Re: [Sugar-devel] [IAEP] [Announcement] Sugarizer v0.7 is available for your device

2016-01-12 Thread Lionel Laské
Thanks all for your enthusiasm. I've done a hard work on this version so
your encouragements are welcome!

@Samson, you're right. Some icons are empty. Just seen it too, it's a bug
due to removal of these activities in the new version. To avoid that, it's
better to restart from an empty installation.

To do that:
1) For iOS/Android, just remove the old version before installing the new
one,
2) From a browser, type F12 to display developer console, then type
"localStorage.clear()" and refresh the page.

Lionel.



2016-01-12 17:16 GMT+01:00 samson goddy :

> I love the new site. but the learning how to code and turtle JS icons not
> showing. Seems like a bug
>
> --
> Date: Tue, 12 Jan 2016 09:27:04 -0500
> From: walter.ben...@gmail.com
> To: lio...@olpc-france.org
> CC: sugar-devel@lists.sugarlabs.org
> Subject: Re: [Sugar-devel] [IAEP] [Announcement] Sugarizer v0.7 is
> available for your device
>
>
> Great. (Is this the version of TurtleJS from my repo that Michael worked
> on?)
>
> -walter
>
> On Tue, Jan 12, 2016 at 8:06 AM, Lionel Laské 
> wrote:
>
> Hi all,
>
>
>
> I'm proud to announce the seven version (0.7) of Sugarizer, a taste of
> Sugar for any device.
>
>
>
> http://sugarizer.org
>
>
>
> This version is mainly focus on activities, so you could find not less
> than 8 new/improved activities in this version:
>
>- Paint activity: this famous drawing activity include everything you
>could expect: change size, pen/fill color, a set of stamps, text font,
>templates, … Plus it's fully compliant with presence so multiple user could
>draw at the same time on different devices.
>- Memorize activity: play to the memory game with letters, sum or
>sounds or create your own memory game like you're doing today on Sugar.
>Here also, play with your friend through the network.
>- Calculate activity: a fully functional calculator with basic
>arithmetic operations but also trigonometry function, base handling and
>event graphical capacity.
>- Record activity: Once again a "must have" activity. From your
>browser, tablet or smartphone, take a picture, a video or audio and share
>it with your friends.
>- Physics activity: A JavaScript port of the famous Sugar Physics
>activity. Simulate effect of gravity using a set of forms (circle, square,
>triangle, …) and move your device to bring it the scene to life depending
>of the device orientation.
>- Labyrinth activity: Mindmap and organize your ideas with this web
>version of the Sugar Labyrinth activity. Format and change each item color,
>size or font and export it in a printable image.
>- KA View activity: Browse and play directly into Sugarizer more than
>500 of the famous Khan Academy videos in English, Spanish and French.
>- TurtleJS activity: Command without limit your Logo-inspired
>graphical "turtle" in this reinvented version of the famous TurtleArt
>activity.
>
>
>
> As usual, Sugarizer 0.7 is available on your browser but also for your
> Android or iOS device. Download it from : Google Play [1], Amazon Store
> [2], Apple Store [3], Chrome Web Store [4], F-droid [5] and if you don't
> like stores, you could also install it by yourself using instructions in
> the Sugarizer readme file.
>
>
>
> Sugar on any device is not the future, it's now ! Join us to spread the
> world with Sugar !
>
>
>
>Lionel.
>
>
>
> P.S.: Special thanks for their huge contribution on this version to
> Michaël Ohayon (Paint, Memorize, Record and Calculate activities), Walter
> Bender (TurtleJS activity) and Piotr Antosz - GCI student (new web site).
>
>
>
> [1]
> https://play.google.com/store/apps/details?id=org.olpc_france.sugarizer
>
> [2] http://www.amazon.com/gp/product/B00NKK7PZA
>
> [3] https://itunes.apple.com/us/app/sugarizer/id978495303
>
> [4]
> https://chrome.google.com/webstore/detail/sugarizer/omfgclgehghdlloggibhgicnlldjiboo
>
> [5] https://f-droid.org/repository/browse/?fdid=org.olpc_france.sugarizer
>
>
>
>
>
> ___
> IAEP -- It's An Education Project (not a laptop project!)
> i...@lists.sugarlabs.org
> http://lists.sugarlabs.org/listinfo/iaep
>
>
>
>
> --
> Walter Bender
> Sugar Labs
> http://www.sugarlabs.org
>
> ___ Sugar-devel mailing list
> Sugar-devel@lists.sugarlabs.org
> http://lists.sugarlabs.org/listinfo/sugar-devel
>
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Re: [Sugar-devel] [Bugs] #4926 Physics HIGH: physics-28 fails to start on fedora 18 i386

