Re: VFX->UX

2014-09-22 Thread olivier jeannel
So that was true, the chips are growing outside before they enter into 
the bag




Le 22/09/2014 18:32, Rob Chapman a écrit :
OK OK it was more about a romantic vision of a hard day's grafting in 
the outdoors to earn a pay rather than moving your hand in mere 
millimeters at a time.


grass is always greener on the other side and all that


On 22 September 2014 17:23, olivier jeannel > wrote:


Drawing on potatoes ?

Le 22/09/2014 17:06, pedro santos a écrit :

"often fantasized about something rural and rugged, like
potato farming."

Or you know... the starting point... drawing and painting :)







Re: VFX->UX

2014-09-22 Thread pedro santos
Sure, and not to sit around all day and complain ;)

Meanwhile: https://www.youtube.com/watch?v=U9KlSOIWJQc

Good luck to all of you branching out to new adventures!

Cheers


Re: VFX->UX

2014-09-22 Thread Rob Chapman
OK OK it was more about a romantic vision of a hard day's grafting in the
outdoors to earn a pay rather than moving your hand in mere millimeters at
a time.

grass is always greener on the other side and all that


On 22 September 2014 17:23, olivier jeannel  wrote:

> Drawing on potatoes ?
>
> Le 22/09/2014 17:06, pedro santos a écrit :
>
>  "often fantasized about something rural and rugged, like potato farming."
>>
>> Or you know... the starting point... drawing and painting :)
>>
>
>


Re: VFX->UX

2014-09-22 Thread Francisco Criado
Animating potatoes...
https://www.youtube.com/watch?v=q7uyKYeGPdE

F.


2014-09-22 13:23 GMT-03:00 olivier jeannel :

> Drawing on potatoes ?
>
> Le 22/09/2014 17:06, pedro santos a écrit :
>
>  "often fantasized about something rural and rugged, like potato farming."
>>
>> Or you know... the starting point... drawing and painting :)
>>
>
>


-- 
Francisco Criado
visual geek
DCA Lab


Re: VFX->UX

2014-09-22 Thread olivier jeannel

Drawing on potatoes ?

Le 22/09/2014 17:06, pedro santos a écrit :

"often fantasized about something rural and rugged, like potato farming."

Or you know... the starting point... drawing and painting :)




Re: VFX->UX

2014-09-22 Thread pedro santos
"often fantasized about something rural and rugged, like potato farming."

Or you know... the starting point... drawing and painting :)


Re: VFX->UX

2014-09-22 Thread Francisco Criado
Hi Eric,
congratulations for your new career! same here, with soft dead and the
local vfx industry getting worst in all aspects, decided to move to
interactive...
Greetings.

Francisco.


On Monday, September 22, 2014, Byron Nash  wrote:

> Godpseed on your new career direction. Thanks for participating on the
> list all these years.
>
> On Mon, Sep 22, 2014 at 8:46 AM, Eric Thivierge 
> wrote:
>
>> Good luck Eric! From one Eric to another...
>>
>>  Den 22. september 2014 kl. 08:15 skrev Eric Lampi
>>> mailto:ericla...@gmail.com>>:
>>>
>>>
>>> Hi All,
>>>
>>> I was getting off a plane in Austin on my way to SXSW
>>> when I read the news about Soft being discontinued.
>>> Even though, as I said for a long time, I expected it
>>> to happen, it was still a shock. That was the day I
>>> unsubscribed to this list.
>>>
>>> For a variety of reasons and for quite some time, I
>>> had been trying find something else to do. The state
>>> of the industry is pretty awful compared to even just
>>> a few years ago. Soft being killed was the last straw.
>>> I started using Soft 3D in 1995 and next year would
>>> have been 20 years since I began my 3D career in NYC.
>>>
>>> So instead of continuing on and having to learn a
>>> whole new set of tools, it was time to seriously
>>> evaluate my future in VFX. I was at the point where if
>>> one more person asked me to make a car out of smoke
>>> and turn it into 3 dragons made of water and one made
>>> out of fire, I was going to shoot myself.
>>>
>>> I decided to go in an entirely new direction and began
>>> coursework to become a User Experience (UX) designer,
>>> which I completed a short time ago.
>>>
>>> I spent a great deal of time on this list and I have
>>> to thank all of you who have pitched in over the years
>>> and helped me out. You're a great group of people. I
>>> felt a little bad having just signed off like I did,
>>> so on that note...
>>>
>>> So long and thanks for all the fish.
>>>
>>> Eric
>>>
>>>
>>>
>>>
>>>
>>
>


