Re: [SWCollect] $1 Games, Starting This Weekend

2001-08-31 Thread C.E. Forman

 I appreciate the thought -- I think ;-)  What username should I search
 for?  Morrodox?

That's the one.  I'll be listing the first batch on Saturday.



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[SWCollect] Bi-directional game value

2001-08-31 Thread Dan Chisarick

Since people here have at least a better idea of what a game is worth,
does that sense of values work both ways?  For instance, C.E. has a used
copy of Witness.  The last 4 copies on eBay sold for $250.  Sure Witness
is a good game, but its not worth that much.  Someone makes an offer to C.E.
directly (on YOIS) for $30 (before you can list it on ebay).  I'm assuming
this is a fair price, but do you sell for $30 knowning the offer was fair,
or try to get $250 for it?


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RE: [SWCollect] Bi-directional game value

2001-08-31 Thread Hugh Falk

I never sells games...I only trade.  However witness is definitely worth
more than $30 on the open market.  If I were a shop, I would charge what I
think market value is (my opinion is about $100 - $150, but if they are
selling regularly on ebay for $250then that is a better judge of its
real market value).  However, if I were going to sell anything of any value,
eBay would be the place to do it.  Done properly, you'll generally get the
most for your money at auction as opposed to selling directly...assuming you
follow the basics and don't get completely unlucky.  There is more risk
associated with eBay, but there is much more reward as well.


Hugh

-Original Message-
From: Dan Chisarick [mailto:[EMAIL PROTECTED]]
Sent: Friday, August 31, 2001 9:08 AM
To: [EMAIL PROTECTED]
Subject: [SWCollect] Bi-directional game value


Since people here have at least a better idea of what a game is worth,
does that sense of values work both ways?  For instance, C.E. has a used
copy of Witness.  The last 4 copies on eBay sold for $250.  Sure Witness
is a good game, but its not worth that much.  Someone makes an offer to C.E.
directly (on YOIS) for $30 (before you can list it on ebay).  I'm assuming
this is a fair price, but do you sell for $30 knowning the offer was fair,
or try to get $250 for it?


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Re: [SWCollect] Shrinkwrap again

2001-08-31 Thread Karl Kuras

Congratulations Hugh!

Karl Kuras


- Original Message -
From: Hugh Falk [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Friday, August 31, 2001 12:05 PM
Subject: RE: [SWCollect] Shrinkwrap again


 That's great stuff...thanks, Jim.  I haven't been responding the last
couple
 of days because my wife and I just gave birth to our first child (on the
 30th).  He's a big boy (9 lbs 9 oz.), but he still hasn't gotten the hang
of
 touch typing yet.  Oh well, hopefully by tomorrow. :-)

 Hugh

 -Original Message-
 From: Jim Leonard [mailto:[EMAIL PROTECTED]]
 Sent: Wednesday, August 29, 2001 9:13 PM
 To: [EMAIL PROTECTED]
 Subject: Re: [SWCollect] Shrinkwrap again


 Chris Newman wrote:
 
   Congrats!  I recently played Time Pilots with my 2-yr-old (he plays
   better than my wife!) and my 4.5-yr-old enjoys playing Pac-Man,
   Pac-Mania, Marble Madness, and Crystal Castles, so old games
definitely
   come in handy.  :)  Corrupt them when they're young, that's what I
say!
 
  When did you start weaning your first on a computer? I don't think
neural
 implants are
  yet a viable technology so the pedestrian route it is.

 Ever since Sam (my firstborn) was 16 months I had been amusing him on
 the computer by starting up DeluxePaint and making a big brush (usually
 a circle) and just moving it around the screen in a funny way -- it made
 him laugh.  When he turned two, I remembered I had an old pirated copy
 of Putt-Putt Joins the Parade (first game from Humongous Entertainment,
 founded by Ron Gilbert, uses SCUMM in fact) that I had kept because I
 was struck at the time (1992) by how good the music was.  7 years later
 I dusted the disks off and started it up one day to amuse Sam (then 2
 yrs old) and played with the cursor again.  But then I clicked on some
 object and made it do its thing, and he  immediately stopped laughing
 and wanted to see more -- he was fascinated.  So that's how it began.

