[Synfig-devl] [ synfig-Bugs-1918825 ] strangeness when linking every point of two Bline shapes
Bugs item #1918825, was opened at 2008-03-18 14:57 Message generated for change (Comment added) made by zelgadis_ksee You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=757416&aid=1918825&group_id=144022 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Crasher/nasty bug Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: strangeness when linking every point of two Bline shapes Initial Comment: Directions: Open up a new file. Pick the Bline tool and make two different shapes, i.e. closed Bline loops. (In my case I created two circles where each circle was a two-point Bline loop, each set to fill and not to outline. It doesn't seem to matter how many points these shapes have or whether the shapes overlap each other; the error still occurs.) Select both shapes and press ctrl-A to select all the points. Right-click on one of the green dots and select "link". (This was a mistaken attempt to link one circle inside of another one. I forgot that you need to select two points in particular, one from each shape, before you link.) At this point strange behavior occurs. The two shapes disappear, and you see a rectangle (for setting something, not a shape) and one of those lines with the three points you see in Bline shapes. When you click on one of those Bline points, the line itself seems to rotate or scale outward (it's probably best to see it for one's self), and you get either this: (synfigstudio.exe:1848): Gdk-WARNING **: ../../../../gtk+/gdk/win32/gdkdrawable-win32.c:1416: Polyline failed: Arithmetic result exceeded 32 bits. ...or something like this: synfig(1848) [4:12:36 PM] info: rotation: 1.00 turns synfig(1848) [4:12:36 PM] info: rotation: 0.50 turns ...or both. It seems to be somewhat unpredictable, and if you fool around with it enough, it flies off the screen and gives you the "Polyline failed" error. The root of the problem is probably that it doesn't make sense to link _every_ vertex of one Bline shape to _every_ vertex of another Bline shape. I think a good solution would be to forbid linking in this way and give the user an error message. For the record, I was trying to link a pupil with an iris so that modifying the iris's size and shape would alter the pupil's size and shape. I use a PC with Windows XP. I downloaded the Windows installers for version 0.61.08 for gtk, gtkmm, synfig, and synfigstudio. email: joa...@aol.com -- Comment By: Konstantin Dmitriev (zelgadis_ksee) Date: 2012-12-26 04:16 Message: This bugtracker is no longer active. The issue is moved to the new bugtracker - http://synfig.org/issues/thebuggenie/synfig -- Comment By: Genete (genete) Date: 2008-03-19 17:14 Message: Logged In: YES user_id=1874777 Originator: NO No need to create two Blines. Just select a vertex duck and a one of its tangents duck and link them. The tangent and the vertex then gets linked. If you manipulate the resulting duck it would produce strange results. Take account that the tangent duck manipulation routines calculates its relative position to the vertex to calculate the radius (as the distance from it). AS well as the tangent radius depends on the vertex's position and viceversa it would produce a recursive feed back when manipulate one of them that would lead to unpredicted results. Yes, it would be good that tangents won't be able to be linked to it root vertex. It is a similar problem that the recursive linking link A to B, B to C and C to A -> Crash. But I don't know how to avoid if you link them using external parameters (for example link a tangent to its vertex using an exported value node). -- Comment By: Genete (genete) Date: 2008-03-19 17:14 Message: Logged In: YES user_id=1874777 Originator: NO Confirmed as still a problem in the latest SVN -- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=757416&aid=1918825&group_id=144022 -- LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial Remotely access PCs and mobile devices and provide instant support Improve your efficiency, and focus on delivering more value-add services Discover what IT Professionals Know. Rescue delivers http://p.sf.net/sfu/logmein_12329d2d ___ Synfig-devl mailing list Synfig-devl@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/synfig-devl
[Synfig-devl] [ synfig-Bugs-1918825 ] strangeness when linking every point of two Bline shapes
Bugs item #1918825, was opened at 2008-03-18 22:57 Message generated for change (Comment added) made by genete You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=757416&aid=1918825&group_id=144022 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Crasher/nasty bug Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: strangeness when linking every point of two Bline shapes Initial Comment: Directions: Open up a new file. Pick the Bline tool and make two different shapes, i.e. closed Bline loops. (In my case I created two circles where each circle was a two-point Bline loop, each set to fill and not to outline. It doesn't seem to matter how many points these shapes have or whether the shapes overlap each other; the error still occurs.) Select both shapes and press ctrl-A to select all the points. Right-click on one of the green dots and select "link". (This was a mistaken attempt to link one circle inside of another one. I forgot that you need to select two points in particular, one from each shape, before you