Re: Voodoo Rig Demo

2014-06-02 Thread Oscar Juarez
This last one is great!

https://vimeo.com/97074475


On Mon, Jun 2, 2014 at 6:15 AM, Miquel Campos miquel.cam...@gmail.com
wrote:

 copy/paste from one of the post in the video:

 So ... When will we in the public finally get to play with this?
 [image: Matt L Derksen] https://vimeo.com/mattderksen

 Matt L Derksen https://vimeo.com/mattderksen PLUS
 https://vimeo.com/plus 1 day ago

 HAHA, hopefully soon, you've played with it already :)


 

 Miquel Campos
 www.miquelTD.com



 On Sun, Jun 1, 2014 at 8:41 AM, Francisco Criado malcriad...@gmail.com
 wrote:

 That would be a nice software to migrate. Autodesk stay away of buying it
 please!


 2014-05-31 19:08 GMT-03:00 Sebastien Sterling 
 sebastien.sterl...@gmail.com:

 Cheers Oscar.


 On 31 May 2014 22:44, Oscar Juarez tridi.animei...@gmail.com wrote:

 From the about page:

 *RH Labs - a new division of Rhythm and Hues - will capitalize on
 this wealth of technology: continuing the tradition of innovation, and
 bringing to market new tools and frameworks to streamline distributed
 digital content creation. The initial focus will be on animation, rigging,
 simulation, and fur grooming; globally distributed review tools; and render
 farm management. These tools will be used on Prana Studios’ first
 internally produced feature animated film, Wish, scheduled to start
 production in Spring 2014.*


 On Sat, May 31, 2014 at 11:22 PM, Sebastien Sterling 
 sebastien.sterl...@gmail.com wrote:

 In time probably, it would make sense.


 On 31 May 2014 22:17, David Saber davidsa...@sfr.fr wrote:

 On 2014-05-31 20:03, pedro santos wrote:

 Seems to keep up.

 https://vimeo.com/96958591

 Cheers

  will it be available to the public?









Re: Voodoo Rig Demo

2014-06-02 Thread David Saber
yes it's very interesting but it would be better with comments so one 
would understand everything. For example:

what are the green lines for at 1:30?
why he never selects any points?
David

On 2014-06-02 10:35, Oscar Juarez wrote:


This last one is great!

https://vimeo.com/97074475




Re: Voodoo Rig Demo

2014-06-02 Thread Sebastien Sterling
i think... i think those green lines are orientation for the finger joints,
so that they generate in that axis ?


On 2 June 2014 10:46, David Saber davidsa...@sfr.fr wrote:

 yes it's very interesting but it would be better with comments so one
 would understand everything. For example:
 what are the green lines for at 1:30?
 why he never selects any points?
 David


 On 2014-06-02 10:35, Oscar Juarez wrote:


 This last one is great!

 https://vimeo.com/97074475





Re: Voodoo Rig Demo

2014-06-02 Thread Marco Peixoto
Apart from Lightwave and later Messiah, it the first time im seeing
Envelope Weights without the need to pain them, yeah I know this might
sound weird to all those that always had to paint them, but this workflow
exists in LW (and messiah) since 1998.

Im not saying its the exact same methods, because it cant be, in LW and
Messiah we always had to add lots of bones here and there to hold the
weights in certain areas. Areas like Fingers had to be rigged with them
fully spread apart so weights from one finger Bone would not contaminate
the other finger(s)

LW later added normal Weightting to the mix and Messiah had some Meta
Effectors  to kinda achieve the same purpose. There are not that easy to
setup but once they are there we can then change the geometry because in
reality theres no Weights associated to them, of course that with Gator all
of these was obsolete...

Really curious about Voodoo :)


On Mon, Jun 2, 2014 at 1:23 PM, Sebastien Sterling 
sebastien.sterl...@gmail.com wrote:

 i think... i think those green lines are orientation for the finger
 joints, so that they generate in that axis ?


