Re: [Sursound] Volume question WRT 7.1 sound recorded at listening position. (dw)

2013-09-23 Thread Ken Landers
In years past, a number of systems has issues with intra-sample peaks.  While a 
technical 0 dBFS cleared, the interpolated level between the peaks would cause 
distortion.  From a best practices for broadcast point of view, my colleagues 
and I have just tried to steer clear of any overs, sample-wise or interpolated. 
 We started working to -20 dBFS RMS as a matter of course.  With the general 
move to 24 bit from 16 it's never presented any real issues.

And as it happens, SMPTE has also recommended -20 dBFS as a nominal operation 
level as well!

> On Sep 23, 2013, at 6:03 PM, Andy Furniss  wrote:
> 
> Ken Landers wrote:
>> While -16.9 might keep you safe, a better option might be -20 dBFS.
>> Gives some headroom in case you need it.  Also, many consumer
>> playback devices may not handle full scale output.
> 
> Interesting, I am not a producer of anything as such, but do see that a
> lot of digital music and some films push 0dBfs (though at least the
> films aren't anywhere near RMS)
> 
> Do you mean that consumer DACs can't handle it properly, or that the
> analogue side doesn't being driven full voltage?
> 
> Andy.
> 
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Re: [Sursound] Volume question WRT 7.1 sound recorded at listening position.

2013-09-23 Thread Aaron Heller
On Mon, Sep 23, 2013 at 3:55 PM, Andy Furniss  wrote:
>

>
> I don't quite understand the "in phase" though, are you saying that they
> artificially adjust phase for the same sound that comes out of more than
> one speaker to affect the mixdown?


The Recording Academy recommendations for surround sound say (sec 4.3)

One potential problem that can arise from routing a signal into two or more
speakers is the danger of increased, and increasingly complex, comb
filtering. This problem multiplies as more speakers are engaged and can
become critical if downmixing is ever employed by the playback system.
Therefore, many experienced surround mixers selectively turn off channels
when bringing a sound "inside" the surround bubble or when dynamically
panning a sound from one area in the surround space to another.

It is recommended that whenever signal is placed into three, four, or five
speakers, it be decorrelated.



http://www2.grammy.com/PDFs/Recording_Academy/Producers_And_Engineers/SurroundRecommendations.pdf


--
Aaron (hel...@ai.sri.com)
Menlo Park, CA  US
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Re: [Sursound] Volume question WRT 7.1 sound recorded at listening position. (dw)

2013-09-23 Thread Andy Furniss

Ken Landers wrote:

While -16.9 might keep you safe, a better option might be -20 dBFS.
Gives some headroom in case you need it.  Also, many consumer
playback devices may not handle full scale output.


Interesting, I am not a producer of anything as such, but do see that a
lot of digital music and some films push 0dBfs (though at least the
films aren't anywhere near RMS)

Do you mean that consumer DACs can't handle it properly, or that the
analogue side doesn't being driven full voltage?

Andy.
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Re: [Sursound] Volume question WRT 7.1 sound recorded at listening position.

2013-09-23 Thread Andy Furniss

dw wrote:

On 22/09/2013 12:51, Andy Furniss wrote:

Hi

I do not have a 7.1 sound system so can't actually test this, also
as may become apparent I don't know much about sound :-)

I would be grateful if someone could correct/confirm the
following.

If I were to mix down a digital 7ch to mono I have to reduce by 1/7
 amplitude to prevent clipping, so one channel will be -16.9dBfs.



This assumes that all 7 channels are driven with the same maximum
level, in phase, and that this would get past the mastering stage,,
I'm sure they bear in mind the possibility of stereo, or mono
mixdown.


Yea I guess all channels full at once only really happens on the front
three in practice, mine was just an example to make the figures as
different as possible.

I don't quite understand the "in phase" though, are you saying that they
artificially adjust phase for the same sound that comes out of more than
one speaker to affect the mixdown?

Level wise, I don't think my method is any different from and software
decoder, except of course various channels get different weighting
before normalisation.
Peaking at 0dbfs is evident on a couple of film soundtracks, disk and
BBC broadcast I've just looked at (without compressing using the DRC
metadata, of course).

Of course in practice consumer 7.1 currently means TrueHD or DTS MA
which seems to be mixed up rather than down - so there is a studio
stereo mix there in the stream to be decoded directly.


If I play the track over one speaker the volume difference between
one and all channels will be 16.9dB.

If I were to measure the volume at listening position (assuming
anechoic and equal speaker distance) with a real 7 speaker setup
then the volume difference, because the speakers are not close,
would add up using power not amplitude so the difference
heard/measured between 1 and 7 at full power would only be 8.45dB,
so there is quite a large dynamic range discrepency?


