Re: [Sugar-devel] [Physics] Rollerball
Hi, I just committed a new version of the Physics activity that has the roll tool. Of course we need a better name for the tool. It wouldn't bother me to remove the motor tool now. The behavior of a pinned rolling body is similar enough. The tool stores two parameters in a clicked body: the target angular velocity and the strength of the roll. I hope you can give me all of your opinions. It's fun to create a marching box army :-) Greetings, Asaf On Thu, Jul 30, 2009 at 8:26 PM, Asaf Paris Mandokiasa...@gmail.com wrote: Hi, When we had our IRC meeting we talked about adding a rotational actuator that wasn't pinned. I suggested replacing the current motor with this free actuator. What was the concern raised by replacing the motor tool with the rotation actuator? I really think we should replace it completely, at least for now that we don't have a layered toolbar. The behavior I have in mind is somehow like what I showed you but It will apply the same angular acceleration to big and small objects until they reach a max angular velocity. I think that will be quite similar to the motor tool except that it wouldn't be pinned. Greetings, Asaf ___ Sugar-devel mailing list Sugar-devel@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/sugar-devel
Re: [Sugar-devel] [Physics] Rollerball
On 9 Aug 2009, at 00:44, Asaf Paris Mandoki wrote: Hi, I just committed a new version of the Physics activity that has the roll tool. Of course we need a better name for the tool. It wouldn't bother me to remove the motor tool now. The behavior of a pinned rolling body is similar enough. The tool stores two parameters in a clicked body: the target angular velocity and the strength of the roll. I hope you can give me all of your opinions. It's fun to create a marching box army :-) Fab, I'll give it a test later tonight! How close are you to committing your new json save format? Still hoping to test ASAP that so we can get a v3 release out the door :-) Regards, --Gary Greetings, Asaf On Thu, Jul 30, 2009 at 8:26 PM, Asaf Paris Mandokiasa...@gmail.com wrote: Hi, When we had our IRC meeting we talked about adding a rotational actuator that wasn't pinned. I suggested replacing the current motor with this free actuator. What was the concern raised by replacing the motor tool with the rotation actuator? I really think we should replace it completely, at least for now that we don't have a layered toolbar. The behavior I have in mind is somehow like what I showed you but It will apply the same angular acceleration to big and small objects until they reach a max angular velocity. I think that will be quite similar to the motor tool except that it wouldn't be pinned. Greetings, Asaf ___ Sugar-devel mailing list Sugar-devel@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/sugar-devel
[Sugar-devel] [Physics] Rollerball
Hi, When we had our IRC meeting we talked about adding a rotational actuator that wasn't pinned. I suggested replacing the current motor with this free actuator. What was the concern raised by replacing the motor tool with the rotation actuator? I really think we should replace it completely, at least for now that we don't have a layered toolbar. The behavior I have in mind is somehow like what I showed you but It will apply the same angular acceleration to big and small objects until they reach a max angular velocity. I think that will be quite similar to the motor tool except that it wouldn't be pinned. Greetings, Asaf ___ Sugar-devel mailing list Sugar-devel@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/sugar-devel