Re: VFX->UX

2014-09-22 Thread Rob Chapman
often fantasized about something rural and rugged, like potato farming.

On 22 September 2014 15:30, olivier jeannel  wrote:

>  VFX sUXx
> (Sorry, someone had to do it)
>
> Eeer, good luck and congratulation for your courageous decision.
> I too have that idea to quit in mind.
> Don't know what to do instead though...
>
>
>
>
>
>>  Den 22. september 2014 kl. 08:15 skrev Eric Lampi
>>>  mailto:ericla...@gmail.com>>:
>>>
>>>
>>> Hi All,
>>>
>>> I was getting off a plane in Austin on my way to SXSW
>>> when I read the news about Soft being discontinued.
>>> Even though, as I said for a long time, I expected it
>>> to happen, it was still a shock. That was the day I
>>> unsubscribed to this list.
>>>
>>> For a variety of reasons and for quite some time, I
>>> had been trying find something else to do. The state
>>> of the industry is pretty awful compared to even just
>>> a few years ago. Soft being killed was the last straw.
>>> I started using Soft 3D in 1995 and next year would
>>> have been 20 years since I began my 3D career in NYC.
>>>
>>> So instead of continuing on and having to learn a
>>> whole new set of tools, it was time to seriously
>>> evaluate my future in VFX. I was at the point where if
>>> one more person asked me to make a car out of smoke
>>> and turn it into 3 dragons made of water and one made
>>> out of fire, I was going to shoot myself.
>>>
>>> I decided to go in an entirely new direction and began
>>> coursework to become a User Experience (UX) designer,
>>> which I completed a short time ago.
>>>
>>> I spent a great deal of time on this list and I have
>>> to thank all of you who have pitched in over the years
>>> and helped me out. You're a great group of people. I
>>> felt a little bad having just signed off like I did,
>>> so on that note...
>>>
>>> So long and thanks for all the fish.
>>>
>>> Eric
>>>
>>>
>>>
>>>
>>>
>>
>
>


Re: VFX->UX

2014-09-22 Thread olivier jeannel

VFX sUXx
(Sorry, someone had to do it)

Eeer, good luck and congratulation for your courageous decision.
I too have that idea to quit in mind.
Don't know what to do instead though...





Den 22. september 2014 kl. 08:15 skrev Eric Lampi
mailto:ericla...@gmail.com>
>>:


Hi All,

I was getting off a plane in Austin on my way
to SXSW
when I read the news about Soft being
discontinued.
Even though, as I said for a long time, I
expected it
to happen, it was still a shock. That was the
day I
unsubscribed to this list.

For a variety of reasons and for quite some
time, I
had been trying find something else to do. The
state
of the industry is pretty awful compared to
even just
a few years ago. Soft being killed was the
last straw.
I started using Soft 3D in 1995 and next year
would
have been 20 years since I began my 3D career
in NYC.

So instead of continuing on and having to learn a
whole new set of tools, it was time to seriously
evaluate my future in VFX. I was at the point
where if
one more person asked me to make a car out of
smoke
and turn it into 3 dragons made of water and
one made
out of fire, I was going to shoot myself.

I decided to go in an entirely new direction
and began
coursework to become a User Experience (UX)
designer,
which I completed a short time ago.