2016-01-12 Thread Walter Bender
I'm a bit closer: I have the correct libc.so trying to load but the hang up
now is with ld-linux.so.2 I need to load a newer version than the one
installed. (It loads but I suspect that the installed one is already loaded
and taking precedence.)

Any suggestions on how to do this?

On Tue, Jan 12, 2016 at 7:57 AM, Walter Bender 
wrote:

>
>
> On Mon, Jan 11, 2016 at 7:55 PM, Sugar Labs Bugs <
> bugtracker-nore...@sugarlabs.org> wrote:
>
>> #4926: physics-28 fails to start on fedora 18 i386
>> --+---
>>   Reporter:  quozl|Owner:
>>   Type:  defect   |   Status:  new
>>   Priority:  High |Milestone:  Unspecified
>>  Component:  Physics  |  Version:  Unspecified
>>   Severity:  Major|   Resolution:
>>   Keywords:   |  Distribution/OS:  Unspecified
>> Bug Status:  New  |
>> --+---
>>
>> Comment (by quozl):
>>
>>  Thanks for the ideas.  I've tried them, but it doesn't work, with
>>  {{{
>>File "/home/olpc/Activities/Physics.activity/lib/box2d_32/Box2D.py", \
>>  line 28, in swig_import_helper
>>  _mod = imp.load_module('_Box2D', fp, pathname, description)
>>  ImportError: dynamic module does not define init function (init_Box2D)
>>  }}}
>>
>>  What I did was;
>>   * install Box2D-2.2.1-3.fc18.i686.rpm,
>>   * copy /usr/lib/libBox2D.so.2.1.0 to lib/box2d_32/_Box2d.so
>>   * simplified lib/Box2D.py to only {{{from box2d_32 import *}}}
>>
>>  Then, since the Fedora 18 system already had pybox2d-2.0.2b2-8, I tried
>>  that too;
>>   * copy /usr/lib/python2.7/site-
>>  packages/Box2D/{Box2D.py,__init__.py,_Box2d.so} to lib/box2d_32/
>>
>>  That gave me:
>>  {{{
>>File "/home/olpc/Activities/Physics.activity/myelements/elements.py", \
>>  line 655, in 
>>  class Query_CB(box2d.b2QueryCallback):
>>  AttributeError: 'module' object has no attribute 'b2QueryCallback'
>>  }}}
>>
>>  Which says that the new code in Physics depends on new features of Box2d?
>>
>
> Yes it does.
>
>>
>> --
>> Ticket URL: 
>> Sugar Labs 
>> Sugar Labs bug tracking system
>> ___
>> Bugs mailing list
>> b...@lists.sugarlabs.org
>> http://lists.sugarlabs.org/listinfo/bugs
>>
>
>
>
> --
> Walter Bender
> Sugar Labs
> http://www.sugarlabs.org
>



-- 
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Sugar Labs
http://www.sugarlabs.org
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Re: [Sugar-devel] [IAEP] [Announcement] Sugarizer v0.7 is available for your device

2016-01-12 Thread samson goddy
I love the new site. but the learning how to code and turtle JS icons not 
showing. Seems like a bug

Date: Tue, 12 Jan 2016 09:27:04 -0500
From: walter.ben...@gmail.com
To: lio...@olpc-france.org
CC: sugar-devel@lists.sugarlabs.org
Subject: Re: [Sugar-devel] [IAEP] [Announcement] Sugarizer v0.7 is available
for your device

Great. (Is this the version of TurtleJS from my repo that Michael worked on?)
-walter
On Tue, Jan 12, 2016 at 8:06 AM, Lionel Laské  wrote:
Hi all,

 

I'm proud
to announce the seven version (0.7) of Sugarizer, a taste of Sugar for any
device. 

