RE: FBX issues

2013-07-22 Thread Chris Chia
Hi Sandy,
We could repro at our end.
Sorry for the inconvenience.

We'll log a defect.


Regards,
Chris

-Original Message-
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sandy Sutherland
Sent: Monday, July 22, 2013 1:51 PM
To: softimage@listproc.autodesk.com
Subject: Re: FBX issues

Chris,

I am using the Crosswalk  Import FBX to come in and export fbx with nulls off 
the crowdFX tools to export.

Thanks

Sandy

On 2013/07/22 4:02 AM, Chris Chia wrote:
 Hi Sandy,
 Were you using File  Import and Export FBX option?


 Regards,
 Chris


attachment: winmail.dat

Re: FBX issues

2013-07-21 Thread Pingo van der Brinkloev
Hey Sandy, recently had this problem myself. I just focused on how many frames 
I needed.

In my case I needed 10 secs in PAL = 250 frames. So I retained the 30 fps (that 
fbx loves) in softimage untill I comped.

Still very annoying!

Cheers

Pingo



On 20/07/2013, at 09.54, Sandy Sutherland sandy.mailli...@gmail.com wrote:

 Hi Chris,
 
 Currently I am working on a workaround, not ideal.
 
 There seems to be no way to get the FPS right, it defaults to 30fps and no 
 options.
 
 Do you think you guys can help?  We purely need the FBX exporter to allow us 
 to either default to the FPS set in Softimage or allow us to select it on 
 export.
 
 Thanks
 
 Sandy
 
 On 2013/07/20 12:46 AM, Chris Chia wrote:
 Sandy, is this fixed?
 
 
 On 19 Jul, 2013, at 11:00 PM, Sandy Sutherland sandy.mailli...@gmail.com 
 wrote:
 
 OK so we are exporting out of 2014 SP2 our crowdFX stuff using FBX with 
 nulls.  Problem - our scenes are all PAL so 25fps settings. The FBX seems 
 to default to 30 fps so when we import the FBX file it sets our scene to 30 
 - and there seems to be no way to stop that or avoid it!  So - how do we do 
 this now?  There used to be an FPS setting in the FBX options, it has gone 
 AWOL and it is really needed!
 
 We did try then resetting the scene to 25, but this seems to introduce a 
 couple of bumps and slight pops in the animation so is not really a 
 solution as we do not want to have to go in and try and clean animation up!
 
 Any ideas how to get round this?
 
 Thanks
 
 S.
 
 
 




RE: FBX issues

2013-07-21 Thread Min Rui Tan
The scene's framerate should be exported with 2014 SP2 (and most other 
versions...)

During import, in the import options, if you want the frame rate from the file, 
you need to check the Animation tab  Timeline Frame Rate option.
The default value for it is unchecked, to prevent making changes to the current 
scene.
FBXImportFrameRate command can be used to set the option too. 

Regards
Min rui


-Original Message-
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Pingo van der 
Brinkloev
Sent: Sunday, July 21, 2013 5:42 PM
To: softimage@listproc.autodesk.com
Subject: Re: FBX issues

Hey Sandy, recently had this problem myself. I just focused on how many frames 
I needed.

In my case I needed 10 secs in PAL = 250 frames. So I retained the 30 fps (that 
fbx loves) in softimage untill I comped.

Still very annoying!

Cheers

Pingo



On 20/07/2013, at 09.54, Sandy Sutherland sandy.mailli...@gmail.com wrote:

 Hi Chris,
 
 Currently I am working on a workaround, not ideal.
 
 There seems to be no way to get the FPS right, it defaults to 30fps and no 
 options.
 
 Do you think you guys can help?  We purely need the FBX exporter to allow us 
 to either default to the FPS set in Softimage or allow us to select it on 
 export.
 
 Thanks
 
 Sandy
 
 On 2013/07/20 12:46 AM, Chris Chia wrote:
 Sandy, is this fixed?
 
 
 On 19 Jul, 2013, at 11:00 PM, Sandy Sutherland sandy.mailli...@gmail.com 
 wrote:
 
 OK so we are exporting out of 2014 SP2 our crowdFX stuff using FBX with 
 nulls.  Problem - our scenes are all PAL so 25fps settings. The FBX seems 
 to default to 30 fps so when we import the FBX file it sets our scene to 30 
 - and there seems to be no way to stop that or avoid it!  So - how do we do 
 this now?  There used to be an FPS setting in the FBX options, it has gone 
 AWOL and it is really needed!
 
 We did try then resetting the scene to 25, but this seems to introduce a 
 couple of bumps and slight pops in the animation so is not really a 
 solution as we do not want to have to go in and try and clean animation up!
 
 Any ideas how to get round this?
 
 Thanks
 
 S.
 
 
 


attachment: winmail.dat

RE: FBX issues

2013-07-21 Thread Chris Chia
Hi Sandy,
Were you using File  Import and Export FBX option?


Regards,
Chris

-Original Message-
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Pingo van der 
Brinkloev
Sent: Sunday, July 21, 2013 5:42 PM
To: softimage@listproc.autodesk.com
Subject: Re: FBX issues

Hey Sandy, recently had this problem myself. I just focused on how many frames 
I needed.