I spent a great deal of time on this list and
I have
to thank all of you who have pitched in over
the years
and helped me out. You're a great group of
people. I
felt a little bad having just signed off like
I did,
so on that note...

So long and thanks for all the fish.

Eric










Re: VFX->UX

2014-09-22 Thread Byron Nash
Godpseed on your new career direction. Thanks for participating on the list
all these years.

On Mon, Sep 22, 2014 at 8:46 AM, Eric Thivierge 
wrote:

> Good luck Eric! From one Eric to another...
>
>  Den 22. september 2014 kl. 08:15 skrev Eric Lampi
>> mailto:ericla...@gmail.com>>:
>>
>>
>> Hi All,
>>
>> I was getting off a plane in Austin on my way to SXSW
>> when I read the news about Soft being discontinued.
>> Even though, as I said for a long time, I expected it
>> to happen, it was still a shock. That was the day I
>> unsubscribed to this list.
>>
>> For a variety of reasons and for quite some time, I
>> had been trying find something else to do. The state
>> of the industry is pretty awful compared to even just
>> a few years ago. Soft being killed was the last straw.
>> I started using Soft 3D in 1995 and next year would
>> have been 20 years since I began my 3D career in NYC.
>>
>> So instead of continuing on and having to learn a
>> whole new set of tools, it was time to seriously
>> evaluate my future in VFX. I was at the point where if
>> one more person asked me to make a car out of smoke
>> and turn it into 3 dragons made of water and one made
>> out of fire, I was going to shoot myself.
>>
>> I decided to go in an entirely new direction and began
>> coursework to become a User Experience (UX) designer,
>> which I completed a short time ago.
>>
>> I spent a great deal of time on this list and I have
>> to thank all of you who have pitched in over the years
>> and helped me out. You're a great group of people. I
>> felt a little bad having just signed off like I did,
>> so on that note...
>>
>> So long and thanks for all the fish.
>>
>> Eric
>>
>>
>>
>>
>>
>


Re: VFX->UX

2014-09-22 Thread Eric Thivierge

Good luck Eric! From one Eric to another...


Den 22. september 2014 kl. 08:15 skrev Eric Lampi
mailto:ericla...@gmail.com>>:

Hi All,

I was getting off a plane in Austin on my way to SXSW
when I read the news about Soft being discontinued.
Even though, as I said for a long time, I expected it
to happen, it was still a shock. That was the day I
unsubscribed to this list.

For a variety of reasons and for quite some time, I
had been trying find something else to do. The state
of the industry is pretty awful compared to even just
a few years ago. Soft being killed was the last straw.
I started using Soft 3D in 1995 and next year would
have been 20 years since I began my 3D career in NYC.

So instead of continuing on and having to learn a
whole new set of tools, it was time to seriously
evaluate my future in VFX. I was at the point where if
one more person asked me to make a car out of smoke
and turn it into 3 dragons made of water and one made
out of fire, I was going to shoot myself.

I decided to go in an entirely new direction and began
coursework to become a User Experience (UX) designer,
which I completed a short time ago.

I spent a great deal of time on this list and I have
to thank all of you who have pitched in over the years
and helped me out. You're a great group of people. I
felt a little bad having just signed off like I did,
so on that note...

So long and thanks for all the fish.

Eric








Re: Re: VFX->UX

2014-09-22 Thread Eric Lampi
The funny thing is, I offered once I heard about the "Humanize Maya"
project.

I had been in contact with the AD reps who had just been in NYC via an
intermediary. I was cc'd on the email who mentioned me and my VFX/UX
background.

There wasn't even the slightest acknowledgement even as a courtesy for my
sincere enthusiasm for what they were trying to do. Not even a pat on the
head "Thanks for your interest, but we don't have a UX position open
position at this time". In fact, that part of the email was completely
ignored in the reply. Even when I chimed in and introduced myself, I
received no feedback at all.

It's just really, really weird and I can only guess why.

