[svg-developers] SharpVectorGraphics (aka SVG#) releases 0.4 alpha

2005-11-21 Thread Jeff Rafter
SharpVectorGraphics (aka SVG#), the C# SVG implementation has released a 
new alpha version available at SourceForge. Some of the new features and 
enhancements from v0.3.1 include:

 * Interactivity
 * Events
 * Rendering Updates
 * Rendering to HDC
 * Scripting
 * Source Code Reorganization
 * Improved  support
 * Improved Coordinate Handling

*Warning: This project now contains unsafe code blocks to support image 
transparency and hit testing, additionally, security models for 
scripting support is still under development. This release is fairly 
complete for single-pass rendering, however scripting and interactivity 
updates will demonstrate bugs in masking and invalidation. Please give 
it a try and report findings to the svgdomcsharp-developers mailing list 
on the project page (make sure you subscribe to the list).


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Re: [svg-developers] SharpVectorGraphics (aka SVG#) releases 0.4 alpha

2005-11-21 Thread Jeff Rafter
Looks like the links got stripped from the last email:

Download:
http://sourceforge.net/project/showfiles.php?group_id=46621

Summary Page:
http://sourceforge.net/projects/svgdomcsharp/

Mailing list: 
http://lists.sourceforge.net/lists/listinfo/svgdomcsharp-developers




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Re: [svg-developers] SharpVectorGraphics (aka SVG#) releases 0.4 alpha

2005-12-05 Thread Chris Lilley
On Monday, November 21, 2005, 9:28:06 PM, Jeff wrote:

JR> SharpVectorGraphics (aka SVG#), the C# SVG implementation has released a
JR> new alpha version available at SourceForge.

Cool! I'm checking it against the test suite now ...

Is http://www.sharpvectors.org/ going to be updated, or is that page
historical?



-- 
 Chris Lilleymailto:[EMAIL PROTECTED]
 Chair, W3C SVG Working Group
 W3C Graphics Activity Lead
 Co-Chair, W3C Hypertext CG



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