Re: [Sugar-devel] Fwd: Sugar on the Asus Eee 701

2009-10-27 Thread Rubén Rodríguez Pérez

 The current solution is the Ubuntu Netbook Remix and Sugar from
 alsroot's PPA. I used the Karmic Koala Beta and updated to the latest
 packages.

You can also try TOAST, it is Jaunty based, has the regular Ubuntu
graphical installer, and it is reported to work well on eee's.
http://wiki.sugarlabs.org/go/Trisquel_On_A_Sugar_Toast
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Re: [Sugar-devel] ASLO testing

2009-10-27 Thread Aleksey Lim
On Mon, Oct 26, 2009 at 01:42:50PM -0700, Josh Williams wrote:
 If you have a minute please test:
 
 http://activities-testing.sugarlabs.org/en-US/sugar/
 
 Bugs fixed since last round of testing:
 
   1. # of Activities downloaded number added
   2. Fixed pagination for long search results
   3. Fixed user profile section
   4. cleaned up a few general typographical inconsistencies
 
 Thanks,
 
 Josh
 

Another issue, inconsistence in translation input box..

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Re: [Sugar-devel] ASLO testing

2009-10-27 Thread Aleksey Lim
On Mon, Oct 26, 2009 at 01:42:50PM -0700, Josh Williams wrote:
 If you have a minute please test:
 
 http://activities-testing.sugarlabs.org/en-US/sugar/
 
 Bugs fixed since last round of testing:
 
   1. # of Activities downloaded number added
   2. Fixed pagination for long search results
   3. Fixed user profile section
   4. cleaned up a few general typographical inconsistencies
 
 Thanks,
 
 Josh
 

overlapping and selcolor in dev menu on
http://activities-testing.sugarlabs.org/en-US/developers/addon/edit/4055/

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[Sugar-devel] Keyboard

2009-10-27 Thread Bruno Fabiano


Hi im having problems in changing the keyboard language.
The idea is that when I plug in a keyboard to the Xo, the language is not in 
spanish (doesnt recognize the ñ, etc).
I've found 2 solutions to this problem: Changing the variable KEYTABLE, found 
at /etc/sysconfig/keyboard, from es to la
Or creating an archive /home/olpc/.xkb with the same modification.
With both solutions the problems is solved, but only if the keyboard is 
conected when I restart sugar, if I plug in the keyboard after sugar is 
restarted the new configuration doesnt work any more..
Regards.
Bruno.
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Re: [Sugar-devel] Keyboard

2009-10-27 Thread Walter Bender
The problem is that .xkb and sysconfig are accessed at start up, not
when the new keyboard is detected.

If you type:

setxkbmap latam

from the terminal, it will reset the keyboard without having to
restart Sugar. However, I do not know how to trigger this
automatically.

regards.

-walter

On Tue, Oct 27, 2009 at 9:55 AM, Bruno Fabiano brunomany...@hotmail.com wrote:
 Hi im having problems in changing the keyboard language.
 The idea is that when I plug in a keyboard to the Xo, the language is not in
 spanish (doesnt recognize the ñ, etc).
 I've found 2 solutions to this problem: Changing the variable KEYTABLE,
 found at /etc/sysconfig/keyboard, from es to la
 Or creating an archive /home/olpc/.xkb with the same modification.
 With both solutions the problems is solved, but only if the keyboard is
 conected when I restart sugar, if I plug in the keyboard after sugar is
 restarted the new configuration doesnt work any more..
 Regards.
 Bruno.

 
 Windows 7: simplifica tus tareas cotidianas Encuentra el equipo adecuado
 para ti.
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Re: [Sugar-devel] Keyboard

2009-10-27 Thread Martin Langhoff
On Tue, Oct 27, 2009 at 3:00 PM, Walter Bender walter.ben...@gmail.com wrote:
 from the terminal, it will reset the keyboard without having to
 restart Sugar. However, I do not know how to trigger this
 automatically.

udev gets the event, but the keyboard map is per session. Not sure if
it's doable by poking ConsoleKit.

cheers,



m
-- 
 martin.langh...@gmail.com
 mar...@laptop.org -- School Server Architect
 - ask interesting questions
 - don't get distracted with shiny stuff  - working code first
 - http://wiki.laptop.org/go/User:Martinlanghoff
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[Sugar-devel] [ASLO] Release ColorDeducto-4

2009-10-27 Thread Sugar Labs Activities
Url:
http://activities.sugarlabs.org/addon/4221

Release notes:
Missing localization files added. Localization bugs fixed.