Eric

On Sep 22, 2014 7:27 AM, "Sebastien Sterling" 
wrote:

> Maybe you can UX the shit out of maya :) some day...
>
> On 22 September 2014 11:26, Dan Yargici  wrote:
>
>> I hope your new life treats you well Eric!
>>
>> All the best.
>>
>> DAN
>>
>> On Mon, Sep 22, 2014 at 10:57 AM, Leo Quensel  wrote:
>>
>>>
>>> Hey Eric,
>>>
>>> let me say that you are definitely not alone with your decision.
>>> I have been playing with the idea of leaving this industry altogether
>>> before the demise of Softimage aswell, and the announcement to kill it by
>>> Autodesk was the final nail in the coffin.
>>> Although my experience is abysmal to yours (3 years as a professional, 6
>>> years as a hobbyist before that) the decision was not an easy one.
>>> Luckily as a TD I was always more on the technical side of things, and
>>> my education in computer science is allowing me to switch to full-time
>>> software development right now
>>> (not that you need to have studied to do this, but it sure helps finding
>>> a job).
>>> All I can say there are worlds in between the VFX industry and any other
>>> field in terms of working conditions - everything so far is *better*.
>>> I wish you all the best on your new way, lets hope it turns out well!
>>>
>>> Best Regards,
>>> Leo
>>>  *Gesendet:* Montag, 22. September 2014 um 10:46 Uhr
>>> *Von:* "Morten Bartholdy" 
>>> *An:* softimage@listproc.autodesk.com
>>> *Betreff:* Re: VFX->UX
>>>
>>> I fully understand your reasoning and decision on this. It is sad how
>>> this industry has evolved - only a few years back it seemed like anyone
>>> knowing how to do what we do would have a bright future, given how much
>>> demand there was and now is for CG in so many media. I would say the
>>> business model has turned sour for a great part of the industry, which all
>>> the recent VFX company collapses have shown. This is sad since I still love
>>> doing what I do, after having been at it for close to 30 years now.
>>>
>>>
>>>
>>> Kudos to you for making the jump, and I wish you the best of luck and
>>> hope for you that you find a place to be happy for the future, and thank
>>> you for your input on this list too.
>>>
>>>
>>>
>>> Cheers
>>>
>>> Morten Bartholdy aka Pitcher
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>> Den 22. september 2014 kl. 08:15 skrev Eric Lampi :
>>>
>>>
>>> Hi All,
>>>
>>> I was getting off a plane in Austin on my way to SXSW when I read the
>>> news about Soft being discontinued. Even though, as I said for a long time,
>>> I expected it to happen, it was still a shock. That was the day I
>>> unsubscribed to this list.
>>>
>>> For a variety of reasons and for quite some time, I had been trying find
>>> something else to do. The state of the industry is pretty awful compared to
>>> even just a few years ago. Soft being killed was the last straw. I started
>>> using Soft 3D in 1995 and next year would have been 20 years since I began
>>> my 3D career in NYC.
>>>
>>> So instead of continuing on and having to learn a whole new set of
>>> tools, it was time to seriously evaluate my future in VFX. I was at the
>>> point where if one more person asked me to make a car out of smoke and turn
>>> it into 3 dragons made of water and one made out of fire, I was going to
>>> shoot myself.
>>>
>>> I decided to go in an entirely new direction and began coursework to
>>> become a User Experience (UX) designer, which I completed a short time ago.
>>>
>>> I spent a great deal of time on this list and I have to thank all of you
>>> who have pitched in over the years and helped me out. You're a great group
>>> of people. I felt a little bad having just signed off like I did, so on
>>> that note...
>>>
>>> So long and thanks for all the fish.
>>>
>>> Eric
>>>
>>>
>>>
>>>
>>
>>
>


Re: VFX->UX

2014-09-22 Thread Rob Wuijster

Better yet. Softimage the Houdini UI ;-)


Rob
\/-\/\/

On 22-9-2014 13:26, Sebastien Sterling wrote:

Maybe you can UX the shit out of maya :) some day...

