Re: [Sursound] OT: Spatial music

2012-04-11 Thread Neil Waterman
We have been using ambisonics for several years now to provide immersive 
soundfields for use within the flight simulation and training environments. 
Prior to this we were using gain panning that was restrictive and highly 
coupled to each installation. The use of ambi allows us to port a model from 
one implementation to another with little modification to the underlying sound 
simulation model.

Cheers, Neil

On Apr 10, 2012, at 4:48 PM, seva wrote:

 
 i firmly believe there are existing and evolving areas for use of immersive 
 audio.
 
 movies, anyone? i'd prefer to have something other than 5, 6, 7 .1 formats 
 with various implementations (3 across front, 5 across front, 1 center, 2 
 sides, whatever) that simply gives a better immersive experience to the 
 audience.
 
 games, anyone?  as mentioned later in this thread, head-tracking systems 
 combined with immersive audio would be a rather serious elephant in the room 
 for the Very Large Money in gaming.
 
 Seva D. L. Ball
 Audio Engineering / Systems
 Soundcurrent Mastering
 AES, NARAS, ARSC, IASA, FAM
 
 
 At 11:12 -0400 4/3/12, newme...@aol.com wrote:
 Peter:
 
 So, if that's right, stereo is predicated on quite a specialized  musical
 presentation.
 
 Correct!  This is the presentation that  comes along with perspective
 in Renaissance painting and the linearity of  printed books, etc.
 
 It is a product, if you will, of the Gutenberg Galaxy -- which, in  turn,
 started to unravel in the 19th century, yielding electric music and  ending
 the classical period in composition.
 
 This is, perhaps, why the Bell Labs experiments that yielded the 3-channel 
 stereo (which they determined was the minimum needed to actually produce
 a  solid musical image, especially for an audience) was discussed in  the
 1934 Symposium on Auditory Perspective.
 
 _http://www.aes.org/aeshc/docs/bell.labs/auditoryperspective.pdf_
 (http://www.aes.org/aeshc/docs/bell.labs/auditoryperspective.pdf)
 
 So, on this account, you might expect that some music that preceded the 
 imposition of this EYE-based conformity would exhibit more respect for the 
 surround, just as you would expect that some music that followed the 
 relaxing of this *environmental* constraint might also begin to explicitly 
 investigate the *spherical* nature of sound.
 
 That is, of course, exactly what seems to have happened!
 
 None of which, however, changes the fact that in the electric era -- the 
 first and only media environment which created MASS audiences -- music
 continued  to be largely an expression of the unconscious orientation for
 perspective  (i.e. linear, eye-based, frontal performances), which then 
 became a
 very  conscious part of the commercialization of performances -- in our
 own  living-rooms.
 
 It would have to wait for the further shift from *electric* to *digital* 
 media environment for all of this -- both the linearity of Gutenberg and the 
 chaos of modernity -- to begin to appear as arbitrary and merely
 historical  accidents.
 
 Now, we are ready for Ambisonics (but not as a mass-market phenomenon) . . . 
 as we all become MEDIEVAL (or, if you prefer, post-modern) once again!!
 
 Mark Stahlman
 Brooklyn NY
 
 
 In a message dated 4/3/2012 10:44:35 A.M. Eastern Daylight Time,
 p.len...@derby.ac.uk writes:
 
 I've  always assumed that frontal, proscenium arch -type presentations came
 out of  the logistics of clocking large numbers of musicians together -
 generally  using a visual cue in the form of a conductor (also, individual
 musicians  might feel a bit lonely if they can't hang out with their mates) -
 and this in  turn helped reify the distinction between the music makers and
 the music  listeners.
 In other musical forms (music to have your dinner by, Telemann,  lounge
 music, ambient, scallywags employed to amuse the medieval court , up  there 
 in
 the minstrels gallery, modern club music, wedding party celebration  music,
 religious music [various cultures] etc etc) 'front' would have less, if any, 
 relevance.
 So, if that's right, stereo is predicated on quite a  specialised musical
 presentation.
 
 So, then, saying 'stereo is all you  need' is a bit like saying 'you don't
 need 4 wheel drive' - true, but in  circumscribed circumstances.
 