 On 2 June 2014 10:46, David Saber davidsa...@sfr.fr wrote:

 yes it's very interesting but it would be better with comments so one
 would understand everything. For example:
 what are the green lines for at 1:30?
 why he never selects any points?
 David


 On 2014-06-02 10:35, Oscar Juarez wrote:


 This last one is great!

 https://vimeo.com/97074475






Re: Voodoo Rig Demo

2014-06-02 Thread Tyler Fox
David/Sebastien: Yes, those green lines define the plane of rotation for
the fingers.   Modelers don't necessarily keep all the joints of a finger
on a plane for the easy just look at the surrounding joints auto-solve,
so the extra object was added so the fingers would curl along a plane
without a bunch of tweaking.


On Mon, Jun 2, 2014 at 9:48 AM, Marco Peixoto mpe...@gmail.com wrote:

 Apart from Lightwave and later Messiah, it the first time im seeing
 Envelope Weights without the need to pain them, yeah I know this might
 sound weird to all those that always had to paint them, but this workflow
 exists in LW (and messiah) since 1998.

 Im not saying its the exact same methods, because it cant be, in LW and
 Messiah we always had to add lots of bones here and there to hold the
 weights in certain areas. Areas like Fingers had to be rigged with them
 fully spread apart so weights from one finger Bone would not contaminate
 the other finger(s)

 LW later added normal Weightting to the mix and Messiah had some Meta
 Effectors  to kinda achieve the same purpose. There are not that easy to
 setup but once they are there we can then change the geometry because in
 reality theres no Weights associated to them, of course that with Gator all
 of these was obsolete...

 Really curious about Voodoo :)


 On Mon, Jun 2, 2014 at 1:23 PM, Sebastien Sterling 
 sebastien.sterl...@gmail.com wrote:

 i think... i think those green lines are orientation for the finger
 joints, so that they generate in that axis ?


 On 2 June 2014 10:46, David Saber davidsa...@sfr.fr wrote:

 yes it's very interesting but it would be better with comments so one
 would understand everything. For example:
 what are the green lines for at 1:30?
 why he never selects any points?
 David


 On 2014-06-02 10:35, Oscar Juarez wrote:


 This last one is great!

 https://vimeo.com/97074475







Re: Voodoo Rig Demo

2014-06-01 Thread Miquel Campos
copy/paste from one of the post in the video:

So ... When will we in the public finally get to play with this?
[image: Matt L Derksen] https://vimeo.com/mattderksen

Matt L Derksen https://vimeo.com/mattderksen PLUS https://vimeo.com/plus 1
day ago

HAHA, hopefully soon, you've played with it already :)




Miquel Campos
www.miquelTD.com



On Sun, Jun 1, 2014 at 8:41 AM, Francisco Criado malcriad...@gmail.com
wrote:

 That would be a nice software to migrate. Autodesk stay away of buying it
 please!


 2014-05-31 19:08 GMT-03:00 Sebastien Sterling 
 sebastien.sterl...@gmail.com:

 Cheers Oscar.


 On 31 May 2014 22:44, Oscar Juarez tridi.animei...@gmail.com wrote:

 From the about page:

 *RH Labs - a new division of Rhythm and Hues - will capitalize on this
 wealth of technology: continuing the tradition of innovation, and bringing
 to market new tools and frameworks to streamline distributed digital
 content creation. The initial focus will be on animation, rigging,
 simulation, and fur grooming; globally distributed review tools; and render
 farm management. These tools will be used on Prana Studios’ first
 internally produced feature animated film, Wish, scheduled to start
 production in Spring 2014.*


 On Sat, May 31, 2014 at 11:22 PM, Sebastien Sterling 
 sebastien.sterl...@gmail.com wrote:

 In time probably, it would make sense.


 On 31 May 2014 22:17, David Saber davidsa...@sfr.fr wrote:

 On 2014-05-31 20:03, pedro santos wrote:

 Seems to keep up.

 https://vimeo.com/96958591

 Cheers

  will it be available to the public?








Re: Voodoo Rig Demo

2014-05-31 Thread Mirko Jankovic
Now just to have Voodoo available as commercial product to fill in gaps in
the market... ;)


On Sat, May 31, 2014 at 8:03 PM, pedro santos probi...@gmail.com wrote:

 Seems to keep up.

 https://vimeo.com/96958591

 Cheers




Re: Voodoo Rig Demo

2014-05-31 Thread Sebastien Sterling
It really gets interesting when they bring in those volume primitives
things

Reminds me of the implicit skinning presentation from sigg 2013

https://www.youtube.com/watch?v=RHySGIqEgyk


On 31 May 2014 19:27, Mirko Jankovic mirkoj.anima...@gmail.com wrote:

 Now just to have Voodoo available as commercial product to fill in gaps in
 the market... ;)


 On Sat, May 31, 2014 at 8:03 PM, pedro santos probi...@gmail.com wrote:

 Seems to keep up.

 https://vimeo.com/96958591

 Cheers





Re: Voodoo Rig Demo

2014-05-31 Thread David Saber

On 2014-05-31 20:03, pedro santos wrote:

Seems to keep up.

https://vimeo.com/96958591

Cheers


will it be available to the public?


