[Sugar-devel] [PATCH] Properly store and load friends #2331

2010-09-17 Thread Tomeu Vizoso
Because FriendBuddyModel has a different life cycle than BuddyModel
(are tracked also when online), we need to store the key and nick
so we can represent them in the UI when the contact are not online
and also so we can relate to the contact when it becomes online.

* src/jarabe/model/buddy.py: Move out FriendBuddyModel and add a
  handle property to BuddyModel.

* src/jarabe/model/filetransfer.py: Ask neighborhood.py for the
  buddy associated to a handle.

* src/jarabe/model/friends.py: Add FriendBuddyModel.

* src/jarabe/model/neighborhood.py: Set the contact handle on the
  BuddyModel.
---
 src/jarabe/frame/activitiestray.py |4 +-
 src/jarabe/model/buddy.py  |   23 +++-
 src/jarabe/model/filetransfer.py   |   28 ++-
 src/jarabe/model/friends.py|   68 ++-
 src/jarabe/model/neighborhood.py   |   24 ++---
 5 files changed, 97 insertions(+), 50 deletions(-)

diff --git a/src/jarabe/frame/activitiestray.py 
b/src/jarabe/frame/activitiestray.py
index 9a1a9da..6bd2a1b 100644
--- a/src/jarabe/frame/activitiestray.py
+++ b/src/jarabe/frame/activitiestray.py
@@ -371,7 +371,7 @@ class IncomingTransferButton(BaseTransferButton):
 self.notif_icon.props.icon_name = icon_name
 break
 
-icon_color = XoColor(file_transfer.buddy.props.color)
+icon_color = file_transfer.buddy.props.color
 self.props.icon_widget.props.xo_color = icon_color
 self.notif_icon.props.xo_color = icon_color
 
@@ -396,7 +396,7 @@ class IncomingTransferButton(BaseTransferButton):
 self._ds_object.metadata['buddies'] = ''
 self._ds_object.metadata['preview'] = ''
 self._ds_object.metadata['icon-color'] = \
-file_transfer.buddy.props.color
+file_transfer.buddy.props.color.to_string()
 self._ds_object.metadata['mime_type'] = file_transfer.mime_type
 elif file_transfer.props.state == filetransfer.FT_STATE_COMPLETED:
 logging.debug('__notify_state_cb COMPLETED')
diff --git a/src/jarabe/model/buddy.py b/src/jarabe/model/buddy.py
index 531d7ea..5f3176e 100644
--- a/src/jarabe/model/buddy.py
+++ b/src/jarabe/model/buddy.py
@@ -28,8 +28,6 @@ from sugar.profile import get_profile
 
 from jarabe.util.telepathy import connection_watcher
 
-_NOT_PRESENT_COLOR = #d5d5d5,#FF
-
 CONNECTION_INTERFACE_BUDDY_INFO = 'org.laptop.Telepathy.BuddyInfo'
 
 class BaseBuddyModel(gobject.GObject):
@@ -40,20 +38,10 @@ class BaseBuddyModel(gobject.GObject):
 self._nick = None
 self._color = None
 self._tags = None
-self._present = False
 self._current_activity = None
 
 gobject.GObject.__init__(self, **kwargs)
 
-def is_present(self):
-return self._present
-
-def set_present(self, present):
-self._present = present
-
-present = gobject.property(type=bool, default=False, getter=is_present,
-   setter=set_present)
-
 def get_nick(self):
 return self._nick
 
@@ -103,7 +91,6 @@ class OwnerBuddyModel(BaseBuddyModel):
 __gtype_name__ = 'SugarOwnerBuddyModel'
 def __init__(self):
 BaseBuddyModel.__init__(self)
-self.props.present = True
 
 client = gconf.client_get_default()
 self.props.nick = client.get_string('/desktop/sugar/user/nick')
@@ -207,6 +194,7 @@ class BuddyModel(BaseBuddyModel):
 
 self._account = None
 self._contact_id = None
+self._handle = None
 
 BaseBuddyModel.__init__(self, **kwargs)
 
