Re: [OSM-legal-talk] [OSM-talk] Automatic generation of 3D environments from OSM data

2008-11-23 Thread Iván Sánchez Ortega
El Domingo, 23 de Noviembre de 2008, David Dean escribió:
 [...] application called CityEngine that can procedurally generate a 3D city 
 from a imported OSM street network.

Pretty impressive, yes. The importer could use a little more information than 
just the highway tag, but it's pretty good for a first version.

 What I'm wondering is what impact does OSM's CC license have on this sort
 of stuff? I guess the entire 3D model would then have to be delivered under
 CC as well right (if it was published)?

(I'm forwarding this thread to the legal mailing list, please follow up there)

My understanding is that, yes, 3D models based on OSM data would be under the 
OSM's license. This would be the same with both the CC-by-sa and the ODbL 
licenses (the 3D model is considered a database).

 So if a person used open street map to help film a CG movie scene then what 
 has to be released CC? The 3D models, the textured models, those video 
 scenes from the movie or the entire movie?

It depends on lots of technicalities. Right now, with the CC-by-sa license, 
everything would be CC-by-sa, including the final movie. I agree with the 
people who think that this is a shortcoming of the CC-by-sa license applied 
to geodata.

With the ODbL plus Factual info license, things change. Procedurally-generated 
content based on OSM data would have to comply with the ODbL, but *not* with 
the factual info license (as the procedural content are randomly-generated 
buildings, and those are not facts). *If* the 3D models of the 
streets/lots/buildings are distributed, they must comply with the ODbL.

And, as a movie is not a database, the ODbL doesn't apply to it. The same goes 
for the textures, character models, etc.


Cheers,
-- 
--
Iván Sánchez Ortega [EMAIL PROTECTED]

You will become rich and famous unless you don't.


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Re: [OSM-talk] Automatic generation of 3D environments from OSM data

2008-11-23 Thread Etric Celine
 ... and there's an
 interesting video on using OSM data here:
 http://www.procedural.com/cityengine/import-export/layer-import.html .

All I can say is wow. This is a great demonstration of what is possible with 
our data.

Cheers
Jörg


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Re: [OSM-talk] Automatic generation of 3D environments from OSM data

2008-11-23 Thread Iván Sánchez Ortega
El Domingo, 23 de Noviembre de 2008, David Dean escribió:
 [...] application called CityEngine that can procedurally generate a 3D city 
 from a imported OSM street network.

Pretty impressive, yes. The importer could use a little more information than 
just the highway tag, but it's pretty good for a first version.

 What I'm wondering is what impact does OSM's CC license have on this sort
 of stuff? I guess the entire 3D model would then have to be delivered under
 CC as well right (if it was published)?

(I'm forwarding this thread to the legal mailing list, please follow up there)

My understanding is that, yes, 3D models based on OSM data would be under the 
OSM's license. This would be the same with both the CC-by-sa and the ODbL 
licenses (the 3D model is considered a database).

 So if a person used open street map to help film a CG movie scene then what 
 has to be released CC? The 3D models, the textured models, those video 
 scenes from the movie or the entire movie?

It depends on lots of technicalities. Right now, with the CC-by-sa license, 
everything would be CC-by-sa, including the final movie. I agree with the 
people who think that this is a shortcoming of the CC-by-sa license applied 
to geodata.

With the ODbL plus Factual info license, things change. Procedurally-generated 
content based on OSM data would have to comply with the ODbL, but *not* with 
the factual info license (as the procedural content are randomly-generated 
buildings, and those are not facts). *If* the 3D models of the 
streets/lots/buildings are distributed, they must comply with the ODbL.

And, as a movie is not a database, the ODbL doesn't apply to it. The same goes 
for the textures, character models, etc.


Cheers,
-- 
--
Iván Sánchez Ortega [EMAIL PROTECTED]

You will become rich and famous unless you don't.


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[OSM-talk] Automatic generation of 3D environments from OSM data

2008-11-22 Thread David Dean

Has anybody else here heard of Procedural? They put out a commercial
application called CityEngine that can procedurally generate a 3D city from
a imported OSM street network. Details here:
http://www.worthplaying.com/article.php?sid=57701 and there's an interesting
video on using OSM data here:
http://www.procedural.com/cityengine/import-export/layer-import.html .

What I'm wondering is what impact does OSM's CC license have on this sort of
stuff? I guess the entire 3D model would then have to be delivered under CC
as well right (if it was published)? So if a person used open street map to
help film a CG movie scene then what has to be released CC? The 3D models,
the textured models, those video scenes from the movie or the entire movie?

- David
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