Re: Voodoo Rig Demo
This last one is great! https://vimeo.com/97074475 On Mon, Jun 2, 2014 at 6:15 AM, Miquel Campos miquel.cam...@gmail.com wrote: copy/paste from one of the post in the video: So ... When will we in the public finally get to play with this? [image: Matt L Derksen] https://vimeo.com/mattderksen Matt L Derksen https://vimeo.com/mattderksen PLUS https://vimeo.com/plus 1 day ago HAHA, hopefully soon, you've played with it already :) Miquel Campos www.miquelTD.com On Sun, Jun 1, 2014 at 8:41 AM, Francisco Criado malcriad...@gmail.com wrote: That would be a nice software to migrate. Autodesk stay away of buying it please! 2014-05-31 19:08 GMT-03:00 Sebastien Sterling sebastien.sterl...@gmail.com: Cheers Oscar. On 31 May 2014 22:44, Oscar Juarez tridi.animei...@gmail.com wrote: From the about page: *RH Labs - a new division of Rhythm and Hues - will capitalize on this wealth of technology: continuing the tradition of innovation, and bringing to market new tools and frameworks to streamline distributed digital content creation. The initial focus will be on animation, rigging, simulation, and fur grooming; globally distributed review tools; and render farm management. These tools will be used on Prana Studios’ first internally produced feature animated film, Wish, scheduled to start production in Spring 2014.* On Sat, May 31, 2014 at 11:22 PM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: In time probably, it would make sense. On 31 May 2014 22:17, David Saber davidsa...@sfr.fr wrote: On 2014-05-31 20:03, pedro santos wrote: Seems to keep up. https://vimeo.com/96958591 Cheers will it be available to the public?
Re: Voodoo Rig Demo
yes it's very interesting but it would be better with comments so one would understand everything. For example: what are the green lines for at 1:30? why he never selects any points? David On 2014-06-02 10:35, Oscar Juarez wrote: This last one is great! https://vimeo.com/97074475
Re: Voodoo Rig Demo
i think... i think those green lines are orientation for the finger joints, so that they generate in that axis ? On 2 June 2014 10:46, David Saber davidsa...@sfr.fr wrote: yes it's very interesting but it would be better with comments so one would understand everything. For example: what are the green lines for at 1:30? why he never selects any points? David On 2014-06-02 10:35, Oscar Juarez wrote: This last one is great! https://vimeo.com/97074475
Re: Voodoo Rig Demo
Apart from Lightwave and later Messiah, it the first time im seeing Envelope Weights without the need to pain them, yeah I know this might sound weird to all those that always had to paint them, but this workflow exists in LW (and messiah) since 1998. Im not saying its the exact same methods, because it cant be, in LW and Messiah we always had to add lots of bones here and there to hold the weights in certain areas. Areas like Fingers had to be rigged with them fully spread apart so weights from one finger Bone would not contaminate the other finger(s) LW later added normal Weightting to the mix and Messiah had some Meta Effectors to kinda achieve the same purpose. There are not that easy to setup but once they are there we can then change the geometry because in reality theres no Weights associated to them, of course that with Gator all of these was obsolete... Really curious about Voodoo :) On Mon, Jun 2, 2014 at 1:23 PM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: i think... i think those green lines are orientation for the finger joints, so that they generate in that axis ? On 2 June 2014 10:46, David Saber davidsa...@sfr.fr wrote: yes it's very interesting but it would be better with comments so one would understand everything. For example: what are the green lines for at 1:30? why he never selects any points? David On 2014-06-02 10:35, Oscar Juarez wrote: This last one is great! https://vimeo.com/97074475
Re: Voodoo Rig Demo
David/Sebastien: Yes, those green lines define the plane of rotation for the fingers. Modelers don't necessarily keep all the joints of a finger on a plane for the easy just look at the surrounding joints auto-solve, so the extra object was added so the fingers would curl along a plane without a bunch of tweaking. On Mon, Jun 2, 2014 at 9:48 AM, Marco Peixoto mpe...@gmail.com wrote: Apart from Lightwave and later Messiah, it the first time im seeing Envelope Weights without the need to pain them, yeah I know this might sound weird to all those that always had to paint them, but this workflow exists in LW (and messiah) since 1998. Im not saying its the exact same methods, because it cant be, in LW and Messiah we always had to add lots of bones here and there to hold the weights in certain areas. Areas like Fingers had to be rigged with them fully spread apart so weights from one finger Bone would not contaminate the other finger(s) LW later added normal Weightting to the mix and Messiah had some Meta Effectors to kinda achieve the same purpose. There are not that easy to setup but once they are there we can then change the geometry because in reality theres no Weights associated to them, of course that with Gator all of these was obsolete... Really curious about Voodoo :) On Mon, Jun 2, 2014 at 1:23 PM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: i think... i think those green lines are orientation for the finger joints, so that they generate in that axis ? On 2 June 2014 10:46, David Saber davidsa...@sfr.fr wrote: yes it's very interesting but it would be better with comments so one would understand everything. For example: what are the green lines for at 1:30? why he never selects any points? David On 2014-06-02 10:35, Oscar Juarez wrote: This last one is great! https://vimeo.com/97074475
Re: Voodoo Rig Demo
copy/paste from one of the post in the video: So ... When will we in the public finally get to play with this? [image: Matt L Derksen] https://vimeo.com/mattderksen Matt L Derksen https://vimeo.com/mattderksen PLUS https://vimeo.com/plus 1 day ago HAHA, hopefully soon, you've played with it already :) Miquel Campos www.miquelTD.com On Sun, Jun 1, 2014 at 8:41 AM, Francisco Criado malcriad...@gmail.com wrote: That would be a nice software to migrate. Autodesk stay away of buying it please! 2014-05-31 19:08 GMT-03:00 Sebastien Sterling sebastien.sterl...@gmail.com: Cheers Oscar. On 31 May 2014 22:44, Oscar Juarez tridi.animei...@gmail.com wrote: From the about page: *RH Labs - a new division of Rhythm and Hues - will capitalize on this wealth of technology: continuing the tradition of innovation, and bringing to market new tools and frameworks to streamline distributed digital content creation. The initial focus will be on animation, rigging, simulation, and fur grooming; globally distributed review tools; and render farm management. These tools will be used on Prana Studios’ first internally produced feature animated film, Wish, scheduled to start production in Spring 2014.* On Sat, May 31, 2014 at 11:22 PM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: In time probably, it would make sense. On 31 May 2014 22:17, David Saber davidsa...@sfr.fr wrote: On 2014-05-31 20:03, pedro santos wrote: Seems to keep up. https://vimeo.com/96958591 Cheers will it be available to the public?