You would add powers if the 7 channels had random relative phase
(which is less likely with "anechoic and equal speaker distance"


Ok, so would infinite distance planewaves playing the same sound add as
if the speakers were coupling (I thought you needed < 1/2 wavelength for
this) to gain twice as much as power alone even though they are not in
the same direction? Or is this a just a mathematical perfect position
effect that wouldn't really happen in a real 7.1 setup even if the
speakers were playing the same sound?


The real reason for this question is more to do with simulation
than real life, so perhaps that will make a difference - if the
speakers are infinitely far producing planewaves and a soundfield
is at listening position would that change anything for what levels
the virtual omni would "hear".


Sorry for all the questions - I would just like to understand if I use
supercolliders 7.0 ambisonic encoder so I can then do either personal
hrtf or uhj stereo decode, whether the simulation it uses is correct in
the sense of the levels I would get with a real soundfield measuring
real speakers.

Thanks.

Andy.



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Re: [Sursound] Volume question WRT 7.1 sound recorded at listening position. (dw)

2013-09-23 Thread Ken Landers
While -16.9 might keep you safe, a better option might be -20 dBFS.  Gives some 
headroom in case you need it.  Also, many consumer playback devices may not 
handle full scale output.

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>   1. Re: Volume question WRT 7.1 sound recorded at listening
>  position. (dw)
> 
> 
> --
> 
> Message: 1
> Date: Sun, 22 Sep 2013 19:53:35 +0100
> From: dw 
> To: Surround Sound discussion group 
> Subject: Re: [Sursound] Volume question WRT 7.1 sound recorded at
>listening position.
> Message-ID: <523f3caf.4040...@dwareing.plus.com>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
> 
>> On 22/09/2013 12:51, Andy Furniss wrote:
>> Hi
>> 
>> I do not have a 7.1 sound system so can't actually test this, also as 
>> may become apparent I don't know much about sound :-)
>> 
>> I would be grateful if someone could correct/confirm the following.
>> 
>> If I were to mix down a digital 7ch to mono I have to reduce by 1/7 
>> amplitude to prevent clipping, so one channel will be -16.9dBfs.
> This assumes that all 7 channels are driven with the same maximum level, 
> in phase, and that this would get past the mastering stage,,
> I'm sure they bear in mind the possibility of stereo, or mono mixdown.
>> 
>> If I play the track over one speaker the volume difference between one 
>> and all channels will be 16.9dB.
>> 
>> If I were to measure the volume at listening position (assuming 
>> anechoic and equal speaker distance) with a real 7 speaker setup then 
>> the volume difference, because the speakers are not close, would add 
>> up using power not amplitude so the difference heard/measured between 
>> 1 and 7 at full power would only be 8.45dB, so there is quite a large 
>> dynamic range discrepency?
> 
> You would add powers if the 7 channels had random relative phase (which 
> is less likely with "anechoic and equal speaker distance"
> 
>> 
>> The real reason for this question is more to do with simulation than 
>> real life, so perhaps that will make a difference - if the speakers 
>> are infinitely far producing planewaves and a soundfield is at 
>> listening position would that change anything for what levels the 
>> virtual omni would "hear".
>> 
>> TIA
>> 
>> Andy.
>> 
>> 
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Re: [Sursound] , ambi playback configution and calibration

2013-09-23 Thread Dave Hunt

Hi,


Date: Thu, 19 Sep 2013 21:50:00 +0200
From: David Worrall 
To: Surround Sound discussion group 

Hi All,
I'm away from my back-up of this list (*) so please forgive if this  
has been answered before, but


Is there - on the market, or in other form - a setup system/tool  
that auto configures a decoder and calibrates an ambisonic playback  
rig according to the (actual) position of the loudspeakers?


thanks,
David


Presumably it doesn't have to auto-locate the speakers ?? That would  
be clever and probably expensive.


I have something that was built in MAX/MSP, and can turn it into an  
application (Mac OS preferred but Windows is probably possible). It  
is first order only, up to 16 speakers, and based on all the info  
about good decoders I've found, and can understand and implement. Of  
course it could be extended to higher orders, once the maths is  
thought through and the issue of different kinds of W.


Haven't done this as most of the people I'm dealing with don't have  
enough speakers to make it worthwhile or essential. It's basically  
part of something else which is trying to do all sorts of ambisonic  
things with 16 inputs from a DAW running on the same computer. So,  
until higher powered computers become affordable in an income  
challenged age, processing power has to be carefully used. Increasing  
the ambisonic order starts to push up the number of audio streams  
that need handling in a non-linear manner. Such a decoder needs  
listening to, which means that you have to able to generate something  
to listen to to assess how well the encode/decode works, something I  
haven't had time to do above 2nd order.


If only there was more  time, things got done quicker, or someone was  
paying for the work by the hour.


Ciao,

Dave Hunt
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