On 22 September 2014 11:26, Dan Yargici <mailto:danyarg...@gmail.com>> wrote:


I hope your new life treats you well Eric!

All the best.

DAN

On Mon, Sep 22, 2014 at 10:57 AM, Leo Quensel mailto:le...@gmx.de>> wrote:

Hey Eric,
let me say that you are definitely not alone with your decision.
I have been playing with the idea of leaving this industry
altogether before the demise of Softimage aswell, and the
announcement to kill it by Autodesk was the final nail in the
coffin.
Although my experience is abysmal to yours (3 years as a
professional, 6 years as a hobbyist before that) the decision
was not an easy one.
Luckily as a TD I was always more on the technical side of
things, and my education in computer science is allowing me to
switch to full-time software development right now
(not that you need to have studied to do this, but it sure
helps finding a job).
All I can say there are worlds in between the VFX industry and
any other field in terms of working conditions - everything so
far is *better*.
I wish you all the best on your new way, lets hope it turns
out well!
Best Regards,
Leo
*Gesendet:* Montag, 22. September 2014 um 10:46 Uhr
*Von:* "Morten Bartholdy" mailto:x...@colorshopvfx.dk>>
*An:* softimage@listproc.autodesk.com
<mailto:softimage@listproc.autodesk.com>
*Betreff:* Re: VFX->UX

I fully understand your reasoning and decision on this. It is
sad how this industry has evolved - only a few years back it
seemed like anyone knowing how to do what we do would have a
bright future, given how much demand there was and now is for
CG in so many media. I would say the business model has turned
sour for a great part of the industry, which all the recent
VFX company collapses have shown. This is sad since I still
love doing what I do, after having been at it for close to 30
years now.

Kudos to you for making the jump, and I wish you the best of
luck and hope for you that you find a place to be happy for
the future, and thank you for your input on this list too.

Cheers

Morten Bartholdy aka Pitcher


Den 22. september 2014 kl. 08:15 skrev Eric Lampi
mailto:ericla...@gmail.com>>:

Hi All,

I was getting off a plane in Austin on my way to SXSW when
I read the news about Soft being discontinued. Even
though, as I said for a long time, I expected it to
happen, it was still a shock. That was the day I
unsubscribed to this list.

For a variety of reasons and for quite some time, I had
been trying find something else to do. The state of the
industry is pretty awful compared to even just a few years
ago. Soft being killed was the last straw. I started using
Soft 3D in 1995 and next year would have been 20 years
since I began my 3D career in NYC.

So instead of continuing on and having to learn a whole
new set of tools, it was time to seriously evaluate my
future in VFX. I was at the point where if one more person
asked me to make a car out of smoke and turn it into 3
dragons made of water and one made out of fire, I was
going to shoot myself.

I decided to go in an entirely new direction and began
coursework to become a User Experience (UX) designer,
which I completed a short time ago.

I spent a great deal of time on this list and I have to
thank all of you who have pitched in over the years and
helped me out. You're a great group of people. I felt a
little bad having just signed off like I did, so on that
note...

So long and thanks for all the fish.

Eric




No virus found in this message.
Checked by AVG - www.avg.com <http://www.avg.com>
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Re: Re: VFX->UX

2014-09-22 Thread Sebastien Sterling
Maybe you can UX the shit out of maya :) some day...