 

http://sugarizer.org

 

This
version is mainly focus on activities, so you could find not less than 8
new/improved activities in this version:


 Paint
 activity: this
 famous drawing activity include everything you could expect: change size,
 pen/fill color, a set of stamps, text font, templates, … Plus it's fully
 compliant with presence so multiple user could draw at the same time on
 different devices.
 Memorize
 activity: play
 to the memory game with letters, sum or sounds or create your own memory
 game like you're doing today on Sugar. Here also, play with your friend
 through the network.
 Calculate
 activity: a
 fully functional calculator with basic arithmetic operations but also
 trigonometry function, base handling and event graphical capacity.
 Record
 activity: Once
 again a "must have" activity. From your browser, tablet or
 smartphone, take a picture, a video or audio and share it with your
 friends.
 Physics
 activity: A
 JavaScript port of the famous Sugar Physics activity. Simulate effect of
 gravity using a set of forms (circle, square, triangle, …) and move your
 device to bring it the scene to life depending of the device orientation.
 Labyrinth
 activity:
 Mindmap and organize your ideas with this web version of the Sugar
 Labyrinth activity. Format and change each item color, size or font and
 export it in a printable image. 
 KA View
 activity: Browse
 and play directly into Sugarizer more than 500 of the famous Khan Academy
 videos in English, Spanish and French. 
 TurtleJS
 activity: Command without limit your Logo-inspired graphical
 "turtle" in this reinvented version of the famous TurtleArt
 activity.  


 

As usual,
Sugarizer 0.7 is available on your browser but also for your Android or iOS
device. Download it from : Google Play [1], Amazon Store [2], Apple Store [3],
Chrome Web Store [4], F-droid [5] and if you don't like stores, you could also
install it by yourself using instructions in the Sugarizer readme file.

 

Sugar on
any device is not the future, it's now ! Join us to spread the world with Sugar
!

 

   Lionel.

 

P.S.:
Special thanks for their huge contribution on this version to Michaël Ohayon
(Paint, Memorize, Record and Calculate activities), Walter Bender (TurtleJS
activity) and Piotr Antosz - GCI student (new web site).

 

[1]
https://play.google.com/store/apps/details?id=org.olpc_france.sugarizer

[2]
http://www.amazon.com/gp/product/B00NKK7PZA

[3]
https://itunes.apple.com/us/app/sugarizer/id978495303

[4]
https://chrome.google.com/webstore/detail/sugarizer/omfgclgehghdlloggibhgicnlldjiboo

[5]
https://f-droid.org/repository/browse/?fdid=org.olpc_france.sugarizer

 

 

___

IAEP -- It's An Education Project (not a laptop project!)

i...@lists.sugarlabs.org

http://lists.sugarlabs.org/listinfo/iaep


-- 
Walter Bender
Sugar Labs
http://www.sugarlabs.org



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Re: [Sugar-devel] [IAEP] [Announcement] Sugarizer v0.7 is available for your device

2016-01-12 Thread Walter Bender
Great. (Is this the version of TurtleJS from my repo that Michael worked
on?)

-walter

On Tue, Jan 12, 2016 at 8:06 AM, Lionel Laské 
wrote:

