[svg-developers] Re: Re: Re: tool tips --on mouse over

2004-12-05 Thread Jim Ley

that's preposterous, in terms of accessibility the SVG1.1 spec is
broken.

Certainly, but you keep bringing back specific discussions, about specific 
things, to the general SVG accessibility as a whole is broken.  We were 
specifically discussing tooltips, nothing more.

In no case does the number of user agents have anything to do with the
matter.

Of course it does, writing a whole load of crap javascript does not improve 
accessibility, never, rather than taking what I write to be about the thing 
I'm writing about - tooltips - you decide to extend what I write to 
everywhere

 They may well be a minority, but
serving minorities is the meaning of accessibility.

No it's not!  accessibility is not about authors increasing their authoring 
costs hundreds of percent simply to work around bugs in user agents and 
specification, if you have a particular desire to support certain user 
agents, then it's down to you when you do it, however to criticise Dougs 
example because it didn't work in Mozilla SVG was extremely misleading when 
your example didn't work in Ikivo, Bitflash (and maybe even tinyline) 
whereas Dougs did.  They're released shipping players used by thousands of 
people, Mozilla SVG certainly is not that.  Supporting mozilla SVG can well 
be worthwhile but not at the expense of other user agents, and certainly 
don't expect others to go out of there way to work around its 
bugs/limitations, as it's pre-beta product, and those limitations and bugs 
will soon be fixed.

The SMIL solution for tooltips is a very good one, much better than the 
script one, for a large number of reasons.

Your contribution to the mozSVG accessibility bug team is awaited.

I do not use mozilla, so I won't be finding bugs in it, I find the interface 
annoying as a browser, I'm doing what I can to aid the project though as you 
well know.

Jim. 





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Re: [svg-developers] Re: Re: Re: tool tips --on mouse over

2004-12-05 Thread Jonathan Chetwynd

Jim  Schepers,

the SMIL tooltips example code uses mouseover and mouseout, almost by 
definition that can't be good accessibility because it is device 
dependent. please see hixie's bug #273197 where mozSVG may be 
supporting tab.
assuming users can tab to these graphics, which is by no means clear, 
as they are not links... they will not currently see the tooltips. for 
asv3, this wont be a concern, as they also can't tab :-)

It would be very much easier if authoring tools arranged these matters 
for us, in the meantime... we are obliged to consider how they might.

regards

Jonathan Chetwynd
http://www.peepo.co.uk It's easy to use
irc://freenode/accessibility
On 5 Dec 2004, at 16:43, Jim Ley wrote:

 that's preposterous, in terms of accessibility the SVG1.1 spec is
  broken.

  Certainly, but you keep bringing back specific discussions, about 
specific
  things, to the general SVG accessibility as a whole is broken. We were
  specifically discussing tooltips, nothing more.

  In no case does the number of user agents have anything to do with the
  matter.

  Of course it does, writing a whole load of crap javascript does not 
improve
  accessibility, never, rather than taking what I write to be about the 
thing
  I'm writing about - tooltips - you decide to extend what I write to
  everywhere

   They may well be a minority, but
  serving minorities is the meaning of accessibility.

  No it's not! accessibility is not about authors increasing their 
authoring
  costs hundreds of percent simply to work around bugs in user agents and
  specification, if you have a particular desire to support certain user
  agents, then it's down to you when you do it, however to criticise 
Dougs
  example because it didn't work in Mozilla SVG was extremely misleading 
when
  your example didn't work in Ikivo, Bitflash (and maybe even tinyline)
  whereas Dougs did. They're released shipping players used by 
thousands of
  people, Mozilla SVG certainly is not that. Supporting mozilla SVG can 
well
  be worthwhile but not at the expense of other user agents, and 
certainly
  don't expect others to go out of there way to work around its
  bugs/limitations, as it's pre-beta product, and those limitations and 
bugs
  will soon be fixed.

  The SMIL solution for tooltips is a very good one, much better than the
  script one, for a large number of reasons.

  Your contribution to the mozSVG accessibility bug team is awaited.

  I do not use mozilla, so I won't be finding bugs in it, I find the 
interface
  annoying as a browser, I'm doing what I can to aid the project though 
as you
  well know.

  Jim.





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[svg-developers] Re: Re: Re: tool tips --on mouse over

2004-12-05 Thread Jim Ley


Jonathan Chetwynd [EMAIL PROTECTED] wrote in message 
news:[EMAIL PROTECTED]

If you read the bug report which I drew your attention to it mentions
UAG:
http://www.w3.org/TR/UAAG10/guidelines.html#gl-device-independence

specifically the first guideline makes it clear, that if you choose to
render a tooltip this should be device independent.
It could not be much clearer. You do not have to render a tooltip, but
if you do

Doug is an author, he doesn't have any reason to follow the _User Agent_ 
authoring guidelines, authors are free to do whatever they like, giving 
extra functionality to any users they like, there's nothing inaccessible 
about it.

Jim. 





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Re: [svg-developers] Re: Re: Re: tool tips --on mouse over

2004-12-05 Thread Jonathan Chetwynd

Jim,

I refer you to WCAG 1.0 and WCAG 2.0

http://www.w3.org/TR/WCAG20/#keyboard-operation
  Guideline 2.1 Make all functionality operable via a keyboard or a 
keyboard interface.

http://www.w3.org/TR/WCAG10/#gl-device-independence ?
9.2 Ensure that any element that has its own interface can be operated 
in a device-independent manner. [Priority 2]
 Refer to the definition of device independence.
 Refer also to guideline 8.
 Techniques for checkpoint 9.2
9.3 For scripts, specify logical event handlers rather than 
device-dependent event handlers. [Priority 2]
 Techniques for checkpoint 9.3
(whilst Doug's code uses declarative animation rather than script these 
checkpoints would be relevant.)

If you believe that W3 has published accessibility guidelines that 
support your position, please point to them.

regards

Jonathan Chetwynd
http://www.peepo.co.uk It's easy to use
irc://freenode/accessibility
On 5 Dec 2004, at 20:36, Jim Ley wrote:


  Jonathan Chetwynd [EMAIL PROTECTED] wrote in message
  news:[EMAIL PROTECTED]

  If you read the bug report which I drew your attention to it mentions
  UAG:
  http://www.w3.org/TR/UAAG10/guidelines.html#gl-device-independence
  
  specifically the first guideline makes it clear, that if you choose to
  render a tooltip this should be device independent.
  It could not be much clearer. You do not have to render a tooltip, but
  if you do

  Doug is an author, he doesn't have any reason to follow the _User 
Agent_
  authoring guidelines, authors are free to do whatever they like, giving
  extra functionality to any users they like, there's nothing 
inaccessible
  about it.

  Jim.





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