Re: Voodoo Rig Demo

2014-05-31 Thread Sebastien Sterling
In time probably, it would make sense.


On 31 May 2014 22:17, David Saber davidsa...@sfr.fr wrote:

 On 2014-05-31 20:03, pedro santos wrote:

 Seems to keep up.

 https://vimeo.com/96958591

 Cheers

  will it be available to the public?



Re: Voodoo Rig Demo

2014-05-31 Thread Oscar Juarez
From the about page:

*RH Labs - a new division of Rhythm and Hues - will capitalize on this
wealth of technology: continuing the tradition of innovation, and bringing
to market new tools and frameworks to streamline distributed digital
content creation. The initial focus will be on animation, rigging,
simulation, and fur grooming; globally distributed review tools; and render
farm management. These tools will be used on Prana Studios’ first
internally produced feature animated film, Wish, scheduled to start
production in Spring 2014.*


On Sat, May 31, 2014 at 11:22 PM, Sebastien Sterling 
sebastien.sterl...@gmail.com wrote:

 In time probably, it would make sense.


 On 31 May 2014 22:17, David Saber davidsa...@sfr.fr wrote:

 On 2014-05-31 20:03, pedro santos wrote:

 Seems to keep up.

 https://vimeo.com/96958591

 Cheers

  will it be available to the public?





Re: Voodoo Rig Demo

2014-05-31 Thread Sebastien Sterling
Cheers Oscar.


On 31 May 2014 22:44, Oscar Juarez tridi.animei...@gmail.com wrote:

 From the about page:

 *RH Labs - a new division of Rhythm and Hues - will capitalize on this
 wealth of technology: continuing the tradition of innovation, and bringing
 to market new tools and frameworks to streamline distributed digital
 content creation. The initial focus will be on animation, rigging,
 simulation, and fur grooming; globally distributed review tools; and render
 farm management. These tools will be used on Prana Studios’ first
 internally produced feature animated film, Wish, scheduled to start
 production in Spring 2014.*


 On Sat, May 31, 2014 at 11:22 PM, Sebastien Sterling 
 sebastien.sterl...@gmail.com wrote:

 In time probably, it would make sense.


 On 31 May 2014 22:17, David Saber davidsa...@sfr.fr wrote:

 On 2014-05-31 20:03, pedro santos wrote:

 Seems to keep up.

 https://vimeo.com/96958591

 Cheers

  will it be available to the public?






Re: Voodoo Rig Demo

2014-05-31 Thread Francisco Criado
That would be a nice software to migrate. Autodesk stay away of buying it
please!


2014-05-31 19:08 GMT-03:00 Sebastien Sterling sebastien.sterl...@gmail.com
:

 Cheers Oscar.


 On 31 May 2014 22:44, Oscar Juarez tridi.animei...@gmail.com wrote:

 From the about page:

 *RH Labs - a new division of Rhythm and Hues - will capitalize on this
 wealth of technology: continuing the tradition of innovation, and bringing
 to market new tools and frameworks to streamline distributed digital
 content creation. The initial focus will be on animation, rigging,
 simulation, and fur grooming; globally distributed review tools; and render
 farm management. These tools will be used on Prana Studios’ first
 internally produced feature animated film, Wish, scheduled to start
 production in Spring 2014.*


 On Sat, May 31, 2014 at 11:22 PM, Sebastien Sterling 
 sebastien.sterl...@gmail.com wrote:

 In time probably, it would make sense.


 On 31 May 2014 22:17, David Saber davidsa...@sfr.fr wrote:

 On 2014-05-31 20:03, pedro santos wrote:

 Seems to keep up.

 https://vimeo.com/96958591

 Cheers

  will it be available to the public?