Re: [SWCollect] Best voice acting in a game
Replying to old, old email: Chris Newman wrote: What's the worst of all time? I never contributed at the time, but here's my entry: Sonic Adventure and/or Sonic Shuffle. Both of those games are perfect examples of what happens when you hire voice talent and then *don't give them any direction whatsoever.* Some of the readings are so bad it's painful. -- http://www.MobyGames.com/ The world's most comprehensive gaming database project. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
Re: [SWCollect] Best voice acting in a game
C.E. Forman wrote: My all-time personal favorite? This is gonna sound strange, but... Whoever did the voice clip of Professor Elvin Atombender at the start of Epyx's Impossible Mission for the C64: Stay awhile... Staaayyy FOREVE! Freaking awesome, even today. You'll kick yourself: That's 100% speech synthesis. You should give homage to the programmer that tweaked the phonemes and inflection. -- http://www.MobyGames.com/ The world's most comprehensive gaming database project. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
Re: [SWCollect] Best voice acting in a game
Really? I would never have guessed! Amazing what those early programmers could accomplish. Thanks for the info. - Original Message - From: Jim Leonard [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, August 24, 2001 2:45 PM Subject: Re: [SWCollect] Best voice acting in a game C.E. Forman wrote: My all-time personal favorite? This is gonna sound strange, but... Whoever did the voice clip of Professor Elvin Atombender at the start of Epyx's Impossible Mission for the C64: Stay awhile... Staaayyy FOREVE! Freaking awesome, even today. You'll kick yourself: That's 100% speech synthesis. You should give homage to the programmer that tweaked the phonemes and inflection. -- http://www.MobyGames.com/ The world's most comprehensive gaming database project. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
[SWCollect] Best voice acting in a game
Everyone has to have at least one favorite. While many of today's multimedia titles consider voice acting as a standard feature, I've noticed that many games reviews slam the voice acting as amateurish, or merely space filler. Surely there are some games out there that use speech effectively. Any nominees? My Golden Age favorite (say 1989 - 1993) is Loom. Runner up: Indy and the Fate of Atlantis. Both are LucasArts titles, and each gives the game a spirit by using voice as an integral part of the story, and not merely filler. What's the worst of all time? -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/