Re: [Tails-dev] Making our website cuter, friendlier and more engaging

2014-04-16 Thread sajolida
 Yes, we should definitely work on this from the bottom up, i agree.
 I think there is indeed lots of hidden information, like the press page
 or pages about funding. We should discuss about what would be important
 to bring to the surface out of this whole existing mass of information.
 
 Is there something like a sitemap? This might help already to find out
 what we are dealing with.

There's no sitemap until now, but if you have a local version of the
wiki, you can generate one using ikiwiki: either with a !map directive:

http://ikiwiki.info/ikiwiki/directive/map/

-- 
sajolida




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Re: [Tails-dev] Making our website cuter, friendlier and more engaging

2014-04-16 Thread u
sajol...@pimienta.org:
 Yes, we should definitely work on this from the bottom up, i agree.
 I think there is indeed lots of hidden information, like the press page
 or pages about funding. We should discuss about what would be important
 to bring to the surface out of this whole existing mass of information.

 Is there something like a sitemap? This might help already to find out
 what we are dealing with.
 
 There's no sitemap until now, but if you have a local version of the
 wiki, you can generate one using ikiwiki: either with a !map directive:
 
 http://ikiwiki.info/ikiwiki/directive/map/

thanks.

Could be nice to have that on the official website too i think. with a
link to it somewhere in the footer?

cheers.

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Re: [Tails-dev] Making our website cuter, friendlier and more engaging

2014-04-16 Thread intrigeri
u wrote (16 Apr 2014 10:34:33 GMT) :
 Could be nice to have that on the official website too i think.

We've had this in the past (see logs of wiki/src/meta/sitemap.mdwn).
Now that most of the forum has been cleaned up, maybe it would be
doable to re-add it.
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Re: [Tails-dev] Making our website cuter, friendlier and more engaging

2014-04-14 Thread sajolida
u:
 What I'd like to see (but will *not* do myself)
 ===

 Of course, considering the context provided above, all what follows
 shall be taken with a pinch of salt, criticized, and entirely
 revisited by people who are either experts in the design field, or
 more easily affected than me by this kawaii thingie, or both.

 * I'd like someone who visits our website for the first time to feel
   welcome and, perhaps more importantly: personally engaged.

 * I'd like to have enough cute-ish graphical hints on the homepage to
   make the people who're into this kind of things more comfortable.

   Don't worry, people like me probably won't consciously notice these
   hints, as long as we're not displaying kitten fullscreen. Oh, but
   even if we don't notice it, it might help making us more comfortable
   too ;)

 * I acknowledge that any implementation of the above requires to leave
   more room for calls to emotions, personalized messages, examples...
   and thus less room for cold, hard, general facts. (As a side note,
   I guess that reorganizing the important info we'll drop, so that it
   is still easily discoverable, will be a challenge, but oh well, some
   people are just good at this kind of refactoring :)

 * All this probably calls for revamping our homepage, and perhaps even
   (as suggested by Tchou) for creating different landing pages, aimed
   at different audiences (e.g. first-time visitor, existing user,
   potential contributor, you name it).
 
 Agreed, this is also what i would like to see on the long run.
 
 Rather than insist on the cute-part, I'd say that the website may need a
 little bit of non-intrusive, real, graphic design. Graphic design which
 improves readability and makes information easy enough to find, while
 being appealing to the Reptilian Brain through colours and forms that
 make people feel welcome.

I fully agree with u on this, and I like that vision much better than
the initial proposal by intrigeri. Don't take it personal :)

I'm sure there are billion ways we can improve our website. But I think
it would be a mistake to focus more on the way it look, say at the
surface level, than in the content and its structure; and try to make it
look cute in an attempt to make it better.

1. Visual
=

Our site should convey visually the ideas behind Tails: it's easy and
it's safe, but both at the same time. If it looks too geeky, newcomers
might think it more complicated than it is actually. If it looks to
frivolous, then it might not help users trusting it, funders taking us
seriously, or hardcore and bored geeks feeling like joining the party.

In the end this looks like, once again, finding a good compromise
between been secure and being easy to use. But that time in what our
website convey visually to the inner brain of our visitors.

