Replacing materials from one render engine to another

2013-08-29 Thread Emilio Hernandez
Hello folks!

Just want to know if there is already a tool that can automate changing
shaders from one render engine to another instead of having to open the
material manager and replace manually each one of the shaders.

Ex:  Change the MR arch for the Arnold Standard Shader.

Thanks and have a good one!

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Re: Replacing materials from one render engine to another

2013-08-29 Thread Orlando Esponda
I haven't tried it, but it might help...
http://felixgeremus.com/?page_id=1038#mm_shadertools


On Fri, Aug 30, 2013 at 12:06 AM, Emilio Hernandez wrote:

> Hello folks!
>
> Just want to know if there is already a tool that can automate changing
> shaders from one render engine to another instead of having to open the
> material manager and replace manually each one of the shaders.
>
> Ex:  Change the MR arch for the Arnold Standard Shader.
>
> Thanks and have a good one!
>
> --
>
>

-- 
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IMPRINT:
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Dresden,
Company Registration Number: HRA 6857, General Partner: Lenhard & Barth
Verwaltungsgesellschaft mbH, Domicile: Dresden, Court of Registery: 
Dresden, Company
Registration Number: HRB 26501, Chief Executive Officers: Frank Lenhard, 
Tino Barth


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Re: Replacing materials from one render engine to another

2013-08-29 Thread Emilio Hernandez
Cool!  I will try it.  Thanks Orlando

Cheers



2013/8/30 Orlando Esponda 

> I haven't tried it, but it might help...
> http://felixgeremus.com/?page_id=1038#mm_shadertools
>
>
> On Fri, Aug 30, 2013 at 12:06 AM, Emilio Hernandez wrote:
>
>> Hello folks!
>>
>> Just want to know if there is already a tool that can automate changing
>> shaders from one render engine to another instead of having to open the
>> material manager and replace manually each one of the shaders.
>>
>> Ex:  Change the MR arch for the Arnold Standard Shader.
>>
>> Thanks and have a good one!
>>
>> --
>>
>>
>
> --
> IMPRESSUM:
> PiXABLE STUDIOS GmbH & Co.KG, Sitz: Dresden, Amtsgericht: Dresden, HRA
> 6857,
> Komplementärin: Lenhard & Barth Verwaltungsgesellschaft mbH, Sitz: Dresden,
> Amtsgericht: Dresden, HRB 26501, Geschäftsführer: Frank Lenhard, Tino Barth
>
> IMPRINT:
> PiXABLE STUDIOS GmbH & Co.KG, Domicile: Dresden, Court of Registery:
> Dresden,
> Company Registration Number: HRA 6857, General Partner: Lenhard & Barth
> Verwaltungsgesellschaft mbH, Domicile: Dresden, Court of Registery:
> Dresden, Company
> Registration Number: HRB 26501, Chief Executive Officers: Frank Lenhard,
> Tino Barth
>
>
> --
> Diese E-Mail enthält vertrauliche und/oder rechtlich geschützte
> Informationen. Wenn Sie nicht
> der richtige Adressat sind oder diese E-Mail irrtümlich erhalten haben,
> informieren Sie bitte
> sofort den Absender und vernichten Sie diese Mail. Das unerlaubte Kopieren
> sowie die
> unbefugte Weitergabe dieser Mail ist nicht gestattet.
>
> This e-mail may contain confidential and/or privileged information. If you
> are not the intended
> recipient (or have received this e-mail in error) please notify the sender
> immediately and destroy
> this e-mail. Any unauthorized copying, disclosure or distribution of the
> material in this e-mail is
> strictly forbidden.




--


Re: Replacing materials from one render engine to another

2013-08-30 Thread Vincent Ullmann

Try this:
MM_Shader-Tools
(http://felixgeremus.com/?page_id=258)

Am 30.08.2013 07:06, schrieb Emilio Hernandez:

Hello folks!

Just want to know if there is already a tool that can automate 
changing shaders from one render engine to another instead of having 
to open the material manager and replace manually each one of the shaders.


Ex:  Change the MR arch for the Arnold Standard Shader.

Thanks and have a good one!

--