[svg-developers] Mail Delivery System

2006-01-05 Thread fujisawa . jun
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[svg-developers] Re: Flash Lite 2

2006-01-05 Thread Garry Haywood
--- In svg-developers@yahoogroups.com, Richard Gnyla <[EMAIL PROTECTED]> 
wrote:
>
> Interesting
> 
> Here is the reason why Adobe thinks you should use Flash (and not 
alternative technologies such as SVG
> 
> 
> Because Flash costs $ and Adobe makes money for selling the 
product, 
> SVG can be done in notepad.
> 
> 
> 

well i'd pay $$$ for a good development tool - whether it can be done 
in notepad or not

I have no objection to adobe making $$$ from any technology iof they 
add value to it or make it easier

I have paid for SVG tools in the past (e.g. Xstudio), and will again, 
if ever one apears (e.g. Renesis)








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[svg-developers] QT 4.1 supports SVG Tiny

2006-01-05 Thread Andreas Neumann
Hi, 
 
according to a Trolltech Press Release, the platform independent C++ 
development kit qt 4.1 supports rendering of SVG tiny 1.1 and tiny 
1.2, incl. animations. 
 
See press release at: 
http://www.trolltech.com/newsroom/announcements/0229.html 
 
dated december 19. 
 
This might a significant step, since qt is used for KDE and many 
other commercial and open source application across several 
operating systems. 
 
 
 
I haven't seen any example/application, however to judge the quality 
of the SVG rendering and animations. 
 
Andreas 





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Re: [svg-developers] QT 4.1 supports SVG Tiny

2006-01-05 Thread Robin Berjon
On Jan 05, 2006, at 16:57, Andreas Neumann wrote:
> according to a Trolltech Press Release, the platform independent C++
> development kit qt 4.1 supports rendering of SVG tiny 1.1 and tiny
> 1.2, incl. animations.

Yes I saw that a few weeks ago. Has anyone here had a chance to test  
the support?

-- 
Robin Berjon
Senior Research Scientist
Expway, http://expway.com/





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[svg-developers] Viewing SVG document over SSL

2006-01-05 Thread toddbutt
Has anyone ever tried viewing a jpg image through the SVG viewer over 
https?  

I have an app that is trying to do this but can't.  When the web 
server is running just http, everything works as it should.  Over 
https, everything on the page (all of the non-SVG stuff) runs as it 
should.  I have other images, png files, which come from the same 
source as the jpg file.  They render OK on the page.  They are also 
viewed as html images and not through the SVG viewer. 

Any help is much appreciated.






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[svg-developers] SVG TO PDF

2006-01-05 Thread Petronel Laviniu MALUTAN - Talente.ro
  I would like to read more about how could I create with PHP, a PDF file
based from a SVG one ?
  Could be SVG somehow prepared for printing directly ?
  How do you print it if is a going to look professional on pages without
creating a pdf ?

Thank you
Petronel




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Re: [svg-developers] SVG TO PDF

2006-01-05 Thread Sean
I'm using pdflib.  You can download it and use it for free as long you 
don't use it commercially.  Otherwise it is about $450 per processor.  
It works very well.  At first I parsed an svg file with parseXML, but 
given the y coords are backwards, you need to read each string and 
isolate the y coord to multiply by -1.  Since now I'm using postGIS, I 
now skip the svg part altogether with regards to the pdf, and export as 
text with y coord already correct, saving much code and hassle.  
Unfortunately, I did not save my code for actually parsing out svg, 
flipping the y coord, and writing out to a pdf.  All I can say is that 
it can be done.

Sean

Petronel Laviniu MALUTAN - Talente.ro wrote:

>  I would like to read more about how could I create with PHP, a PDF file
>based from a SVG one ?
>  Could be SVG somehow prepared for printing directly ?
>  How do you print it if is a going to look professional on pages without
>creating a pdf ?
>
>Thank you
>Petronel
>
>
>
>
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-- 
"I'd rather have a bottle in front of me, than a frontal lobotomy."
-- Tom Waits 



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[svg-developers] Question #6 : jig-saw puzzles

2006-01-05 Thread david dailey
My list of unanswered questions has been given a more lasting home. 
If you have not enough troubles of your own, please see 
http://srufaculty.sru.edu/david.dailey/svg/svg_questions.htm) for 
things that have been troubling me.

Of particular interest to me of late has been #6 concerning jig-saw 
puzzle carving. Here's what I have figured out:


6. To make a jig-saw puzzle using SVG, one may

a) chop up an image into little movable chunks using numerous 
clipPaths applied to numerous copies of an image (see for example, 
http://srufaculty.sru.edu/david.dailey/svg/clips2.svg).
 
The problem is that this appears to use lots and lots of RAM and bogs 
down when the number of rows and columns gets large. For those using 
IE/ASV see also http://marble.sru.edu/~ddailey/svg/clipembed16.html 
in which the loci of clipPaths are permutable according to a 
user-supplied string of less than rows x cols characters.

b) use 
feOffset's and feTile's to slice an image (be prepared to wait a 
while for it to render). I didn't see any easier way to grab the 
parts I wanted to move than this. It is way too time-consuming (I 
assume this is processor rather than RAM related) to be practical on 
a large scale.

c) build a checkerboard of red-scale values underneath the image and 
then distort the image using   and the 
red-channel. See 
attempt1 
or 
attempt2 
by way of illustration. The approach looks like it will be fast and 
generalize easily to large images with lots of slices. The hassle is 
that the exact distance by which pixels are moved, while clearly 
related to the displacement's scale attribute and the red-scale value 
of the underlying map, seem not to be entirely predictable (see 
attempt3). 
The W3C 
spec actually spells out how the pixel loci will move, so maybe I'm 
just misreading it. The other hassle, of course, is that this uses 
filters and not many browsers are currently handling it.

Is there an easier way? Can I somehow just grab the pixels out of a 
rectangular section of a bitmap in SVG and move (just) them around? I 
think I may just be missing something key in the SVG tool set.


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