@@ -231,9 +219,10 @@ class BuddyModel(BaseBuddyModel):
 contact_id = gobject.property(type=object, getter=get_contact_id,
   setter=set_contact_id)
 
+def get_handle(self):
+return self._handle
 
-class FriendBuddyModel(BuddyModel):
-__gtype_name__ = 'SugarFriendBuddyModel'
-def __init__(self, nick, key):
-BuddyModel.__init__(self, nick=nick, key=key)
+def set_handle(self, handle):
+self._handle = handle
 
+handle = gobject.property(type=object, getter=get_handle, 
setter=set_handle)
diff --git a/src/jarabe/model/filetransfer.py b/src/jarabe/model/filetransfer.py
index e0809bb..0d21793 100644
--- a/src/jarabe/model/filetransfer.py
+++ b/src/jarabe/model/filetransfer.py
@@ -31,6 +31,7 @@ from sugar.presence import presenceservice
 from sugar import dispatch
 
 from jarabe.util.telepathy import connection_watcher
+from jarabe.model import neighborhood
 
 FT_STATE_NONE = 0
 FT_STATE_PENDING = 1
@@ -140,11 +141,7 @@ class BaseFileTransfer(gobject.GObject):
 self.mime_type = props['ContentType']
 
 handle = channel_properties.Get(CHANNEL, 'TargetHandle')
-presence_service = presenceservice.get_instance()
-self.buddy = presence_service.get_buddy_by_telepathy_handle(
-self._connection.service_name,
-

[Sugar-devel] Child in charge of FOSS or Sugar

2010-09-17 Thread Søren Hougesen
For about a month ago, I asked as a curious outsider, if kids were actually
hacking sugar.
This question is in the same ball-part. I’m trying to understand Sugar-FOSS
and the philosophy
of debugging and the child’s role in this process. As I understand it, the
term ‘Free’ in FOSS
means both free of cost (mostly –always??), and free as in learners are “in
charge of their
educational environment” (Mako Hill, 29.04.08). Or as stated on Sugar Labs:
 “What are the
benefits of using Sugar? - An emphasis on learning through doing and *
debugging*: more engaged
learners are able to tackle authentic problems” (sugarlabs.org).
It doesn’t take long to see Seymour Papert in all this.


*I’m wondering: *
If a child as the learner is in charge of the learning environment,
shouldn’t it be essential that the
child is doing the debugging (…in collaboration with others – students,
teachers etc.)?

In my search for bugging/debugging in Sugar I found the
‘BugSquard/Bugreport’ on wiki.sugarlabs and it says:

“If you're using Sugar on a
Stickhttp://wiki.sugarlabs.org/go/Sugar_on_a_Stickor another
distribution
of Sugar http://wiki.sugarlabs.org/go/Supported_systems and find something

specific you think could be improved—maybe something isn't working the way
you think
it should work, or you have an idea for how something could be better—you
can file a *ticket. *
A ticket is a way for anyone to suggest to the software or project
developers that *they should work*
on something […].

“[The tickets]” is the *most* important part—because reading the title of a
ticket *is how a developer decides*
if he or she is going to work on it”.

I thought it was the child/sugar-user that should *decide on working on
bugs/improvements*.
As Papert says on debugging: “Errors benefit us because they lead us to
study what happen,
to understand what went wrong, and, through understanding, to fix it”
(Mindstorms - 1980 (1993): 114),
which is essential for learning learning.

I have trouble seeing the correspondence between the child/sugar-user taking
charge, debugging
in Sugar-FOSS as a computational environment and a distant Sugar-developer
deciding on
debugging or making improvements. To me the ticket doesn’t look like the
child is taking charge.

I have 4 assumptions about this:

1.  The BugSquard doesn’t mean that the sugar-user/child can’t be in
charge and taking control
and doing own improvements and bug-fixing in Sugar-FOSS- environment. If a
child wants to release
Sugar 6.1 then by all means. The BugSquard is just there to help and assist
the child/sugar-user who
doesn’t have the technical know-how to do improvements.

