Re: [sugar] A Sugar TODO List, of Sorts
Remove mesh portals from neighborhood I must have missed something along the way. Being able to select a mesh portal is very important in the current scheme of things. Is that functionality going to live on the frame now? I would further argue that we are still not where need to be regarding feedback on the network connectivity front. If connecting to an AP fails, there is no indication as to why. I also think it would be informative to the children to be able to drill down another level re their connection: what is the IP address, etc. on the case of an AP. -walter ___ Sugar mailing list Sugar@lists.laptop.org http://lists.laptop.org/listinfo/sugar
Re: [sugar] A Sugar TODO List, of Sorts
Do you have any specific thoughts on what we should be showing? We already show channel, which is a critical debugging aid at time. I think we should be able to drill down to reveal IP V4 addresses--they aren't going away anytime soon--as both a further debugging aid and to facilitate the support of some only semi-sugarized functions, such as running vncserver or even ping. From there, it'd almost just enable all the output from ipconfg, although one could argue that if you really want to see that level of detail, you are already comfortable with the shell. I am sure there are lots of opinions about what further information would be useful--I am just thinking about what I routine do to check connections--I fear we are still a ways away from having a completely reliable system, plus I'll argue that to some kids this will be interesting. -walter On Mon, Apr 7, 2008 at 5:05 PM, Eben Eliason [EMAIL PROTECTED] wrote: I must have missed something along the way. Being able to select a mesh portal is very important in the current scheme of things. Is that functionality going to live on the frame now? Yes, the mesh is now treated as a device -- as a built-in functionality of the laptop itself -- and will reside permanently in the Frame with an option to select a channel. I would further argue that we are still not where need to be regarding feedback on the network connectivity front. If connecting to an AP fails, there is no indication as to why. I also think it would be informative to the children to be able to drill down another level re their connection: what is the IP address, etc. on the case of an AP. Agreed. Notification in general has been lacking, and I hope that the new system will allow us to turn that around completely. The presence of the AP devices within the Frame will allow us to provide notifications with error status when things go wrong. Additionally, the palette for an AP device (which is already slated to have the channel included, I believe) can also include any other information we feel is worth presenting. That's just a matter of deciding what bits are useful to reveal. Do you have any specific thoughts on what we should be showing? - Eben ___ Sugar mailing list Sugar@lists.laptop.org http://lists.laptop.org/listinfo/sugar
Re: [sugar] A Sugar TODO List, of Sorts
Hi, • Add AlertBox for use with palettes/notifications Eben, can you elaborate here a bit more? Eben Eliason wrote: • Make notifications slide into or out of the Frame Which notifications slide in or out? • Create notification API (delay, type (in|out|remain)) Can you specify how the different types of notifications behave? There are three basic types of notifications, which appear according to the action they represent. A notification may indicate one of (a) an object is being added to the frame (eg. made a clipping, started an activity, buddy joined, plugged in storage device) or (b) an object is being removed from the frame (eg. buddy left an activity, unplugged storage device, etc.) or (c) an object which is represented within the frame needs attention, but is neither being added nor removed (eg. a running activity has something to say, the battery is low, etc.) The behaviors for these are as follows: (a) Notification appears in the corresponding corner, pulses, and then slides off screen in the direction of the corresponding edge after delay. (b) Notification slides onto the screen from the corresponding edge, pulses, and disappears after delay. (c) Notification slides onto screen from the corresponding edge, pulses, and then slides back off after delay. • Add clipping previews (related to above) Which clipping types can be previewed? Just images and text? These are certainly the most straightforward, but I would leave it to the activity to provide a meaningful clipping as it considers appropriate. For instance, TamTam might desire to represent a sound as a waveform preview. • Color copy/paste buttons in activities Which colors should take? Just the local colors? We have tickets for this. We want to color the copy button in the color of the activity being copied from. Ideally, we'd color the paste button in the color of the selected clipping on the clipboard. (#3692, #3693) We could allow the activity to override the color of the copy button, if they wish to provide fine grained support for coloring it based on the author of the current selection. • Fix visual style for drag'n'drop Can you specify? Please refer to the last few slides at http://wiki.laptop.org/go/Designs/Frame. The plan is to continue using the standard cursor while dragging, but placing an icon representation (or a graphical one?) centered under the cursor. When the cursor is placed over an object that can accept the drop, it should turn into the modified cursor with the '+'. When the cursor is placed over an object that accepts drops, but not of the type provided (or not at all?) it should turn into the modified cursor with the 'N/A' symbol instead. Where applicable (toolbars, frames, trays), it would be great to highlight the item (or region) accepting the drop with the black hover effect. Note the difference between a tray that accepts a drop (such as the clipboard, or the people tray) and an object that accepts a drop (such as a running activity, or a storage device). • Expose an avatar property for buddies in