On 22 September 2014 11:26, Dan Yargici  wrote:

> I hope your new life treats you well Eric!
>
> All the best.
>
> DAN
>
> On Mon, Sep 22, 2014 at 10:57 AM, Leo Quensel  wrote:
>
>>
>> Hey Eric,
>>
>> let me say that you are definitely not alone with your decision.
>> I have been playing with the idea of leaving this industry altogether
>> before the demise of Softimage aswell, and the announcement to kill it by
>> Autodesk was the final nail in the coffin.
>> Although my experience is abysmal to yours (3 years as a professional, 6
>> years as a hobbyist before that) the decision was not an easy one.
>> Luckily as a TD I was always more on the technical side of things, and my
>> education in computer science is allowing me to switch to full-time
>> software development right now
>> (not that you need to have studied to do this, but it sure helps finding
>> a job).
>> All I can say there are worlds in between the VFX industry and any other
>> field in terms of working conditions - everything so far is *better*.
>> I wish you all the best on your new way, lets hope it turns out well!
>>
>> Best Regards,
>> Leo
>>  *Gesendet:* Montag, 22. September 2014 um 10:46 Uhr
>> *Von:* "Morten Bartholdy" 
>> *An:* softimage@listproc.autodesk.com
>> *Betreff:* Re: VFX->UX
>>
>> I fully understand your reasoning and decision on this. It is sad how
>> this industry has evolved - only a few years back it seemed like anyone
>> knowing how to do what we do would have a bright future, given how much
>> demand there was and now is for CG in so many media. I would say the
>> business model has turned sour for a great part of the industry, which all
>> the recent VFX company collapses have shown. This is sad since I still love
>> doing what I do, after having been at it for close to 30 years now.
>>
>>
>>
>> Kudos to you for making the jump, and I wish you the best of luck and
>> hope for you that you find a place to be happy for the future, and thank
>> you for your input on this list too.
>>
>>
>>
>> Cheers
>>
>> Morten Bartholdy aka Pitcher
>>
>>
>>
>>
>>
>>
>>
>>
>>
>> Den 22. september 2014 kl. 08:15 skrev Eric Lampi :
>>
>>
>> Hi All,
>>
>> I was getting off a plane in Austin on my way to SXSW when I read the
>> news about Soft being discontinued. Even though, as I said for a long time,
>> I expected it to happen, it was still a shock. That was the day I
>> unsubscribed to this list.
>>
>> For a variety of reasons and for quite some time, I had been trying find
>> something else to do. The state of the industry is pretty awful compared to
>> even just a few years ago. Soft being killed was the last straw. I started
>> using Soft 3D in 1995 and next year would have been 20 years since I began
>> my 3D career in NYC.
>>
>> So instead of continuing on and having to learn a whole new set of tools,
>> it was time to seriously evaluate my future in VFX. I was at the point
>> where if one more person asked me to make a car out of smoke and turn it
>> into 3 dragons made of water and one made out of fire, I was going to shoot
>> myself.
>>
>> I decided to go in an entirely new direction and began coursework to
>> become a User Experience (UX) designer, which I completed a short time ago.
>>
>> I spent a great deal of time on this list and I have to thank all of you
>> who have pitched in over the years and helped me out. You're a great group
>> of people. I felt a little bad having just signed off like I did, so on
>> that note...
>>
>> So long and thanks for all the fish.
>>
>> Eric
>>
>>
>>
>>
>
>


Re: Re: VFX->UX

2014-09-22 Thread Dan Yargici
I hope your new life treats you well Eric!

All the best.

DAN

On Mon, Sep 22, 2014 at 10:57 AM, Leo Quensel  wrote:

>
> Hey Eric,
>
> let me say that you are definitely not alone with your decision.
> I have been playing with the idea of leaving this industry altogether
> before the demise of Softimage aswell, and the announcement to kill it by
> Autodesk was the final nail in the coffin.
> Although my experience is abysmal to yours (3 years as a professional, 6
> years as a hobbyist before that) the decision was not an easy one.
> Luckily as a TD I was always more on the technical side of things, and my
> education in computer science is allowing me to switch to full-time
> software development right now
> (not that you need to have studied to do this, but it sure helps finding a
> job).
> All I can say there are worlds in between the VFX industry and any other
> field in terms of working conditions - everything so far is *better*.
> I wish you all the best on your new way, lets hope it turns out well!
>
> Best Regards,
> Leo
>  *Gesendet:* Montag, 22. September 2014 um 10:46 Uhr
> *Von:* "Morten Bartholdy" 
> *An:* softimage@listproc.autodesk.com
> *Betreff:* Re: VFX->UX
>
> I fully understand your reasoning and decision on this. It is sad how this
> industry has evolved - only a few years back it seemed like anyone knowing
> how to do what we do would have a bright future, given how much demand
> there was and now is for CG in so many media. I would say the business
> model has turned sour for a great part of the industry, which all the
> recent VFX company collapses have shown. This is sad since I still love
> doing what I do, after having been at it for close to 30 years now.
>
>
>
> Kudos to you for making the jump, and I wish you the best of luck and hope
> for you that you find a place to be happy for the future, and thank you for
> your input on this list too.
>
>
>
> Cheers
>
> Morten Bartholdy aka Pitcher
>
>
>
>
>
>
>
>
>
> Den 22. september 2014 kl. 08:15 skrev Eric Lampi :
>
>
> Hi All,
>
> I was getting off a plane in Austin on my way to SXSW when I read the news
> about Soft being discontinued. Even though, as I said for a long time, I
> expected it to happen, it was still a shock. That was the day I
> unsubscribed to this list.
>
> For a variety of reasons and for quite some time, I had been trying find
> something else to do. The state of the industry is pretty awful compared to
> even just a few years ago. Soft being killed was the last straw. I started
> using Soft 3D in 1995 and next year would have been 20 years since I began
> my 3D career in NYC.
>
> So instead of continuing on and having to learn a whole new set of tools,
> it was time to seriously evaluate my future in VFX. I was at the point
> where if one more person asked me to make a car out of smoke and turn it
> into 3 dragons made of water and one made out of fire, I was going to shoot
> myself.
>
> I decided to go in an entirely new direction and began coursework to
> become a User Experience (UX) designer, which I completed a short time ago.
>
> I spent a great deal of time on this list and I have to thank all of you
> who have pitched in over the years and helped me out. You're a great group
> of people. I felt a little bad having just signed off like I did, so on
> that note...
>
> So long and thanks for all the fish.
>
> Eric
>
>
>
>


Aw: Re: VFX->UX

2014-09-22 Thread Leo Quensel
 

Hey Eric,

 

let me say that you are definitely not alone with your decision.

I have been playing with the idea of leaving this industry altogether before the demise of Softimage aswell, and the announcement to kill it by Autodesk was the final nail in the coffin.

Although my experience is abysmal to yours (3 years as a professional, 6 years as a hobbyist before that) the decision was not an easy one.

Luckily as a TD I was always more on the technical side of things, and my education in computer science is allowing me to switch to full-time software development right now

(not that you need to have studied to do this, but it sure helps finding a job).

All I can say there are worlds in between the VFX industry and any other field in terms of working conditions - everything so far is better.

I wish you all the best on your new way, lets hope it turns out well!

 

Best Regards,

Leo


Gesendet: Montag, 22. September 2014 um 10:46 Uhr
Von: "Morten Bartholdy" 
An: softimage@listproc.autodesk.com
Betreff: Re: VFX->UX


I fully understand your reasoning and decision on this. It is sad how this industry has evolved - only a few years back it seemed like anyone knowing how to do what we do would have a bright future, given how much demand there was and now is for CG in so many media. I would say the business model has turned sour for a great part of the industry, which all the recent VFX company collapses have shown. This is sad since I still love doing what I do, after having been at it for close to 30 years now.

 

Kudos to you for making the jump, and I wish you the best of luck and hope for you that you find a place to be happy for the future, and thank you for your input on this list too.

 

Cheers

Morten Bartholdy aka Pitcher

 

 

 

 


Den 22. september 2014 kl. 08:15 skrev Eric Lampi :
 


Hi All,

I was getting off a plane in Austin on my way to SXSW when I read the news about Soft being discontinued. Even though, as I said for a long time, I expected it to happen, it was still a shock. That was the day I unsubscribed to this list.