And to make a another analogy with strategies we are already using in
doc writing for example, in doubt I would stay neutral. I'd like us to
focus on doing our job (being easy and safe) but otherwise stay neutral.
In other words, I don't care about people going oooh, it's so
kawaii! as long as they go oooh, that looks easy, and oooh, that
looks trustworthy.

Looking around the Internet it seems to me that most major websites are
going this way already. Check the websites of say, Windows 8, Mac OSX,
Android, and Ubuntu. They use graphic design to support their visual
identity and organizing their content, while staying quite neutral
visually. They use quite more photos either from users or their product,
but not many drawings for example. I didn't find much kawaii stuff,
except for the Android which could rank on a similar cuteness level as
our new one actually.

All that work needs a graphic designer.

2. Content
==

Our site is full of tons of technical information. It's like a
encyclopedia in a way. People should find their way around and get their
questions answered. And I'm sure we could do tons of work on that.

Once upon a time I learned that user interfaces, like websites, can be
thought has having 5 planes: strategy, scope, structure, skeleton, and
surface. See http://www.jjg.net/elements/pdf/elements_ch02.pdf.
And graphic design rather comes at the end of the process. The rest is
more information architecture or whatever you call it.

Such tool might help us if we want to rethink the website, but then we
should work from the bottom up, even if we of course already have the
top planes from the current website to deal with. That might be the
tricky part in the end: how to do small iterations while dealing with
keeping all those planes in mind.

 I like the idea, but if we want to work on this together we'd need a
 mailing list to organize this type of work (like tor-www). I would be
 interested on working on this and on providing some information on what
 should actually appear on the homepage (could work this out with Tchou
 and sajolida).

I think Frithjof (in Cc:) was also 

Re: [Tails-dev] Making our website cuter, friendlier and more engaging

2014-04-14 Thread u
heya

thanks, sajolida for your great input! I snipped it though as this
thread becomes very long :)

 Furthermore, i can ask some graphic designers I know IRL for concrete
 proposals. There could also be a call for submitting graphical
 mock-ups/ideas like was done for the logo.
 
 I think we need to work internally on the content and its structure
 before calling for graphic design. But yes, starting with the homepage
 might be a good exercise. So, as a first step, does anyone feel like
 thinking about the homepage in abstract terms?

created a ticket https://labs.riseup.net/code/issues/7082 and attached a
first proposal. This is a mockup, not graphic design, so please judge
the contents, not the way it looks like :)

Please read my idea for the pictures, what do you think about this?
I'm all for recycling great ideas! ;)

cheers!
u.

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Re: [Tails-dev] Making our website cuter, friendlier and more engaging

2014-04-14 Thread u
Hello again,

was re-reading your mail and thought that i did not really answer some
important points you raised.

 2. Content
 ==
 
 Our site is full of tons of technical information. It's like a
 encyclopedia in a way. People should find their way around and get their
 questions answered. And I'm sure we could do tons of work on that.
 
 Once upon a time I learned that user interfaces, like websites, can be
 thought has having 5 planes: strategy, scope, structure, skeleton, and
 surface. See http://www.jjg.net/elements/pdf/elements_ch02.pdf.
 And graphic design rather comes at the end of the process. The rest is
 more information architecture or whatever you call it.
 
 Such tool might help us if we want to rethink the website, but then we
 should work from the bottom up, even if we of course already have the
 top planes from the current website to deal with. That might be the
 tricky part in the end: how to do small iterations while dealing with
 keeping all those planes in mind.

Yes, we should definitely work on this from the bottom up, i agree.
I think there is indeed lots of hidden information, like the press page
or pages about funding. We should discuss about what would be important
to bring to the surface out of this whole existing mass of information.

Is there something like a sitemap? This might help already to find out
what we are dealing with.

 I think we need to work internally on the content and its structure
 before calling for graphic design.

I agree.

 But yes, starting with the homepage
 might be a good exercise. So, as a first step, does anyone feel like
 thinking about the homepage in abstract terms?

So the work on the homepage, this is clearly only the tip of the
iceberg, but a good starting point - and could be done quickly without
modifying the actual structure.

cheers
u.

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Re: [Tails-dev] Making our website cuter, friendlier and more engaging

2014-04-12 Thread u
hi,

intrigeri:

 What I'd like to see (but will *not* do myself)
 ===
 
 Of course, considering the context provided above, all what follows
 shall be taken with a pinch of salt, criticized, and entirely
 revisited by people who are either experts in the design field, or
 more easily affected than me by this kawaii thingie, or both.
 
