Re: [swfmill] mp3 import bug

2008-04-20 Thread Rostislav Hristov
Thanks for the info Ralf. Sounds reasonable.

44KHz is good enough for me and I haven't tried how the 48KHz one will
sound in the Flash Player.

Probably a more descriptive error message will be helpful.


Thanks again,
Rostislav



On Sun, Apr 20, 2008 at 3:27 PM, Ralf Fuest [EMAIL PROTECTED] wrote:
 It's not a bug, it's a feature. Flash doesn't seem to support mp3 files
  with more than 48 kHz sampling rate. I'm not sure how the flashplayer
  handles mp3 sounds with a wrong sampling rate, perhaps there will be a
  change in pitch.

  Ralf


   The problematic mp3 is actually 48KHz and the ones that work are 44KHz.
  
   I changed the frequency and now it works well, but it seems that the
   recent changes has introduced a bug with 48KHz files.
  
  
  
   Best,
   Rostislav





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Re: [swfmill] mp3 import bug

2008-04-20 Thread Alex H
I happen to know that the Flash player itself won't handle MP3s (loaded 
with sound.loadSound, not via the IDE) that are not 11,025, 22,050, or 
44,100 khz. It plays them either too fast or too slow... sort of 
interesting, really.

-alex

Rostislav Hristov wrote:
 Thanks for the info Ralf. Sounds reasonable.

 44KHz is good enough for me and I haven't tried how the 48KHz one will
 sound in the Flash Player.

 Probably a more descriptive error message will be helpful.


 Thanks again,
 Rostislav

   


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Re: [swfmill] mp3 import bug

2008-04-20 Thread Ralf Fuest
Doesn't MP3 only support 32kHz, 44.1kHz and 48kHz sampling rates?
The only common sampling rate between mp3 and flash seems to be 44.1kHz.

@Rostislav:
I've improved the error messages for mp3s with a wrong sampling rate in
the svn version.

Ralf

 I happen to know that the Flash player itself won't handle MP3s (loaded 
 with sound.loadSound, not via the IDE) that are not 11,025, 22,050, or 
 44,100 khz. It plays them either too fast or too slow... sort of 
 interesting, really.
 
 -alex


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Re: [swfmill] mp3 import bug

2008-04-20 Thread Rostislav Hristov
  I've improved the error messages for mp3s with a wrong sampling rate in
  the svn version.

Great! I hope someone will find it useful.


Cheers,
Rostislav



   I happen to know that the Flash player itself won't handle MP3s (loaded
   with sound.loadSound, not via the IDE) that are not 11,025, 22,050, or
   44,100 khz. It plays them either too fast or too slow... sort of
   interesting, really.
  
   -alex




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Re: [swfmill] mp3 import bug

2008-04-11 Thread Zárate
Yes, we *really* need a new release of SWFMill...

The version on SVN is a lot more advanced than the current release.
There are quite a few of us using swfmill on a daily basis and not all
people is capable of compiling from sources. Last time i tried in
Ubuntu i couldn't, can't even remember why.

What about SWFMill 0.4??

On Thu, Apr 10, 2008 at 10:15 PM, Rostislav Hristov
[EMAIL PROTECTED] wrote:
 Ralf, thanks a million! This version fixes my problem.

  Do you know why it's not available on http://swfmill.org/pre/? Does
  Dan know about your builds?


  Thanks again!

  Rostislav




  On Thu, Apr 10, 2008 at 8:43 PM, Ralf Fuest [EMAIL PROTECTED] wrote:
   The 0.2.12.4 version you tried is to old and doesn't contain the fixed
mp3 support. You can find a newer svn build at:
http://pep-mp.de/swfmill/swfmill-0.2.12.6-win32.zip
  
Ralf
  
  
 Thank you for your interest guys!

 I started preparing the test case and it turned out that all the mp3s
 are lacking about 2-3 seconds from the beginning.
 The audio is a recorded speech and I haven't noticed that the first
 few words are missing. I was able to catch only the one that truncates
 one of the words.

 I'm trying it with the 0.2.12 and 0.2.12.4 windows binaries. If
 somebody has the exact stereo/bitrate/crc settings that should work
 please let me know.

 The binary way works but I'd better start learning jsfl.


 Thanks,
 Rostislav
  
  
  
  
  
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Re: [swfmill] mp3 import bug

2008-04-11 Thread Mark Winterhalder
Zárate,

if you like, I can send you my binary. Not sure if that would work,
but it might be worth a shot.
It's built on Gentoo for Pentium-M.