For a variety of reasons and for quite some time, I had been trying find something else to do. The state of the industry is pretty awful compared to even just a few years ago. Soft being killed was the last straw. I started using Soft 3D in 1995 and next year would have been 20 years since I began my 3D career in NYC.

So instead of continuing on and having to learn a whole new set of tools, it was time to seriously evaluate my future in VFX. I was at the point where if one more person asked me to make a car out of smoke and turn it into 3 dragons made of water and one made out of fire, I was going to shoot myself.

I decided to go in an entirely new direction and began coursework to become a User Experience (UX) designer, which I completed a short time ago.

I spent a great deal of time on this list and I have to thank all of you who have pitched in over the years and helped me out. You're a great group of people. I felt a little bad having just signed off like I did, so on that note...

So long and thanks for all the fish.

Eric


 







Re: VFX->UX

2014-09-22 Thread Morten Bartholdy
I fully understand your reasoning and decision on this. It is sad how this
industry has evolved - only a few years back it seemed like anyone knowing
how to do what we do would have a bright future, given how much demand
there was and now is for CG in so many media. I would say the business
model has turned sour for a great part of the industry, which all the
recent VFX company collapses have shown. This is sad since I still love
doing what I do, after having been at it for close to 30 years now.

Kudos to you for making the jump, and I wish you the best of luck and hope
for you that you find a place to be happy for the future, and thank you for
your input on this list too.

Cheers
Morten Bartholdy aka Pitcher




Den 22. september 2014 kl. 08:15 skrev Eric Lampi :

> 
> Hi All,
> 
> I was getting off a plane in Austin on my way to SXSW when I read the news
> about Soft being discontinued. Even though, as I said for a long time, I
> expected it to happen, it was still a shock. That was the day I
> unsubscribed to this list.
> 
> For a variety of reasons and for quite some time, I had been trying find
> something else to do. The state of the industry is pretty awful compared to
> even just a few years ago. Soft being killed was the last straw. I started
> using Soft 3D in 1995 and next year would have been 20 years since I began
> my 3D career in NYC.
> 
> So instead of continuing on and having to learn a whole new set of tools,
> it was time to seriously evaluate my future in VFX. I was at the point
> where if one more person asked me to make a car out of smoke and turn it
> into 3 dragons made of water and one made out of fire, I was going to shoot
> myself.
> 
> I decided to go in an entirely new direction and began coursework to become
> a User Experience (UX) designer, which I completed a short time ago.
> 
> I spent a great deal of time on this list and I have to thank all of you
> who have pitched in over the years and helped me out. You're a great group
> of people. I felt a little bad having just signed off like I did, so on
> that note...
> 
> So long and thanks for all the fish.
> 
> Eric
> 


VFX->UX

2014-09-21 Thread Eric Lampi
Hi All,

I was getting off a plane in Austin on my way to SXSW when I read the news
about Soft being discontinued. Even though, as I said for a long time, I
expected it to happen, it was still a shock. That was the day I
unsubscribed to this list.

For a variety of reasons and for quite some time, I had been trying find
something else to do. The state of the industry is pretty awful compared to
even just a few years ago. Soft being killed was the last straw. I started
using Soft 3D in 1995 and next year would have been 20 years since I began
my 3D career in NYC.

So instead of continuing on and having to learn a whole new set of tools,
it was time to seriously evaluate my future in VFX. I was at the point
where if one more person asked me to make a car out of smoke and turn it
into 3 dragons made of water and one made out of fire, I was going to shoot
myself.

I decided to go in an entirely new direction and began coursework to become
a User Experience (UX) designer, which I completed a short time ago.

I spent a great deal of time on this list and I have to thank all of you
who have pitched in over the years and helped me out. You're a great group
of people. I felt a little bad having just signed off like I did, so on
that note...

So long and thanks for all the fish.

Eric