Re: [Sugar-devel] [Design] Resume/New pie menu menu mockup

2010-07-10 Thread Christian Marc Schmidt
Hi Gary

I think this is very interesting. The visual design isn't quite there
yet, but I think that the interaction is a good one to consider. There
is something quite intuitive about maintaining the selected item at
the center.

I think we could try a few alternate visual explorations, such as what
would happen if the second ring wasn't as articulated. For instance,
what about having a gray background overlay covering the entire view,
and removing the gray hairlines around the elements in the pie menu,
but otherwise leaving the information where it is?

I also wonder about showing both text and icon, and whether we should
treat this more as an additional layer on the home UI, with hover
states for each icon in the menu as you would expect from the main
view.

If it's OK, I will try a few variations since I think this does have potential!


Christian

On Sat, Jul 10, 2010 at 1:15 PM, Gary C Martin
garycmar...@googlemail.com wrote:
 Here's a mockup for Walter's previous pie menu suggestion (starting a new 
 thread as Sascha though the last one was getting too long). Pie menus have 
 some nice UI properties, but can also be difficult to get working right for 
 all cases (I've tried not to cheat in the mockup). I'd consider this a more 
 touch friendly layout than current palettes/hover-menus (something the 
 fullscreen dialogue approach was also trying to take into account). The inner 
 two choices appear instantly on click. The outer segments appear on delay 
 hover, with a 90% alpha to help keep the user in context (though given our 
 ongoing lack of compositing, solid fill might have to do). Rolling over a 
 segment lights up its fill, the whole of each segment needs to accept hits.

 --Gary









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Re: [Sugar-devel] [Design] Resume/New pie menu menu mockup

2010-07-10 Thread Mathieu Bridon
Hi Gary,

On 07/10/2010 07:15 PM, Gary C Martin wrote:
 Here's a mockup for Walter's previous pie menu suggestion (starting a new 
 thread as Sascha though the last one was getting too long). Pie menus have 
 some nice UI properties, but can also be difficult to get working right for 
 all cases (I've tried not to cheat in the mockup). I'd consider this a more 
 touch friendly layout than current palettes/hover-menus (something the 
 fullscreen dialogue approach was also trying to take into account). The inner 
 two choices appear instantly on click. The outer segments appear on delay 
 hover, with a 90% alpha to help keep the user in context (though given our 
 ongoing lack of compositing, solid fill might have to do). Rolling over a 
 segment lights up its fill, the whole of each segment needs to accept hits.

That looks pretty nice, but something instantly comes to mind: when this 
pie menu is open, what if I realize I clicked on the wrong activity, and 
the one I wanted is now *under* the pie menu? Do I have to click outside 
so that the menu disappears, then I can finally open the pie menu for 
the activity I was interested in?

How about something like this:

 o x
  o o /
 o   o - x
  o o \
 o x

(yes, this is a poor ascii-art for the Sugar activity launcher :)

The circle of « o »'s represents the activities in the launcher, and 
when the rightmost one is clicked/hovered/..., then the recent items 
(the ones you have put in a pie chart, here represented by the « x »'s) 
appear in a semi-pie-menu (its orientation depending on where the 
corresponding activity is located on the circle). This way, the menu 
remains out of the way of launching another activity as an afterthought.

This could also help the « I had this document that I want to open again 
but I don't remember the pretty picture I have to click to open it » 
situation (although I'm not sure it is a common one, and the journal 
would help anyway).

What do you think?


-- 
Mathieu


PS: Sorry if this had already been suggested and dismissed, I haven't 
really been following this mailing-list recently.

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Re: [Sugar-devel] [Design] Resume/New pie menu menu mockup

2010-07-10 Thread Gary Martin
Hi Mathieu,

On 10 Jul 2010, at 18:52, Mathieu Bridon boche...@fedoraproject.org wrote:

 Hi Gary,
 
 On 07/10/2010 07:15 PM, Gary C Martin wrote:
 Here's a mockup for Walter's previous pie menu suggestion (starting a new 
 thread as Sascha though the last one was getting too long). Pie menus have 
 some nice UI properties, but can also be difficult to get working right for 
 all cases (I've tried not to cheat in the mockup). I'd consider this a more 
 touch friendly layout than current palettes/hover-menus (something the 
 fullscreen dialogue approach was also trying to take into account). The 
 inner two choices appear instantly on click. The outer segments appear on 
 delay hover, with a 90% alpha to help keep the user in context (though given 
 our ongoing lack of compositing, solid fill might have to do). Rolling over 
 a segment lights up its fill, the whole of each segment needs to accept hits.
 
 That looks pretty nice, but something instantly comes to mind: when this pie 
 menu is open, what if I realize I clicked on the wrong activity, and the one 
 I wanted is now *under* the pie menu? Do I have to click outside so that the 
 menu disappears, then I can finally open the pie menu for the activity I was 
 interested in?

The pie could be dismissed on rollout and/or clicking outside (clicking event 
outside would be solution for touch devices).

 How about something like this:
 
o x
 o o /
o   o - x
 o o \
o x
 
 (yes, this is a poor ascii-art for the Sugar activity launcher :)

:)

 The circle of « o »'s represents the activities in the launcher, and when the 
 rightmost one is clicked/hovered/..., then the recent items (the ones you 
 have put in a pie chart, here represented by the « x »'s) appear in a 
 semi-pie-menu (its orientation depending on where the corresponding activity 
 is located on the circle). This way, the menu remains out of the way of 
 launching another activity as an afterthought.
 
 This could also help the « I had this document that I want to open again but 
 I don't remember the pretty picture I have to click to open it » situation 
 (although I'm not sure it is a common one, and the journal would help anyway).
 
 What do you think?

Yes, it's another possible option, assuming we always and only have a circle 
fav view layout. I'm trying to imagine what happens as you add more and more 
fav activities (as kids do), would the resume 'slices' shrink along with the 
main activity icon in the ring (as if you zoomed further and further back from 
the whole UI as the ring grows)?

Actually this whole pie concept is starting to feel like a conversation Michael 
Stone started with me off list a year ago :)

--Gary 

 -- 
 Mathieu
 
 
 PS: Sorry if this had already been suggested and dismissed, I haven't really 
 been following this mailing-list recently.
 
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Re: [Sugar-devel] [Design] Resume/New pie menu menu mockup

2010-07-10 Thread Michael Stone
Gary C Martin wrote:

 Actually this whole pie concept is starting to feel like a conversation
 Michael Stone started with me off list a year ago :)

I always scatter acorns as I walk so that, one day, we may rest beneath the
shade of mighty oaks.

Michael
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Re: [Sugar-devel] [Design] Resume/New pie menu menu mockup

2010-07-10 Thread Kevin Mark
On Sat, Jul 10, 2010 at 07:52:58PM +0200, Mathieu Bridon wrote:
 Hi Gary,
 
snip 
 The circle of « o »'s represents the activities in the launcher, and 
 when the rightmost one is clicked/hovered/..., then the recent items 
 (the ones you have put in a pie chart, here represented by the « x »'s) 

Just an issue that I dont know if is being addressed, or should be, but I have
my xo with 'a screenfull of activities' (most of aslo), so I
needed to use the sunflower layout. Would all those designs work with other
layouts? Just a thought.
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