[OSM-talk] iD news: v1.9.4 released

2016-05-04 Thread Bryan Housel
iD v1.9.4 was released May 3 2016 and is now available for editing on 
openstreetmap.org

The release includes:
- Fix bug causing the Save button to remain disabled even when changeset 
comment entered
- Support setting imagery offset via url parameter
- New multiple selection field type (built by Kushan Joshi), used for tagging:
   - `payment:*`  (supported on Vending Machine presets)
   - `currency:*`  (supported on Vending Machine, Money Exchange, ATM presets)
   - `fuel:*`  (supported on Gas Station, Marine Fuel Station presets)
   - `recycling:*`  (supported on Recycling presets)
- Additional bug fixes and usability improvements

Changelog:  https://github.com/openstreetmap/iD/blob/master/CHANGELOG.md#194 

Twitter:   https://twitter.com/bhousel/status/727858394414100481 



Thanks,
Bryan

Follow me on Twitter https://twitter.com/bhousel , 
or follow the iD project on GitHub https://github.com/openstreetmap/iD 
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[OSM-talk] API read-only for next 45mins

2016-05-04 Thread Grant Slater
Hi All,

Sorry for the extremely short notice...

The OpenStreetMap map API will be read-only for the next 45mins.
Any unsaved changes can be saved at the end of the of the 45mins
maintenance window.

Maintenance will end at: 4:15pm GMT / UTC on 4th May 2016.

Please see https://twitter.com/OSM_Tech for updates.

Kind regards,

Grant

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Re: [OSM-talk] API read-only for next 45mins

2016-05-04 Thread Grant Slater
Hi All,

The mapping API is now back to normal. Happy mapping all.

Kind regards,

Grant


On 4 May 2016 at 16:33, Grant Slater  wrote:
> Hi All,
>
> Sorry for the extremely short notice...
>
> The OpenStreetMap map API will be read-only for the next 45mins.
> Any unsaved changes can be saved at the end of the of the 45mins
> maintenance window.
>
> Maintenance will end at: 4:15pm GMT / UTC on 4th May 2016.
>
> Please see https://twitter.com/OSM_Tech for updates.
>
> Kind regards,
>
> Grant

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[OSM-talk] Gamification in Volunteered Geographic Information in regard with Contributors' Motivations

2016-05-04 Thread Chen Chen
Hello,

 

My name is Chen Chen and I am a Masters student working under the
supervision of Dr. Peter Johnson in the Department of Geography and
Environmental Management at the University of Waterloo. We are currently
seeking volunteers from the OpenStreetMap (OSM) community to participate in
a study that focuses on the impact of game elements on motivations to
contribute to OSM. We would like to invite you to join our study.  

Participation in this study involves a web questionnaire, with a potential
follow-up interview. The link to the web questionnaire is:
https://www.surveymonkey.com/r/osmvgigamification. The questionnaire should
take approximately 20 minutes of your time. This study has been reviewed and
received ethics clearance through a University of Waterloo Research Ethics
Committee.

 

In appreciation of the time you have given to this study, you can enter your
email address into a draw for a $50 Amazon Gift Card. Your odds of winning
the prize is based on the number of individuals who participate in the
study. The final decision about participation is yours.

 

Sincerely,

 

Chen Chen

 

M.Sc. Geomatics

Geospatial Innovation Laboratory

Department of Geography and Environmental Management

University of Waterloo

c226c...@uwaterloo.ca  

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Re: [OSM-talk] Gamification in Volunteered Geographic Information in regard with Contributors' Motivations

2016-05-04 Thread Serge Wroclawski
As someone who was a developer on a gamification of OSM data, I have
questions about this study...

What are the terms of the study results? Will they be released as Open
Science?

Thank you,

- Serge Wroclawski

On Wed, May 4, 2016 at 1:53 PM, Chen Chen  wrote:

> Hello,
>
>
>
> My name is Chen Chen and I am a Masters student working under the
> supervision of Dr. Peter Johnson in the Department of Geography and
> Environmental Management at the University of Waterloo. We are currently
> seeking volunteers from the OpenStreetMap (OSM) community to participate
> in a study that focuses on the impact of game elements on motivations to
> contribute to OSM. We would like to invite you to join our study.
>
> Participation in this study involves a web questionnaire, with a
> potential follow-up interview. The link to the web questionnaire is:
> https://www.surveymonkey.com/r/osmvgigamification. The questionnaire should
> take approximately 20 minutes of your time. This study has been reviewed
> and received ethics clearance through a University of Waterloo Research
> Ethics Committee.
>
>
>
> In appreciation of the time you have given to this study, you can enter
> your email address into a draw for a $50 Amazon Gift Card. Your odds of
> winning the prize is based on the number of individuals who participate in
> the study. The final decision about participation is yours.
>
>
>
> Sincerely,
>
>
>
> Chen Chen
>
>
>
> M.Sc. Geomatics
>
> Geospatial Innovation Laboratory
>
> Department of Geography and Environmental Management
>
> University of Waterloo
>
> c226c...@uwaterloo.ca
>
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> talk@openstreetmap.org
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>
>
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Re: [OSM-talk] Gamification in Volunteered Geographic Information in regard with Contributors' Motivations

2016-05-04 Thread Badita Florin
Serge, what gamification did you do ? :)
ᐧ

On Wed, May 4, 2016 at 11:29 PM, Serge Wroclawski  wrote:

> As someone who was a developer on a gamification of OSM data, I have
> questions about this study...
>
> What are the terms of the study results? Will they be released as Open
> Science?
>
> Thank you,
>
> - Serge Wroclawski
>
> On Wed, May 4, 2016 at 1:53 PM, Chen Chen  wrote:
>
>> Hello,
>>
>>
>>
>> My name is Chen Chen and I am a Masters student working under the
>> supervision of Dr. Peter Johnson in the Department of Geography and
>> Environmental Management at the University of Waterloo. We are currently
>> seeking volunteers from the OpenStreetMap (OSM) community to participate
>> in a study that focuses on the impact of game elements on motivations to
>> contribute to OSM. We would like to invite you to join our study.
>>
>> Participation in this study involves a web questionnaire, with a
>> potential follow-up interview. The link to the web questionnaire is:
>> https://www.surveymonkey.com/r/osmvgigamification. The questionnaire should
>> take approximately 20 minutes of your time. This study has been reviewed
>> and received ethics clearance through a University of Waterloo Research
>> Ethics Committee.
>>
>>
>>
>> In appreciation of the time you have given to this study, you can enter
>> your email address into a draw for a $50 Amazon Gift Card. Your odds of
>> winning the prize is based on the number of individuals who participate in
>> the study. The final decision about participation is yours.
>>
>>
>>
>> Sincerely,
>>
>>
>>
>> Chen Chen
>>
>>
>>
>> M.Sc. Geomatics
>>
>> Geospatial Innovation Laboratory
>>
>> Department of Geography and Environmental Management
>>
>> University of Waterloo
>>
>> c226c...@uwaterloo.ca
>>
>> ___
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>> talk@openstreetmap.org
>> https://lists.openstreetmap.org/listinfo/talk
>>
>>
>
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