RE: FBX issues
Hi Sandy, We could repro at our end. Sorry for the inconvenience. We'll log a defect. Regards, Chris -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sandy Sutherland Sent: Monday, July 22, 2013 1:51 PM To: softimage@listproc.autodesk.com Subject: Re: FBX issues Chris, I am using the Crosswalk Import FBX to come in and export fbx with nulls off the crowdFX tools to export. Thanks Sandy On 2013/07/22 4:02 AM, Chris Chia wrote: Hi Sandy, Were you using File Import and Export FBX option? Regards, Chris attachment: winmail.dat
Re: FBX issues
Hey Sandy, recently had this problem myself. I just focused on how many frames I needed. In my case I needed 10 secs in PAL = 250 frames. So I retained the 30 fps (that fbx loves) in softimage untill I comped. Still very annoying! Cheers Pingo On 20/07/2013, at 09.54, Sandy Sutherland sandy.mailli...@gmail.com wrote: Hi Chris, Currently I am working on a workaround, not ideal. There seems to be no way to get the FPS right, it defaults to 30fps and no options. Do you think you guys can help? We purely need the FBX exporter to allow us to either default to the FPS set in Softimage or allow us to select it on export. Thanks Sandy On 2013/07/20 12:46 AM, Chris Chia wrote: Sandy, is this fixed? On 19 Jul, 2013, at 11:00 PM, Sandy Sutherland sandy.mailli...@gmail.com wrote: OK so we are exporting out of 2014 SP2 our crowdFX stuff using FBX with nulls. Problem - our scenes are all PAL so 25fps settings. The FBX seems to default to 30 fps so when we import the FBX file it sets our scene to 30 - and there seems to be no way to stop that or avoid it! So - how do we do this now? There used to be an FPS setting in the FBX options, it has gone AWOL and it is really needed! We did try then resetting the scene to 25, but this seems to introduce a couple of bumps and slight pops in the animation so is not really a solution as we do not want to have to go in and try and clean animation up! Any ideas how to get round this? Thanks S.
RE: FBX issues
The scene's framerate should be exported with 2014 SP2 (and most other versions...) During import, in the import options, if you want the frame rate from the file, you need to check the Animation tab Timeline Frame Rate option. The default value for it is unchecked, to prevent making changes to the current scene. FBXImportFrameRate command can be used to set the option too. Regards Min rui -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Pingo van der Brinkloev Sent: Sunday, July 21, 2013 5:42 PM To: softimage@listproc.autodesk.com Subject: Re: FBX issues Hey Sandy, recently had this problem myself. I just focused on how many frames I needed. In my case I needed 10 secs in PAL = 250 frames. So I retained the 30 fps (that fbx loves) in softimage untill I comped. Still very annoying! Cheers Pingo On 20/07/2013, at 09.54, Sandy Sutherland sandy.mailli...@gmail.com wrote: Hi Chris, Currently I am working on a workaround, not ideal. There seems to be no way to get the FPS right, it defaults to 30fps and no options. Do you think you guys can help? We purely need the FBX exporter to allow us to either default to the FPS set in Softimage or allow us to select it on export. Thanks Sandy On 2013/07/20 12:46 AM, Chris Chia wrote: Sandy, is this fixed? On 19 Jul, 2013, at 11:00 PM, Sandy Sutherland sandy.mailli...@gmail.com wrote: OK so we are exporting out of 2014 SP2 our crowdFX stuff using FBX with nulls. Problem - our scenes are all PAL so 25fps settings. The FBX seems to default to 30 fps so when we import the FBX file it sets our scene to 30 - and there seems to be no way to stop that or avoid it! So - how do we do this now? There used to be an FPS setting in the FBX options, it has gone AWOL and it is really needed! We did try then resetting the scene to 25, but this seems to introduce a couple of bumps and slight pops in the animation so is not really a solution as we do not want to have to go in and try and clean animation up! Any ideas how to get round this? Thanks S. attachment: winmail.dat
RE: FBX issues