> Hi all,
>
>
>
> I'm proud to announce the seven version (0.7) of Sugarizer, a taste of
> Sugar for any device.
>
>
>
> http://sugarizer.org
>
>
>
> This version is mainly focus on activities, so you could find not less
> than 8 new/improved activities in this version:
>
>- Paint activity: this famous drawing activity include everything you
>could expect: change size, pen/fill color, a set of stamps, text font,
>templates, … Plus it's fully compliant with presence so multiple user could
>draw at the same time on different devices.
>- Memorize activity: play to the memory game with letters, sum or
>sounds or create your own memory game like you're doing today on Sugar.
>Here also, play with your friend through the network.
>- Calculate activity: a fully functional calculator with basic
>arithmetic operations but also trigonometry function, base handling and
>event graphical capacity.
>- Record activity: Once again a "must have" activity. From your
>browser, tablet or smartphone, take a picture, a video or audio and share
>it with your friends.
>- Physics activity: A JavaScript port of the famous Sugar Physics
>activity. Simulate effect of gravity using a set of forms (circle, square,
>triangle, …) and move your device to bring it the scene to life depending
>of the device orientation.
>- Labyrinth activity: Mindmap and organize your ideas with this web
>version of the Sugar Labyrinth activity. Format and change each item color,
>size or font and export it in a printable image.
>- KA View activity: Browse and play directly into Sugarizer more than
>500 of the famous Khan Academy videos in English, Spanish and French.
>- TurtleJS activity: Command without limit your Logo-inspired
>graphical "turtle" in this reinvented version of the famous TurtleArt
>activity.
>
>
>
> As usual, Sugarizer 0.7 is available on your browser but also for your
> Android or iOS device. Download it from : Google Play [1], Amazon Store
> [2], Apple Store [3], Chrome Web Store [4], F-droid [5] and if you don't
> like stores, you could also install it by yourself using instructions in
> the Sugarizer readme file.
>
>
>
> Sugar on any device is not the future, it's now ! Join us to spread the
> world with Sugar !
>
>
>
>Lionel.
>
>
>
> P.S.: Special thanks for their huge contribution on this version to
> Michaël Ohayon (Paint, Memorize, Record and Calculate activities), Walter
> Bender (TurtleJS activity) and Piotr Antosz - GCI student (new web site).
>
>
>
> [1]
> https://play.google.com/store/apps/details?id=org.olpc_france.sugarizer
>
> [2] http://www.amazon.com/gp/product/B00NKK7PZA
>
> [3] https://itunes.apple.com/us/app/sugarizer/id978495303
>
> [4]
> https://chrome.google.com/webstore/detail/sugarizer/omfgclgehghdlloggibhgicnlldjiboo
>
> [5] https://f-droid.org/repository/browse/?fdid=org.olpc_france.sugarizer
>
>
>
>
>
> ___
> IAEP -- It's An Education Project (not a laptop project!)
> i...@lists.sugarlabs.org
> http://lists.sugarlabs.org/listinfo/iaep
>



-- 
Walter Bender
Sugar Labs
http://www.sugarlabs.org
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Re: [Sugar-devel] Memorize Mod

2016-01-12 Thread Gonzalo Odiard
One alternative is by default not select any game, and show a canvas
with cards with the games to select:
* Additions
* Letters
* Sounds
... and in the case Art4Apps is installed:
* English
* Haitian
* Français
* Spanish

If some of the languages is selected, show the second level
games as cards in the canvas (right now in the games palette)

(There are a class SvgCard that display a card with content)

In this way, the user should select a game to start.

Anyway, if a user select a game saved in the journal, these screens are
ignored and the game is opened.

I don't have time to work on this right now, but would accept patches.

Gonzalo



On Mon, Jan 11, 2016 at 11:54 PM, Sora Edwards-Thro 
wrote:

> Hi all,
>
> Gonzalo Odiard came up with a really neat way to use the art4apps image
> library in Memorize. You match each image to its written version. It's a
> great way to practice a second language or introduce beginning readers to a
> first. Remember, Memorize has a text-to-speech engine so it can read the
> words out loud, too. Super-cool.
>
> We've done this the long way in Haiti before (kids take pictures of
> objects, I write out the English / French words for them), and everyone's
> always been really enthusiastic about it.
>
> Problem is, the default thing that comes up when you launch a new instance
> of Memorize is math flashcards. So, everyone knows it as the "math
> activity."
>
> I'm currently putting together a literacy-focused build; we'd like to add
> a Memorize that opens with a word-picture demo to it.
>
> If anyone's available to help making the needed modifications to Memorize,
> please let me know. I have a feeling that others in the community will find
> this version of it useful. There are other places you can go to practice
> addition (+1 to TuxMath) but there aren't as many tools available for
> language learners.
>
>
> ___
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> Sugar-devel@lists.sugarlabs.org
> http://lists.sugarlabs.org/listinfo/sugar-devel
>
>


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Re: [Sugar-devel] [UKids] [Announcement] Sugarizer v0.7 is available for your device

2016-01-12 Thread Martin Abente
GREAT :)

On Tue, Jan 12, 2016 at 10:21 AM, Tim Moody  wrote:

> congratulations.
>
>
>
> *From:* unleashk...@googlegroups.com [mailto:unleashk...@googlegroups.com]
> *On Behalf Of *Lionel Laské
> *Sent:* Tuesday, January 12, 2016 8:07 AM
> *To:* Sugar-dev Devel ; iaep <
> i...@lists.sugarlabs.org>; unleashk...@googlegroups.com; OLPC Devel <
> de...@lists.laptop.org>
> *Subject:* [UKids] [Announcement] Sugarizer v0.7 is available for your
> device
>
>
>
> Hi all,
>
>
>
> I'm proud to announce the seven version (0.7) of Sugarizer, a taste of
> Sugar for any device.
>
>
>
> http://sugarizer.org
>
>
>
> This version is mainly focus on activities, so you could find not less
> than 8 new/improved activities in this version:
>
> · *Paint activity:* this famous drawing activity include
> everything you could expect: change size, pen/fill color, a set of stamps,
> text font, templates, … Plus it's fully compliant with presence so multiple
> user could draw at the same time on different devices.
>
> · *Memorize activity:* play to the memory game with letters, sum
> or sounds or create your own memory game like you're doing today on Sugar.
> Here also, play with your friend through the network.
>
> · *Calculate activity:* a fully functional calculator with basic
> arithmetic operations but also trigonometry function, base handling and
> event graphical capacity.
>
> · *Record activity:* Once again a "must have" activity. From your
> browser, tablet or smartphone, take a picture, a video or audio and share
> it with your friends.
>
> · *Physics activity:* A JavaScript port of the famous Sugar
> Physics activity. Simulate effect of gravity using a set of forms (circle,
> square, triangle, …) and move your device to bring it the scene to life
> depending of the device orientation.
>
> · *Labyrinth activity:* Mindmap and organize your ideas with this
> web version of the Sugar Labyrinth activity. Format and change each item
> color, size or font and export it in a printable image.
>
> · *KA View activity:* Browse and play directly into Sugarizer
> more than 500 of the famous Khan Academy videos in English, Spanish and
> French.
>
> · *TurtleJS activity: *Command without limit your Logo-inspired
> graphical "turtle" in this reinvented version of the famous TurtleArt
> activity.
>
>
>
> As usual, Sugarizer 0.7 is available on your browser but also for your
> Android or iOS device. Download it from : Google Play [1], Amazon Store
> [2], Apple Store [3], Chrome Web Store [4], F-droid [5] and if you don't
> like stores, you could also install it by yourself using instructions in
> the Sugarizer readme file.
>
>
>
> Sugar on any device is not the future, it's now ! Join us to spread the
> world with Sugar !
>
>
>
>Lionel.
>
>
>
> P.S.: Special thanks for their huge contribution on this version to
> Michaël Ohayon (Paint, Memorize, Record and Calculate activities), Walter
> Bender (TurtleJS activity) and Piotr Antosz - GCI student (new web site).
>
>
>
> [1]
> https://play.google.com/store/apps/details?id=org.olpc_france.sugarizer
>
> [2] http://www.amazon.com/gp/product/B00NKK7PZA
>
> [3] https://itunes.apple.com/us/app/sugarizer/id978495303
>
> [4]
> https://chrome.google.com/webstore/detail/sugarizer/omfgclgehghdlloggibhgicnlldjiboo
>
> [5] https://f-droid.org/repository/browse/?fdid=org.olpc_france.sugarizer
>
>
>
>
>
> --
> Unsung Heroes of OLPC, interviewed live @ http://unleashkids.org !
> ---
> You received this message because you are subscribed to the Google Groups
> "Unleash Kids" group.
> To unsubscribe from this group and stop receiving emails from it, send an
> email to unleashkids+unsubscr...@googlegroups.com.
> For more options, visit https://groups.google.com/d/optout.
>
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Re: [Sugar-devel] [UKids] [Announcement] Sugarizer v0.7 is available for your device

2016-01-12 Thread Tim Moody
congratulations.

 

From: unleashk...@googlegroups.com [mailto:unleashk...@googlegroups.com] On 
Behalf Of Lionel Laské
Sent: Tuesday, January 12, 2016 8:07 AM
To: Sugar-dev Devel ; iaep 
; unleashk...@googlegroups.com; OLPC Devel 

Subject: [UKids] [Announcement] Sugarizer v0.7 is available for your device

 

Hi all,

 

I'm proud to announce the seven version (0.7) of Sugarizer, a taste of Sugar 
for any device. 

 

http://sugarizer.org

 

This version is mainly focus on activities, so you could find not less than 8 
new/improved activities in this version:

* Paint activity: this famous drawing activity include everything you 
could expect: change size, pen/fill color, a set of stamps, text font, 
templates, … Plus it's fully compliant with presence so multiple user could 
draw at the same time on different devices.

