RE: unique UVs but same size
Sounds like you should consider vertex colors instead. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Kris Rivel Sent: Tuesday, August 27, 2013 3:49 PM To: Softimage List Subject: Re: unique UVs but same size I'm rendermapping some color to polys and doing some photoshop trickery to create a strange transparency thing. For it to work...it would be ideal if I could keep them all the same size. On Tue, Aug 27, 2013 at 6:46 PM, Matt Lind mailto:ml...@carbinestudios.com>> wrote: Why do you need such an arrangement? Matt From: softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com> [mailto:softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>] On Behalf Of Kris Rivel Sent: Tuesday, August 27, 2013 3:40 PM To: Softimage List Subject: Re: unique UVs but same size Yes but unless I'm missing something...they are arranged from large to small. I'd like to find a way to make them all the same size in UV space...so the smallest quad/tri is the same size as the largest. Kris On Tue, Aug 27, 2013 at 6:34 PM, Matt Lind mailto:ml...@carbinestudios.com>> wrote: Property > Texture Project > Unique UVs (polymesh) Adjust 'angle grouping tolerance' as desired. Set to zero to make each polygon individually unwrapped. Adjust U and V pixels at bottom to control spacing between polygons. Matt From: softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com> [mailto:softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>] On Behalf Of Kris Rivel Sent: Tuesday, August 27, 2013 3:30 PM To: Softimage List Subject: Re: unique UVs but same size I need each triangle and quad to occupy a unique uv space but occupy the same..or relatively the same area as every other triangle or quad. Kris On Tue, Aug 27, 2013 at 6:25 PM, Alan Fregtman mailto:alan.fregt...@gmail.com>> wrote: Did you mean polygon islands or are you unwrapping individual polygons? On Tue, Aug 27, 2013 at 5:58 PM, Kris Rivel mailto:krisri...@gmail.com>> wrote: Anyway to create unique UVs so that each poly is the same size? Unfold does increasing and decreasing size but I'd love for something in the middle...same size. Any suggestions? Kris
Re: unique UVs but same size
I'm rendermapping some color to polys and doing some photoshop trickery to create a strange transparency thing. For it to work...it would be ideal if I could keep them all the same size. On Tue, Aug 27, 2013 at 6:46 PM, Matt Lind wrote: > Why do you need such an arrangement? > > ** ** > > ** ** > > Matt > > ** ** > > ** ** > > *From:* softimage-boun...@listproc.autodesk.com [mailto: > softimage-boun...@listproc.autodesk.com] *On Behalf Of *Kris Rivel > *Sent:* Tuesday, August 27, 2013 3:40 PM > > *To:* Softimage List > *Subject:* Re: unique UVs but same size > > ** ** > > Yes but unless I'm missing something...they are arranged from large to > small. I'd like to find a way to make them all the same size in UV > space...so the smallest quad/tri is the same size as the largest. > > ** ** > > Kris > > ** ** > > On Tue, Aug 27, 2013 at 6:34 PM, Matt Lind > wrote: > > Property > Texture Project > Unique UVs (polymesh) > > > > Adjust ‘angle grouping tolerance’ as desired. Set to zero to make each > polygon individually unwrapped. > > > > Adjust U and V pixels at bottom to control spacing between polygons. > > > > > > Matt > > > > > > > > > > > > *From:* softimage-boun...@listproc.autodesk.com [mailto: > softimage-boun...@listproc.autodesk.com] *On Behalf Of *Kris Rivel > *Sent:* Tuesday, August 27, 2013 3:30 PM > *To:* Softimage List > *Subject:* Re: unique UVs but same size > > > > I need each triangle and quad to occupy a unique uv space but occupy the > same..or relatively the same area as every other triangle or quad. > > > > Kris > > > > On Tue, Aug 27, 2013 at 6:25 PM, Alan Fregtman > wrote: > > Did you mean polygon islands or are you unwrapping individual polygons?*** > * > > > > > > On Tue, Aug 27, 2013 at 5:58 PM, Kris Rivel wrote:** > ** > > Anyway to create unique UVs so that each poly is the same size? Unfold > does increasing and decreasing size but I'd love for something in the > middle...same size. Any suggestions? > > > > Kris > > > > > > ** ** >
RE: unique UVs but same size