Hi Sandy, Were you using File Import and Export FBX option? Regards, Chris -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Pingo van der Brinkloev Sent: Sunday, July 21, 2013 5:42 PM To: softimage@listproc.autodesk.com Subject: Re: FBX issues Hey Sandy, recently had this problem myself. I just focused on how many frames I needed. In my case I needed 10 secs in PAL = 250 frames. So I retained the 30 fps (that fbx loves) in softimage untill I comped. Still very annoying! Cheers Pingo On 20/07/2013, at 09.54, Sandy Sutherland sandy.mailli...@gmail.com wrote: Hi Chris, Currently I am working on a workaround, not ideal. There seems to be no way to get the FPS right, it defaults to 30fps and no options. Do you think you guys can help? We purely need the FBX exporter to allow us to either default to the FPS set in Softimage or allow us to select it on export. Thanks Sandy On 2013/07/20 12:46 AM, Chris Chia wrote: Sandy, is this fixed? On 19 Jul, 2013, at 11:00 PM, Sandy Sutherland sandy.mailli...@gmail.com wrote: OK so we are exporting out of 2014 SP2 our crowdFX stuff using FBX with nulls. Problem - our scenes are all PAL so 25fps settings. The FBX seems to default to 30 fps so when we import the FBX file it sets our scene to 30 - and there seems to be no way to stop that or avoid it! So - how do we do this now? There used to be an FPS setting in the FBX options, it has gone AWOL and it is really needed! We did try then resetting the scene to 25, but this seems to introduce a couple of bumps and slight pops in the animation so is not really a solution as we do not want to have to go in and try and clean animation up! Any ideas how to get round this? Thanks S. attachment: winmail.dat
Re: FBX issues
Chris, I am using the Crosswalk Import FBX to come in and export fbx with nulls off the crowdFX tools to export. Thanks Sandy On 2013/07/22 4:02 AM, Chris Chia wrote: Hi Sandy, Were you using File Import and Export FBX option? Regards, Chris
Re: FBX issues
Hi Chris, Currently I am working on a workaround, not ideal. There seems to be no way to get the FPS right, it defaults to 30fps and no options. Do you think you guys can help? We purely need the FBX exporter to allow us to either default to the FPS set in Softimage or allow us to select it on export. Thanks Sandy On 2013/07/20 12:46 AM, Chris Chia wrote: Sandy, is this fixed? On 19 Jul, 2013, at 11:00 PM, Sandy Sutherland sandy.mailli...@gmail.com wrote: OK so we are exporting out of 2014 SP2 our crowdFX stuff using FBX with nulls. Problem - our scenes are all PAL so 25fps settings. The FBX seems to default to 30 fps so when we import the FBX file it sets our scene to 30 - and there seems to be no way to stop that or avoid it! So - how do we do this now? There used to be an FPS setting in the FBX options, it has gone AWOL and it is really needed! We did try then resetting the scene to 25, but this seems to introduce a couple of bumps and slight pops in the animation so is not really a solution as we do not want to have to go in and try and clean animation up! Any ideas how to get round this? Thanks S.
Re: FBX issues
Sandy, is this fixed? On 19 Jul, 2013, at 11:00 PM, Sandy Sutherland sandy.mailli...@gmail.com wrote: OK so we are exporting out of 2014 SP2 our crowdFX stuff using FBX with nulls. Problem - our scenes are all PAL so 25fps settings. The FBX seems to default to 30 fps so when we import the FBX file it sets our scene to 30 - and there seems to be no way to stop that or avoid it! So - how do we do this now? There used to be an FPS setting in the FBX options, it has gone AWOL and it is really needed! We did try then resetting the scene to 25, but this seems to introduce a couple of bumps and slight pops in the animation so is not really a solution as we do not want to have to go in and try and clean animation up! Any ideas how to get round this? Thanks S. attachment: winmail.dat
Re: FBX issues
I am not familiar with FBX and I am not at my work place right now. But I am thinking whether you can use the camera sequencer to scale by to 25 fps? On 19 Jul, 2013, at 11:00 PM, Sandy Sutherland sandy.mailli...@gmail.com wrote: OK so we are exporting out of 2014 SP2 our crowdFX stuff using FBX with nulls. Problem - our scenes are all PAL so 25fps settings. The FBX seems to default to 30 fps so when we import the FBX file it sets our scene to 30 - and there seems to be no way to stop that or avoid it! So - how do we do this now? There used to be an FPS setting in the FBX options, it has gone AWOL and it is really needed! We did try then resetting the scene to 25, but this seems to introduce a couple of bumps and slight pops in the animation so is not really a solution as we do not want to have to go in and try and clean animation up! Any ideas how to get round this? Thanks S. attachment: winmail.dat