 The first month (maybe doing this for 15 minutes a day) I moved the
 pointer.  The second month, he tried to make it move but he had trouble
 with the mouse, which was exactly the excuse I needed to buy a Kingston
 $99 trakball (I prefer trakballs infinitely over mice), which he loved.
 It was immediately obvious to me how much more appropriate it was for a
 kid -- it has a big ball and can be lifted out for easy cleaning (of the
 ball).  The third month, he was moving to something, then clicking on
 it.  The fourth, he figured out dragging (with my help).  So, at 2.5 yrs
 old, my son was playing Putt-Putt Joins The Parade by himself.  I was
 elated -- I was hoping I could always teach him to read at age 2.5 like
 my Dad had done for me, but this was just as good -- both are viable
 skills needed for the future ;-)

 For those thinking of introducing their kids to educational games, I am
 more than happy to give advice -- hell, I should probably write an essay
 on it.  For those interested:  Sam has his own gaming rig now, an old
 Pentium Pro 200 that I'm not using.  The Kingston Trakball is mine, but
 I got him a $29 Logitech optical trakball that is a much better choice
 for him.  The ball is smaller, but the advantages outweigh that fact:

 - It's cheaper
 - The unit is optical, so the only moving part you have to clean is the
 ball itself, which lifts right out
 - Being optical, there's no slipping due to, oh, say, peanut butter and
 jelly gunk on it ;-)
 - Being USB (high sample rate) and optical, you can get an exact 1:1
 movement ratio if you disable pointer acceleration, which is the most
 natural method of using a trakball and he just flys with it (I have
 since moved to an optical+USB+no pointer acceleration setup myself and
 love it)

 He also starts his own games.  This magic was created by installing Win
 98, turning ON the single-click-to-launch-an-icon option, and buying
 CD Copier (Daemon tools does the same thing and is free, but limited)
 and using it to dump all of his educational games to CD images on the
 4GB disk I stuck in there.  I then mounted all of the CD images (which
 act as real CDs) to about 15 drive letters and stuck the installed
 games' icons on the desktop.  He sits down, clicks on an icon once, and
 the game starts.

I have about 200 or so other games I haven't yet
listed for that reason. I suppose I could list them w/o a proper ad
 but I'm too
compulsive to do that.
  
   Ah, more fuel for my fire of all software collectors have a
   neurological disorder.  :-D

  I agree with you about the disorder too. At least it's a happy one, not
so
 much a crack
  addiction
  but closer to a Ned Flanders belief in an optimistic world.

 Now that's a quote.
 --
 http://www.MobyGames.com/
 The world's most comprehensive gaming database project.



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RE: [SWCollect] Shrinkwrap again

2001-08-31 Thread Hugh Falk

That's great stuff...thanks, Jim.  I haven't been responding the last couple
of days because my wife and I just gave birth to our first child (on the
30th).  He's a big boy (9 lbs 9 oz.), but he still hasn't gotten the hang of
touch typing yet.  Oh well, hopefully by tomorrow. :-)

Hugh

-Original Message-
From: Jim Leonard [mailto:[EMAIL PROTECTED]]
Sent: Wednesday, August 29, 2001 9:13 PM
To: [EMAIL PROTECTED]
Subject: Re: [SWCollect] Shrinkwrap again


Chris Newman wrote:

  Congrats!  I recently played Time Pilots with my 2-yr-old (he plays
  better than my wife!) and my 4.5-yr-old enjoys playing Pac-Man,
  Pac-Mania, Marble Madness, and Crystal Castles, so old games definitely
  come in handy.  :)  Corrupt them when they're young, that's what I say!

 When did you start weaning your first on a computer? I don't think neural
implants are
 yet a viable technology so the pedestrian route it is.