link.) At this point strange behavior occurs. The two shapes disappear, and you see a rectangle (for setting something, not a shape) and one of those lines with the three points you see in Bline shapes. When you click on one of those Bline points, the line itself seems to rotate or scale outward (it's probably best to see it for one's self), and you get either this: (synfigstudio.exe:1848): Gdk-WARNING **: ../../../../gtk+/gdk/win32/gdkdrawable-win32.c:1416: Polyline failed: Arithmetic result exceeded 32 bits. ...or something like this: synfig(1848) [4:12:36 PM] info: rotation: 1.00 turns synfig(1848) [4:12:36 PM] info: rotation: 0.50 turns ...or both. It seems to be somewhat unpredictable, and if you fool around with it enough, it flies off the screen and gives you the "Polyline failed" error. The root of the problem is probably that it doesn't make sense to link _every_ vertex of one Bline shape to _every_ vertex of another Bline shape. I think a good solution would be to forbid linking in this way and give the user an error message. For the record, I was trying to link a pupil with an iris so that modifying the iris's size and shape would alter the pupil's size and shape. I use a PC with Windows XP. I downloaded the Windows installers for version 0.61.08 for gtk, gtkmm, synfig, and synfigstudio. email: [EMAIL PROTECTED] -- >Comment By: Genete (genete) Date: 2008-03-20 01:14 Message: Logged In: YES user_id=1874777 Originator: NO No need to create two Blines. Just select a vertex duck and a one of its tangents duck and link them. The tangent and the vertex then gets linked. If you manipulate the resulting duck it would produce strange results. Take account that the tangent duck manipulation routines calculates its relative position to the vertex to calculate the radius (as the distance from it). AS well as the tangent radius depends on the vertex's position and viceversa it would produce a recursive feed back when manipulate one of them that would lead to unpredicted results. Yes, it would be good that tangents won't be able to be linked to it root vertex. It is a similar problem that the recursive linking link A to B, B to C and C to A -> Crash. But I don't know how to avoid if you link them using external parameters (for example link a tangent to its vertex using an exported value node). -- Comment By: Genete (genete) Date: 2008-03-20 01:14 Message: Logged In: YES user_id=1874777 Originator: NO Confirmed as still a problem in the latest SVN -- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=757416&aid=1918825&group_id=144022 - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse012070mrt/direct/01/ ___ Synfig-devl mailing list Synfig-devl@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/synfig-devl
[Synfig-devl] [ synfig-Bugs-1918825 ] strangeness when linking every point of two Bline shapes
Bugs item #1918825, was opened at 2008-03-18 14:57 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=757416&aid=1918825&group_id=144022 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Crasher/nasty bug Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: strangeness when linking every point of two Bline shapes Initial Comment: Directions: Open up a new file. Pick the Bline tool and make two different shapes, i.e. closed Bline loops. (In my case I created two circles where each circle was a two-point Bline loop, each set to fill and not to outline. It doesn't seem to matter how many points these shapes have or whether the shapes overlap each other; the error still occurs.) Select both shapes and press ctrl-A to select all the points. Right-click on one of the green dots and select "link". (This was a mistaken attempt to link one circle inside of another one. I forgot that you need to select two points in particular, one from each shape, before you link.) At this point strange behavior occurs. The two shapes disappear, and you see a rectangle (for setting something, not a shape) and one of those lines with the three points you see in Bline shapes. When you click on one of those Bline points, the line itself seems to rotate or scale outward (it's probably best to see it for one's self), and you get either this: (synfigstudio.exe:1848): Gdk-WARNING **: ../../../../gtk+/gdk/win32/gdkdrawable-win32.c:1416: Polyline failed: Arithmetic result exceeded 32 bits. ...or something like this: synfig(1848) [4:12:36 PM] info: rotation: 1.00 turns synfig(1848) [4:12:36 PM] info: rotation: 0.50 turns ...or both. It seems to be somewhat unpredictable, and if you fool around with it enough, it flies off the screen and gives you the "Polyline failed" error. The root of the problem is probably that it doesn't make sense to link _every_ vertex of one Bline shape to _every_ vertex of another Bline shape. I think a good solution would be to forbid linking in this way and give the user an error message. For the record, I was trying to link a pupil with an iris so that modifying the iris's size and shape would alter the pupil's size and shape. I use a PC with Windows XP. I downloaded the Windows installers for version 0.61.08 for gtk, gtkmm, synfig, and synfigstudio. email: [EMAIL PROTECTED] -- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=757416&aid=1918825&group_id=144022 - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse012070mrt/direct/01/ ___ Synfig-devl mailing list Synfig-devl@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/synfig-devl