Re: Voodoo Rig Demo
Now just to have Voodoo available as commercial product to fill in gaps in the market... ;) On Sat, May 31, 2014 at 8:03 PM, pedro santos probi...@gmail.com wrote: Seems to keep up. https://vimeo.com/96958591 Cheers
Re: Voodoo Rig Demo
It really gets interesting when they bring in those volume primitives things Reminds me of the implicit skinning presentation from sigg 2013 https://www.youtube.com/watch?v=RHySGIqEgyk On 31 May 2014 19:27, Mirko Jankovic mirkoj.anima...@gmail.com wrote: Now just to have Voodoo available as commercial product to fill in gaps in the market... ;) On Sat, May 31, 2014 at 8:03 PM, pedro santos probi...@gmail.com wrote: Seems to keep up. https://vimeo.com/96958591 Cheers
Re: Voodoo Rig Demo
On 2014-05-31 20:03, pedro santos wrote: Seems to keep up. https://vimeo.com/96958591 Cheers will it be available to the public?
Re: Voodoo Rig Demo
In time probably, it would make sense. On 31 May 2014 22:17, David Saber davidsa...@sfr.fr wrote: On 2014-05-31 20:03, pedro santos wrote: Seems to keep up. https://vimeo.com/96958591 Cheers will it be available to the public?
Re: Voodoo Rig Demo
From the about page: *RH Labs - a new division of Rhythm and Hues - will capitalize on this wealth of technology: continuing the tradition of innovation, and bringing to market new tools and frameworks to streamline distributed digital content creation. The initial focus will be on animation, rigging, simulation, and fur grooming; globally distributed review tools; and render farm management. These tools will be used on Prana Studios’ first internally produced feature animated film, Wish, scheduled to start production in Spring 2014.* On Sat, May 31, 2014 at 11:22 PM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: In time probably, it would make sense. On 31 May 2014 22:17, David Saber davidsa...@sfr.fr wrote: On 2014-05-31 20:03, pedro santos wrote: Seems to keep up. https://vimeo.com/96958591 Cheers will it be available to the public?
Re: Voodoo Rig Demo
Cheers Oscar. On 31 May 2014 22:44, Oscar Juarez tridi.animei...@gmail.com wrote: From the about page: *RH Labs - a new division of Rhythm and Hues - will capitalize on this wealth of technology: continuing the tradition of innovation, and bringing to market new tools and frameworks to streamline distributed digital content creation. The initial focus will be on animation, rigging, simulation, and fur grooming; globally distributed review tools; and render farm management. These tools will be used on Prana Studios’ first internally produced feature animated film, Wish, scheduled to start production in Spring 2014.* On Sat, May 31, 2014 at 11:22 PM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: In time probably, it would make sense. On 31 May 2014 22:17, David Saber davidsa...@sfr.fr wrote: On 2014-05-31 20:03, pedro santos wrote: Seems to keep up. https://vimeo.com/96958591 Cheers will it be available to the public?
Re: Voodoo Rig Demo
That would be a nice software to migrate. Autodesk stay away of buying it please! 2014-05-31 19:08 GMT-03:00 Sebastien Sterling sebastien.sterl...@gmail.com : Cheers Oscar. On 31 May 2014 22:44, Oscar Juarez tridi.animei...@gmail.com wrote: From the about page: *RH Labs - a new division of Rhythm and Hues - will capitalize on this wealth of technology: continuing the tradition of innovation, and bringing to market new tools and frameworks to streamline distributed digital content creation. The initial focus will be on animation, rigging, simulation, and fur grooming; globally distributed review tools; and render farm management. These tools will be used on Prana Studios’ first internally produced feature animated film, Wish, scheduled to start production in Spring 2014.* On Sat, May 31, 2014 at 11:22 PM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: In time probably, it would make sense. On 31 May 2014 22:17, David Saber davidsa...@sfr.fr wrote: On 2014-05-31 20:03, pedro santos wrote: Seems to keep up. https://vimeo.com/96958591 Cheers will it be available to the public?