RE: unique UVs but same size

2013-08-27 Thread Matt Lind
Sounds like you should consider vertex colors instead.

Matt




From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Kris Rivel
Sent: Tuesday, August 27, 2013 3:49 PM
To: Softimage List
Subject: Re: unique UVs but same size

I'm rendermapping some color to polys and doing some photoshop trickery to 
create a strange transparency thing.  For it to work...it would be ideal if I 
could keep them all the same size.

On Tue, Aug 27, 2013 at 6:46 PM, Matt Lind 
mailto:ml...@carbinestudios.com>> wrote:
Why do you need such an arrangement?


Matt


From: 
softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>
 
[mailto:softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>]
 On Behalf Of Kris Rivel
Sent: Tuesday, August 27, 2013 3:40 PM

To: Softimage List
Subject: Re: unique UVs but same size

Yes but unless I'm missing something...they are arranged from large to small.  
I'd like to find a way to make them all the same size in UV space...so the 
smallest quad/tri is the same size as the largest.

Kris

On Tue, Aug 27, 2013 at 6:34 PM, Matt Lind 
mailto:ml...@carbinestudios.com>> wrote:
Property > Texture Project > Unique UVs (polymesh)

Adjust 'angle grouping tolerance' as desired.  Set to zero to make each polygon 
individually unwrapped.

Adjust U and V pixels at bottom to control spacing between polygons.


Matt





From: 
softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>
 
[mailto:softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>]
 On Behalf Of Kris Rivel
Sent: Tuesday, August 27, 2013 3:30 PM
To: Softimage List
Subject: Re: unique UVs but same size

I need each triangle and quad to occupy a unique uv space but occupy the 
same..or relatively the same area as every other triangle or quad.

Kris

On Tue, Aug 27, 2013 at 6:25 PM, Alan Fregtman 
mailto:alan.fregt...@gmail.com>> wrote:
Did you mean polygon islands or are you unwrapping individual polygons?


On Tue, Aug 27, 2013 at 5:58 PM, Kris Rivel 
mailto:krisri...@gmail.com>> wrote:
Anyway to create unique UVs so that each poly is the same size?  Unfold does 
increasing and decreasing size but I'd love for something in the middle...same 
size.  Any suggestions?

Kris






Re: unique UVs but same size

2013-08-27 Thread Kris Rivel
I'm rendermapping some color to polys and doing some photoshop trickery to
create a strange transparency thing.  For it to work...it would be ideal if
I could keep them all the same size.


On Tue, Aug 27, 2013 at 6:46 PM, Matt Lind  wrote:

> Why do you need such an arrangement?
>
> ** **
>
> ** **
>
> Matt
>
> ** **
>
> ** **
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Kris Rivel
> *Sent:* Tuesday, August 27, 2013 3:40 PM
>
> *To:* Softimage List
> *Subject:* Re: unique UVs but same size
>
> ** **
>
> Yes but unless I'm missing something...they are arranged from large to
> small.  I'd like to find a way to make them all the same size in UV
> space...so the smallest quad/tri is the same size as the largest.
>
> ** **
>
> Kris
>
> ** **
>
> On Tue, Aug 27, 2013 at 6:34 PM, Matt Lind 
> wrote:
>
> Property > Texture Project > Unique UVs (polymesh)
>
>  
>
> Adjust ‘angle grouping tolerance’ as desired.  Set to zero to make each
> polygon individually unwrapped.
>
>  
>
> Adjust U and V pixels at bottom to control spacing between polygons.
>
>  
>
>  
>
> Matt
>
>  
>
>  
>
>  
>
>  
>
>  
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Kris Rivel
> *Sent:* Tuesday, August 27, 2013 3:30 PM
> *To:* Softimage List
> *Subject:* Re: unique UVs but same size
>
>  
>
> I need each triangle and quad to occupy a unique uv space but occupy the
> same..or relatively the same area as every other triangle or quad.
>
>  
>
> Kris
>
>  
>
> On Tue, Aug 27, 2013 at 6:25 PM, Alan Fregtman 
> wrote:
>
> Did you mean polygon islands or are you unwrapping individual polygons?***
> *
>
>  
>
>  
>
> On Tue, Aug 27, 2013 at 5:58 PM, Kris Rivel  wrote:**
> **
>
> Anyway to create unique UVs so that each poly is the same size?  Unfold
> does increasing and decreasing size but I'd love for something in the
> middle...same size.  Any suggestions?
>
>  
>
> Kris
>
>  
>
>  
>
> ** **
>


RE: unique UVs but same size

2013-08-27 Thread Matt Lind
Why do you need such an arrangement?


Matt


From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Kris Rivel
Sent: Tuesday, August 27, 2013 3:40 PM
To: Softimage List
Subject: Re: unique UVs but same size

Yes but unless I'm missing something...they are arranged from large to small.  
I'd like to find a way to make them all the same size in UV space...so the 
smallest quad/tri is the same size as the largest.

Kris

On Tue, Aug 27, 2013 at 6:34 PM, Matt Lind 
mailto:ml...@carbinestudios.com>> wrote:
Property > Texture Project > Unique UVs (polymesh)

Adjust 'angle grouping tolerance' as desired.  Set to zero to make each polygon 
individually unwrapped.