Reviewer comments:
This request has been approved. 

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http://activities.sugarlabs.org

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[Sugar-devel] [ASLO] Release Deducto-4

2009-10-27 Thread Sugar Labs Activities
Url:
http://activities.sugarlabs.org/addon/4220

Release notes:
Missing po files added. Localization bugs fixed.

Reviewer comments:
This request has been approved. 

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Re: [Sugar-devel] Keyboard

2009-10-27 Thread Bruno Fabiano

so if I put the line setxkbmap latam in /home/olpc/.xsession it should work?

doing that could cause problems?

 


 Date: Tue, 27 Oct 2009 16:01:37 +0100
 From: martin.langh...@gmail.com
 To: walter.ben...@gmail.com
 CC: sugar-devel@lists.sugarlabs.org; brunomany...@hotmail.com
 Subject: Re: [Sugar-devel] Keyboard
 
 On Tue, Oct 27, 2009 at 3:00 PM, Walter Bender walter.ben...@gmail.com 
 wrote:
  from the terminal, it will reset the keyboard without having to
  restart Sugar. However, I do not know how to trigger this
  automatically.
 
 udev gets the event, but the keyboard map is per session. Not sure if
 it's doable by poking ConsoleKit.
 
 cheers,
 
 
 
 m
 -- 
 martin.langh...@gmail.com
 mar...@laptop.org -- School Server Architect
 - ask interesting questions
 - don't get distracted with shiny stuff - working code first
 - http://wiki.laptop.org/go/User:Martinlanghoff
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Re: [Sugar-devel] Keyboard

2009-10-27 Thread Walter Bender
On Tue, Oct 27, 2009 at 11:27 AM, Bruno Fabiano
brunomany...@hotmail.com wrote:
 so if I put the line setxkbmap latam in /home/olpc/.xsession it should
 work?
 doing that could cause problems?

Well, .xsession won't be triggered by the insertion of the keyboard,
so I think it is the same problem, and it will set the XO keyboard to
latam, which is not exactly what you want.

-walter



 Date: Tue, 27 Oct 2009 16:01:37 +0100
 From: martin.langh...@gmail.com
 To: walter.ben...@gmail.com
 CC: sugar-devel@lists.sugarlabs.org; brunomany...@hotmail.com
 Subject: Re: [Sugar-devel] Keyboard

 On Tue, Oct 27, 2009 at 3:00 PM, Walter Bender walter.ben...@gmail.com
 wrote:
  from the terminal, it will reset the keyboard without having to
  restart Sugar. However, I do not know how to trigger this
  automatically.

 udev gets the event, but the keyboard map is per session. Not sure if
 it's doable by poking ConsoleKit.

 cheers,



 m
 --
 martin.langh...@gmail.com
 mar...@laptop.org -- School Server Architect
 - ask interesting questions
 - don't get distracted with shiny stuff - working code first
 - http://wiki.laptop.org/go/User:Martinlanghoff
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[Sugar-devel] [ASLO] Release Turtle Art-77

2009-10-27 Thread Sugar Labs Activities
Url:
http://activities.sugarlabs.org/addon/4027

Release notes:
* hide status block on start up
* save reference to Python code loaded from the Journal


Reviewer comments:
Trusted activity

Sugar Labs Activities
http://activities.sugarlabs.org

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[Sugar-devel] [RELEASE] Etoys 4.0.2336

2009-10-27 Thread Bert Freudenberg
This release corresponds to the new Etoys 4 release available for  
non-Sugar environments at

http://squeakland.org/download/
http://squeakland.org/download/releaseNotes.jsp

This is intended to be the stable release for this school year.

== Sources ==

http://download.sugarlabs.org/sources/sucrose/glucose/etoys/etoys-4.0.2336.tar.gz

http://download.sugarlabs.org/sources/sucrose/fructose/Etoys/Etoys-111.tar.gz

== Packaged for OLPC XO ==

http://etoys.laptop.org/rpms/etoys-4.0.2336-1.noarch.rpm

http://etoys.laptop.org/rpms/Etoys-111.xo

== Changes since 4.0.2332 ==

4.0.2336 (20 Oct 2009)
  * update translations: bn, de, fr, ja
  * fix a problem uploading to SuperSwiki
  * fix malformed uri in project manifest
  * fix Japanese input

- Bert (for the Etoys team) -

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[Sugar-devel] Tutorius Demo and Meeting

2009-10-27 Thread Erick Lavoie




As discussed before, Tutorius is a
project done by 9 students from Universit de Sherbrooke (Qubec,
Canada) aiming to integrate interactive tutorials inside Sugar to guide
Sugar users in learning the platform and its activities. Our goal for
december is to be able to cover most of the content of the Floss manual. 