Mark




On Fri, Apr 11, 2008 at 9:49 AM, Zárate [EMAIL PROTECTED] wrote:
 Yes, we *really* need a new release of SWFMill...

  The version on SVN is a lot more advanced than the current release.
  There are quite a few of us using swfmill on a daily basis and not all
  people is capable of compiling from sources. Last time i tried in
  Ubuntu i couldn't, can't even remember why.

  What about SWFMill 0.4??



  On Thu, Apr 10, 2008 at 10:15 PM, Rostislav Hristov
  [EMAIL PROTECTED] wrote:
   Ralf, thanks a million! This version fixes my problem.
  
Do you know why it's not available on http://swfmill.org/pre/? Does
Dan know about your builds?
  
  
Thanks again!
  
Rostislav
  
  
  
  
On Thu, Apr 10, 2008 at 8:43 PM, Ralf Fuest [EMAIL PROTECTED] wrote:
 The 0.2.12.4 version you tried is to old and doesn't contain the fixed
  mp3 support. You can find a newer svn build at:
  http://pep-mp.de/swfmill/swfmill-0.2.12.6-win32.zip

  Ralf


   Thank you for your interest guys!
  
   I started preparing the test case and it turned out that all the mp3s
   are lacking about 2-3 seconds from the beginning.
   The audio is a recorded speech and I haven't noticed that the first
   few words are missing. I was able to catch only the one that 
 truncates
   one of the words.
  
   I'm trying it with the 0.2.12 and 0.2.12.4 windows binaries. If
   somebody has the exact stereo/bitrate/crc settings that should work
   please let me know.
  
   The binary way works but I'd better start learning jsfl.
  
  
   Thanks,
   Rostislav





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Re: [swfmill] mp3 import bug

2008-04-11 Thread Daniel Fischer
quoting Zárate [EMAIL PROTECTED]:
 Yes, we *really* need a new release of SWFMill...
 
 The version on SVN is a lot more advanced than the current release.
 There are quite a few of us using swfmill on a daily basis and not all
 people is capable of compiling from sources. Last time i tried in
 Ubuntu i couldn't, can't even remember why.

for linux distributions, packaging work should go into
distribution-specific binary packages, not into a binary release on
swfmill.org. and it really should compile quite easily,
if it doesnt, please report a bug.

-dan

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Re: [swfmill] mp3 import bug

2008-04-09 Thread Jonas Nyström
Hi Rostislav!

How is it going?
Very interresting that you got it working the binary way..! Maybe I could
use that approach myself... I would be happy to see your test case.

Regards / Jonas
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Re: [swfmill] mp3 import bug

2008-04-09 Thread Rostislav Hristov
Thank you for your interest guys!

I started preparing the test case and it turned out that all the mp3s
are lacking about 2-3 seconds from the beginning.
The audio is a recorded speech and I haven't noticed that the first
few words are missing. I was able to catch only the one that truncates
one of the words.

I'm trying it with the 0.2.12 and 0.2.12.4 windows binaries. If
somebody has the exact stereo/bitrate/crc settings that should work
please let me know.

The binary way works but I'd better start learning jsfl.


Thanks,
Rostislav



On Wed, Apr 9, 2008 at 9:01 AM, Jonas Nyström [EMAIL PROTECTED] wrote:
 Hi Rostislav!

 How is it going?
 Very interresting that you got it working the binary way..! Maybe I could
 use that approach myself... I would be happy to see your test case.

 Regards / Jonas


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Re: [swfmill] mp3 import bug

2008-04-05 Thread Ralf Fuest
Which version of swfmill did you use? There was a problem with truncated
mp3 files, but this was fixed some time ago.

Ralf

 Hey guys,
 
 I started using swfmill again after about 2 years pause. The project
 requires about 200 movies and using swfmill is the best option
 available.
 
 All works great except a strange bug with the mp3 import.
 
 The first prototype used 2 mp3s and after converting them from joint
 stereo to normal stereo they work fine.
 One of the 2 mp3s in the second prototype get imported somewhere from
 the middle. It's the same like the others and it's 14 seconds long.
 
 I was able to fix the situation using Flash, swf2xml and xml2swf to
 change the binary representation of the sound asset and finally get a
 good SWF.
 
 If anyone is interested in looking into the issue I will prepare a
 test case of 4 similar mp3s including a buggy one.
 
 
 
 Best,
 Rostislav



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