2.  Not everyone can release Sugar 6.1, 6.2 etc. That’s the mission of
the Development Team. They…
“build and maintain the core Sugar environment. This includes specifying and
implementing new features
in conjunction with the Design Teamhttp://wiki.sugarlabs.org/go/Design_Team,
fixing bugs as they are found by the Testing team and the Sugar community
[…]”
(wiki.sugarlabs.org.).

3.  Debugging and improving Sugar-OS is different from debugging and
programming as a learning-process
 *in* a Sugar-activity like “Turtle Blocks”, which is the reason why..

4.  …it is possible to run Sugar-activities on Windows. It’s not
possible to debug, improve, program and
hack Windows (not legally anyway). But you can still debug and program
Turtle as a Sugar-activity that
runs on Windows.

If I’m right about assumption 2,3,4 then children doesn’t benefit from Sugar
as a FOSS. That’s mainly
for Sugar-developers and the benefit of changing and reshaping Sugar for
specific cultural needs i.e.
languages, national curriculum-adaptation etc., a top-down-proces in a
specific cultural context, that
exclude children’s points of view. more like a 'cultural empowerment'.


Last assumption:
5.  Children benefits from Sugar because it’s a specific designed
learning environment, but children
(most of them) couldn’t care less about FOSS, and they are not in charge of
the FOSS-environment.
They are in charge of the progamming and debugging Turtle not the
Sugar-activity itself,

Just some thoughts and reflections

Please leave a comment or fill in some missing links.


Regards Soren

Student in educational anthropology at Denmark
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Re: [Sugar-devel] [RELEASE] sugar-datastore-0.89.4

2010-09-17 Thread Aleksey Lim
On Tue, Sep 14, 2010 at 12:14:36PM +0200, Simon Schampijer wrote:
 On 09/11/2010 07:52 PM, Aleksey Lim wrote:
  == Source ==
 
  http://download.sugarlabs.org/sources/sucrose/glucose/sugar-datastore/sugar-datastore-0.89.4.tar.bz2
 
  == News ==
 
  * metadata-only update sets filesize property to 0 #2229
  * commit 3644fac reintroduced race condition, broke test suite #2104
  * autogen.sh: pass --enable-maintainer-mode to configure
 
 Hi Aleksey,
 
 thanks for your release in time!
 
 Would be great if you could use the release script in sugar tools [1] so 
 that we get formatted release messages. It is easier for me to construct 
 the release pages then.

Ok, got it. If it is about convenient way to create release pages,
will use [1].

 
 Regards,
 Simon
 
 [1] http://git.sugarlabs.org/projects/sugar-tools
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[Sugar-devel] [PATCH] Specified bundle-id for read activity (Ticket #2170)

2010-09-17 Thread Ishan Bansal
Changed the activity bundle identifier which conform the D-Bus spec. (Ticket 
#2170)
---
 activity/activity.info |2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/activity/activity.info b/activity/activity.info
index a11f14f..a6dcfac 100644
--- a/activity/activity.info
+++ b/activity/activity.info
@@ -1,6 +1,6 @@
 [Activity]
 name = Read
-service_name = org.laptop.sugar.ReadActivity
+bundle_id = org.laptop.sugar.ReadActivity
 icon = activity-read
 exec = sugar-activity readactivity.ReadActivity
 show_launcher = no
-- 
1.7.0.4

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[Sugar-devel] [RELEASE] sugar-0.89.9

2010-09-17 Thread Tomeu Vizoso
Hi,

this release of the sugar module corresponds to the coordinated Sucrose release 
0.89.6.

We are now in code freeze and will branch soon for unstable development in 
master.