Adjust U and V pixels at bottom to control spacing between polygons.


Matt





From: 
softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>
 
[mailto:softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>]
 On Behalf Of Kris Rivel
Sent: Tuesday, August 27, 2013 3:30 PM
To: Softimage List
Subject: Re: unique UVs but same size

I need each triangle and quad to occupy a unique uv space but occupy the 
same..or relatively the same area as every other triangle or quad.

Kris

On Tue, Aug 27, 2013 at 6:25 PM, Alan Fregtman 
mailto:alan.fregt...@gmail.com>> wrote:
Did you mean polygon islands or are you unwrapping individual polygons?


On Tue, Aug 27, 2013 at 5:58 PM, Kris Rivel 
mailto:krisri...@gmail.com>> wrote:
Anyway to create unique UVs so that each poly is the same size?  Unfold does 
increasing and decreasing size but I'd love for something in the middle...same 
size.  Any suggestions?

Kris





Re: unique UVs but same size

2013-08-27 Thread Kris Rivel
Yes but unless I'm missing something...they are arranged from large to
small.  I'd like to find a way to make them all the same size in UV
space...so the smallest quad/tri is the same size as the largest.

Kris


On Tue, Aug 27, 2013 at 6:34 PM, Matt Lind  wrote:

> Property > Texture Project > Unique UVs (polymesh)
>
> ** **
>
> Adjust ‘angle grouping tolerance’ as desired.  Set to zero to make each
> polygon individually unwrapped.
>
> ** **
>
> Adjust U and V pixels at bottom to control spacing between polygons.
>
> ** **
>
> ** **
>
> Matt
>
> ** **
>
> ** **
>
> ** **
>
> ** **
>
> ** **
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Kris Rivel
> *Sent:* Tuesday, August 27, 2013 3:30 PM
> *To:* Softimage List
> *Subject:* Re: unique UVs but same size
>
> ** **
>
> I need each triangle and quad to occupy a unique uv space but occupy the
> same..or relatively the same area as every other triangle or quad.
>
> ** **
>
> Kris
>
> ** **
>
> On Tue, Aug 27, 2013 at 6:25 PM, Alan Fregtman 
> wrote:
>
> Did you mean polygon islands or are you unwrapping individual polygons?***
> *
>
> ** **
>
> ** **
>
> On Tue, Aug 27, 2013 at 5:58 PM, Kris Rivel  wrote:**
> **
>
> Anyway to create unique UVs so that each poly is the same size?  Unfold
> does increasing and decreasing size but I'd love for something in the
> middle...same size.  Any suggestions?
>
> ** **
>
> Kris
>
> ** **
>
> ** **
>


RE: unique UVs but same size

2013-08-27 Thread Matt Lind
Property > Texture Project > Unique UVs (polymesh)

Adjust 'angle grouping tolerance' as desired.  Set to zero to make each polygon 
individually unwrapped.

Adjust U and V pixels at bottom to control spacing between polygons.


Matt





From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Kris Rivel
Sent: Tuesday, August 27, 2013 3:30 PM
To: Softimage List
Subject: Re: unique UVs but same size

I need each triangle and quad to occupy a unique uv space but occupy the 
same..or relatively the same area as every other triangle or quad.

Kris

On Tue, Aug 27, 2013 at 6:25 PM, Alan Fregtman 
mailto:alan.fregt...@gmail.com>> wrote:
Did you mean polygon islands or are you unwrapping individual polygons?


On Tue, Aug 27, 2013 at 5:58 PM, Kris Rivel 
mailto:krisri...@gmail.com>> wrote:
Anyway to create unique UVs so that each poly is the same size?  Unfold does 
increasing and decreasing size but I'd love for something in the middle...same 
size.  Any suggestions?

Kris




Re: unique UVs but same size

2013-08-27 Thread Kris Rivel
I need each triangle and quad to occupy a unique uv space but occupy the
same..or relatively the same area as every other triangle or quad.

Kris


On Tue, Aug 27, 2013 at 6:25 PM, Alan Fregtman wrote:

> Did you mean polygon islands or are you unwrapping individual polygons?
>
>
>
> On Tue, Aug 27, 2013 at 5:58 PM, Kris Rivel  wrote:
>
>> Anyway to create unique UVs so that each poly is the same size?  Unfold
>> does increasing and decreasing size but I'd love for something in the
>> middle...same size.  Any suggestions?
>>
>> Kris
>>
>
>


Re: unique UVs but same size

2013-08-27 Thread Alan Fregtman
Did you mean polygon islands or are you unwrapping individual polygons?



On Tue, Aug 27, 2013 at 5:58 PM, Kris Rivel  wrote:

> Anyway to create unique UVs so that each poly is the same size?  Unfold
> does increasing and decreasing size but I'd love for something in the
> middle...same size.  Any suggestions?
>
> Kris
>


unique UVs but same size

2013-08-27 Thread Kris Rivel
Anyway to create unique UVs so that each poly is the same size?  Unfold
does increasing and decreasing size but I'd love for something in the
middle...same size.  Any suggestions?

Kris