Ever since Sam (my firstborn) was 16 months I had been amusing him on
the computer by starting up DeluxePaint and making a big brush (usually
a circle) and just moving it around the screen in a funny way -- it made
him laugh.  When he turned two, I remembered I had an old pirated copy
of Putt-Putt Joins the Parade (first game from Humongous Entertainment,
founded by Ron Gilbert, uses SCUMM in fact) that I had kept because I
was struck at the time (1992) by how good the music was.  7 years later
I dusted the disks off and started it up one day to amuse Sam (then 2
yrs old) and played with the cursor again.  But then I clicked on some
object and made it do its thing, and he  immediately stopped laughing
and wanted to see more -- he was fascinated.  So that's how it began.

The first month (maybe doing this for 15 minutes a day) I moved the
pointer.  The second month, he tried to make it move but he had trouble
with the mouse, which was exactly the excuse I needed to buy a Kingston
$99 trakball (I prefer trakballs infinitely over mice), which he loved.
It was immediately obvious to me how much more appropriate it was for a
kid -- it has a big ball and can be lifted out for easy cleaning (of the
ball).  The third month, he was moving to something, then clicking on
it.  The fourth, he figured out dragging (with my help).  So, at 2.5 yrs
old, my son was playing Putt-Putt Joins The Parade by himself.  I was
elated -- I was hoping I could always teach him to read at age 2.5 like
my Dad had done for me, but this was just as good -- both are viable
skills needed for the future ;-)

For those thinking of introducing their kids to educational games, I am
more than happy to give advice -- hell, I should probably write an essay
on it.  For those interested:  Sam has his own gaming rig now, an old
Pentium Pro 200 that I'm not using.  The Kingston Trakball is mine, but
I got him a $29 Logitech optical trakball that is a much better choice
for him.  The ball is smaller, but the advantages outweigh that fact:

- It's cheaper
- The unit is optical, so the only moving part you have to clean is the
ball itself, which lifts right out
- Being optical, there's no slipping due to, oh, say, peanut butter and
jelly gunk on it ;-)
- Being USB (high sample rate) and optical, you can get an exact 1:1
movement ratio if you disable pointer acceleration, which is the most
natural method of using a trakball and he just flys with it (I have
since moved to an optical+USB+no pointer acceleration setup myself and
love it)

He also starts his own games.  This magic was created by installing Win
98, turning ON the single-click-to-launch-an-icon option, and buying
CD Copier (Daemon tools does the same thing and is free, but limited)
and using it to dump all of his educational games to CD images on the
4GB disk I stuck in there.  I then mounted all of the CD images (which
act as real CDs) to about 15 drive letters and stuck the installed
games' icons on the desktop.  He sits down, clicks on an icon once, and
the game starts.

   I have about 200 or so other games I haven't yet
   listed for that reason. I suppose I could list them w/o a proper ad
but I'm too
   compulsive to do that.
 
  Ah, more fuel for my fire of all software collectors have a
  neurological disorder.  :-D

 I agree with you about the disorder too. At least it's a happy one, not so
much a crack
 addiction
 but closer to a Ned Flanders belief in an optimistic world.

Now that's a quote.
--
http://www.MobyGames.com/
The world's most comprehensive gaming database project.



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RE: [SWCollect] Sniping

2001-08-31 Thread Hugh Falk

Wow, we have a total difference of opinion on the value (meaning market
value) of this lot.  Of course there's a few things I know that you don't
about it.

1)  It's within driving distance...so no shipping charges.
2)  It includes a Starcross saucer in VG/F condition (most people would call
it F/F, but I'm very critical).  This alone makes it worth the price.
3)  Throw in original folio versions of Mission Asteroid, Wizard and
Princess, Zork, The Prisoner and Time Zone and this lot is worth much more.
There are other games of lesser value as well.
4)  The Apple II is just in stellar condition.  The nicest I've ever seen
truthfully, complete with boxes, etc.  the last time I sold one similar to
this (not as nice actually) it sold for over $500.  That was about 2 years
ago though and I don't expect to get that much for this one.  But complete
in boxes is VERY important in hardware value.
5)  They also sold me (because I called and asked) a complete collection of
byte magazines -- from #1 to the last one published with all special
issues...about 280 magazines in total.  I am keeping the ones with
game-related material and selling the rest.  Depending on the timing and
luck, I will make about $500 - $1000 on the mags alone.