== Source ==

http://download.sugarlabs.org/sources/sucrose/glucose/sugar/sugar-0.89.9.tar.bz2

== News ==

* Properly store and load friends #2331 (Tomeu Vizoso)
* Announce file transfer capabilities #1603 (Tomeu Vizoso)
* Reset resolver cache when connection has been established #1940 (Simon 
Schampijer)
* Display changed to 'Sugar in a window' instead of 'Xephyr on' Ticket #2285 
(Ishan Bansal)
* Protected Activities Support #2087 (Martin Abente)
* Increase timeout for buddy properties queries #2298 (Tomeu Vizoso)
* Set param-register to False after a RegistrationExists error #2296 (Tomeu 
Vizoso)
* Change owner's jid to be hashed_pub...@server #2279 (Tomeu Vizoso)
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[Sugar-devel] [ASLO] Release Flip Sticks-7

2010-09-17 Thread Sugar Labs Activities
Activity Homepage:
http://activities.sugarlabs.org/addon/4044

Sugar Platform:
0.82 - 0.90

Download Now:
http://activities.sugarlabs.org/downloads/file/27041/flipsticks-7.xo

Release notes:
* Conform layout to HIG's 16x12
* Add ta translation
* Update vi, nl and fr translations



Sugar Labs Activities
http://activities.sugarlabs.org

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Re: [Sugar-devel] [IAEP] Child in charge of FOSS or Sugar

2010-09-17 Thread forster
Soren

Issues are
What modifications are students likely to do
What modifications are possible for a student to do
What additional benefits are there to students from a FOSS project.

It is possible for a student to submit a bug report to bugs.sugarlabs.org, they 
can even submit their own patch for review and incorporation into the next 
official release, or they can review others' patches. There are also unofficial 
forks to Sugar, a student could create their own unofficial fork. They are 
empowered.

All this is unlikely. Particularly with the current target group for the XO 
being primary school students. It is possible though, with over a million XO 
laptops distributed, anything could happen.

The sort of modifications that are more likely are the more trivial ones, see 
http://wiki.sugarlabs.org/go/Activity_Team/Modifing_an_Activity
for modifications that are more achievable but unlikely to ever make it into a 
release.

Having  a FOSS culture means that lots of smaller design decisions are made 
which empower the learner. The OS is written in Python, an interpreted language 
which can be inspected and altered without compiling. Activities have a view 
source button. The entire system can be easily reflashed if corrupted. Nothing 
is locked down with passwords. Everything is editable.

TurtleArt/TurtleBlocks has been designed for experimentation in a way that is 
unlikely to happen outside of FOSS. A pathway has been provided from the simple 
to full reprogramming. Firstly the earlier pallettes have simple move and turn 
blocks. The later pallettes have more complex things like variables. Then the 
function block allows the incorporation of a line of Python code, typically a 
function like sin(x). Stepping up a bit more is the Python code block which can 
hold multiple lines of Python code. Finally if you view source there is an 
invitation and instructions on modifying the code to create a new Python block.

The newly released Sliderule activity works similarly. Sliderule is a virtual 
manipulative which allows students to investigate concepts of addition, 
multiplication and raising to a power, in a visual way. It also has dialog 
boxes which allow bits of Python code to be entered to create custom slide 
rules. View source has an invitation and instructions for reprogramming the 
Activity.

Hope this helps.

Tony

 For about a month ago, I asked as a curious outsider, if kids were actually
 hacking sugar.
 This question is in the same ball-part. I�m trying to understand Sugar-FOSS
 and the philosophy
 of debugging and the child�s role in this process. As I understand it, the
 term �Free� in FOSS
 means both free of cost (mostly �always??), and free as in learners are 
 �in
 charge of their
 educational environment� (Mako Hill, 29.04.08). Or as stated on Sugar Labs:
  �What are the
 benefits of using Sugar? - An emphasis on learning through doing and *
 debugging*: more engaged
 learners are able to tackle authentic problems� (sugarlabs.org).
 It doesn�t take long to see Seymour Papert in all this.
 
 
 *I�m wondering: *
 If a child as the learner is in charge of the learning environment,
 shouldn�t it be essential that the
 child is doing the debugging (�in collaboration with others � students,
 teachers etc.)?
 
 In my search for bugging/debugging in Sugar I found the
 �BugSquard/Bugreport� on wiki.sugarlabs and it says:
 
 �If you're using Sugar on a
 Stickhttp://wiki.sugarlabs.org/go/Sugar_on_a_Stickor another
 distribution
 of Sugar http://wiki.sugarlabs.org/go/Supported_systems and find something
 
 specific you think could be improved�maybe something isn't working the way
 you think
 it should work, or you have an idea for how something could be better�you
 can file a *ticket. *
 A ticket is a way for anyone to suggest to the software or project
 developers that *they should work*
 on something [�].
 