* Memorize activity: play to the memory game with letters, sum or 
sounds or create your own memory game like you're doing today on Sugar. Here 
also, play with your friend through the network.

* Calculate activity: a fully functional calculator with basic 
arithmetic operations but also trigonometry function, base handling and event 
graphical capacity.

* Record activity: Once again a "must have" activity. From your 
browser, tablet or smartphone, take a picture, a video or audio and share it 
with your friends.

* Physics activity: A JavaScript port of the famous Sugar Physics 
activity. Simulate effect of gravity using a set of forms (circle, square, 
triangle, …) and move your device to bring it the scene to life depending of 
the device orientation.

* Labyrinth activity: Mindmap and organize your ideas with this web 
version of the Sugar Labyrinth activity. Format and change each item color, 
size or font and export it in a printable image. 

* KA View activity: Browse and play directly into Sugarizer more than 
500 of the famous Khan Academy videos in English, Spanish and French. 

* TurtleJS activity: Command without limit your Logo-inspired graphical 
"turtle" in this reinvented version of the famous TurtleArt activity.  

 

As usual, Sugarizer 0.7 is available on your browser but also for your Android 
or iOS device. Download it from : Google Play [1], Amazon Store [2], Apple 
Store [3], Chrome Web Store [4], F-droid [5] and if you don't like stores, you 
could also install it by yourself using instructions in the Sugarizer readme 
file.

 

Sugar on any device is not the future, it's now ! Join us to spread the world 
with Sugar !

 

   Lionel.

 

P.S.: Special thanks for their huge contribution on this version to Michaël 
Ohayon (Paint, Memorize, Record and Calculate activities), Walter Bender 
(TurtleJS activity) and Piotr Antosz - GCI student (new web site).

 

[1]   
https://play.google.com/store/apps/details?id=org.olpc_france.sugarizer

[2]   
http://www.amazon.com/gp/product/B00NKK7PZA

[3]   
https://itunes.apple.com/us/app/sugarizer/id978495303

[4]  

 
https://chrome.google.com/webstore/detail/sugarizer/omfgclgehghdlloggibhgicnlldjiboo

[5]   
https://f-droid.org/repository/browse/?fdid=org.olpc_france.sugarizer

 

 

-- 
Unsung Heroes of OLPC, interviewed live @ http://unleashkids.org !
--- 
You received this message because you are subscribed to the Google Groups 
"Unleash Kids" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to unleashkids+unsubscr...@googlegroups.com 
 .
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[Sugar-devel] [Announcement] Sugarizer v0.7 is available for your device

2016-01-12 Thread Lionel Laské
Hi all,



I'm proud to announce the seven version (0.7) of Sugarizer, a taste of
Sugar for any device.



http://sugarizer.org



This version is mainly focus on activities, so you could find not less than
8 new/improved activities in this version:

   - Paint activity: this famous drawing activity include everything you
   could expect: change size, pen/fill color, a set of stamps, text font,
   templates, … Plus it's fully compliant with presence so multiple user could
   draw at the same time on different devices.
   - Memorize activity: play to the memory game with letters, sum or sounds
   or create your own memory game like you're doing today on Sugar. Here also,
   play with your friend through the network.
   - Calculate activity: a fully functional calculator with basic
   arithmetic operations but also trigonometry function, base handling and
   event graphical capacity.
   - Record activity: Once again a "must have" activity. From your browser,
   tablet or smartphone, take a picture, a video or audio and share it with
   your friends.
   - Physics activity: A JavaScript port of the famous Sugar Physics
   activity. Simulate effect of gravity using a set of forms (circle, square,
   triangle, …) and move your device to bring it the scene to life depending
   of the device orientation.
   - Labyrinth activity: Mindmap and organize your ideas with this web
   version of the Sugar Labyrinth activity. Format and change each item color,
   size or font and export it in a printable image.
   - KA View activity: Browse and play directly into Sugarizer more than
   500 of the famous Khan Academy videos in English, Spanish and French.
   - TurtleJS activity: Command without limit your Logo-inspired graphical
   "turtle" in this reinvented version of the famous TurtleArt activity.



