Re: The best news all week. H indie supports redshift3d.

2016-04-22 Thread Steven Caron
doh! how did I miss that?

On Fri, Apr 22, 2016 at 1:34 PM, Srecko Micic 
wrote:

> There is note that it will not be possible to output scene files.
>
> 'Rendering in Houdini Indie will go directly to the renderer without
> saving out render description files.'
>
>
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Re: The best news all week. H indie supports redshift3d.

2016-04-22 Thread Srecko Micic
There is note that it will not be possible to output scene files.

  

'Rendering in Houdini Indie will go directly to the renderer without saving
out render description files.'  

  
\--  

**Micic Srecko**  
\---  
**Mail:** [srecko.mi...@gmail.com](mailto:srecko.mi...@gmail.com)  
**Skype**: srecko.micic  
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On Apr 22 2016, at 10:15 pm, Steven Caron car...@gmail.com wrote:  

> should be interesting how they limit output resolution... i guess if you use
houdini to launch the render they can do that but if you can export the scene
to .ass/.rib then they can't block what resolution. i guess i am saying...
remove the limit?

>

>  

>

> On Fri, Apr 22, 2016 at 12:39 PM, Ognjen Vukovic
[ognj...@gmail.com](mailto:ognj...@gmail.com) wrote:  

>

>> One more.

>>

>> [https://www.sidefx.com/index.php?option=com_contenttask=viewid=3
206Itemid=66](https://www.sidefx.com/index.php?option=com_content=vi
ew=3206=66)  

>>

>>  

>>

>>  

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Re: The best news all week. H indie supports redshift3d.

2016-04-22 Thread Steven Caron
should be interesting how they limit output resolution... i guess if you
use houdini to launch the render they can do that but if you can export the
scene to .ass/.rib then they can't block what resolution. i guess i am
saying... remove the limit?

On Fri, Apr 22, 2016 at 12:39 PM, Ognjen Vukovic  wrote:

> One more.
>
> https://www.sidefx.com/index.php?option=com_content=view=3206=66
>
>
>
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Re: The best news all week. H indie supports redshift3d.

2016-04-22 Thread Olivier Jeannel
Hell yeah !
Le 22 avr. 2016 21:39, "Ognjen Vukovic"  a écrit :

> One more.
>
> https://www.sidefx.com/index.php?option=com_content=view=3206=66
>
> On Fri, Apr 22, 2016 at 9:38 PM, Ognjen Vukovic  wrote:
>
>> Woops, wrong article :)
>>
>> http://forums.cgsociety.org/showthread.php?f=59=1358289
>>
>> On Fri, Apr 22, 2016 at 9:37 PM, Ognjen Vukovic 
>> wrote:
>>
>>> http://forums.cgsociety.org/showthread.php?p=8174979#post8174979
>>>
>>
>>
>
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Re: The best news all week. H indie supports redshift3d.

2016-04-22 Thread Stephen Davidson
Great News!

Best Regards,
*  Stephen P. Davidson*

*(954) 552-7956*sdavid...@3danimationmagic.com

*Any sufficiently advanced technology is indistinguishable from magic*


 - Arthur C. Clarke



On Fri, Apr 22, 2016 at 3:39 PM Ognjen Vukovic  wrote:

> One more.
>
> https://www.sidefx.com/index.php?option=com_content=view=3206=66
>
> On Fri, Apr 22, 2016 at 9:38 PM, Ognjen Vukovic  wrote:
>
>> Woops, wrong article :)
>>
>> http://forums.cgsociety.org/showthread.php?f=59=1358289
>>
>> On Fri, Apr 22, 2016 at 9:37 PM, Ognjen Vukovic 
>> wrote:
>>
>>> http://forums.cgsociety.org/showthread.php?p=8174979#post8174979
>>>
>>
>>
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Re: The best news all week. H indie supports redshift3d.

2016-04-22 Thread Ognjen Vukovic
One more.
https://www.sidefx.com/index.php?option=com_content=view=3206=66

On Fri, Apr 22, 2016 at 9:38 PM, Ognjen Vukovic  wrote:

> Woops, wrong article :)
>
> http://forums.cgsociety.org/showthread.php?f=59=1358289
>
> On Fri, Apr 22, 2016 at 9:37 PM, Ognjen Vukovic  wrote:
>
>> http://forums.cgsociety.org/showthread.php?p=8174979#post8174979
>>
>
>
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Re: The best news all week. H indie supports redshift3d.

2016-04-22 Thread Ognjen Vukovic
Woops, wrong article :)

http://forums.cgsociety.org/showthread.php?f=59=1358289

On Fri, Apr 22, 2016 at 9:37 PM, Ognjen Vukovic  wrote:

> http://forums.cgsociety.org/showthread.php?p=8174979#post8174979
>
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