Re: [svg-developers] Let's make some income from SVG

2005-08-12 Thread Philippe Lhoste
Francis Hemsher wrote:
> Gad, is anyone driving a Mercedes and has a monied life style because 
> they are with SVG? I know all of the SVG visionaries are totally un-
> paid for their efforts, believe it or not, including Adobe.

Really? I believe there are a number of companies based on SVG or using 
SVG, which actually pay their employees...

> If we continue to give away efforts for free, then,
> in the business world, we are considered prostitutes.

Strange comparison, I thought that these ladies rarely give their 
services for free, actually...

> Set your sites on making an honest return on your efforts..Charge 
> $325/hour for your time for anyone that needs your input.

Good advice, but:
1) I am not sure I am worth so much money :-) At least for my skills in SVG.
2) You have to find customers willing to pay so much for advices.
3) Of course, this cannot be applied to this list, where all answers are 
given for free: at first, we receive, after, if we can, we give.

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Re: [svg-developers] Let's make some income from SVG

2005-08-11 Thread Jonathan Watt
On 8/11/05, Doug Schepers <[EMAIL PROTECTED]> wrote:
> Hi, Francis-
> 
> While I'm not driving a Mercedes (or even a Prius, which I'd prefer), I am
> making money using SVG (as well as other technologies). In my opinion, the
> key is twofold:
> 1) Realize where SVG is the best solution (there are many places it's not);
> 2) Use SVG in concert with other technologies, as was meant to be done;
> 3) [bonus fold] Find a need, and fill that need, with SVG if appropriate.
> 
> SVG is not an end-all-be-all solution, but it is appropriate in many places.
> Personally, I think that pushing browser vendors to adopt SVG (natively, if
> possible) and supporting those efforts (donating time or money to efforts
> like MozSVG,

Hey, I like that. That's a great idea. Donate and save me from working
in a supermarket to pay my rent. :-)


> rewarding vendors by buying products that use SVG), especially
> when they lead to true inline, multi-namespace environments.
> 
> I also think that this list is not the place to do evangelizing pro or con
> SVG. Why would, for instance, Microsoft be monitoring this list.
> Implementors who are supporting SVG are already supporting SVG. You're
> preaching to the choir here... Find companies that aren't supporting SVG who
> should be, and start an email campaign to convince them.
> 
> Francis Hemsher wrote:
> |
> | Gad, is anyone driving a Mercedes and has a monied life style
> | because they are with SVG? I know all of the SVG visionaries
> | are totally un- paid for their efforts, believe it or not,
> | including Adobe.
> 
> That's not true. Adobe makes money selling, for instance, Illustrator and
> Adobe Graphics Server, both of which have SVG as part of their output.
> 
> You are looking to make money from SVG, and I think that's great. A rising
> tide raises all ships. But if you're only advertising on svg-dev, you need
> to fire your marketing guy. Aim your sights on a vertical who needs a
> graphics solution, and start demoing your cool tech to them.
> 
> 
> | If we continue to give away efforts for free, then, in the
> | business world, we are considered prostitutes.
> 
> Hey, check your hyperbolemeter... I think you might have it set a bit high.
> 
> 
> | Set your sites on making an honest return on your
> | efforts..Charge $325/hour for your time for anyone that needs
> | your input.
> 
> Amen! Don't tell anyone anything unless they pay you. That's sure to spread
> adoption. (BTW, Francis, you own me $325 for looking at your site.)
> 
> I'm not saying that we shouldn't be paid. But when I have time, I'm happy to
> help out people on this list, or on IRC (freenode#svg), or by helping with
> the SVG Wiki. Without a community of developers, SVG would really be dead.
> And not fun. And not profitable.
> 
> 
> Regards-
> Doug
> 
> doug . schepers  @ vectoreal.com
> www.vectoreal.com ...for scalable solutions.


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RE: [svg-developers] Let's make some income from SVG

2005-08-10 Thread Doug Schepers
Hi, Francis-

While I'm not driving a Mercedes (or even a Prius, which I'd prefer), I am
making money using SVG (as well as other technologies). In my opinion, the
key is twofold:
1) Realize where SVG is the best solution (there are many places it's not);
2) Use SVG in concert with other technologies, as was meant to be done;
3) [bonus fold] Find a need, and fill that need, with SVG if appropriate.

SVG is not an end-all-be-all solution, but it is appropriate in many places.
Personally, I think that pushing browser vendors to adopt SVG (natively, if
possible) and supporting those efforts (donating time or money to efforts
like MozSVG, rewarding vendors by buying products that use SVG), especially
when they lead to true inline, multi-namespace environments.   

I also think that this list is not the place to do evangelizing pro or con
SVG. Why would, for instance, Microsoft be monitoring this list.
Implementors who are supporting SVG are already supporting SVG. You're
preaching to the choir here... Find companies that aren't supporting SVG who
should be, and start an email campaign to convince them.

Francis Hemsher wrote:
| 
| Gad, is anyone driving a Mercedes and has a monied life style 
| because they are with SVG? I know all of the SVG visionaries 
| are totally un- paid for their efforts, believe it or not, 
| including Adobe.

That's not true. Adobe makes money selling, for instance, Illustrator and
Adobe Graphics Server, both of which have SVG as part of their output.

You are looking to make money from SVG, and I think that's great. A rising
tide raises all ships. But if you're only advertising on svg-dev, you need
to fire your marketing guy. Aim your sights on a vertical who needs a
graphics solution, and start demoing your cool tech to them.


| If we continue to give away efforts for free, then, in the 
| business world, we are considered prostitutes.

Hey, check your hyperbolemeter... I think you might have it set a bit high.


| Set your sites on making an honest return on your 
| efforts..Charge $325/hour for your time for anyone that needs 
| your input.

Amen! Don't tell anyone anything unless they pay you. That's sure to spread
adoption. (BTW, Francis, you own me $325 for looking at your site.)

I'm not saying that we shouldn't be paid. But when I have time, I'm happy to
help out people on this list, or on IRC (freenode#svg), or by helping with
the SVG Wiki. Without a community of developers, SVG would really be dead.
And not fun. And not profitable.


Regards-
Doug

doug . schepers  @ vectoreal.com
www.vectoreal.com ...for scalable solutions.



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