Re: Release the Kraken! v1.0
Monumental!
Re: Release the Kraken! v1.0
and looking forward to test some of test rigs made by it :) On Wed, Aug 12, 2015 at 10:06 AM, Oscar Juarez wrote: > Congrats! Looking forward to test it! > > On Wed, Aug 12, 2015 at 4:02 AM, Jeremie Passerin > wrote: > >> Congrats guys! >> Nice work and nice presentation. >> > >
Re: Release the Kraken! v1.0
Congrats! Looking forward to test it! On Wed, Aug 12, 2015 at 4:02 AM, Jeremie Passerin wrote: > Congrats guys! > Nice work and nice presentation. >
Re: Release the Kraken! v1.0
Congrats guys! Nice work and nice presentation.
Re: Release the Kraken! v1.0
Congrats Eric and Phil! :) Miquel Campos www.miquel-campos.com On Wed, Aug 12, 2015 at 7:35 AM, Doeke Wartena wrote: > Nice name for a rigging framework :) > > 2015-08-11 20:00 GMT+02:00 Cristiano Policarpo < > cristiano.polica...@baloom.co>: > >> Thank you! >> ᐧ >> >> Cristiano Policarpo, *Director*+55 37 3215-5596 >> >> BaloOm Animation Studios | www.baloom.co >> PoustEx Short Film | www.poustex.com >> [image: BaloOm Animation Studios] >> >> >> On Tue, Aug 11, 2015 at 2:40 PM, Eric Thivierge >> wrote: >> >>> Hey everybody, >>> >>> I'd like to announce the first release of Kraken, an open source cross >>> DCC rigging framework. The framework of built using Python and Fabric >>> Engine's KL language. The system is targeted towards Rigging TDs with a >>> solid knowledge of Python programming concepts. This framework allows for >>> creating custom components and procedural rig builds for quickly >>> prototyping and iterating on your assets. >>> >>> It's been a 2 year endeavor between Phil Taylor and myself. We're really >>> happy with the features we've put in and look forward to continuing to push >>> new features moving forward. >>> >>> I'm currently at Siggraph but will be making tutorial videos in the >>> coming weeks to help people get up and running. >>> For those of you feeling adventurous, you can dig in by getting more >>> information at our Github page here: >>> http://fabric-engine.github.io/Kraken/ >>> >>> And clone the repo from Github here: >>> https://github.com/fabric-engine/Kraken/ >>> >>> A big thanks goes out to Hybride Technologies and Fabric Engine without >>> whom this collaboration would not have been possible. Also a shot out to >>> Steve Caron, Sylvain Berger, Jentzen Mooney, and Phil Taylor for getting >>> the PyQtForSoftimage going for PySide. >>> >>> Thanks, >>> Eric Thivierge >>> >> >> >
Re: Release the Kraken! v1.0
Nice name for a rigging framework :) 2015-08-11 20:00 GMT+02:00 Cristiano Policarpo < cristiano.polica...@baloom.co>: > Thank you! > ᐧ > > Cristiano Policarpo, *Director*+55 37 3215-5596 > > BaloOm Animation Studios | www.baloom.co > PoustEx Short Film | www.poustex.com > [image: BaloOm Animation Studios] > > > On Tue, Aug 11, 2015 at 2:40 PM, Eric Thivierge > wrote: > >> Hey everybody, >> >> I'd like to announce the first release of Kraken, an open source cross >> DCC rigging framework. The framework of built using Python and Fabric >> Engine's KL language. The system is targeted towards Rigging TDs with a >> solid knowledge of Python programming concepts. This framework allows for >> creating custom components and procedural rig builds for quickly >> prototyping and iterating on your assets. >> >> It's been a 2 year endeavor between Phil Taylor and myself. We're really >> happy with the features we've put in and look forward to continuing to push >> new features moving forward. >> >> I'm currently at Siggraph but will be making tutorial videos in the >> coming weeks to help people get up and running. >> For those of you feeling adventurous, you can dig in by getting more >> information at our Github page here: >> http://fabric-engine.github.io/Kraken/ >> >> And clone the repo from Github here: >> https://github.com/fabric-engine/Kraken/ >> >> A big thanks goes out to Hybride Technologies and Fabric Engine without >> whom this collaboration would not have been possible. Also a shot out to >> Steve Caron, Sylvain Berger, Jentzen Mooney, and Phil Taylor for getting >> the PyQtForSoftimage going for PySide. >> >> Thanks, >> Eric Thivierge >> > >
Re: Release the Kraken! v1.0
Thank you! ᐧ Cristiano Policarpo, *Director* +55 37 3215-5596 BaloOm Animation Studios | www.baloom.co PoustEx Short Film | www.poustex.com [image: BaloOm Animation Studios] On Tue, Aug 11, 2015 at 2:40 PM, Eric Thivierge wrote: > Hey everybody, > > I'd like to announce the first release of Kraken, an open source cross DCC > rigging framework. The framework of built using Python and Fabric Engine's > KL language. The system is targeted towards Rigging TDs with a solid > knowledge of Python programming concepts. This framework allows for > creating custom components and procedural rig builds for quickly > prototyping and iterating on your assets. > > It's been a 2 year endeavor between Phil Taylor and myself. We're really > happy with the features we've put in and look forward to continuing to push > new features moving forward. > > I'm currently at Siggraph but will be making tutorial videos in the coming > weeks to help people get up and running. > For those of you feeling adventurous, you can dig in by getting more > information at our Github page here: > http://fabric-engine.github.io/Kraken/ > > And clone the repo from Github here: > https://github.com/fabric-engine/Kraken/ > > A big thanks goes out to Hybride Technologies and Fabric Engine without > whom this collaboration would not have been possible. Also a shot out to > Steve Caron, Sylvain Berger, Jentzen Mooney, and Phil Taylor for getting > the PyQtForSoftimage going for PySide. > > Thanks, > Eric Thivierge >
Release the Kraken! v1.0
Hey everybody, I'd like to announce the first release of Kraken, an open source cross DCC rigging framework. The framework of built using Python and Fabric Engine's KL language. The system is targeted towards Rigging TDs with a solid knowledge of Python programming concepts. This framework allows for creating custom components and procedural rig builds for quickly prototyping and iterating on your assets. It's been a 2 year endeavor between Phil Taylor and myself. We're really happy with the features we've put in and look forward to continuing to push new features moving forward. I'm currently at Siggraph but will be making tutorial videos in the coming weeks to help people get up and running. For those of you feeling adventurous, you can dig in by getting more information at our Github page here: http://fabric-engine.github.io/Kraken/ And clone the repo from Github here: https://github.com/fabric-engine/Kraken/ A big thanks goes out to Hybride Technologies and Fabric Engine without whom this collaboration would not have been possible. Also a shot out to Steve Caron, Sylvain Berger, Jentzen Mooney, and Phil Taylor for getting the PyQtForSoftimage going for PySide. Thanks, Eric Thivierge