 �[The tickets]� is the *most* important part�because reading the title 
 of a
 ticket *is how a developer decides*
 if he or she is going to work on it�.
 
 I thought it was the child/sugar-user that should *decide on working on
 bugs/improvements*.
 As Papert says on debugging: �Errors benefit us because they lead us to
 study what happen,
 to understand what went wrong, and, through understanding, to fix it�
 (Mindstorms - 1980 (1993): 114),
 which is essential for learning learning.
 
 I have trouble seeing the correspondence between the child/sugar-user taking
 charge, debugging
 in Sugar-FOSS as a computational environment and a distant Sugar-developer
 deciding on
 debugging or making improvements. To me the ticket doesn�t look like the
 child is taking charge.
 
 I have 4 assumptions about this:
 
 1.  The BugSquard doesn�t mean that the sugar-user/child can�t be in
 charge and taking control
 and doing own improvements and bug-fixing in Sugar-FOSS- environment. If a
 child wants to release
 Sugar 6.1 then by all means. 

Re: [Sugar-devel] [IAEP] Child in charge of FOSS or Sugar

2010-09-17 Thread Tim McNamara
Søren,

You raise some concerns that I have had. Over of time, I have come to
slightly different conclusions.

On 18 September 2010 01:27, Søren Hougesen soren.houge...@gmail.com wrote:

 For about a month ago, I asked as a curious outsider, if kids were actually
 hacking sugar.


It is almost certainly the case that learners are hacking while using Sugar.
I see less evidence that learners are hacking Sugar itself, but there is a
lot of it: We often receive feedback through teachers. From my experience,
Activity developers are more than willing to incorporate feedback from
learners.

My personal feeling is that Sugar Labs needs to have systems that are clear
and consistent.. But responsibility for teaching those systems to learners
should be pushed onto teachers.

In my search for bugging/debugging in Sugar I found the
 ‘BugSquard/Bugreport’ on wiki.sugarlabs and it says:

 “If you're using Sugar on a 
 Stickhttp://wiki.sugarlabs.org/go/Sugar_on_a_Stickor another distribution
 of Sugar http://wiki.sugarlabs.org/go/Supported_systems and find
 something
 specific you think could be improved—maybe something isn't working the way
 you think
 it should work, or you have an idea for how something could be better—you
 can file a *ticket. *
 A ticket is a way for anyone to suggest to the software or project
 developers that *they should work*
 on something […].

 “[The tickets]” is the *most* important part—because reading the title of
 a ticket *is how a developer decides*
 if he or she is going to work on it”.

 I thought it was the child/sugar-user that should *decide on working on
 bugs/improvements*.


I agree with the force of your argument. Interesting, I think that this
process facilitates lots of involvement.

I feel that our approach is reasonable, because it balances several forces.
For example, some learners do not want to develop software. Making it easy
to receive feedback is important. This explains the emphasis on tickets.
Tickets also centralise the feedback, which helps to avoid duplication.
Also, this quote does not imply that learners are not entitled to become
developers, just that developers do development. Lastly, we operate under a
volunteer model. This means that it's important to recognise that developers
do decide which tickets to fix.

There are other forces at play. I recall one thread on the development list
that said there should not be in-code documentation in order to maintain the
quality of the contributions of prospective developers. The reasoning was
that if individuals are not  able to understand the code by reading the
source, then they are not qualified to contribute to Sugar's core.

As Papert says on debugging: “Errors benefit us because they lead us to
 study what happen,
 to understand what went wrong, and, through understanding, to fix it”
 (Mindstorms - 1980 (1993): 114),
 which is essential for learning learning.