 * I'd like someone who visits our website for the first time to feel
   welcome and, perhaps more importantly: personally engaged.
 
 * I'd like to have enough cute-ish graphical hints on the homepage to
   make the people who're into this kind of things more comfortable.
 
   Don't worry, people like me probably won't consciously notice these
   hints, as long as we're not displaying kitten fullscreen. Oh, but
   even if we don't notice it, it might help making us more comfortable
   too ;)
 
 * I acknowledge that any implementation of the above requires to leave
   more room for calls to emotions, personalized messages, examples...
   and thus less room for cold, hard, general facts. (As a side note,
   I guess that reorganizing the important info we'll drop, so that it
   is still easily discoverable, will be a challenge, but oh well, some
   people are just good at this kind of refactoring :)
 
 * All this probably calls for revamping our homepage, and perhaps even
   (as suggested by Tchou) for creating different landing pages, aimed
   at different audiences (e.g. first-time visitor, existing user,
   potential contributor, you name it).

Agreed, this is also what i would like to see on the long run.

Rather than insist on the cute-part, I'd say that the website may need a
little bit of non-intrusive, real, graphic design. Graphic design which
improves readability and makes information easy enough to find, while
being appealing to the Reptilian Brain through colours and forms that
make people feel welcome.

I like the idea, but if we want to work on this together we'd need a
mailing list to organize this type of work (like tor-www). I would be
interested on working on this and on providing some information on what
should actually appear on the homepage (could work this out with Tchou
and sajolida).

Furthermore, i can ask some graphic designers I know IRL for concrete
proposals. There could also be a call for submitting graphical
mock-ups/ideas like was done for the logo.

However, there should not be such a tight schedule and there must be
room for discussions on the different proposals. As I always say: a good
design takes time and it is very important to respect a design process.

The graphic designers themselves could get involved in these discussions
via the mailing list.

However, design is also a very subjective issue, so Tails core
developers should absolutely take part at least in the final decisions
before any real work would be carried out on the website.

Not to forget, thank you all for the work previously done on the
website. I found it always very unique. However, it's true that it's
getting a bit oldish :)

Cheers !
u.


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Re: [Tails-dev] Making our website cuter, friendlier and more engaging

2014-04-12 Thread intrigeri
Hi,

u wrote (12 Apr 2014 08:34:53 GMT) :
 Agreed, this is also what i would like to see on the long run.
 [snipping great ideas]

:)

 I like the idea, but if we want to work on this together we'd need a
 mailing list to organize this type of work (like tor-www).

I would suggest that we request a list as soon as more than two people
have volunteered. But if you want it now, I'm happy to request it
today :)

 However, there should not be such a tight schedule and there must be
 room for discussions on the different proposals.

Fully agreed, we're not in a rush.

Still, if a first *small* iteration could be ready e.g. for 1.1 and
the buzz we want to make then, it would be awesome: getting something
new *live* may be motivating for the people involved, and clearly
communicate to potential graphics/web contributors that there's
ongoing work in this area, and room to make more change. If not,
definitely no big deal :)

Cheers!
-- 
  intrigeri
  | GnuPG key @ https://gaffer.ptitcanardnoir.org/intrigeri/intrigeri.asc
  | OTR fingerprint @ https://gaffer.ptitcanardnoir.org/intrigeri/otr.asc
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Re: [Tails-dev] Making our website cuter, friendlier and more engaging

2014-04-12 Thread u
Hey

intrigeri:
 u wrote (12 Apr 2014 08:34:53 GMT) :

 I like the idea, but if we want to work on this together we'd need a
 mailing list to organize this type of work (like tor-www).
 
 I would suggest that we request a list as soon as more than two people
 have volunteered. 

I agree.

 However, there should not be such a tight schedule and there must be
 room for discussions on the different proposals.
 
 Fully agreed, we're not in a rush.

great.

 Still, if a first *small* iteration could be ready e.g. for 1.1 and
 the buzz we want to make then, it would be awesome: getting something
 new *live* may be motivating for the people involved, and clearly
 communicate to potential graphics/web contributors that there's
 ongoing work in this area, and room to make more change. If not,
 definitely no big deal :)

i can look into this, but won't make promises.

u.

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