We are doing this along 3 axis:

  Execution: Add the mecanisms needed to Sugar to support execution
of tutorials
  Creation: Provide tools to create tutorials from within Sugar in
a GUI environment
  Sharing: Provide a platform to share tutorials on the web


We have shown demos in the past of basic capabilities (in chronological
order), here,
here
and at a presentation
given last April.

Next Friday, we will hang around on IRC at 13h EST and give a live demo
of the current state of the project using Yuuguu or something
equivalent, with an execution engine running in a separate process than
the activity, an overhauled tutorial creator (still running inside the
activity process) and maybe a quick overview of the sharing platform
based around the addon sharing platform from Mozilla.

We would like to exchange ideas with people and discuss technical
matters with the following goals:

  Receive feedback on the work done so far
  Discuss the possible integration of our system with Sugar, the
SugarLabs sharing platform and the official release cycle
  
  Anticipate possible evolutions
  Exchange ideas and pointers to similar work and papers to inspire
ourselves and avoid duplicating research efforts

Our team will disband around mid-december, but I'll keep maintaining
the project and there might be possibilities for another team of 6-8
people from Universit de Sherbrooke to push the project further in
January for another year. It would be really exciting to see a
collaboration with SugarLabs continue in the future!

For those interested in a more technical view of the inner working of
the system, see Tutorius
Architecture, especially the Component
section.

See you on IRC on Friday at 13h EST!

Erick Lavoie
for Tutorius





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[Sugar-devel] [ASLO] Release Sliderule-4

2009-10-27 Thread Sugar Labs Activities
Url:
http://activities.sugarlabs.org/addon/4222

Release notes:
fixed typo preventing launch in pre-0.86 Sugar

Reviewer comments:
Trusted activity

Sugar Labs Activities
http://activities.sugarlabs.org

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Re: [Sugar-devel] Deducto and Color Deducto activities - creating your own game mechanism

2009-10-27 Thread Manusheel Gupta
Caroline,

Appreciate your pointers and feedback.

On Mon, Oct 26, 2009 at 7:25 AM, Caroline Meeks
carol...@solutiongrove.comwrote:


 Hi,

 This is cool thanks!



 Is there a way to lower the floor?


   I am sorry, but I didn't get this part. Could you please elaborate.


 One of the Sugar sayings is Low Floor, No Ceiling that is its really
 really easy to start, very little learning curve to climb, but you can still
 do powerful things as you learn more and more.


Caroline, completely agree. I think we should focus on simple geometrical
shapes for Deducto, as you mentioned below. We hope to cover primary lessons
in geometry through Deducto by the third week of December. Perhaps, that
might lower the floor.

In reference to Color Deducto, we are still thinking about a suitable
framework. Wish if you could suggest some ideas.







 Is there a version of this game that a 6 year old could have easy success
 with that would help ramp it up?


 Wish if you could share your ideas on how we could work and improve on
 this area. Will having a hint feature in the game that pops up after a
 couple of tries, and after viewing 5-8 true boards and false boards makes
 things better?


 Hmm, I'm not actually very good at designing games but I suggest taking a
 look at the Sudoku game and Implode. Maybe start with a very small board and
 totally obvious rules?



Sure. I'll have a close look at Sudoku and Implode games. Thank you.




 How can we teach someone who can't read the instructions on how to play?




Workflows demonstrated through videos might help. Please have a look at
these videos

http://www.scalablec.com/videos/12/how-to-play-deducto?

http://www.scalablec.com/videos/13/how-to-play-colordeducto?

Kindly let me know your feedback on them.







 Suzanne, the 4th grade teacher at the GPA, has the students play a Guess
 my rule game with shapes. For example, All right angles Only Triangles,
 Two sides the same.