In my case I needed 10 secs in PAL = 250 frames. So I retained the 30 fps (that 
fbx loves) in softimage untill I comped.

Still very annoying!

Cheers

Pingo



On 20/07/2013, at 09.54, Sandy Sutherland sandy.mailli...@gmail.com wrote:

 Hi Chris,
 
 Currently I am working on a workaround, not ideal.
 
 There seems to be no way to get the FPS right, it defaults to 30fps and no 
 options.
 
 Do you think you guys can help?  We purely need the FBX exporter to allow us 
 to either default to the FPS set in Softimage or allow us to select it on 
 export.
 
 Thanks
 
 Sandy
 
 On 2013/07/20 12:46 AM, Chris Chia wrote:
 Sandy, is this fixed?
 
 
 On 19 Jul, 2013, at 11:00 PM, Sandy Sutherland sandy.mailli...@gmail.com 
 wrote:
 
 OK so we are exporting out of 2014 SP2 our crowdFX stuff using FBX with 
 nulls.  Problem - our scenes are all PAL so 25fps settings. The FBX seems 
 to default to 30 fps so when we import the FBX file it sets our scene to 30 
 - and there seems to be no way to stop that or avoid it!  So - how do we do 
 this now?  There used to be an FPS setting in the FBX options, it has gone 
 AWOL and it is really needed!
 
 We did try then resetting the scene to 25, but this seems to introduce a 
 couple of bumps and slight pops in the animation so is not really a 
 solution as we do not want to have to go in and try and clean animation up!
 
 Any ideas how to get round this?
 
 Thanks
 
 S.
 
 
 



attachment: winmail.dat

Re: FBX issues

2013-07-21 Thread Sandy Sutherland

Chris,

I am using the Crosswalk  Import FBX to come in and export fbx with 
nulls off the crowdFX tools to export.


Thanks

Sandy

On 2013/07/22 4:02 AM, Chris Chia wrote:

Hi Sandy,
Were you using File  Import and Export FBX option?


Regards,
Chris





Re: FBX issues

2013-07-20 Thread Sandy Sutherland

Hi Chris,

Currently I am working on a workaround, not ideal.

There seems to be no way to get the FPS right, it defaults to 30fps and 
no options.


Do you think you guys can help?  We purely need the FBX exporter to 
allow us to either default to the FPS set in Softimage or allow us to 
select it on export.


Thanks

Sandy

On 2013/07/20 12:46 AM, Chris Chia wrote:

Sandy, is this fixed?


On 19 Jul, 2013, at 11:00 PM, Sandy Sutherland sandy.mailli...@gmail.com 
wrote:


OK so we are exporting out of 2014 SP2 our crowdFX stuff using FBX with nulls.  
Problem - our scenes are all PAL so 25fps settings. The FBX seems to default to 
30 fps so when we import the FBX file it sets our scene to 30 - and there seems 
to be no way to stop that or avoid it!  So - how do we do this now?  There used 
to be an FPS setting in the FBX options, it has gone AWOL and it is really 
needed!

We did try then resetting the scene to 25, but this seems to introduce a couple 
of bumps and slight pops in the animation so is not really a solution as we do 
not want to have to go in and try and clean animation up!

Any ideas how to get round this?

Thanks

S.






Re: FBX issues

2013-07-19 Thread Chris Chia
Sandy, is this fixed?


On 19 Jul, 2013, at 11:00 PM, Sandy Sutherland sandy.mailli...@gmail.com 
wrote:

 OK so we are exporting out of 2014 SP2 our crowdFX stuff using FBX with 
 nulls.  Problem - our scenes are all PAL so 25fps settings. The FBX seems to 
 default to 30 fps so when we import the FBX file it sets our scene to 30 - 
 and there seems to be no way to stop that or avoid it!  So - how do we do 
 this now?  There used to be an FPS setting in the FBX options, it has gone 
 AWOL and it is really needed!
 
 We did try then resetting the scene to 25, but this seems to introduce a 
 couple of bumps and slight pops in the animation so is not really a solution 
 as we do not want to have to go in and try and clean animation up!
 
 Any ideas how to get round this?
 
 Thanks
 
 S.
 
 
attachment: winmail.dat

Re: FBX issues

2013-07-19 Thread Chris Chia
I am not familiar with FBX and I am not at my work place right now.

But I am thinking whether you can use the camera sequencer to scale by to 25 
fps?


On 19 Jul, 2013, at 11:00 PM, Sandy Sutherland sandy.mailli...@gmail.com 
wrote:

 OK so we are exporting out of 2014 SP2 our crowdFX stuff using FBX with 
 nulls.  Problem - our scenes are all PAL so 25fps settings. The FBX seems to 
 default to 30 fps so when we import the FBX file it sets our scene to 30 - 
 and there seems to be no way to stop that or avoid it!  So - how do we do 
 this now?  There used to be an FPS setting in the FBX options, it has gone 
 AWOL and it is really needed!
 
 We did try then resetting the scene to 25, but this seems to introduce a 
 couple of bumps and slight pops in the animation so is not really a solution 
 as we do not want to have to go in and try and clean animation up!
 
 Any ideas how to get round this?
 
 Thanks
 
 S.
 
 
attachment: winmail.dat