Hi
On Wed, May 25, 2016 at 8:42 AM, Pavel Grunt wrote:
> On Tue, 2016-05-24 at 21:31 +0200, Marc-André Lureau wrote:
>> When the display is not yet realized, spice_display_widget_gl_scanout()
>> will fail because the egl context is not ready. The display is never
>> marked ready because the egl.image (and egl.scanout) is not set, and
>> some clients, such as virt-viewer will not realize the widget until the
>> display is ready.
>
> would make a sense to "update ready" when egl.image changes?
egl.image can only be set when egl context is ready, ie when the
widget is realized. However, some clients, such as virt-viewer, won't
realize it until the widget is ready. It's chicken egg issue, thus it
can't check for egl.image, we need lower-level checks such as done in
here.
>> Deal with gl scanout updates when the widget is not yet realized, and
>> mark the display as ready when egl is enabled (when last display draw
>> signal is from gl).
> ok
>>
>> Signed-off-by: Marc-André Lureau
>> ---
>> src/spice-widget.c | 19 +++
>> 1 file changed, 11 insertions(+), 8 deletions(-)
>>
>> diff --git a/src/spice-widget.c b/src/spice-widget.c
>> index 1c9ac2d..2b1de68 100644
>> --- a/src/spice-widget.c
>> +++ b/src/spice-widget.c
>> @@ -238,7 +238,7 @@ static void update_ready(SpiceDisplay *display)
>>
>> if (d->monitor_ready) {
>> #ifndef G_OS_WIN32
>> -ready = d->egl.enabled ? d->egl.image != NULL : d->mark != 0;
>> +ready = d->egl.enabled || d->mark != 0;
>> #else
>> ready = d->mark != 0;
>> #endif
>> @@ -2296,9 +2296,12 @@ static void update_area(SpiceDisplay *display,
>>
>> #ifndef G_OS_WIN32
>> if (d->egl.enabled) {
>> +const SpiceGlScanout *so =
>> +spice_display_get_gl_scanout(SPICE_DISPLAY_CHANNEL(d->display));
>> +g_return_if_fail(so != NULL);
>> primary = (GdkRectangle) {
>> -.width = d->egl.scanout.width,
>> -.height = d->egl.scanout.height
>> +.width = so->width,
>> +.height = so->height
>> };
>> } else
>> #endif
>> @@ -2621,15 +2624,15 @@ void spice_display_widget_gl_scanout(SpiceDisplay
>> *display)
>> SPICE_DEBUG("%s: got scanout", __FUNCTION__);
>> set_egl_enabled(display, true);
>>
>> -g_return_if_fail(d->egl.context_ready);
>> -
>> scanout = spice_display_get_gl_scanout(SPICE_DISPLAY_CHANNEL(d-
>> >display));
>> /* should only be called when the display has a scanout */
>> g_return_if_fail(scanout != NULL);
> ^^^
> these lines and varible definitions should be moved ...
>>
>> -if (!spice_egl_update_scanout(display, scanout, )) {
>> -g_critical("update scanout failed: %s", err->message);
>> -g_clear_error();
>> +if (d->egl.context_ready) {
> ... here
ok
>> +if (!spice_egl_update_scanout(display, scanout, )) {
>> +g_critical("update scanout failed: %s", err->message);
>> +g_clear_error();
>> +}
>> }
>> }
>>
--
Marc-André Lureau
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