As usual, Sugarizer 0.7 is available on your browser but also for your
Android or iOS device. Download it from : Google Play [1], Amazon Store
[2], Apple Store [3], Chrome Web Store [4], F-droid [5] and if you don't
like stores, you could also install it by yourself using instructions in
the Sugarizer readme file.



Sugar on any device is not the future, it's now ! Join us to spread the
world with Sugar !



   Lionel.



P.S.: Special thanks for their huge contribution on this version to Michaël
Ohayon (Paint, Memorize, Record and Calculate activities), Walter Bender
(TurtleJS activity) and Piotr Antosz - GCI student (new web site).



[1] https://play.google.com/store/apps/details?id=org.olpc_france.sugarizer

[2] http://www.amazon.com/gp/product/B00NKK7PZA

[3] https://itunes.apple.com/us/app/sugarizer/id978495303

[4]
https://chrome.google.com/webstore/detail/sugarizer/omfgclgehghdlloggibhgicnlldjiboo

[5] https://f-droid.org/repository/browse/?fdid=org.olpc_france.sugarizer
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Re: [Sugar-devel] Memorize Mod

2016-01-12 Thread Walter Bender
Sounds like a nice GCI project.

On Mon, Jan 11, 2016 at 9:54 PM, Sora Edwards-Thro 
wrote:

> Hi all,
>
> Gonzalo Odiard came up with a really neat way to use the art4apps image
> library in Memorize. You match each image to its written version. It's a
> great way to practice a second language or introduce beginning readers to a
> first. Remember, Memorize has a text-to-speech engine so it can read the
> words out loud, too. Super-cool.
>
> We've done this the long way in Haiti before (kids take pictures of
> objects, I write out the English / French words for them), and everyone's
> always been really enthusiastic about it.
>
> Problem is, the default thing that comes up when you launch a new instance
> of Memorize is math flashcards. So, everyone knows it as the "math
> activity."
>
> I'm currently putting together a literacy-focused build; we'd like to add
> a Memorize that opens with a word-picture demo to it.
>
> If anyone's available to help making the needed modifications to Memorize,
> please let me know. I have a feeling that others in the community will find
> this version of it useful. There are other places you can go to practice
> addition (+1 to TuxMath) but there aren't as many tools available for
> language learners.
>
>
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>


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Sugar Labs
http://www.sugarlabs.org
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Re: [Sugar-devel] [Bugs] #4926 Physics HIGH: physics-28 fails to start on fedora 18 i386

2016-01-12 Thread Walter Bender
On Mon, Jan 11, 2016 at 7:55 PM, Sugar Labs Bugs <
bugtracker-nore...@sugarlabs.org> wrote:

> #4926: physics-28 fails to start on fedora 18 i386
> --+---
>   Reporter:  quozl|Owner:
>   Type:  defect   |   Status:  new
>   Priority:  High |Milestone:  Unspecified
>  Component:  Physics  |  Version:  Unspecified
>   Severity:  Major|   Resolution:
>   Keywords:   |  Distribution/OS:  Unspecified
> Bug Status:  New  |
> --+---
>
> Comment (by quozl):
>
>  Thanks for the ideas.  I've tried them, but it doesn't work, with
>  {{{
>File "/home/olpc/Activities/Physics.activity/lib/box2d_32/Box2D.py", \
>  line 28, in swig_import_helper
>  _mod = imp.load_module('_Box2D', fp, pathname, description)
>  ImportError: dynamic module does not define init function (init_Box2D)
>  }}}
>
>  What I did was;
>   * install Box2D-2.2.1-3.fc18.i686.rpm,
>   * copy /usr/lib/libBox2D.so.2.1.0 to lib/box2d_32/_Box2d.so
>   * simplified lib/Box2D.py to only {{{from box2d_32 import *}}}
>
>  Then, since the Fedora 18 system already had pybox2d-2.0.2b2-8, I tried
>  that too;
>   * copy /usr/lib/python2.7/site-
>  packages/Box2D/{Box2D.py,__init__.py,_Box2d.so} to lib/box2d_32/
>
>  That gave me:
>  {{{
>File "/home/olpc/Activities/Physics.activity/myelements/elements.py", \
>  line 655, in 
>  class Query_CB(box2d.b2QueryCallback):
>  AttributeError: 'module' object has no attribute 'b2QueryCallback'
>  }}}
>
>  Which says that the new code in Physics depends on new features of Box2d?
>

Yes it does.

>
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