 I have trouble seeing the correspondence between the child/sugar-user
 taking charge, debugging
 in Sugar-FOSS as a computational environment and a distant Sugar-developer
 deciding on
 debugging or making improvements. To me the ticket doesn’t look like the
 child is taking charge.


taking charge is part of the story. Tickets do allow people to participate
at the level that they wish to. If learners would like to learn how to fix
the problems that, I think their teachers should guide them. I'm not
convinced that Sugar Labs should be in charge of educating learners. I think
we need clear, consistent instructions that can be taught to learners who
wish to contribute.



  I have 4 assumptions about this:

 1.  The BugSquard doesn’t mean that the sugar-user/child can’t be in
 charge and taking control
 and doing own improvements and bug-fixing in Sugar-FOSS- environment. If a
 child wants to release
 Sugar 6.1 then by all means. The BugSquard is just there to help and assist
 the child/sugar-user who
 doesn’t have the technical know-how to do improvements.

 2.  Not everyone can release Sugar 6.1, 6.2 etc. That’s the mission of
 the Development Team. They…
 “build and maintain the core Sugar environment. This includes specifying
 and implementing new features
 in conjunction with the Design Teamhttp://wiki.sugarlabs.org/go/Design_Team,
 fixing bugs as they are found by the Testing team and the Sugar community
 […]”
 (wiki.sugarlabs.org.).

 3.  Debugging and improving Sugar-OS is different from debugging and
 programming as a learning-process
  *in* a Sugar-activity like “Turtle Blocks”, which is the reason why..

 4.  …it is possible to run Sugar-activities on Windows. It’s not
 possible to debug, improve, program and
 hack Windows (not legally anyway). But you can still debug and program
 Turtle as a Sugar-activity that
 runs on Windows.

 If I’m right about assumption 2,3,4 then children doesn’t benefit from
 Sugar as a FOSS. That’s mainly
 for Sugar-developers and the benefit of changing and reshaping Sugar for
 specific cultural needs 

Re: [Sugar-devel] [IAEP] Child in charge of FOSS or Sugar

2010-09-17 Thread Martin Langhoff
On Fri, Sep 17, 2010 at 9:27 AM, Søren Hougesen
soren.houge...@gmail.com wrote:
 For about a month ago, I asked as a curious outsider, if kids were actually
 hacking sugar.

Two factors are important here:

 - We all have very high and complex expectations for Sugar, so Sugar
itself is internally complex; and that trend is increasing. So to
actually hack in the core of Sugar you have to make a long trip of
discovery and learning. (Activities are a lot easier to hack.)

 - Sugar (and XOs) have not been in use for long enough! Sugar users
have only started their journey. Will they travel all the way to
hacking Sugar? Hard to know! If they are working on TurtleArt /
TurtleBlocks, EToys, Scratch or Pippy, they are on the right track.

hth,



m
-- 
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 mar...@laptop.org -- School Server Architect
 - ask interesting questions
 - don't get distracted with shiny stuff  - working code first
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Re: [Sugar-devel] flashing time xo-1.5

2010-09-17 Thread Kevin Mark
On Wed, Sep 15, 2010 at 09:17:00AM -0300, Esteban Arias wrote:
 Hi,
 
 it is possible reduce the time of flashing xo-1.5?
 Dextrose version, delays 20 mins.
 
 thanks,
 
since the xo-1.5 usually has a larger 'hard drive' (4gb), would you expect it
to be the same as the xo-1 flash time? I expect the xo-1.5 flash time to be
about 20 mins.

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Re: [Sugar-devel] flashing time xo-1.5

2010-09-17 Thread Martin Langhoff
Hi Esteban,

we had exactly the same question asked by Guadalupe :-) -- Wad posted
our answers / notes on de...@lists.laptop.org earlier today.

[ It has nothing to do with Dextrose, and everything to do with the
size of the image and the write speed of the SD card... ]

In that thread you'll find some background on why it takes 20m, and
some ideas on how to speed it up.

cheers,


m

On Wed, Sep 15, 2010 at 8:17 AM, Esteban Arias
ear...@plan.ceibal.edu.uy wrote:
 Hi,

 it is possible reduce the time of flashing xo-1.5?
 Dextrose version, delays 20 mins.

 thanks,

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