 Very interesting. We will be working on developing lesson plans using
 Deducto and Color Deducto this winter. This use-case will be explored in
 detail before we implement this in the activities. Wish if you could provide
 us with lesson plans that teachers at GPA would like us to implement in
 these activities. Thank you very much for sharing these ideas.


 Right now they play it with cut out shapes. One student makes a secret rule
 (e.g. all right angles) and the other student selects shapes and is told if
 they match the rule. They have to guess the rule.



Caroline, thank you. This information is indeed very helpful.







 Do we have a place to put game ideas so programmers could pick them up if
 they want a project?


 Not at this juncture. We'll start this section within the next 2 days.


 Great!



We have started Sugar-Devel Lounge at
http://seeta.in/wiki/index.php?title=Sugar-Devel_Lounge. Wish if you could
put up your ideas over there.



 Thanks for all the good work!!!




Thank you so much for your encouragement and support.


Regards,

Manu








 On Wed, Oct 21, 2009 at 3:18 PM, Manusheel Gupta m...@laptop.orgwrote:

 Dan,

 Ashita has been working on a user guide for create your own game
 mechanism for Deducto and Color Deducto activities. The guide is not yet
 complete and needs a flow chart, but should be good enough to walk you
 through this feature. Please find it attached along with this e-mail.

 On a separate note, this feature is open to development, and we will see
 more enhancements soon.

 Regards,

 Manu






 -- Forwarded message --
 From: Ashita Dadlani ash...@seeta.in
 Date: Thu, Oct 22, 2009 at 12:34 AM
 Subject: revised color deducto documentation
 To: Manusheel Gupta m...@seeta.in,



 --
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 Software Engineer, Products and Services
 Software for Education, Entertainment and Training Activities
 http://seeta.in


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 Solution Grove
 carol...@solutiongrove.com

 617-500-3488 - Office
 505-213-3268 - Fax





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Re: [Sugar-devel] Tutorius Demo and Meeting

2009-10-27 Thread Edward Cherlin
On Tue, Oct 27, 2009 at 09:11, Erick Lavoie erick.lav...@gmail.com wrote:
 As discussed before, Tutorius is a project done by 9 students from
 Université de Sherbrooke (Québec, Canada) aiming to integrate interactive
 tutorials inside Sugar to guide Sugar users in learning the platform and its
 activities.  Our goal for december is to be able to cover most of the
 content of the Floss manual.

I have started writing a new manual, tentatively Discovering Discovery
on the XO. It is based on the material in my Wiki page,
http://wiki.sugarlabs.org/go/The_Undiscoverable. The introductory
material and the first few topics exist in draft form. I am currently
sorting obstacles by dependencies. Then I intend to create a sequence
of topics in dependency order exploring each obstacle. The intention
is to cover everything that an average student will need in order to
be able to use all of the Sugar software at grade level.

Then we have to work on the topics appropriate for each school
subject, and propose a few new subjects that are essential for
achieving the Millennium Development Goals, building a functioning
society and economy, and rebuilding the environment.

 We are doing this along 3 axis:

 Execution: Add the mechanisms needed to Sugar to support execution of
 tutorials

What do you need besides existing activities and programming
environments, particularly TurtleArt, Pippy, Scratch, and Etoys?

 Creation: Provide tools to create tutorials from within Sugar in a GUI
 environment

Same question.

 Sharing: Provide a platform to share tutorials on the web

Definitely.

 We have shown demos in the past of basic capabilities (in chronological
 order), here, here and at a presentation given last April.

 Next Friday, we will hang around on IRC at 13h EST and give a live demo of
 the current state of the project using Yuuguu or something equivalent, with
 an execution engine running in a separate process than the activity, an
 overhauled tutorial creator (still running inside the activity process) and
 maybe a quick overview of the sharing platform based around the addon
 sharing platform from Mozilla.

 We would like to exchange ideas with people and discuss technical matters
 with the following goals:

 Receive feedback on the work done so far
 Discuss the possible integration of our system with Sugar, the SugarLabs
 sharing platform and the official release cycle
 Anticipate possible evolutions
 Exchange ideas and pointers to similar work and papers to inspire ourselves
 and avoid duplicating research efforts

 Our team will disband around mid-december, but I'll keep maintaining the
 project and there might be possibilities for another team of 6-8 people from
 Université de Sherbrooke to push the project further in January for another
 year. It would be really exciting to see a collaboration with SugarLabs
 continue in the future!