Why do you need such an arrangement? Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Kris Rivel Sent: Tuesday, August 27, 2013 3:40 PM To: Softimage List Subject: Re: unique UVs but same size Yes but unless I'm missing something...they are arranged from large to small. I'd like to find a way to make them all the same size in UV space...so the smallest quad/tri is the same size as the largest. Kris On Tue, Aug 27, 2013 at 6:34 PM, Matt Lind mailto:ml...@carbinestudios.com>> wrote: Property > Texture Project > Unique UVs (polymesh) Adjust 'angle grouping tolerance' as desired. Set to zero to make each polygon individually unwrapped. Adjust U and V pixels at bottom to control spacing between polygons. Matt From: softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com> [mailto:softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>] On Behalf Of Kris Rivel Sent: Tuesday, August 27, 2013 3:30 PM To: Softimage List Subject: Re: unique UVs but same size I need each triangle and quad to occupy a unique uv space but occupy the same..or relatively the same area as every other triangle or quad. Kris On Tue, Aug 27, 2013 at 6:25 PM, Alan Fregtman mailto:alan.fregt...@gmail.com>> wrote: Did you mean polygon islands or are you unwrapping individual polygons? On Tue, Aug 27, 2013 at 5:58 PM, Kris Rivel mailto:krisri...@gmail.com>> wrote: Anyway to create unique UVs so that each poly is the same size? Unfold does increasing and decreasing size but I'd love for something in the middle...same size. Any suggestions? Kris
Re: unique UVs but same size
Yes but unless I'm missing something...they are arranged from large to small. I'd like to find a way to make them all the same size in UV space...so the smallest quad/tri is the same size as the largest. Kris On Tue, Aug 27, 2013 at 6:34 PM, Matt Lind wrote: > Property > Texture Project > Unique UVs (polymesh) > > ** ** > > Adjust ‘angle grouping tolerance’ as desired. Set to zero to make each > polygon individually unwrapped. > > ** ** > > Adjust U and V pixels at bottom to control spacing between polygons. > > ** ** > > ** ** > > Matt > > ** ** > > ** ** > > ** ** > > ** ** > > ** ** > > *From:* softimage-boun...@listproc.autodesk.com [mailto: > softimage-boun...@listproc.autodesk.com] *On Behalf Of *Kris Rivel > *Sent:* Tuesday, August 27, 2013 3:30 PM > *To:* Softimage List > *Subject:* Re: unique UVs but same size > > ** ** > > I need each triangle and quad to occupy a unique uv space but occupy the > same..or relatively the same area as every other triangle or quad. > > ** ** > > Kris > > ** ** > > On Tue, Aug 27, 2013 at 6:25 PM, Alan Fregtman > wrote: > > Did you mean polygon islands or are you unwrapping individual polygons?*** > * > > ** ** > > ** ** > > On Tue, Aug 27, 2013 at 5:58 PM, Kris Rivel wrote:** > ** > > Anyway to create unique UVs so that each poly is the same size? Unfold > does increasing and decreasing size but I'd love for something in the > middle...same size. Any suggestions? > > ** ** > > Kris > > ** ** > > ** ** >
RE: unique UVs but same size
Property > Texture Project > Unique UVs (polymesh) Adjust 'angle grouping tolerance' as desired. Set to zero to make each polygon individually unwrapped. Adjust U and V pixels at bottom to control spacing between polygons. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Kris Rivel Sent: Tuesday, August 27, 2013 3:30 PM To: Softimage List Subject: Re: unique UVs but same size I need each triangle and quad to occupy a unique uv space but occupy the same..or relatively the same area as every other triangle or quad. Kris On Tue, Aug 27, 2013 at 6:25 PM, Alan Fregtman mailto:alan.fregt...@gmail.com>> wrote: Did you mean polygon islands or are you unwrapping individual polygons? On Tue, Aug 27, 2013 at 5:58 PM, Kris Rivel mailto:krisri...@gmail.com>> wrote: Anyway to create unique UVs so that each poly is the same size? Unfold does increasing and decreasing size but I'd love for something in the middle...same size. Any suggestions? Kris
Re: unique UVs but same size
I need each triangle and quad to occupy a unique uv space but occupy the same..or relatively the same area as every other triangle or quad. Kris On Tue, Aug 27, 2013 at 6:25 PM, Alan Fregtman wrote: > Did you mean polygon islands or are you unwrapping individual polygons? > > > > On Tue, Aug 27, 2013 at 5:58 PM, Kris Rivel wrote: > >> Anyway to create unique UVs so that each poly is the same size? Unfold >> does increasing and decreasing size but I'd love for something in the >> middle...same size. Any suggestions? >> >> Kris >> > >
Re: unique UVs but same size
Did you mean polygon islands or are you unwrapping individual polygons? On Tue, Aug 27, 2013 at 5:58 PM, Kris Rivel wrote: > Anyway to create unique UVs so that each poly is the same size? Unfold > does increasing and decreasing size but I'd love for something in the > middle...same size. Any suggestions? > > Kris >
unique UVs but same size
Anyway to create unique UVs so that each poly is the same size? Unfold does increasing and decreasing size but I'd love for something in the middle...same size. Any suggestions? Kris