron Nash byronn...@gmail.com wrote: What's the easiest way to get some more animations onto the Default Pedestrian? The rigs in the menus don't fit his scale and I rather have some IK in there than try to FK the whole thing. I don't have a lot of time to make a rig, I just need something simple. Thanks
Re: Default Pedestrian Rig
or are you referring to the pedestrian used for crowd? On Tue, May 14, 2013 at 2:23 PM, Adam Sale adamfs...@gmail.com wrote: MOTOR? Tag the rig and load some MOTOR files? On Tue, May 14, 2013 at 2:09 PM, Byron Nash byronn...@gmail.com wrote: What's the easiest way to get some more animations onto the Default Pedestrian? The rigs in the menus don't fit his scale and I rather have some IK in there than try to FK the whole thing. I don't have a lot of time to make a rig, I just need something simple. Thanks
Re: Default Pedestrian Rig
Yeah, the crown one. MOTOR kept blowing it up, but I'm sure I just did something kooky. On Tue, May 14, 2013 at 5:23 PM, Adam Sale adamfs...@gmail.com wrote: or are you referring to the pedestrian used for crowd? On Tue, May 14, 2013 at 2:23 PM, Adam Sale adamfs...@gmail.com wrote: MOTOR? Tag the rig and load some MOTOR files? On Tue, May 14, 2013 at 2:09 PM, Byron Nash byronn...@gmail.com wrote: What's the easiest way to get some more animations onto the Default Pedestrian? The rigs in the menus don't fit his scale and I rather have some IK in there than try to FK the whole thing. I don't have a lot of time to make a rig, I just need something simple. Thanks
Re: Default Pedestrian Rig
If you're using MOTOR, I find BVH to be more stable than C3d, though C3d tends to give better results when it works. This is an area I wish got a little more love. Especially with a crowd system. On Tue, May 14, 2013 at 2:33 PM, Byron Nash byronn...@gmail.com wrote: Yeah, the crown one. MOTOR kept blowing it up, but I'm sure I just did something kooky. On Tue, May 14, 2013 at 5:23 PM, Adam Sale adamfs...@gmail.com wrote: or are you referring to the pedestrian used for crowd? On Tue, May 14, 2013 at 2:23 PM, Adam Sale adamfs...@gmail.com wrote: MOTOR? Tag the rig and load some MOTOR files? On Tue, May 14, 2013 at 2:09 PM, Byron Nash byronn...@gmail.com wrote: What's the easiest way to get some more animations onto the Default Pedestrian? The rigs in the menus don't fit his scale and I rather have some IK in there than try to FK the whole thing. I don't have a lot of time to make a rig, I just need something simple. Thanks
Re: Default Pedestrian Rig
I found that you need to read the docs on the templates and maybe even open them in a text editor to see what parts are supposed to be what. Some are meant for IK and some FK and you need to make sure you tag the correct parts for each. Eric Thivierge http://www.ethivierge.com On Tue, May 14, 2013 at 8:11 PM, Adam Sale adamfs...@gmail.com wrote: If you're using MOTOR, I find BVH to be more stable than C3d, though C3d tends to give better results when it works. This is an area I wish got a little more love. Especially with a crowd system. On Tue, May 14, 2013 at 2:33 PM, Byron Nash byronn...@gmail.com wrote: Yeah, the crown one. MOTOR kept blowing it up, but I'm sure I just did something kooky. On Tue, May 14, 2013 at 5:23 PM, Adam Sale adamfs...@gmail.com wrote: or are you referring to the pedestrian used for crowd? On Tue, May 14, 2013 at 2:23 PM, Adam Sale adamfs...@gmail.com wrote: MOTOR? Tag the rig and load some MOTOR files? On Tue, May 14, 2013 at 2:09 PM, Byron Nash byronn...@gmail.comwrote: What's the easiest way to get some more animations onto the Default Pedestrian? The rigs in the menus don't fit his scale and I rather have some IK in there than try to FK the whole thing. I don't have a lot of time to make a rig, I just need something simple. Thanks