 For those interested in a more technical view of the inner working of the
 system, see Tutorius Architecture, especially the Component section.

 See you on IRC on Friday at 13h EST!

 Erick Lavoie
 for Tutorius




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Re: [Sugar-devel] Tutorius Demo and Meeting

2009-10-27 Thread David Van Assche
Please put them in linux-for-education.org. Pages too if u do more
work doing than the person that currently has one not only do you get
his (his responsibility to engraveI lost this tshirt in good shame
and faith, but by the batttlecry of Eureeeka, I will reclaim it one
again-2 to Full Name

I think its a fun idea, and it could be a thing for various distros
and various themes. Almost like pledges to get, like in
xbox-playstation(nintendo)

Lets say for Linux-for-education.org there are only 10 tshirts for
now. the major distros do somethin similar, doesnt even have to be in
area of IT a cool limited edition t-shirt,

This should put some computition into dox writing triaging and bug bashing.


Along with the pages, we must have at least 1 judge, robbed, robber
eh achhievements.  publicly show it off in the liunux wall of shame page.

On Tue, Oct 27, 2009 at 5:11 PM, Erick Lavoie erick.lav...@gmail.com wrote:
 As discussed before, Tutorius is a project done by 9 students from
 Université de Sherbrooke (Québec, Canada) aiming to integrate interactive
 tutorials inside Sugar to guide Sugar users in learning the platform and its
 activities.  Our goal for december is to be able to cover most of the
 content of the Floss manual.

 We are doing this along 3 axis:

 Execution: Add the mecanisms needed to Sugar to support execution of
 tutorials
 Creation: Provide tools to create tutorials from within Sugar in a GUI
 environment
 Sharing: Provide a platform to share tutorials on the web

 We have shown demos in the past of basic capabilities (in chronological
 order), here, here and at a presentation given last April.

 Next Friday, we will hang around on IRC at 13h EST and give a live demo of
 the current state of the project using Yuuguu or something equivalent, with
 an execution engine running in a separate process than the activity, an
 overhauled tutorial creator (still running inside the activity process) and
 maybe a quick overview of the sharing platform based around the addon
 sharing platform from Mozilla.

 We would like to exchange ideas with people and discuss technical matters
 with the following goals:

 Receive feedback on the work done so far
 Discuss the possible integration of our system with Sugar, the SugarLabs
 sharing platform and the official release cycle
 Anticipate possible evolutions
 Exchange ideas and pointers to similar work and papers to inspire ourselves
 and avoid duplicating research efforts

 Our team will disband around mid-december, but I'll keep maintaining the
 project and there might be possibilities for another team of 6-8 people from
 Université de Sherbrooke to push the project further in January for another
 year. It would be really exciting to see a collaboration with SugarLabs
 continue in the future!

 For those interested in a more technical view of the inner working of the
 system, see Tutorius Architecture, especially the Component section.

 See you on IRC on Friday at 13h EST!

 Erick Lavoie
 for Tutorius




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Re: [Sugar-devel] [Karma] updating jsdoc for Karma

2009-10-27 Thread Felipe López Toledo
2009/10/19 Bryan Berry br...@olenepal.org

 On Mon, 2009-10-19 at 16:45 -0500, Felipe López Toledo wrote:
  I have been figuring how to produce the full jsdoc documentation, but
  I haven't had any luck,
  I have tried with @memberOf, @lends, @nameOf, and so on...

 argh, is there any problem u r having? then I could try as well. U could
 push your latest code back to g.sl.o and I could try from there

 my experiments break the code.

the objective: to get the jsdoc from the undocumented code (in karma.js)
I think you find another jsdoc tool, right?

tks for clearing up the relation b/w KObject and Karma

 do you think it would be a lot of work to refactor jquery.karma.js to
 only use prototypal inheritance? I might try doing that at the beginning
 of next month.

I think It will be not so hard, since I didn't use multiple inheritance.



 At this time, here is the list of changes I am planning to make on
 jquery.karma.js

 1) change from classical to prototypal inheritance
 2) change k.library.images and k.library.sounds to just k.images and
 k.sounds

+1

 3) Add KSVG as another type

KSVG? what will be its function?, I think RaphaelJS gives you (almost)
everything you need.
maybe a top-level function?, please explain me.


 The more I work w/ j.k.js, the more I realize what a great job u did w/
 it. It is really, really useful.

thanks :)

-- 
Felipe López Toledo
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