PS? svg? any pixbuf? which size limit? This is one of those just for fun features, which would be helpful to have at some point in the future, if not now, for identity purposes. It would require, of course, adding a take a photo step to the intro sequence and the control panel. I imagine that a small, static, 256px (square) image would suffice here. It would be a pixbuf, I imagine. The possibility of creating SVG avatars (which could still use XO colors) is intriguing, but we don't yet have an SVG editor for Sugar anyway. • Expose the activity name, activity preview in PS Activity preview is doable? Which screen size? Which maximum size for transfer in the mesh? The hope would be to use the same code that creates the Journal preview for this purpose, so an activity would only have to worry about generating a preview in one way. The preview would be passed around at the same size, and potentially only when requested (for instance, only when a child hovers to reveal the secondary palette.) A placeholder could appear while the image loads in. • Make activity zoom level button cycle active activities? What's the doubt here? Not much really. I wanted to see other's opinions on it, I guess, though it seems quite reasonable. It effectively retains precisely its current behavior, and adds a potentially useful function to it. Don't we would use alt-tab to cycle through the available activities. I would leave the activity zoom level button to only reveal the current active one. • Tweak battery fully charged behavior What needs tweaking? It continually tells me my battery is fully charged even though the meter isn't maxed out. I don't care so much about fixing the underlying code which calculates thissimply make sure that if we report that it's
Re: [sugar] A Sugar TODO List, of Sorts
Forgot to add my items: - Implement search in the activity list (needs specs) - Implement sorting in the activity list (just name and date?) - Implement installation date in the activity list - Execute the correct version of the activated bundle (patches pending discussion) - Transfer missing bundles when joining an activity - Transfer the activity icon along the rest of the information about a shared activity - Store in the journal the version of the bundle that created the entry Tomeu On Mon, Apr 7, 2008 at 9:00 PM, Tomeu Vizoso [EMAIL PROTECTED] wrote: Hi, follow some requests for comments, details, etc. I propose to move the items marked as Ok to a page in the wiki, and continue to do so as we progress in the clarification of the rest of the items. Sounds good? On Mon, Apr 7, 2008 at 7:20 PM, Eben Eliason [EMAIL PROTECTED] wrote: Shell Notifications • Make notifications slide into or out of the Frame Which notifications slide in or out? • Create notification API (delay, type (in|out|remain)) Can you specify how the different types of notifications behave? • Reveal palette when clicking on notification, or reaching screen corner Ok • Add AlertBox for use with palettes/notifications Ok Clipboard • Use notification (instead of revealing Frame) when making a clipping Ok • Create clipping API (title, creator, icon, preview) Asked about this in a separate thread. • Add clipping previews (related to above) Which clipping types can be previewed? Just images and text? • Color copy/paste buttons in activities Which colors should take? Just the local colors? • Fix visual style for drag'n'drop Can you specify? People • Use notifications for XOs in Frame, when joining/leaving the activity Ok • Render XOs that have been invited or have temporarily left as outlines in Frame Ok • Expose buddy-active and buddy-inactive signals in PS, to enable above Ok • Expose a status property for buddies in PS Ok • Expose an avatar property for buddies in PS? svg? any pixbuf? which size limit? • Implement status as secondary text in buddy palettes Ok Activities/Places • Expose the activity name, activity preview in PS Activity preview is doable? Which screen size? Which maximum size for transfer in the mesh? • Implement share with functionality (from Frame) Ok • Make current activity icon clickable in Frame Ok • Make activity zoom level button cycle active activities? What's the doubt here? Devices • Tweak battery fully charged behavior What needs tweaking? • Implement white vs. colored battery style When is one or the other? • Add speaker device, with volume adjustment Ok • Add screen device, with brightness, color/BW adjustment Ok • Add device notifications (battery, storage, etc.) Can you specify each of those? Neighborhood • Remove mesh portals from neighborhood Ok • Add icons to palettes of APs, add channel as secondary text Ok • Remove ... from Disconnect option on APs Ok • Identify the school server visually in the mesh Ok. Which actions contains the palette? • Attach register option to the school server icon Ok • Gray badges along with icons when searching Ok • Add list view, group people under activities Do we have mockups? • Add modal alert before destructive changes (eg. change channel)? From where can the channel be changed? Groups • Refactor visualization of Groups, according to designs Do we have mockups in the wiki? • Provide basic support for creating groups, inviting people to groups Can you specify? • Add list view, group people under activities Mockups? Home • Implement start with functionality Ok • Add recent view of Home, or at least recent items in palettes Ok • Implement basic launcher service for search field Can you specify? • Add grouping (by identity thread) to activities list Pending on ongoing discussions about bundle signing. Activity • New activity launch behavior Needs to be specified. • Remove activity toolbar, add non-modal naming notification? Needs to be specified. • New toolbar design? Needs to be specified. Core • Fix startup sequence colors, etc. Can you detail more? • Create a sane color picker Mockups? • Improve object picker design, add search/filters Can you specify? • Add the control panel work Ok Journal -- • Use new visual style for list Do we have mockups? • Add palettes to activity icons Ok,