Aside from the games and the 20 or so magazines that I'm keeping, everything
else is going on eBay.  This lot is the most valuable lot in the world to
me!  Because I'm getting some truly exquisite games, and I should make a
profit in the process.  When all is said and done, I hope to make about
$1000 in total and get the games for free on top of that.  Of course I
realize it is up to the eBay fates and that figure could range from $10
profit to $2000 profit.  Either way I get the games :-)

I will keep you all posted about my progress just as an experiment in eBay
success or failure.  I have many little rules to selling success on eBay (as
I'm sure most of you do).  The first one is never sell anything in the
summer before labor day.  eBay is much slower during this time (great for
buyers, bad for sellers of course).  So these items aren't going up for a
few more days.  I'll keep you posted.

Hugh

-Original Message-
From: Jim Leonard [mailto:[EMAIL PROTECTED]]
Sent: Wednesday, August 29, 2001 1:17 PM
To: [EMAIL PROTECTED]
Subject: Re: [SWCollect] Sniping


Hugh Falk wrote:

 Speaking of more sniping.  Here's one C.E. and I both sniped recently.  He
 lives even more dangerously than I...he bid 1 second later than me (6
 seconds before close) :-)

 http://cgi.ebay.com/aw-cgi/eBayISAPI.dll?ViewItemitem=1260285866

 However, if he wasn't involved, I could have saved a couple hundred bucks
 :-(

Geezus, you *both* paid too much for this.  I value the entire thing at
$250, tops.
--
http://www.MobyGames.com/
The world's most comprehensive gaming database project.



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Re: [SWCollect] Shrinkwrap again

2001-08-31 Thread Jim Leonard

Hugh Falk wrote:
 
 That's great stuff...thanks, Jim.  I haven't been responding the last couple
 of days because my wife and I just gave birth to our first child (on the
 30th).  He's a big boy (9 lbs 9 oz.), but he still hasn't gotten the hang of
 touch typing yet.  Oh well, hopefully by tomorrow. :-)

Congratulations!  Our 2nd was that large, and it wasn't an easy delivery
-- hope yours went well and mommy is doing okay.

I've starting writing an article on introducing kids to computers; I'll
post a link here when I'm done with it.
-- 
http://www.MobyGames.com/
The world's most comprehensive gaming database project.

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RE: [SWCollect] Shrinkwrap again

2001-08-31 Thread Hugh Falk

That will be a great help, Jim...thanks again!  And thanks to all who have
responded...I'll be out of touch again for a while thanks in advance to
anyone I miss.

David is our first baby... mom and baby are doing great!

Talk to you all later,
Hugh

-Original Message-
From: Jim Leonard [mailto:[EMAIL PROTECTED]]
Sent: Friday, August 31, 2001 4:27 PM
To: [EMAIL PROTECTED]
Subject: Re: [SWCollect] Shrinkwrap again


Hugh Falk wrote:

 That's great stuff...thanks, Jim.  I haven't been responding the last
couple
 of days because my wife and I just gave birth to our first child (on the
 30th).  He's a big boy (9 lbs 9 oz.), but he still hasn't gotten the hang
of
 touch typing yet.  Oh well, hopefully by tomorrow. :-)

Congratulations!  Our 2nd was that large, and it wasn't an easy delivery
-- hope yours went well and mommy is doing okay.

I've starting writing an article on introducing kids to computers; I'll
post a link here when I'm done with it.
--
http://www.MobyGames.com/
The world's most comprehensive gaming database project.

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