 Dr Peter Lennox
 School of Technology University of Derby, UK
 tel: 01332 593155
 e:  p.len...@derby.ac.uk 
 
 -Original Message-
 From:  sursound-boun...@music.vt.edu [mailto:sursound-boun...@music.vt.edu]
 On Behalf  Of Dave Malham
 Sent: 03 April 2012 09:49
 To: Surround Sound discussion  group
 Subject: Re: [Sursound] OT: Spatial music
 
 Hi  Robert,
 Umm - I was making exactly the opposite point -  invented in the
 16th century makes it, as far as music is concerned, a very  new
 concept. On the other hand,when talking about  acoustic  _concert_
 music, it's almost tautologous that they are frontally  presented,
 because the whole concept of a musical concert was invented at  the
 same time, probably 

Re: [Sursound] Can anyone help with my dissertation please? New Title and questions...

2012-04-11 Thread David Pickett



At 22:10 10/04/2012, Robert Greene wrote:


One thing that crosses my mind is this:


 and a lot more...

I dont often agree with Robert, but I agree with him entirely in this posting.


Second, in the exploration of why Ambisonics did not
succeed commercially(yet), it seems to me important
to understand the whole nature of the success of technological
products. They succeed if they offer a lot but demand nothing
of the consumer mentally or next to nothing. Home computers
took off when one no longer had to program them. Believe me,
if people had to program in machine language in any sense,
or even in the DOS sense, there would be no home computer industry 
on the current scale.

 This is the essence of Apple's success--style and
something good happening but no effort needed AT ALL.


Rather depressing, but true.


 Look for people who knew Blumlein,


Hurry up in doing this, because I think all those that I knew at EMI 
who worked with him are gone.



 Explanations can come after the facts are entirely clear.


Amen!

David


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Re: [Sursound] Can anyone help with my dissertation please? New Title and questions...

2012-04-11 Thread Marc Lavallée
David Pickett d...@fugato.com a écrit :

 Second, in the exploration of why Ambisonics did not
 succeed commercially(yet), it seems to me important
 to understand the whole nature of the success of technological
 products. They succeed if they offer a lot but demand nothing
 of the consumer mentally or next to nothing. Home computers
 took off when one no longer had to program them. Believe me,
 if people had to program in machine language in any sense,
 or even in the DOS sense, there would be no home computer industry 
 on the current scale.
   This is the essence of Apple's success--style and
 something good happening but no effort needed AT ALL.
 
 Rather depressing, but true.

I have to disagree. People are buying because they believe and/or
because they are forced to, not because it's cheap and/or effortless.
We thought, at some point, that computing was about not
programming (in the command line sense); it's not entirely true,
even Apple needs it. Now, we'd like to think that tablets are the
future.

--
Marc
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[Sursound] Linux Audio Conference 2012 at CCRMA - live stream coverage starting tomorrow

2012-04-11 Thread Jörn Nettingsmeier

Hi *!


On behalf of the conference organizers, we would like to invite you to 
join the Linux Audio Conference 2012, kindly hosted by the Center for 
Computer Research in Music and Acoustics (CCRMA) at Stanford University.


The conference will start tomorrow, Thursday April 12, at 10:00 PST 
(that's UTC - 0700). Please refer to the schedule at


   http://lac.linuxaudio.org/2012/program

for detailed information.

We will be streaming all paper presentations live in Ogg Theora/Ogg 
Vorbis format. Users of the Firefox browser should be able to watch this 
natively without any plugins. For users of other browsers, we recommend 
VLC, a cross-platform media player which you can download from 
http://videolan.org.


You are invited to join us on IRC while you're watching the streams, the 
conference channel is #lac2012 on freenode.net, to be accessed with the 
chat client of your choice, or via 
http://webchat.freenode.net/?channels=lac2012
Remote participants can post their questions or remarks on this channel, 
and a local chat operator here in Stanford will then relay them to the 
presenters and the local audience. You can also use this channel to get 
help in case of viewing problems.


All presentations will be recorded and uploaded for off-line watching 
within a day or so.


Needless to say, access to all streams is free of charge. This is all 
about open source after all :)


The primary stream relay is available at

   http://ccrma.stanford.edu:8080 (located on the west coast of the US).

A secondary relay which is preferrable for European users is at

   http://streamer.stackingdwarves.net (located in Germany).


Best regards,


the LAC stream team.

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